User information for David Simon

Real Name
David Simon
Nickname
Midnight
Email
Concealed by request - Send Mail
Description

Supporter
Bronze – Founding
Duration
Since February 25, 2020

Signed On
July 21, 2002
Total Posts
465 (Amateur)
User ID
13669
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465 Comments. 24 pages. Viewing page 12.
Newer [  1    7  8  9  10  11  12  13  14  15  16  17  18  19  20  21  22    24  ] Older
126.
 
Much fun
Dec 1, 2004, 07:16
Much fun Dec 1, 2004, 07:16
Dec 1, 2004, 07:16
 
Installed smoothly and runs nicely. Hard to find lag-free servers, but when I do it is the best fun I've had in a MP game for quite a while. The Grav Gun is so much fun that I don't even bother to check my score any more.

http://www.davidcsimon.com
5.
 
No subject
Nov 25, 2004, 20:15
5.
No subject Nov 25, 2004, 20:15
Nov 25, 2004, 20:15
 
I used to be a Mac Gamer, before turning to the dark side and buying a PC. It saddens me to see a Myst title which won't be released on the Mac, since Cyan owes its initial success to the Mac. Myst was made on Macs, and released on Macs, and then ported to PC.

It feels a bit like the situation with Bungie, really. Abandoning their home platform (Mac) in favour of big bucks.

http://www.davidcsimon.com
92.
 
No subject
Nov 23, 2004, 19:44
92.
No subject Nov 23, 2004, 19:44
Nov 23, 2004, 19:44
 
Good move Valve, now you just need to stop discriminating against people who bought the retail CD by letting us play without the disc, as well as order HL:S and DoD:S over steam without buying HL2 all over again.

http://www.davidcsimon.com
11.
 
No subject
Nov 17, 2004, 23:10
11.
No subject Nov 17, 2004, 23:10
Nov 17, 2004, 23:10
 
Well, that was a lot of fun, but will I buy it? I don't know.

With an imminent character wipe, people are running around raiding enemy towns. On the server 'Test 8' I joined a raid party of over 50 players in Auberdine, and we zerged down to the Barrens. We met stiff opposition and had to fall back to Astranaar where a pitched battle took place. Eventually we fought them off and made it into the Barrens.

It was much fun

http://www.davidcsimon.com
36.
 
Re: Underwhelming
Nov 13, 2004, 20:00
36.
Re: Underwhelming Nov 13, 2004, 20:00
Nov 13, 2004, 20:00
 
Dissapointing. The controls are needlessly awkward. All they needed to do was copy the control scheme from Oni (hey, it may have had some lousy design, but the fighting system was excellent) - but instead we have this standard console port where your mouse *only* controls camera view instead of the character's POV. It destroys any sense of immersion.

Rayne herself is yet another typical, horrible, game-babe. Sleazy outfits, unbelievable boobs and tacky one-liners. I'm sick and tired of them, they do terrible harm to the gaming industry and the sooner we get rid of them the better. We'll *never* get taken seriously as an artform if this keeps up.

You don't want interesting games that actually make you think and use your head. For they are too taxing on the tiny brain cells of the average stupid gamer. Hahahaha.

Fascinating, so you think this game requires brainpower? No, it requires constant key/button mashing, some good reflexes and a lot of luck. This, plus Rayne, makes this a game designed specifically for the average stupid gamer. The ones with brains are off playing Deus Ex, or Rome: Total War.

http://www.davidcsimon.com
99.
 
Quests
Nov 9, 2004, 08:51
99.
Quests Nov 9, 2004, 08:51
Nov 9, 2004, 08:51
 
I've been in both stress tests now, and currently have 2 characters - a lvl 17 Warlock and a lvl 18 Hunter. I am most astonished by the amount of content in this game! Quests galore, and I'd say that about 80% of the quests are quite fun to do (a remarkably good percentage).

http://www.davidcsimon.com
20.
 
