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User information for Squirmer

Real Name Squirmer   
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Nickname None given.
Email Concealed by request
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Homepage http://
Signed On Aug 28, 2002, 23:14
Total Comments 1013 (Pro)
User ID 14094
 
User comment history
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News Comments > Lucasfilm: Cancelled Star Wars 1313 is "Gold"
9. Re: Lucasfilm: Cancelled Star Wars 1313 is Dec 9, 2015, 22:38 Squirmer
 
1313 just looked like an Uncharted cover shooter clone.  
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News Comments > Just Cause 3 Patch Status
14. Re: Just Cause 3 Patch Status Dec 3, 2015, 17:39 Squirmer
 
I haven't had any performance issues at all. The only annoying thing is the online stuff, which constantly interrupts you to re-connect to the flaky Square Enix servers. I blocked the game's .exe in Windows firewall so it stops bugging me. (Some people say this increases framerate too.)  
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News Comments > Just Cause 3 Released; No Multi-GPU Support and Other Issues
24. Re: Just Cause 3 Released; No Multi-GPU Support and Other Issues Dec 1, 2015, 17:30 Squirmer
 
Shame about the performance problems. Seems to be limited to AMD cards though. It runs smooth as butter on my GTX970 and 3-year-old CPU.

Load times aren't that long for me, at least so far. Maybe 20 seconds or so, and they're rare. Traveling around the world is seamless, so you only get load screens for cutscenes in missions.
 
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News Comments > etc., etc.
1. Re: etc., etc. Nov 30, 2015, 20:45 Squirmer
 
Reading a bit too much into an easter egg. One of the linked articles points out a Marvel comics easter egg in Just Cause 3, must be the same universe!  
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News Comments > Morning Consolidation
10. Re: Morning Consolidation Nov 30, 2015, 16:59 Squirmer
 
I see the usual suspects are still trying to proclaim the death of "hardcore" gaming. Before the Xbone and PS4 launched they were lining up to call them "dinosaurs" and insisting the console era was over. Then the Xbone and PS4 sold in record numbers. Whoops. But that hasn't stopped them, they're still insisting that consoles must appeal to every single person, as though 30m PS4 sales are not enough.

There will always be a "hardcore" gaming audience that spends more money than more casual players. And there will always be commentators dedicated to criticizing them.
 
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News Comments > On Gratuitous Space Battles 2 Support
15. Re: On Gratuitous Space Battles 2 Support Nov 25, 2015, 17:23 Squirmer
 
Eirikrautha wrote on Nov 25, 2015, 11:14:
And this entitled twat has pretty much guaranteed that many people won't bother with his next game at all. Because he can't be trusted to support his flops along with his successes, and we're not willing to take that chance. He's so the poster-child for the spoiled, entitled generations that live now, unwilling to defer gratification for future rewards...
Seems like you're the entitled one for expecting a guy to keep supporting a game despite compromising his ability to earn a living because he wouldn't have time to make new games.

Something tells me you've never bought one of his games anyway though.
 
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News Comments > Steam Top 10
9. Re: Steam Top 10 Nov 22, 2015, 20:43 Squirmer
 
I don't know why Bethesda insists on some personal plot point as though anyone cares. The fantasy of the post-apocalypse is not to go finding your family members. The fantasy is to get away from your previous life. To start over. Cast off shackles. Making us go looking for family members is antithetical to the post-apocalypse. We should just be wanderers in this new world. That doesn't mean you can't have a strong plot, and it doesn't mean you can't form bonds with characters. But it does mean you shouldn't drag those elements with you from the old world. The entire point of the genre is to start afresh.  
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News Comments > Obsidian Game Announcement Coming
3. Re: Obsidian Game Announcement Coming Nov 15, 2015, 17:01 Squirmer
 
I don't know if Obsidian has some bad management or they've just been really unlucky in getting fucked over by publishers again and again.  
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News Comments > Evening Tech Bits
3. Re: Evening Tech Bits Nov 2, 2015, 19:31 Squirmer
 
Can't see how a technology that makes people uncomfortable for the first 50 hours is going to be popular.  
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News Comments > Sunday Screenshots
5. Re: Sunday Screenshots Nov 1, 2015, 17:51 Squirmer
 
Graphically it looks like total shit. Why is it so washed out?  
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News Comments > Another New Steam User Record
15. Re: Another New Steam User Record Nov 1, 2015, 17:48 Squirmer
 
Luke wrote on Nov 1, 2015, 17:38:
And why are they sending those "numbers" out all of a sudden.

Trying to brainwash the brainwashed...people are soooo easy to fool
They're not sending them out, they're on the stats page as they always have been.
 
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News Comments > Guild Wars 2: Heart of Thorns Launches
36. Re: Guild Wars 2: Heart of Thorns Launches Oct 24, 2015, 04:21 Squirmer
 
El Pit wrote on Oct 23, 2015, 10:21:
ArenaNet: "Thank you, Guild Wars 2 veterans for your money when you bought the base game! And here is our middle finger to you! We'll give the base game FOR FREE to our new fans! And we won't even offer a rebate on the expansion to our veterans. How do you like that?"

Me: "Easy. I won't buy your expansions. How do you like that?"

LOL

Dumbest thing I've ever read. When I buy a new release blu-ray I don't go bitching to the store when they lower the price 3 goddamn years later.
 
