User information for sponge

Real Name
sponge
Nickname
sponge
Email
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Homepage
None given.
Signed On
August 28, 2002
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Total Posts
2696 (Senior)
User ID
14076
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2696 Comments. 135 pages. Viewing page 8.
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41.
 
Re: Wow
Nov 6, 2008, 11:48
41.
Re: Wow Nov 6, 2008, 11:48
Nov 6, 2008, 11:48
 
Hopefully this will once and for all shut up all those fucking tards who say that games without DRM don't sell well and bitch and moan that Stardock and Oblivion aren't good examples. You know who you are.

Fallout3 has SecuROM but with more lax settings, while the Russian version of F3 has Starforce. My conclusion would be invasive DRM has little effect on sales.
12.
 
Re: Out of the Blue
Nov 6, 2008, 11:46
12.
Re: Out of the Blue Nov 6, 2008, 11:46
Nov 6, 2008, 11:46
 
Maybe, if you have more info on how it should look. Are there any pointers to formatting and naming conventions for such a format?

You can use standard XHTML if you'd like, however there's another standard HTML Mobile. It's pretty similar to what WML does, except it allows more freedom to design.

See http://m.cnn.com/ and http://foxnews.proteus.com/ for examples. You could literally take the current site, chop out the header, and the navbar on the left and that would be most of the work.

It's basically a step up between WML which is the most basic, and full out (x)HTML as BN uses now.

I could probably try and throw up a mockup sometime this weekend if it'd be any help.

This comment was edited on Nov 6, 2008, 11:47.
3.
 
Re: Out of the Blue
Nov 6, 2008, 02:51
3.
Re: Out of the Blue Nov 6, 2008, 02:51
Nov 6, 2008, 02:51
 
The mobile version isn't HTML, it's WAP. It works in Pocket Internet Explorer on Windows Mobile. I'm surprised it doesn't work on Blackberry, less so iPod Touch.

Blue/Frans, any chance at getting a stripped down HTML version? Basically the current layout/style, but one column
7.
 
Re: Left 4 Dead Early Access Today
Nov 6, 2008, 01:54
7.
Re: Left 4 Dead Early Access Today Nov 6, 2008, 01:54
Nov 6, 2008, 01:54
 
Or maybe it's just that Valve don't have nearly as much staff on at 2AM as MS does, and they want to ensure they can fix it if shit breaks?

Nope, gotta be MS paid them off! That's it, perfect explanation, MS IS KILLING PC GAMING!
9.
 
Re: Multiplayer games of this nature on PC?
Nov 4, 2008, 17:13
9.
Re: Multiplayer games of this nature on PC? Nov 4, 2008, 17:13
Nov 4, 2008, 17:13
 
There is always going to be a time elapsing between two the two hosts. However, there are ways to mitigate the effects, something Soul Calibur IV has done quite effectively.
4.
 
Re: EVE Online Update Next Week
Nov 4, 2008, 15:47
4.
Re: EVE Online Update Next Week Nov 4, 2008, 15:47
Nov 4, 2008, 15:47
 
I think that is what eve online is missing, a way for people to fight without losing everything/anything.

You are not the target audience of Eve. This isn't something that's missing, this is an intentional design decision, to actually give value to your life unlike pretty much every MMO out there. Winning versus another player is worthless, since they can just come back and kick your ass like nothing ever happened when there's no penalty for death.

If I were to play any MMO, it would be EVE. I don't pay monthly for games, though.

This comment was edited on Nov 4, 2008, 15:47.
4.
 
Re: Company of Heroes: Tales of Valor Announced
Nov 3, 2008, 12:13
4.
Re: Company of Heroes: Tales of Valor Announced Nov 3, 2008, 12:13
Nov 3, 2008, 12:13
 
Modern is terrible for variety. What's the difference between an M4, M16, and an AK47 from a gameplay point of view? Absolutely nothing. Change the model, change a couple of numbers, and done!

I still enjoy WW2 games that are *good* despite all the drama and crying that some people constantly create about WW2 games.
22.
 
Re:
Oct 30, 2008, 19:57
22.
Re: Oct 30, 2008, 19:57
Oct 30, 2008, 19:57
 
Aaaaand a whoosh. Whole idea just went right over your head.
You make money by getting people who don't play your series to play it.

Some people, especially gamers and the engineer/programmer type mindsets, tend to be overly literal. This won't be the last we hear of out of touch responses about Starcraft and moms.
14.
 
Re:
Oct 30, 2008, 19:05
14.
Re: Oct 30, 2008, 19:05
Oct 30, 2008, 19:05
 
Ugh, they are going to TF2 this game.

Heh, zing.

Although I'm all for removing the micro from RTSes.
1.
 
Re: Gatherings
Oct 24, 2008, 01:53
1.
Re: Gatherings Oct 24, 2008, 01:53
Oct 24, 2008, 01:53
 
Event planners say competing event won't have an effect!

Pretty worthless journalism there. (from an equally worthless webcomic.)
11.
 
Re: StarCraft II Beta in 2009?
Oct 23, 2008, 20:24
11.
Re: StarCraft II Beta in 2009? Oct 23, 2008, 20:24
Oct 23, 2008, 20:24
 
I understand internet time moves fast, but since when was 10 years considered a generation?

