I can understand him writing the music for various software titles under various types of genres, as many film composers do....but all three of the big name titles competing in the same genre in the same year? And only one guy can write the music? And if you listen to the music, there are obviously similarities. Of course there would be. The same creative mind wrote them.
Let's see, Dungeon Siege, Morrowwind, and NWN...all released within 6 months of each other...What if they used the same programmer...What if they all used the same designer...all the sudden, they would all be the same game.
I'm not questioning Soule's judgement or talent, they paid him the money for it. But it seems as if the three producers in question did not strive to be 'different' in this aspect of the game.
Maybe music is not very important to a game.
EDIT:Speeling
This comment was edited on Dec 1, 16:43.