User information for Nicholas

Real Name
Nicholas
Nickname
Wazootyman
Email
Concealed by request
Description
Blue's News "subscriber" for ~5 years...
Homepage
None given.
Signed On
August 20, 2002
Supporter
-
Total Posts
637 (Apprentice)
User ID
13881
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637 Comments. 32 pages. Viewing page 4.
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5.
 
Re: ??
Oct 21, 2004, 22:03
5.
Re: ?? Oct 21, 2004, 22:03
Oct 21, 2004, 22:03
 
Every played Harvest Moon, or any of its many sequels?
I think they show that farming can be an interesting game concept.

22.
 
Re: CS:S Cheats
Oct 20, 2004, 14:38
22.
Re: CS:S Cheats Oct 20, 2004, 14:38
Oct 20, 2004, 14:38
 
VAC does not ban till about a month after a cheat has been detected. The principal (I think) is something like those vermin poisons you see that are slow acting, allowing the pests to take it back to the nest and share with everyone.

So, just cuz someone isn't banned immediately doesn't mean they got away with it. Cheaters never know if they have "defeated" VAC till it is too late.

44.
 
Re: No subject
Oct 20, 2004, 00:05
44.
Re: No subject Oct 20, 2004, 00:05
Oct 20, 2004, 00:05
 
Ow. I think I just sprained an eye muscle from rolling too hard.

42.
 
Re: No subject
Oct 19, 2004, 20:11
42.
Re: No subject Oct 19, 2004, 20:11
Oct 19, 2004, 20:11
 
Hey, Flayra. Make it so that, in Combat, jetpackers don't get a auto-resupply unless they land for a few seconds.
=p

41.
 
Re: No subject
Oct 19, 2004, 20:06
41.
Re: No subject Oct 19, 2004, 20:06
Oct 19, 2004, 20:06
 
I don't think enough people recognized the significance of what just happened...
FLAYRA... one of the main creaters of Natural freakin Selection just posted here...!
*Bows down*

14.
 
Re: No subject
Oct 19, 2004, 20:01
14.
Re: No subject Oct 19, 2004, 20:01
Oct 19, 2004, 20:01
 
I'd like to throw in a "Woo Sacrifice" here as well.

33.
 
Re: No subject
Oct 19, 2004, 15:49
33.
Re: No subject Oct 19, 2004, 15:49
Oct 19, 2004, 15:49
 
BTW, Valve would have us pay for that too if they were working on it. Will we soon have to pay for all the mods? What kind of community will it be then? <sigh> From socialist utopia to capitalist hell in a product cycle. So, any pro-capitalists out there want to argue that we should manditorially pay mod authors for mods? Was it really so bad before (now).
You only have to pay for mods Valve has gotten involved commercially with... and it is entirely the choice of the mod author to get involved with Valve, so I'd say very little has changed... aside from the fact that, should mod authors become extremely successful, they have the *option* of making a bit of money off their creations (sounds fair).

32.
 
Re: I Want to Believe...but
Oct 19, 2004, 15:46
32.
Re: I Want to Believe...but Oct 19, 2004, 15:46
Oct 19, 2004, 15:46
 
Doug Lombardi - Yes. It's still something we'd like to offer in addition to full purchase of our games.
What part of "in addition" do you not understand? =p

You can buy the game, and own it forever, or, if you only think you will play it for a month or two, just pay less to rent it. Sounds reasonable...

47.
 
Re: You guys are idiots...
Oct 17, 2004, 13:44
47.
Re: You guys are idiots... Oct 17, 2004, 13:44
Oct 17, 2004, 13:44
 
Carmack should suggest hiding in a dark closet until just the right moment...

57.
 
Re: Blame
Oct 15, 2004, 17:44
57.
Re: Blame Oct 15, 2004, 17:44
Oct 15, 2004, 17:44
 
Naw. The Florida hurricanes were Karmic payback for the USA attack on the holy city of Najaf. If you look at the time line you will see the hurricanes started hitting right around when the USA was attacking.

15 billion dollars or more damage and, get this, the people who got the worst of it were the people who supported Bush.
I hate Bush as much as the next college student, but claiming the victims of tornadoes in Florida were recieving some kind of just retribution is pretty lame.

9.
 
Re: BioShock Engine
Oct 12, 2004, 15:56
9.
Re: BioShock Engine Oct 12, 2004, 15:56
Oct 12, 2004, 15:56
 
You needed special tools to maintain weapons (and another tool type to repair them). They did degrade pretty fast (especially early on when maint tools were scarce), but towards the end, the rifle weapon took so few shots to kill anything and maint tools were common enough for it not to be an issue for me.

The main balance problem I saw was that the "standard" weapons category was by far the best (and most versetile) once you got the rifle (and the category was still above average before then). Energy weapons sucked except that the infinite ammo thing helped in the beginning... The only heavy weapon worth it was the nade launcher (which you only needed 1 level of skill to use) and exotic weapons were way underpowered considering how late you got them and how annoying it was to get ammo for them. Hurray I can kill organic enemies *slightly* faster than with a rifle, which I got earlier, has more ammo, and can deal with mechanical targets much better.
=\

8.
 