Also, what the heck is a fanboi? Is that a Frenchman version of a fanboy?
This comment was edited on Oct 23, 2008, 20:25.
7.
 
Re: Street Fighter IV
Oct 23, 2008, 20:23
7.
Re: Street Fighter IV Oct 23, 2008, 20:23
Oct 23, 2008, 20:23
 
The 360 has about the worst dpad in console history. You'd almost be better actually using it's analog stick than putting up with that terrible thing.
6.
 
Re: TF2 and Half-Life Updates
Oct 23, 2008, 17:05
6.
Re: TF2 and Half-Life Updates Oct 23, 2008, 17:05
Oct 23, 2008, 17:05
 
I cannot think of a single other game company that would even think of updating something this old.

Counter-Strike 1.6 is an active product that is still sold and is still the most popular FPS on the market. Valve have plenty of good reasons to continue to update the engine. Compare 10k+ CS 1.6 players (didn't it used to be in the 70-80K range on Gamespy Stats?) to around 1,000 for UT99, and that's the reason Epic isn't fixing exploits.

Additionally, Starcraft is still patched (for the same reason), and was released in 1998. id released a patch for Quake3 post-GPL to fix some security issues last year, which came out in 1999.

While I'm glad that Valve support their games, acting like it's done out of the goodwill of Valve's heart is ignoring the reality of the situation.

This comment was edited on Oct 23, 2008, 17:06.
43.
 
Re: Far Cry 2 Widescreen Issue
Oct 23, 2008, 16:46
43.
Re: Far Cry 2 Widescreen Issue Oct 23, 2008, 16:46
Oct 23, 2008, 16:46
 
This is a 4:3 monitor/tv VS widescreen monitor/tv support thing, not a console thing.

People are so insecure about their choice of platform that EVERYTHING is a console vs PC thing.
20.
 
Re: Four Sins of a Solar Empire Add-ons Planned
Oct 22, 2008, 19:03
20.
Re: Four Sins of a Solar Empire Add-ons Planned Oct 22, 2008, 19:03
Oct 22, 2008, 19:03
 
The difference is that EA gives a stripped-down version of the game at release. The expansions add things that should have either been released with the game or released for free. While I've never played this game, I haven't heard any similar accusations leveled at this game.

Why EA? There was some other thread here where the word milking was lobbed out even though they haven't released a game in a couple years. I've also heard people refer to patches to games they don't like as milking publicity, too.

And what is the distinction between things that should have been at release, or free? New levels "should" be free? New units?
49.
 
Re: DX3 Dev: Deus Ex was
Oct 22, 2008, 14:57
49.
Re: DX3 Dev: Deus Ex was Oct 22, 2008, 14:57
Oct 22, 2008, 14:57
 
And I called him a goon because DX1 was a masterpiece for the time, so it's freaking moronic to call the first game flawed prior to releasing DX3 when 1/2+ of your potential customers have put the original on their top 5 list of all time.

So it's wrong for a game developer to be satisfied with their accomplishments, and not want to top them? You can argue against how they're trying to improve it, but not their intent.
6.
 
Re: Four Sins of a Solar Empire Add-ons Planned
Oct 22, 2008, 11:34
6.
Re: Four Sins of a Solar Empire Add-ons Planned Oct 22, 2008, 11:34
Oct 22, 2008, 11:34
 
Yet to most, it would be called milking the franchise if was an EA product.

Beat me to it. If person likes said company/game, well then they're supporting their game with new content. If they don't, they call it milking and micropayments.
11.
 
Re: GoW2 XBox 360 on torrent
Oct 21, 2008, 19:03
11.
Re: GoW2 XBox 360 on torrent Oct 21, 2008, 19:03
Oct 21, 2008, 19:03
 
CliffyB: More people pirate on PC than XBox
XBox game gets pirated
BN Reaction: LOLLOOOOLOLOLOL CLIFFYB AMS TEH WRONG.

I must've missed the logic leap here. An XBox360 game getting pirated early means nothing, but somehow it's supposed to prove anything he said as wrong?

Mind you, if this were the PC, there would be nothing in my way stopping me from downloading it now. Not like I can just burn this and drop it in my 360.

BN discussion board logic fails again.

This comment was edited on Oct 21, 2008, 19:04.
6.
 
Re: Ships Ahoy - Spider-Man: Web of Shadows
Oct 21, 2008, 18:35
6.
Re: Ships Ahoy - Spider-Man: Web of Shadows Oct 21, 2008, 18:35
Oct 21, 2008, 18:35
 
Spiderman 2 was awesome, bit like GTA but you're so much cooler than an average mobster.

There's a Spiderman 2 on the PC, but it's not the same game. It's some game targeted towards kids.
26.
 
Re: No subject
Oct 20, 2008, 00:34
26.
Re: No subject Oct 20, 2008, 00:34
Oct 20, 2008, 00:34
 
No, but I think it's valuable to try and get LucasArts to reconsider their beating of the dead horse, AND bring it to the PC.

How are the sales doing anyway? If it's selling well on the consoles, then the PC is missing out on sales, whatever snide "PC gamers are too smart for this game!" comments aside. Those statements hold as much water to me as "Piracy is killing the PC" since both statements involve a number that can't be quantified by anything but a few correlating points.

This comment was edited on Oct 20, 2008, 00:37.
2696 Comments. 135 pages. Viewing page 8.
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