User information for Sty

Real Name
Sty
Nickname
Sty
Email
Concealed by request
Description
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None given.

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Signed On
August 20, 2002
Total Posts
716 (Apprentice)
User ID
13874
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716 Comments. 36 pages. Viewing page 1.
Newer [  1  2  3  4  5  6  7  8  9  10  11  12  13  14  15  16    36  ] Older
7.
 
Re: Dirty Bomb Alpha Access
Feb 1, 2013, 11:03
Sty
7.
Re: Dirty Bomb Alpha Access Feb 1, 2013, 11:03
Feb 1, 2013, 11:03
Sty
 
This is nothing more than a different approach of crowd funding that the developer controls. No time line expiration, still rewarding folks for their investment into the game, etc... I'm sure we'll see more evolution of this concept. If consumers dig it, I'm sure it will continue.
You know selling dlc before you patch the client doesn't impress upon me the need to support your shit. -massdev
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10.
 
Re: Modern Warfare 3 & Color Blindness
Jul 8, 2011, 17:17
Sty
10.
Re: Modern Warfare 3 & Color Blindness Jul 8, 2011, 17:17
Jul 8, 2011, 17:17
Sty
 
Left4Dead was the first time I had seen a colorblind option in a game. I was extremely grateful for it. Glad more folks are paying attention to it.
You know selling dlc before you patch the client doesn't impress upon me the need to support your shit. -massdev
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7.
 
Re: ARMA 3 Trailer
Jun 7, 2011, 11:29
Sty
7.
Re: ARMA 3 Trailer Jun 7, 2011, 11:29
Jun 7, 2011, 11:29
Sty
 
The new logo approach looks like they're trying to emulate BF3. At least they shed the "metal" branding.

I've was a huge fan of Flashpoint and bought ARMA, then tried the ARMA II demo. It seems they cannot shake the bugginess. It always feels slightly off and fighting failed script triggers in the campaigns or glitches was annoying as hell. I couldn't bring myself to continue down that road.
You know selling dlc before you patch the client doesn't impress upon me the need to support your shit. -massdev
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9.
 
Re: Aliens: Colonial Marines in Spring
Jun 1, 2011, 15:25
Sty
9.
Re: Aliens: Colonial Marines in Spring Jun 1, 2011, 15:25
Jun 1, 2011, 15:25
Sty
 
I've really enjoyed Gearbox's work lately. If they recapture the original Aliens in feel and bring a solid Co-operative experience, I'm totally down for it. A Borderlands or L4D style co-op would be spot on, IMHO.
You know selling dlc before you patch the client doesn't impress upon me the need to support your shit. -massdev
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27.
 
Re: Call of Duty Paid Service Revealed
May 31, 2011, 12:15
Sty
27.
Re: Call of Duty Paid Service Revealed May 31, 2011, 12:15
May 31, 2011, 12:15
Sty
 
Good for them. COD fans are getting what they paid for.
You know selling dlc before you patch the client doesn't impress upon me the need to support your shit. -massdev
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7.
 
Re: Ships Ahoy - Brink
May 10, 2011, 13:04
Sty
7.
Re: Ships Ahoy - Brink May 10, 2011, 13:04
May 10, 2011, 13:04
Sty
 
Been having a great time with it. It's all around fun. No technical issues on my end.
You know selling dlc before you patch the client doesn't impress upon me the need to support your shit. -massdev
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19.
 
Re: JoWooD Closing
Apr 22, 2011, 10:43
Sty
19.
Re: JoWooD Closing Apr 22, 2011, 10:43
Apr 22, 2011, 10:43
Sty
 
Soldner! <disconnect>


You know selling dlc before you patch the client doesn't impress upon me the need to support your shit. -massdev
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13.
 
Re: THQ: Layoffs
Apr 12, 2011, 21:47
Sty
13.
Re: THQ: Layoffs Apr 12, 2011, 21:47
Apr 12, 2011, 21:47
Sty
 
Beamer wrote on Apr 12, 2011, 13:19:
Which started first, employee disloyalty to companies or companies to employees?

Probably each instigated the other, but it isn't like there's a such thing as a "company man" anymore, which moots your argument to me. People get valuable training and education at one company and take it to another very quickly. I certainly will - you rise quicker jumping to new companies than staying with one because you're filling a hole your company may not currently have.

Yeah, I'm sure that talent jumping to competitors is what set in motion the corporate axe to trim out the remainder. Had nothing to do with market share or maximizing profit.

In my experience, I looked for a better gig before the axe swung or the phase out. Not everyone is that fortunate, nor do they always know what/when it is coming. In a perfect world, you're always ahead of it. Sometimes you're advancing, sometimes you're surviving. And it's not always conducive to raising a family by uprooting every year or two.

I'd say the employee behavior is the outcome due to the corporate environment, not the cause.
You know selling dlc before you patch the client doesn't impress upon me the need to support your shit. -massdev
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6.
 
Re: THQ: Layoffs
Apr 12, 2011, 13:13
Sty
6.
Re: THQ: Layoffs Apr 12, 2011, 13:13
Apr 12, 2011, 13:13
Sty
 
This isn't new or exclusive to the entertainment (movies and/or game production) industry. This corporate behavior (binge and purge) is global. It mirrors the markets and reinforces "the new loyalty" model and philosophy. Sad really.
You know selling dlc before you patch the client doesn't impress upon me the need to support your shit. -massdev
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10.
 
Re: The Man Who
Mar 29, 2011, 23:44
Sty
10.
Re: The Man Who Mar 29, 2011, 23:44
Mar 29, 2011, 23:44
Sty
 
I don't see how dragging up this dead old horse to beat is going to spread positive awareness of Tribes Ascend or Tribes Universe.

