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User information for Anon Anon

Real Name Anon Anon   
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Nickname Icewind
Email Concealed by request
ICQ None given.
Description
Homepage None given.
Signed On Aug 21, 2002, 18:44
Total Comments 1561 (Pro)
User ID 13929
 
User comment history
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News Comments > Morning Metaverse
21. Re: Morning Metaverse Jul 20, 2016, 17:20 Icewind
 
Show me where the bad man touched you, descender.

descender wrote on Jul 20, 2016, 16:08:
It had absolutely nothing to do with "ghostbusters".

This dickless wonder was banned for leading a mob of hate-filled assholes to attack someone on the internet. Yeah, kudos to him for raising the awareness that bigots and racists still exist in this world.

There is no place in society for people like him, or people who agree with the things he does. These cowards have absolutely no clue what the first amendment is or what it protects. He certainly doesn't deserve any "praise" and I can't actually believe someone did just that.

The blanket dismissal of BLM/feminists/etc is really driving home the point of who you are as a person though. How'd you slip through that filter?
 
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News Comments > Sword Coast Legends: Rage of Demons DLC Released
4. Re: Sword Coast Legends: Rage of Demons DLC Released May 19, 2016, 00:40 Icewind
 
The combat is very boring, which starts to drag the game down after a dozen or so hours of slowly bouncing around the floor like an air hockey puck. The quick cooldown times don't help either, since it becomes a nuking game where you just launch your attacks at enemies without thinking, furiously clicking the hotkeys until the enemy dies.

I went through the main campaign and it was one of the most boring D&D games I've ever played. It's a shame too, because we need more D&D games and this one's failure will only make sure publishers stay away from the license.
 
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News Comments > FINAL FANTASY IX on PC
5. Re: FINAL FANTASY IX on PC Apr 14, 2016, 12:36 Icewind
 
One of the toughest post-end game optional bosses (IMO) was in FFIX:

https://www.youtube.com/watch?v=PQmFDNqZgZc
 
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News Comments > Beamdog on Siege of Dragonspear Complaints
14. Re: Morning Mobilization Apr 7, 2016, 13:35 Icewind
 
Scottish Martial Arts wrote on Apr 7, 2016, 13:05:
Darks wrote on Apr 7, 2016, 12:17:
Bludd wrote on Apr 7, 2016, 11:56:
Have fun living in your bubble where you can cower and hide from the realities and issues of the day.

Science fiction and fantasy literature have always been about real life issues. It's by putting the story in a setting where the trivialities and rules of the universe can be skipped to focus on telling the story, which have always - in the best sci-fi and fantasy - been about the times and people and the world and all issues therein.

Apparently it's you that's living in a bubble, most common people prefer to not deal or hear about this lame bullshit. It does not have a place in gaming where people are trying to most likely place their political views and cramming them down everyone's throats.

Which would explain why Star Trek was such an unpopular and short lived series: using science fiction as a way to understand ourselves and the present is something no one wants. Oh wait, we're talking about one of the longest lived and most popular institutions of popular culture, one which even had an episode exploring what life is like for transgender people, in 1992!

Good fiction writing is NEVER purely escapist, because otherwise it would mean the writer has nothing on his or her mind which the writing is a response to; if you don't have ideas, then your story doesn't have anything to say. When a story says nothing about our lives in the real world, it isn't good writing. That doesn't mean a story needs to be a response to hot button issues, but it does mean that it could, for example, explore the guilt that comes from an irreversible mistake: immersing yourself in the experience of such a character tells you a LOT about how you live your own life.

If all you want out of literary media is to slay dragons, you're living an impoverished life. Full stop.

I had to laugh, because the Star Trek example you gave actually shows the aggressiveness and insincerity of your typical trans person by having an entire planet of them be so married to their beliefs that they punish those who don't fall in line with them.

typical SJW behavior, really.

You didn't research your example much, didja?
 
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News Comments > Baldur's Gate Enhanced Edition Siege of Dragonspear Controversy
35. Re: Baldur's Gate Enhanced Edition Siege of Dragonspear Controversy Apr 5, 2016, 15:26 Icewind
 
Tech Raptor did not report on the whole story. They omitted several aspects of the SJW-isms in the game.

