Really? One of the only things I found balanced was that vehicles were only able to be heavily damaged/destroyed by certain anti-vehicle weapons carrying classes, this is close to reality.
Reality is not balanced. I don't equate the two at all, and I certainly don't find reality to be remotely important, especially in a game like BF which is basically a non-realistic shooter in the first place. Mind you, I'm not saying an M16 should bring a tank down to half health, but I'd be happy with 3 or 4 people able to really chip away with their MGs at a tank.
The problem with making vehicles require teamwork to take down is that it makes one person in a vehicle more effective than multiple people in the field. So the other team takes a vehicle of their own. Things eventually escalate to the situation you have now in BF: people gunning each other down on runways just to get a vehicle or a plane. Or less extreme, everybody trying/wanting to be in a vehicle as often as possible.
I'm not interested in a vehicle-based shooter, which is why despite having bought and played a decent bit of BF2 ( some 34 hours according to my xfire
http://www.xfire.com/profile/spongeh/ ) I am ultimately uninterested in Bad Company, what they're doing with BF1943, and surely any future games that are more direct sequels.
This comment was edited on Feb 10, 2009, 12:24.