I am a little confused in the article by the attitude of it's someone else's fault or an impossible task that could never be done right.... It was what it was. They chose to do the gig and acted (willingly) as champions to the hot-and-cold community. He and Alex were at the helm and made the wrong decisions along the way. A few liked it, most hated it and then it bombed in a big way. Lesson learned (hopefully).

I don't know. The folks who made the original what it was and the mix of new and old in T2 are miles away from this IP. I doubt anyone will ever get the recipe right again. I wish HiRez luck.
You know selling dlc before you patch the client doesn't impress upon me the need to support your shit. -massdev
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10.
 
Re: Lead and Gold Free Weekend; Free DLC; Sale
Mar 25, 2011, 12:54
Sty
10.
Re: Lead and Gold Free Weekend; Free DLC; Sale Mar 25, 2011, 12:54
Mar 25, 2011, 12:54
Sty
 
I picked it up a long time ago during the $5 sale. Thoroughly enjoyed it and worth that price to me. It reminds me of TF2 set in the wild west, some of the mechanics and themes reminded me of Call of Juarez: Bound in Blood's multi-player. The server browser is very simplistic and it was always hard to tell what you were connecting to, so lag and pubbing was always variable. I believe they have done some improvements on that front. Sometimes a terrific connection and great folks to play with, sometimes not so much. So mileage and experience will vary. Clan play in a LAN scenario was by far the best experience with this game. We all had a blast.
You know selling dlc before you patch the client doesn't impress upon me the need to support your shit. -massdev
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8.
 
Re: Hawken Announced
Mar 10, 2011, 19:58
Sty
8.
Re: Hawken Announced Mar 10, 2011, 19:58
Mar 10, 2011, 19:58
Sty
 
Looks amazing and promising. Hope they pull it off.
You know selling dlc before you patch the client doesn't impress upon me the need to support your shit. -massdev
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21.
 
Re: Gold - Homefront
Mar 4, 2011, 12:48
Sty
21.
Re: Gold - Homefront Mar 4, 2011, 12:48
Mar 4, 2011, 12:48
Sty
 
Bard wrote on Mar 4, 2011, 11:05:
Something more believable is another Civil war between the Libertarians who want freedom, and the Neocons and their brainwashed supporters who want to enslave them.

Already done... it's called Fallout 3.
You know selling dlc before you patch the client doesn't impress upon me the need to support your shit. -massdev
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10.
 
Re: Hardcore: Romero's Not Done With You
Mar 3, 2011, 19:42
Sty
10.
Re: Hardcore: Romero's Not Done With You Mar 3, 2011, 19:42
Mar 3, 2011, 19:42
Sty
 
I am not done making hardcore games, Eurogamer.

Define hardcore...
You know selling dlc before you patch the client doesn't impress upon me the need to support your shit. -massdev
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1.
 
Re: Mexico vs. Call of Juarez: The Cartel
Feb 21, 2011, 10:54
Sty
1.
Re: Mexico vs. Call of Juarez: The Cartel Feb 21, 2011, 10:54
Feb 21, 2011, 10:54
Sty
 
Think of the children! Oh, wait... the last one was Mature rated. Problem solved.
You know selling dlc before you patch the client doesn't impress upon me the need to support your shit. -massdev
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1.
 
Re: Treyarch on Bugs
Feb 8, 2011, 21:19
Sty
1.
Re: Treyarch on Bugs Feb 8, 2011, 21:19
Feb 8, 2011, 21:19
Sty
 
I think the sad thing is that it is pretty much expected now and most gamers attempt to ignore/tune it out.

Maybe I'm getting fuzzy in old age, but I remember patches being more for off-the-wall stuff that was missed or very odd/off-brand hardware configs back in the day. And then there was no patching for consoles. If it was a buggy console game... no one bought it. But I also remember what I would consider to be pretty extensive QA departments overflowing with hardware and people.

You know selling dlc before you patch the client doesn't impress upon me the need to support your shit. -massdev
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22.
 
Re: BF2 Content in Battlefield 3?
Feb 6, 2011, 08:20
Sty
22.
Re: BF2 Content in Battlefield 3? Feb 6, 2011, 08:20
Feb 6, 2011, 08:20
Sty
 
WTF... is that the ProStreet edition? Will our Strikers be sporting neon? lmao
You know selling dlc before you patch the client doesn't impress upon me the need to support your shit. -massdev
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21.
 
Re: Pachter vs. Gamer's Voice
Jan 26, 2011, 13:57
Sty
21.
Re: Pachter vs. Gamer's Voice Jan 26, 2011, 13:57
Jan 26, 2011, 13:57
Sty
 
OldScho0l wrote on Jan 26, 2011, 05:59:
The solution to getting assholes like this out of the industry is to not buy the half-assed products that he and his investors are connected to.

^ This.

Last time I bought an Activision product was the beginning of 2008. Never will again.
You know selling dlc before you patch the client doesn't impress upon me the need to support your shit. -massdev
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4.
 
Re: Third Section 8 Game Plans
Jan 24, 2011, 12:48
Sty
4.
Re: Third Section 8 Game Plans Jan 24, 2011, 12:48
Jan 24, 2011, 12:48
Sty
 
Hahaha Section 8: Third Strike.
You know selling dlc before you patch the client doesn't impress upon me the need to support your shit. -massdev
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6.
 
Re: JoWooD Insolvent
Jan 7, 2011, 17:37
Sty
6.
Re: JoWooD Insolvent Jan 7, 2011, 17:37
Jan 7, 2011, 17:37
Sty
 
SOLDNER!

You know selling dlc before you patch the client doesn't impress upon me the need to support your shit. -massdev
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716 Comments. 36 pages. Viewing page 1.
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