The real issues with the game, and an authentic description of what people find bothersome about Dragonspear is
here
 
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News Comments > Heroes of the Storm Tracer This Month
3. Re: Heroes of the Storm Tracer This Month Apr 3, 2016, 12:23 Icewind
 
No matter what side you take on the "Tracer's rear" argument, you have to admit it's funny. I can't believe Blizzard did it. It's brilliant when you think about it. It creates interest in a game that probably wouldn't even be garnering much interest outside the hardcore community, and it makes one of your characters an instant internet meme. That's brilliant marketing.

And that's what it is: A marketing ploy.
 
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News Comments > Baldur's Gate: Siege of Dragonspear Released
12. Re: Baldur's Gate: Siege of Dragonspear Released Apr 1, 2016, 13:42 Icewind
 
I've put a good ten hours into it so far over the past 24 hours and it's not too bad. I like the new voice recording, like hearing Minsc, Imoen, Dynahier, Viconia and Safana all argue with each other, all with their original actors but with new lines. Lots of party banter too, most voiced.  
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News Comments > Developer n-Space Closes
14. Re: Developer n-Space Closes Mar 30, 2016, 13:18 Icewind
 
BurntSoul wrote on Mar 30, 2016, 11:58:
You know, I think the reason why Sword Coast Legends devs closed their doors was not because they had a shit game. I believe it was closed due to reviews made by a part of the community that felt/thought they were told one thing about the game and it didn't meet their expectations. Then you have the, 'yeah, me too' crowd that pig pile on top of those initial reviews causing a tipping point where no one will buy the game - merely because the Steam or Metacritic review score was bad. I can understand where they are coming from, but the issue itself became what the game was about to those who don't care to read. In short, a small group of Rabid, very loud fans of D&D (and what they think a D&D game should be) destroyed the chance of the game getting better. The devs in turn made less money than what could sustain themselves and the game in the future. Boom.

If it were advertised without D&D attached to it, the game would have had a much better survival rate and the devs would have probably continued working on it. When you attach D&D to your game, you'd better make it just like the tools in NWN, I guess...maybe they should have developed for another year?

It's too bad, really. The game itself never had any game stopping bugs, the story was good, it has an interesting multiplayer game mechanic that looks like something not seen in many RPGs (an easily accessible, live action dungeon master role using on-the-fly randomized dungeons + tilesets).

Are you Dan Tudge, by any chance?

Seriously though, the game had a lot of faults, and saying you can "remove" the D&D license and it would be fine is ridiculous. Yeah, they could have, but then it would just be another bland CRPG amongst a sea of bland Steam CRPGs that already exist. Go play Shadows: Heretic Kingdoms if you want an example of that.

SCL barely used 5th edition. It used it in much the same way Pool of Radiance 2 used the 3rd edition rules...which is to say *barely*. The system they implemented was extremely watered down and bared little resemblance to 5th edition. Not the way ToEE/BG/IWD or any other D&D license game used their own rule edition at the time.

the mediocre reviews it received were deserved. The game's combat was abysmally bland, the story was bland, and the character creation? Yup. Everything about the game was middle-of-the-road average. Not bad per se, but just "bland". We live in an age where a hundred RPGs get shoved out onto steam every year, so if you want to make money you better make something with some real heart behind it, or risk going out of business.
 
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News Comments > Developer n-Space Closes
11. Re: Developer n-Space Closes Mar 30, 2016, 12:52 Icewind
 
Darks wrote on Mar 30, 2016, 12:20:
BurntSoul wrote on Mar 30, 2016, 12:13:
Primalchrome wrote on Mar 30, 2016, 12:02:

What fact are you referring to....the toolset? They've indicated there would be one since early in the process. They only later indicated that it would initially be a tileset. The one they delivered was anemic. "Create your own epic adventure to share with your friends" - a quote still on their website....

I respect what you've pointed out - I hear you, I get it! but...

and from what I remember, a lot of people thought the NWN toolset was shit. There was always a lot of bitching and moaning in their forums, from what I remember.

This quote cracks me up. The Aurora Toolset was far from shit, many people just didn't understand it or know how to use the tools to their full capability. I am very well versed with these tools, I created two very large modules, both Eye of the Beholder 1 and part 2. Spent countless hours creating new scripts, tiles sets and models. I have roughly over 2 years into making those mods.

The toolset is the exact same toolset the Bioware devs used to make the game. So anyone complaining about the tools just didn't know what they were doing. And That's a fact!!


Whoever said the NWN toolset was weak never actually used it. I knew nothing about programming and in 2 months made a 40hr RPG out of it that, up until NWNVault's closing, had a 75%. I know, silly, but that's my point. Anybody could create really impressive games out of it with some powerful scripting tools.

