Why do game makers think that depictions of realistic physical violence is the worst thing a person can go through?
AoEIII was in the top10 NPD for 3 months running, a few of those selling over 250k units. I bet it easily topped a million over the course of it's lifetime.
If there were only 2 fucktards in the world... well... it'd be a better place.
Dumbed down consolfied game? You sir are a fucktard.
Which they'd keep games and the OS separate. I thought it was bad enough when games started putting their saves in my documents.
They were games that you could pick practically any class and be happy and go into diverse ways with it. Now they are saying you'll have a class, but you might not like it right off the bat? Wtf are they doing now?
The DNS switch has been propagating for a while, and nothing seems to have blown up so far (knock on wood), so no Last Post for you.
Coincidentally, though, H*R was originally meant to be a children's show/site. You see that resurfacing now with the live action puppet shorts. It's just that it hung on a bit better with an older audience, and Strong Bad - well, Strong Bad of course was a pleasant surprise for the creators and for the fans.
Dunno, it seemed popular with the 10-12 year olds on GameFAQs several years ago... unless it aged with them.
And the PS3 sales would have been much greater if they weren't released on X360. It's simple mathematics and isn't exclusive to the PC.
18gb of free space? hmmmmm- that is a lot more than a 360 or PS3 disk size.
It's not what he may or may not support; it's his attitude that he is somehow entitled to revenue beyond the initial sale, which is patently ridiculous.