User information for Ryan Waterer

Real Name
Ryan Waterer
Nickname
aguita
Email
Concealed by request - Send Mail
Description
Homepage
None given.

Supporter

Signed On
August 1, 2002
Total Posts
160 (Novice)
User ID
13748
Search For:
Sort Results:
Ascending
Descending
Limit Results:
 
160 Comments. 8 pages. Viewing page 1.
Newer [  1  2  3  4  5  6  7  8  ] Older
4.
 
Awesome Game!
Dec 14, 2004, 03:32
4.
Awesome Game! Dec 14, 2004, 03:32
Dec 14, 2004, 03:32
 
I'll be in the minority here, but Evil Genius was hilarious! Unfortunately, the first isle was too boring for most people and didn't get past the boredom there to find the gem inside.

This is the first game recently where I've ever played more than once through. I'm in the process of solving it for the fourth complete time now. The only other game in recent years was Knights of the Old Republic -- and that was only to compare the light and dark paths.

Anyways, I'm really excited. There is a lot of potential. This game was a blast, and I've enjoyed doing a lot of the mods that the people over at http://www.evilplanet.com/ have been coming up with. KEeps it quite interesting.

2.
 
Re: ugh
Oct 1, 2004, 14:10
2.
Re: ugh Oct 1, 2004, 14:10
Oct 1, 2004, 14:10
 
The demo sorta intrigued me -- but I really didn't care for the RTS portion of it. Why is it so bad to do turn based? Come on!

17.
 
Re: If you buy one game this year..
Sep 14, 2004, 03:35
17.
Re: If you buy one game this year.. Sep 14, 2004, 03:35
Sep 14, 2004, 03:35
 
Nice one Xombie. Excellent post. I agree with you wholeheartedly!

6.
 
Schwing.
Sep 13, 2004, 13:29
6.
Schwing. Sep 13, 2004, 13:29
Sep 13, 2004, 13:29
 
Oh yeah, I'm definitely picking this one up. I'm hoping like the rest that they fixed the board problems from Medieval.

8.
 
Re: Something like that
May 21, 2004, 03:22
8.
Re: Something like that May 21, 2004, 03:22
May 21, 2004, 03:22
 
BattleField Vietnam? Ok, I can see BF, or any othe expansions.. but Vietnam is a pile of crap. Runs very laggy on a good system, runs laggy on a LAN... No thanks.

42.
 
Re: oy
Apr 12, 2004, 20:15
42.
Re: oy Apr 12, 2004, 20:15
Apr 12, 2004, 20:15
 
Yup. You can drop anything on you... Including your equipped equipment. Had it happen. I wasn't mistaken. I had some armor on me that was just paid for, and after death, no longer there...just laying on the ground. Fortunately a party member picked it up.

17.
 
Re: NWN2
Mar 27, 2004, 02:02
17.
Re: NWN2 Mar 27, 2004, 02:02
Mar 27, 2004, 02:02
 
Man, I agree.. I actually liked the HOTU expansion!!! That was a fun campaign.

After all, who wouldn't mind tromping around in the underdark, fighting drow and then end up somewhere even more hellish?

22.
 
Re: uhhh
Mar 19, 2004, 01:26
22.
Re: uhhh Mar 19, 2004, 01:26
Mar 19, 2004, 01:26
 
Just go check out the forums at Blizzard's new site:

http://www.worldofwarcraft.com/thread.aspx?FN=wow-general&T=338&P=1&ReplyCount=48#post338

Apparently all the alpha testers have really good reviews of the game.

1.
 
Demo?
Mar 18, 2004, 00:31
1.
Demo? Mar 18, 2004, 00:31
Mar 18, 2004, 00:31
 
Any word on will they will have a demo on this? I want this to be good, but I won't buy without a demo.

27.
 
Re: No subject
Mar 17, 2004, 13:32
27.
Re: No subject Mar 17, 2004, 13:32
Mar 17, 2004, 13:32
 
I completely agree with your assessment.

Unfortunately, this is the basic formula that was created with the inception of D&D. It's a tried and well established formula. With the market today, companies are not taking many risks.

32.
 