Re: ?
Oct 12, 2004, 15:31
8.
Re: ? Oct 12, 2004, 15:31
Oct 12, 2004, 15:31
 
Bloom was around pre-WoW... The earliest I remember seeing it was the Deus Ex 2 demo.

Bloom is an effect that causes light to "haze over" geometry, fuzzing out the edges. It's also in Full Spectrum Warrior if I recall the demo correctly.

29.
 
System Shock 3...
Oct 8, 2004, 01:29
29.
System Shock 3... Oct 8, 2004, 01:29
Oct 8, 2004, 01:29
 
...an X-box exclusive.
=p
Or even worse, developed for both platforms simultaneously... At least if they focus on one or the other they end up with a decent PC/console game.

3.
 
Demo level
Oct 7, 2004, 11:34
3.
Demo level Oct 7, 2004, 11:34
Oct 7, 2004, 11:34
 
I didn't like the military base level...

Yay for the expansion pack though.

22.
 
Re: wtf....
Oct 4, 2004, 01:32
22.
Re: wtf.... Oct 4, 2004, 01:32
Oct 4, 2004, 01:32
 
I'm not arguing that the bnet service should be illegal because it could be used to allow pirates to play, I am saying it *is* illegal because it provides a service another company has developed and copyrighted.

As I said, a game designer spends tons of cash and time on their product... when you purchase that game, you are *not* just paying for the series of ones and zeros on your CD, you are paying for the *service* provided by the game developer (namely, playing on battle.net). When someone else comes along and writes their own software to provide YOUR service, using YOUR game, what they are doing is illegal. Welcome to the information age.

14.
 
Re: wtf....
Oct 3, 2004, 15:32
14.
Re: wtf.... Oct 3, 2004, 15:32
Oct 3, 2004, 15:32
 
The main thing was that it was possible a pirated copy of the game could used to play online. Just as it is possible that a copyrighted song could be downloaded on a P2P netowrk. Just as it is possible you to cause a 20 car pile-up by driving.
Blizzard created a service that allows paying customers to play their game as they intended... some coders created a service that allows anyone to play their game... Why should Blizzard allow their software to be used in this obviously less beneficial way? Just imagine if another company made a free server for a popular MMO... The original company is the one that developed and tested the game, and now they are supposed to let someone else use it for their own benefit?

Welcome to the information age, where untangible things have significant monetary value. Whether it's showing a feature film on national TV or playing an hour of an MMO, these things represent real services that belong to the owner of the copyright.

Halsy, if they didn't want people to use their software, they shouldn't have marketed then. Yes?
Clearly they want people to use (read, buy) their software, but that doesn't mean they can't regulate its use.

15.
 
Re: No subject
Oct 3, 2004, 14:31
15.
Re: No subject Oct 3, 2004, 14:31
Oct 3, 2004, 14:31
 
Just in case anyone is interested PC Gamer in the UK has reviewed HL2 and given it a 96%.
I'm not saying it won't be a good game but as a rule of thumb, never never trust reviews that come out earlier than a week after the game is out.

10.
 
Re: wtf....
Oct 3, 2004, 14:23
10.
Re: wtf.... Oct 3, 2004, 14:23
Oct 3, 2004, 14:23
 
From what I heard, they bnetd guys never intended their program to be used for piracy. They approached Blizzard a few times trying to figure out some way to have their server check CD keys, but Blizzard stonewalled them.
Hehe that's what they all say... But seriously, even if that was their intention, how could you expect Blizzard to comply? "Yeah just send us the valid CD key list or give us access to a high speed authenticating system (tantamount to giving us the CD key list) and we will use it for our server." And Blizzard is supposed to give it to em? Hah. =D

CD-key authentication is not going to work if you start handing out the key list to every bunch of coders who manage to put together a server program. Even if every one of them was a saint, I doubt their nifty server is as secure as Blizzard's... Full key list + Amature server = Not good.

6.
 
wtf....
Oct 3, 2004, 13:57
6.
wtf.... Oct 3, 2004, 13:57
Oct 3, 2004, 13:57
 
Am I the only one who *doesn't* find it strange that it is illegal to set up your own servers that let you play someone's copyrighted work without a valid CD-key...?

Yeah, I just spent X years and Y hundred thousand (or million) dollars developing my game... of course I will let you make a competing server system for my game that allows consumers to pirate my software instead of buying it... =P

As for the implications of not being able to resell games... well, as mentioned earlier, this ruling does *not* mean you won't be able to. It simply means that the developer/publisher *may* choose to disallow this practice.

12.
 
...
Oct 1, 2004, 18:31
12.
... Oct 1, 2004, 18:31
Oct 1, 2004, 18:31
 
More opinions please...
You guys are supposed to be my screeners... =p

637 Comments. 32 pages. Viewing page 4.
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