Re: No subject
Nov 6, 2004, 00:13
20.
Re: No subject Nov 6, 2004, 00:13
Nov 6, 2004, 00:13
 
People suck tat this game because the game doesn't promote grouping. In fact, it encourages soloing

Are you joking?!? WoW has excellent incentives to group. Every time I turn up to an area to complete a certain quest, I always find a few other people who also want to do it. Grouping with them takes a second, exp is shared, there are various settings for loot sharing, and most importantly quests can be completed simultaneously. ie: if we kill the boss and need to retrieve his head, then everyone in the group gets a copy of the boss's head - it's not realistic, but much more rewarding.

Although XP is halved when teamed with another player, I found that we cut through mobs much much faster, more than making up for that.

In fact, as I see it, there is no reason *not* to team up in WoW.

http://www.davidcsimon.com
14.
 
Well, there goes my social life...
Nov 4, 2004, 22:39
14.
Well, there goes my social life... Nov 4, 2004, 22:39
Nov 4, 2004, 22:39
 
...not that I ever really had one.

Most addictive MMO I've ever played, definitely buying this one.

http://www.davidcsimon.com
35.
 
Re: Early Christmas Present for Me
Nov 2, 2004, 01:02
35.
Re: Early Christmas Present for Me Nov 2, 2004, 01:02
Nov 2, 2004, 01:02
 
My guess it is not going into effect until tomorrow... of course they may already have e-mail key codes to those who signed up early this afternoon.

I signed upthis morning (AEST) and my key arrived about 3 hours ago, downloading the client as I type...

http://www.davidcsimon.com
6.
 
No subject
Oct 29, 2004, 03:11
6.
No subject Oct 29, 2004, 03:11
Oct 29, 2004, 03:11
 
Love the title and the concept - this one has potential! Nice to see something a little different...

Anyone know *which* Bungie vets are working on it? BUngie's earlier work had better stories/humour than Halo. I still find myself occasionally quoting Durandal from the Marathon series...

http://www.davidcsimon.com
40.
 
Re: Blah
Oct 16, 2004, 02:49
40.
Re: Blah Oct 16, 2004, 02:49
Oct 16, 2004, 02:49
 
You... liked Prince of Persia 3D?

Ok, good point. I liked them all except PoP 3D

http://www.davidcsimon.com
37.
 
Blah
Oct 15, 2004, 22:58
37.
Blah Oct 15, 2004, 22:58
Oct 15, 2004, 22:58
 
One of the most infuriating tutorials ever! Half of those special moves seem to be more dependant on luck than skills, and I kept getting killed tried to pull off the proper combos. Not much fun at all.

The new 'dark' style is just so pretentious. Some executive has said "let's make it dark, all gamers like dark! Dark will make this game sell!". No, putting 'Prince of Persia' in the title will make it sell. This franchise is older than Doom, IIRC - why fix something that isn't broken?

The female boss with the twin blades just looked *so* cliched, like ever other scantily clad villainess that we gamers have to endure. Ok, some 14-year-olds might like it - but I find it tacky and cheap. It is completely uneccesary in a fine, well-established series of games.

The cutscenes were a great disappointment. Part of the beauty of PoP, going right back to the original game, was that the action was so *cinematic* in quality that the game hardly needed any cutscenes at all. All of a sudden we're getting cutscenes every 30 seconds. Why? One of the devs is a movie-director wannabe, letting out all of his frustrations on us. This is a devolution in gameplay. You should always avoid taking control away from the player, whenever possible.

I have bought and loved every PoP game... until now. Unless a 2nd demo can change my mind about PoP:WW, the franchise has lost a long-term fan.

http://www.davidcsimon.com
23.
 
Hmm
Oct 7, 2004, 10:48
23.
Hmm Oct 7, 2004, 10:48
Oct 7, 2004, 10:48
 
This one came out of the blue for me. Not bad at all - I like the style and the concept. It's a bit consolish, but I can live with that. I just wonder how open and free the full version is.

http://www.davidcsimon.com
11.
 
