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User information for Squirmer

Real Name Squirmer   
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Nickname None given.
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Homepage http://
Signed On Aug 28, 2002, 23:14
Total Comments 1014 (Pro)
User ID 14094
 
User comment history
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News Comments > Star Citizen's $900 Ship
126. Re: Star Citizen's $900 Ship Sep 30, 2015, 18:36 Squirmer
 
jdreyer wrote on Sep 30, 2015, 18:11:
theyarecomingforyou wrote on Sep 30, 2015, 15:47:
jdreyer wrote on Sep 30, 2015, 15:15:
I wonder if that's true though. It's pretty obvious to anyone out there that there's a ton of interest, and CIG is simply failing in the execution of it. If anything, the $90M that CIG has collected should be a signal that there's gold in them hills, especially for nostalgia laden games like X-Wing.
I really don't think we're going to see any hardcore Star Wars IP set in space, certainly not in the mould of Tie Fighter. Look at the direction they're going for ship combat in Star Wars Battlefront. Everything is about appealing to the casual audience.


Yeah, you're probably right, and it's a shame. A modern version could probably be made for $10-20M and sell quite well. Luckily, others (mostly indie) are picking up the slack, and while they don't have the Star Wars IP, there's a lot of fun looking stuff out there in production.

Limit Theory
Rodina
Angels Fall First
No Man's Sky
Eve Valkyrie
Interstellar Rift
Everspace
Pulsar Lost Colony
Darkfield VR
Skyjacker

Probably a few I'm forgetting, but you get the idea.
The one I'm looking forward to the most is Enemy Starfighter, which shouldn't be too far away. Looks very X-Wing-like from what I've seen.
 
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News Comments > Steam Top 10
12. Re: Steam Top 10 Sep 20, 2015, 22:16 Squirmer
 
harlock wrote on Sep 20, 2015, 20:55:
Squirmer wrote on Sep 20, 2015, 20:28:
harlock wrote on Sep 20, 2015, 16:42:
mordor is super duper short.. shortest game in recent memory

its open world but it doesnt even have tons of side shit.. handful of main missions, handful of side missions, handful of collectible BULLSHIT... thats it
What? I played the main quest and did most of the "side shit" and racked up 40 hours of play time. It's not short.

yes, it is short
Are you saying 40 hours is short, or are you saying I'm lying about having spent 40 hours on it, or are you measuring just the main questline, or are you just being petulant?
 
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News Comments > Steam Top 10
11. Re: Steam Top 10 Sep 20, 2015, 22:14 Squirmer
 
Suppa7 wrote on Sep 20, 2015, 21:45:
Squirmer wrote on Sep 20, 2015, 20:28:
harlock wrote on Sep 20, 2015, 16:42:
mordor is super duper short.. shortest game in recent memory

its open world but it doesnt even have tons of side shit.. handful of main missions, handful of side missions, handful of collectible BULLSHIT... thats it
What? I played the main quest and did most of the "side shit" and racked up 40 hours of play time. It's not short.

It's short because the time wasted travelling is filler, aka traversing the map eats most of those hours.
Nice try, but objectively untrue.
 
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News Comments > Steam Top 10
8. Re: Steam Top 10 Sep 20, 2015, 20:28 Squirmer
 
harlock wrote on Sep 20, 2015, 16:42:
mordor is super duper short.. shortest game in recent memory

its open world but it doesnt even have tons of side shit.. handful of main missions, handful of side missions, handful of collectible BULLSHIT... thats it
What? I played the main quest and did most of the "side shit" and racked up 40 hours of play time. It's not short.
 
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News Comments > Game Reviews
5. Re: Game Reviews Sep 17, 2015, 18:45 Squirmer
 
I played MGS4 for a few hours but couldn't tolerate it. I play games to do things, not sit and watch videos.  
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News Comments > Steam Top Nine
35. Re: Steam Top Nine Sep 7, 2015, 06:15 Squirmer
 
1badmf wrote on Sep 7, 2015, 04:05:
Dacron wrote on Sep 7, 2015, 02:07:
Just grabbed Mad Max after all the positive words, Metal Gear will have to wait, I don't see it as a buy until on sale.

Btw, the gmg voucher us no good for Metal Gear (If tpp is referring to the phantom pain), it isn't for sale on gmg.

yeah it is i just bought it there. its right on the front page.
It's regional. Doesn't show for me.
 
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News Comments > Steam Top Nine
29. Re: Steam Top Nine Sep 7, 2015, 02:42 Squirmer
 
Mad Max is bad. It's like the culmination of the shitty game design trend of achievements, checklists, and unlockables. Sad thing is, there's a half-decent game underneath all that.
 
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News Comments > Game Reviews
3. Re: Game Reviews Sep 3, 2015, 19:33 Squirmer
 
I don't really like Mad Max. As an open world game it's very bad. All your abilities and upgrades are locked away, so the gameplay is a process of collecting scrap metal to make yourself feel less gimped. Drive to scavenge icon, walk around and pick up scrap, drive to next scavenge location. They could have alleviated this by making scrap collecting less annoying; e.g. instead of needing to pick up 8 different bits of scrap in an enemy base, just automatically give us a pile of scrap once we conquer the place. The scrap collecting really ruins the pace of the game, making it a dull process of walking around looking for shiny things.

I recommend getting any and all upgrades to increase your scrap collecting ability ASAP to minimize the headache. Also take over enemy bases when you can so you get regular deliveries of scrap.