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News Comments > etc.
34. Re: etc. Oct 22, 2015, 18:00 Squirmer
 
Bit silly to say games "can't" have plots since most do. But it's true that most game plots are either not very good or don't really matter much except to hold the game together and give players a sense of purpose.

I think what Lucas actually said is interesting and worth listening to: i.e. making better characters is important, much like we are compelled by sports star "characters".
 
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News Comments > Star Citizen Star Cast Revealed
96. Re: Star Citizen Star Cast Revealed Oct 12, 2015, 02:00 Squirmer
 
Dacron wrote on Oct 12, 2015, 01:51:
Squirmer wrote on Oct 12, 2015, 01:43:
Is there some reason why she needs a degree to do her job?

Kosumos reply hit that one pretty good. Nepotism. Not his wife? She wouldn't be considered for the job without the degree as she wouldn't be qualified. So why does being his wife make her qualified? (Regardless of the job she is doing, if her relationship got her a job as opposed to having qualified skills.)

This is assuming she doesn't based on a hypothetical though.
I'd say past work experience trumps a degree for anyone, wife or not. I don't know what her past experience is though.
 
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News Comments > Star Citizen Star Cast Revealed
92. Re: Star Citizen Star Cast Revealed Oct 12, 2015, 01:43 Squirmer
 
Is there some reason why she needs a degree to do her job?  
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News Comments > No Man's Sky on Late Show
45. Re: No Man's Sky on Late Show Oct 5, 2015, 07:51 Squirmer
 
Kxmode wrote on Oct 5, 2015, 03:51:
jdreyer wrote on Oct 5, 2015, 02:41:
So, you must be playing Elite: Dangerous on a daily basis?

I'm currently in Achievers mode wrapping up all the loose ends in Mad Max before moving on. Trying to get Pink Eye and Deep Friah's territories to 0.
Spoken like a true Achiever.
 
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News Comments > No Man's Sky on Late Show
28. Re: No Man's Sky on Late Show Oct 4, 2015, 19:25 Squirmer
 
"Open world" games needs to take more inspiration from Mount & Blade. If all you did in M&B was ride around looking at randomly generated towns it would be boring as hell. In M&B you can have an actual impact on the game world, and other units in the game are always pursuing their own goals. You impact the world and the world pushes back.

Sid Meier's definition of a game is simple but still very useful: a series of interesting choices. All these recent games where all you do is walk/drive/fly around looking at things have "choice" (you can go here or there) but those choices are not interesting.
 
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News Comments > Morning Tech Bits
11. Re: Morning Tech Bits Oct 2, 2015, 17:32 Squirmer
 
Even Oculus is saying now they don't expect VR to take off immediately. They're suggesting it will take time to build a consumer base. That makes it a pretty risky business. They need to have content creators to make games (or whatever) for the tech, but those creators need to be able to make money from a smallish initial base to keep producing. That's why Oculus has been courting a lot of indie developers who don't need huge budgets.

Recently Jesse Schell suggested that all the VR platforms are different from each other, so you can't simply port games across; you have to design for each specifically. If true, the market and the developers will be split across Oculus, Vive, PSVR, Gear, making it even harder to make money.
 
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News Comments > Star Citizen Employees "Speak Out"
41. Re: Star Citizen Employees Oct 1, 2015, 21:03 Squirmer
 
I backed this and honestly don't care to keep track of all this. The game will either be released or it won't be. It's either a scam or it's not. Time will tell. Until then, there are more important things to spend time on.

In the meantime, I'd suggest you all remember who Derek Smart is. He's the guy who has been a running joke around here for literally years and years. Remember? Just because his current crusade happens to coincide with your own concerns doesn't mean the the guy is credible. Keep some perspective.
 
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News Comments > Star Citizen's $900 Ship
126. Re: Star Citizen's $900 Ship Sep 30, 2015, 18:36 Squirmer
 
jdreyer wrote on Sep 30, 2015, 18:11:
theyarecomingforyou wrote on Sep 30, 2015, 15:47:
jdreyer wrote on Sep 30, 2015, 15:15:
I wonder if that's true though. It's pretty obvious to anyone out there that there's a ton of interest, and CIG is simply failing in the execution of it. If anything, the $90M that CIG has collected should be a signal that there's gold in them hills, especially for nostalgia laden games like X-Wing.
I really don't think we're going to see any hardcore Star Wars IP set in space, certainly not in the mould of Tie Fighter. Look at the direction they're going for ship combat in Star Wars Battlefront. Everything is about appealing to the casual audience.


Yeah, you're probably right, and it's a shame. A modern version could probably be made for $10-20M and sell quite well. Luckily, others (mostly indie) are picking up the slack, and while they don't have the Star Wars IP, there's a lot of fun looking stuff out there in production.

Limit Theory
Rodina
Angels Fall First
No Man's Sky
Eve Valkyrie
Interstellar Rift
Everspace
Pulsar Lost Colony
Darkfield VR
Skyjacker

Probably a few I'm forgetting, but you get the idea.
The one I'm looking forward to the most is Enemy Starfighter, which shouldn't be too far away. Looks very X-Wing-like from what I've seen.
 
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1013 Comments. 51 pages. Viewing page 4.
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