Squalor
Oct 6, 2004, 20:18
11.
Squalor Oct 6, 2004, 20:18
Oct 6, 2004, 20:18
 
Squalor is much easier to prevent than to remove. Build sewers/baths etc. early in the development of each settlement, always upgrade the settlement (building palaces, villas etc.) as soon as possible to prevent overcrowding. It's possible to redistribute population by recruiting peasants in a large city, then marching them to outlying towns and disbanding them - this helps reduce squalor.

And yes, R:TW has got to be the best wargame I have ever played... and I've played quite a few.

http://www.davidcsimon.com
117.
 
Boolean Thinking
Sep 20, 2004, 03:38
Boolean Thinking Sep 20, 2004, 03:38
Sep 20, 2004, 03:38
 
Man, do we spend so much time using computers that we end up thinking like them? In 1s and 0s? Why do games have to either "Kick Ass" or "Suck"? Can't they have both good and bad qualities? Intelligent discussion on these boards seems to the the exception rather than the rule.

My scorecard for D3:

Graphics 90% (points taken off for unimaginitive art direction and lack of variety)
Sound 95%
Music 75% (not really my style, purely subjective though)
Gameplay 60% not a huge amount of fun
Value for money 45%
Story 55% (the plot could have been devised by a 12-year-old)

Overall score (not an average): 65%

http://www.davidcsimon.com
5.
 
No subject
Sep 19, 2004, 21:29
5.
No subject Sep 19, 2004, 21:29
Sep 19, 2004, 21:29
 
Good grief, does anyone here actually buy this crap?

http://www.davidcsimon.com
11.
 
A warning
Sep 19, 2004, 10:06
11.
A warning Sep 19, 2004, 10:06
Sep 19, 2004, 10:06
 
A warning to all: If you've played the demo, then you've played the game. Dark corridors, monsters leaping from shadows and spawning behind you, punishment for finding extra ammo... that's pretty much all there is to it. It's kind of fun, but almost as repeditive as Halo.

http://www.davidcsimon.com
34.
 
No subject
Sep 19, 2004, 01:59
34.
No subject Sep 19, 2004, 01:59
Sep 19, 2004, 01:59
 
To my horror, I really enjoyed the WoW stress-test. I had both Alliance and Horde characters, and took four chars up to about lvl 12 so I could get a good feel for the balance and variety. It's great. I'm planning on buying this one, and *might* get the CE for the soundtrack (WoW has some great music).

Exitium, and other trolls: If you don't like it, go away. I like it, and nothing you can say will change that.

http://www.davidcsimon.com
7.
 
Yeeeeeha!
Sep 10, 2004, 10:57
7.
Yeeeeeha! Sep 10, 2004, 10:57
Sep 10, 2004, 10:57
 
Oblivion may well be the last refuge of RPGers who want a large, open world but don't want to fork out the monthly fees for the MMO experience.

http://www.davidcsimon.com
17.
 
Re: No subject
Sep 9, 2004, 06:17
17.
Re: No subject Sep 9, 2004, 06:17
Sep 9, 2004, 06:17
 
Xero, Pellet Puppy was just responding to an earlier poster who said that it should be released now. He knows full well that it is a beta and is arguing that it should remain beta for a little while longer. Next time read the thread before you take on such a patronising tone.

I'm really anjoying WoW. I've played a number of MMOs (Planetside, DAOC, CoH, EQ for a day, and others) and I agree that WoW is not exactly revolutionary. It's strength is that it takes all of the best aspects of existing MMORPGs and squeezes them together into one rich, polished, delicious product. And what's more, it gets it all right! Everything (apart from a few minor gripes) is perfectly balanced towards maximum fun.

I never expected to like WoW as I'm not really a fan of Blizzard, but they've won me over with this stress test. When it goes retail, I'll be cancelling my CoH account so I can play WoW.

http://www.davidcsimon.com
465 Comments. 24 pages. Viewing page 12.
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