I remember playing that Dreamcatcher series on it. The guy who made Dreamcatcher ended up working for BioWare because the mod was so good.
 
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News Comments > etc.
3. Re: etc. Mar 29, 2016, 11:34 Icewind
 
Fipps is a Blizzard employee. It's just them drumming up interest/PR/and getting folks talking about a game that, up until now, the press wasn't even touching.  
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News Comments > Saturday Metaverse
8. Re: Saturday Metaverse Mar 26, 2016, 22:54 Icewind
 
A lot of the shows I was watching on Netflix are still shown on Amazon Prime, like Stargate SG1, for instance.

IMO, Amazon Prime is better if what you want are movies and old TV shows. Netflix is what you want if original programming is your thing. I have both and they each fulfill a need.
 
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News Comments > Morning Metaverse
9. Re: Morning Metaverse Mar 10, 2016, 23:02 Icewind
 
Quboid wrote on Mar 10, 2016, 21:47:
They're not fine with publishing child porn, he was obviously being flippant. I'm pretty sure this is an imaginary line because the real line is 18.

(Tipsy McStagger, wut? ...why?)

Everyone knows that. The thing is that these SJW folks are all pedos anyway. I won't link it here, but you can look up the ED entries of several key leftist social marxist social media bigshots and see where they've admitted to liking child porn...and in many cases, actually posted some.

Wouldn't shock me if these Gawker folks really would post a 5yr old's nudes.
 
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News Comments > Gears of War: Ultimate Edition Released for Windows 10
13. Re: Gears of War: Ultimate Edition Released for Windows 10 Mar 2, 2016, 14:18 Icewind
 
They want a 6 core processor running at 3.5ghz? No f'ing way. That's pure insanity. Those graphics are 2006 quality at best, and even if they somehow were modernized, why would it have requirements higher than that of Witcher 3 or Crysis 3?

It's getting downvoted/rated into oblivion anyway.
 
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News Comments > Blade & Soul Patched; Passes 2M Users
3. Re: Blade & Soul Patched; Passes 2M Users Feb 11, 2016, 13:27 Icewind
 
What MMO doesn't have big numbers at launch?

The real feat is keeping them engaged past the first few weeks. After a month, I'll bet you that no more than a third of those people are still active, if that.
 
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News Comments > Hard Reset Redux Announced
5. Re: Hard Reset Redux Announced Jan 28, 2016, 01:01 Icewind
 
Outdated graphics? I still have yet to see an FPS look as good as this. Shadow Warrior 2 looked amazing though during E3.  
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News Comments > Blade & Soul Launches
14. Re: Blade & Soul Launches Jan 19, 2016, 20:06 Icewind
 
Burrito of Peace wrote on Jan 19, 2016, 11:01:

We used to call it "Ass and Thighs" internally because all of the videos we were shown had a disturbing tendency to focus on upskirt shots and linger for an uncomfortably long time on the, at the time, ridiculously thick thighs of the female characters. The tit jiggling, too, was nearly a parody of the DOA style as well. Just a really creepy experience all around. The SK overlords got wind of that internal title and weren't exactly pleased.

Spoken like the true wussified, SJW American you truly are.

God forbid anything show some skin, right?
 
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News Comments > Diablo III Season 5 Begins
6. Re: Diablo III Season 5 Begins Jan 16, 2016, 20:04 Icewind
 
Mr. Tact wrote on Jan 16, 2016, 19:26:
Ant wrote on Jan 16, 2016, 19:07:
0 interest in playing Diablo 3 after playing its beta. Is it better now?
The original beta? I think there's a fairly large consensus the game was significantly better after the expansion.

Post game is amazingly fun. The 10 hours it takes to bring a new character there? Not so fun.
 
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News Comments > Morning Metaverse
4. Re: Morning Metaverse Jan 15, 2016, 16:23 Icewind
 
Whomever wrote that article should be ashamed of themselves for literally calling free speech "oppressive".

They are either a milk-fed, spoiled 20-something or severely mentally deficient in some aspect.
 
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News Comments > Morning Interviews
2. Re: Morning Interviews Jan 8, 2016, 11:46 Icewind
 
You don't need 200K to pitch an idea.  
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News Comments > New Brutal Doom
2. Re: New Brutal Doom Jan 2, 2016, 12:21 Icewind
 
You mean v20b? That's been out for a week already.  
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1561 Comments. 79 pages. Viewing page 1.
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