Re: philosophy is not his strong suit
Mar 8, 2004, 00:53
32.
Re: philosophy is not his strong suit Mar 8, 2004, 00:53
Mar 8, 2004, 00:53
 
I think everyone is missing his point. What he is trying to say is that your game needs to have something compelling the listener to want to play.

How many of you actually read the article? From the comments I would say very few. The article is discussing how he breaks game design into 6 elements -- one of them being game concept.

<i> "Molyneux divided game design into six important elements and talked about where each is going: Concept, Setting, Simulation, Technology, Story, and Gameplay. Although many of his examples were from his library of past work, the audience was also made privy to some developments in Black & White 2 and Fable. On to the talk! " </i>

The section about game concept is what is quoted above. He's simply saying that the concept of the game should be something you want to play.

However, I agree with what people are saying overall though: You can spin almost any game to have a compelling concept if you search hard enough.

This comment was edited on Mar 8, 00:54.
7.
 
Re: No subject
Mar 6, 2004, 20:27
7.
Re: No subject Mar 6, 2004, 20:27
Mar 6, 2004, 20:27
 
Getter closer and closer, that's for sure!

6.
 
Re: Er...
Mar 5, 2004, 13:04
6.
Re: Er... Mar 5, 2004, 13:04
Mar 5, 2004, 13:04
 
Heh, that game sucked and she definitely shouldn't have won anything for her role in it.

78.
 
Re: Rebate info
Mar 4, 2004, 19:20
78.
Re: Rebate info Mar 4, 2004, 19:20
Mar 4, 2004, 19:20
 
I think most people have missed the fact that the high-res textures and models were not included in the demo.

20.
 
Re: No subject
Mar 4, 2004, 12:39
20.
Re: No subject Mar 4, 2004, 12:39
Mar 4, 2004, 12:39
 
Poor uber muppet. You seem like you were dropped on your head quite a few too many times when you were a child. You have nothing positive to say about anything. I'd feel for you, but I'm too happy in my life.

16.
 
Re: price
Mar 4, 2004, 12:36
16.
Re: price Mar 4, 2004, 12:36
Mar 4, 2004, 12:36
 
w00t!

'nuff said

19.
 
Re: No subject
Mar 2, 2004, 16:07
19.
Re: No subject Mar 2, 2004, 16:07
Mar 2, 2004, 16:07
 
AGreed. The guy invented new genres out of nothing basically. While B&W as a game sucked, the technological marvel was fascinating. I can't wait to see what they do with B&W 2... Supposedly fixed all the boring aspects of B&W.

Dungeon Keeper was a funny game. Ever stay up really, really late just to hear what the people whisper about you? They had a great sense of humor, and knew their audience! "The betwitching hour has begun ... " "Judging by the hour, you're a gamer and may not realize this, but GO TO BED!" "Hey, you might want to get a social life" "Master, why are you still up? I'm tired."

4.
 
Re: Shadowbane players?
Mar 1, 2004, 14:57
4.
Re: Shadowbane players? Mar 1, 2004, 14:57
Mar 1, 2004, 14:57
 
Very good point. They have the experience, so UbiSoft may have something else up their sleeve that they want to use that experience!

5.
 
Re: No subject
Mar 1, 2004, 13:27
5.
Re: No subject Mar 1, 2004, 13:27
Mar 1, 2004, 13:27
 
And I'm tired of being the Allies. Let me be part of the german army trying to take on the allies! Then again, I'm so sick of WW2 shooters that I'm never gonna look at this.

221.
 
Re: RE: request
Feb 29, 2004, 21:58
Re: RE: request Feb 29, 2004, 21:58
Feb 29, 2004, 21:58
 
You know, I really don't have a problem with Moog, besides his silly habit of thinking that he has to respond to every post. Oh, and the fact that he is full of himself. And the fact that he is arrogant. Hrmm. You're right. He should shoot himself.

If you don't agree with someone on a message board, why not just roll your eyes and move on? Oh yeah, because you are of the same intellectual level as the person who offended you.

160 Comments. 8 pages. Viewing page 1.
Newer [  1  2  3  4  5  6  7  8  ] Older