They haven't taken advantage of the open world at all. I would have loved a game where could take your car and cause mayhem, but whenever you attack enemy bases you have to get out of the car and attack on foot. I wish they'd made it more like Just Cause.

If you like the Batman and Mordor combat, you might like this, but it doesn't have any of the stealth abilities of those other games. It's just punch, punch, punch, very straightforward and uninteresting. (It's possible there are more interesting abilities you can unlock, but since everything is locked away behind all these progression systems I can't tell yet.)

Vehicle combat is fun, but again, I wish it had a more central role to play, including in base assaults.
 
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News Comments > Guild Wars 2 Core Game Free; Raids Coming
12. Re: Guild Wars 2 Core Game Free; Raids Coming Aug 30, 2015, 19:02 Squirmer
 
Even after 3 years people bring an outdated MMO attitude to this game. I.e. "I'm paying $15 a month for this, so I have to spend 20 hours a week doing boring repetitive crap to keep up with the gear treadmill."

Except GW2 has no subscription fee and no gear treadmill. It doesn't have the same kind of "endgame" as some other MMOs -- but MMO endgames are 90% boring grind. I don't get why anyone would complain that GW2 doesn't have that.

If there's no subscription fee, you don't have to grind for hours every day just to keep up. When they're doing the living world releases, I just play for a few hours a week to follow the story, and I don't feel like I'm falling behind. It's ideal for people who like to play MMOs sometimes, but don't want to spend 20+ hours on it every week.
 
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News Comments > Evening Interviews
6. Re: Evening Interviews Aug 29, 2015, 12:10 Squirmer
 
One day people criticize "lowest common denominator" design, the next they criticize someone who doesn't follow that approach. Can't win.  
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News Comments > XCOM 2 Delayed
18. Re: XCOM 2 Delayed Aug 29, 2015, 12:06 Squirmer
 
Funny how people are fine with delays like this, but not when a game is crowdfunded. Not talking about Star Citizen, which there's reason to be skeptical of, but other crowdfunded games. It's like there's an extra sense of entitlement when you've helped to fund something. Worth remembering that most games get delayed at some stage in their development.  
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News Comments > "Do or Die" for Frozenbyte
11. Re: Aug 27, 2015, 18:51 Squirmer
 
It's only $20, it's not like they're charging through the roof for it.  
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News Comments > Guild Wars 2 Berserker Intro
2. Re: Guild Wars 2 Berserker Intro Aug 20, 2015, 19:49 Squirmer
 
I think most people are expecting staff for the Thief now. That would be cool if it's a melee weapon rather than a casting weapon.  
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News Comments > Steam Top 10
15. Re: Steam Top 10 Aug 10, 2015, 09:13 Squirmer
 
It would be easy enough to scale the main story quests but not the rest of the world.  
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News Comments > Mafia III Announcement
10. Re: Mafia III Announcement Aug 5, 2015, 11:46 Squirmer
 
siapnar wrote on Aug 5, 2015, 09:57:
EDIT: Just saw that this is a new developer and that very few members of the past Mafia dev teams are on board. :/
I'm hopeful because Mattias Worch is working on it, and he knows his stuff. Got his start with Doom modding, worked on Dead Space 2, and Star Wars 1313 before it was canned.
 
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News Comments > On Sale
17. Re: On Sale Aug 2, 2015, 19:18 Squirmer
 
harlock wrote on Aug 2, 2015, 14:59:
story going around was that it got changed big time some point during development, im assuming to make it more "appealing" or whatever
It had a lot of developer turnover. I think it had like 3 different project leads at various times, so it's just a mess of ideas with no coherence.
 
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News Comments > Five Nights at Freddy's Developer Responds to "Hate"
8. Re: Five Nights at Freddy's Developer Responds to Jul 29, 2015, 20:37 Squirmer
 
The big publishers are charging $60 per game, upwards of $100 for collector's editions, an extra $30 for "season passes" for content that doesn't exist yet, still more for Day 1 DLC so they can charge more than $60 for the complete game, nickel and diming people for cosmetic shit that nobody needs -- and people are attacking a lonesome indie developer for making games that people are enjoying? Get some perspective for fuck's sake.  
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News Comments > The Witcher III: Wild Hunt Game+ Mode Coming
12. Re: The Witcher III: Wild Hunt Game+ Mode Coming Jul 27, 2015, 18:49 Squirmer
 
The combat's not great but it works. You can only "button mash" against a single humanoid enemy really, any more than that and you can't just stand there left-clicking. Bosses with crush you if you don't play smart. I'm playing on the hardest difficulty though, where using signs and potions (or great timing) are often necessary. If you're playing on easy and complaining about button-mashing, then it's your fault really.

Geralt's movement is terrible, but the recent patch helped a lot with that.
 
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News Comments > Mount & Blade: Warband Viking Conquest Reforged Edition
3. Re: Mount & Blade: Warband Viking Conquest Reforged Edition Jul 24, 2015, 19:55 Squirmer
 
I should say that apparently the DLC was poorly programmed, like amateurish stuff, and so the game kept crashing etc. But even so, it was fun and mostly worked, so if they've addressed the problems this should be worth playing.  
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News Comments > Mount & Blade: Warband Viking Conquest Reforged Edition
2. Re: Mount & Blade: Warband Viking Conquest Reforged Edition Jul 24, 2015, 19:40 Squirmer
 
Nah it wasn't shit, but it was really buggy. Fixes for all the problems are more important than "new features".  
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1014 Comments. 51 pages. Viewing page 5.
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