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User information for Gerry Corcoran

Real Name Gerry Corcoran   
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Nickname Parallax Abstraction
Email Concealed by request - Send Mail
ICQ None given.
Description
Homepage http://geekbravado.com
Signed On Jul 12, 2002, 18:05
Total Comments 3516 (Veteran)
User ID 13614
 
User comment history
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News Comments > System Shock Remake Funded
12. Re: System Shock Remake Funded Jul 10, 2016, 22:54 Parallax Abstraction
 
I really hope they don't stick with Unity honestly. I've gotten a LOT of Unity review codes for my channel and with a couple of exceptions, those games all have the same issues in common: Real dumb tech problems (nearly every Unity game starts on my second monitor and they don't work properly with Xbox One controllers unless you use a custom input wrapper, confirmed to me by two Unity developers), they almost all look dated and yet have way higher system requirements to run worth a damn than games that look like that should have. The reason nearly every Unity game runs like garbage on consoles isn't devs not knowing how to optimise, it's a core engine issue that's only now kind of, sort of getting fixed in the latest releases of Unity 5.

Unreal Engine has none of these issues as it's an engine that was designed for PC first. Unity is a mobile and web engine that's had additional functionality and platform compatibility bolted onto it and as I understand it, has never had a complete rewrite. Unity's dead simple to work with as a dev but it's crap tech from the end user side.

I played the demo for this remake and after seeing how it ran (can't maintain 60 on an overclocked GTX 970 at 1080p) and looked and then seeing the big Unity stamp on the menu, I really hope they either make major modifications to the engine or yeah, switch to something that's up to the production value they claim to be aiming for.
 
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News Comments > Op Ed
33. Re: Op Ed Jul 10, 2016, 22:49 Parallax Abstraction
 
He's right, Steam reviews do suck. That's why I go to YouTube, watch some critics I trust and who have done right by me, play and talk about the game for a while and if it looks like I'll dig it, I buy it and have 2 hours to return it if it turns out I was wrong.

Hiring a bunch of the hack writers in the "enthusiast press" who are losing their jobs because of YouTube, Twitch and the ever-growing relying on outrage clickbait, is a bunch of money wasted solving a problem that can be easily solved by a little bit of your own research.
 
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News Comments > On Sale
2. Re: On Sale Jul 4, 2016, 12:31 Parallax Abstraction
 
Valve's a US company though and I'm pretty sure the Competition Bureau has no authority over them in this case. Could be wrong but I think that's the case.  
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News Comments > Morning Tech Bits
12. Re: Morning Tech Bits Jul 3, 2016, 12:59 Parallax Abstraction
 
As someone who works in managed IT, Java can't die off soon enough for me. Practically every week, there's a new major security hole found in it. The auto-updater requires admin rights to even check for a new version. The JRE is bloated and slow. And Java's supposed biggest advantage which is write once, run anywhere has been rendered pretty much obsolete by a bunch of other APIs that are much more efficient. Oracle's pretty much bungled it completely.  
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News Comments > Evening Consolidation
1. Re: Evening Consolidation Jul 2, 2016, 10:53 Parallax Abstraction
 
I did a live first impressions stream of Pharaonic yesterday. It's a damn good game but unapologetically a 2D Dark Souls. The Milkstone team makes some good games.  
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News Comments > Evening Crowdfunding Roundup
2. Re: Evening Crowdfunding Roundup Jun 30, 2016, 23:01 Parallax Abstraction
 
I can't believe Fig even launched without these approvals in place. And CliffyB just recently announced he invested heavily in the company. Boggles my mind. Their main strategy was literally not ready when they launched the site and they marketed the Psychonauts 2 campaign as having investor features that still aren't there. Everything about this site seems fishy. Though it makes it a perfect place for the next Tim Schafer mismanaged disaster.  
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News Comments > Morning Mobilization
7. Re: Morning Mobilization Jun 23, 2016, 11:23 Parallax Abstraction
 
VaranDragon wrote on Jun 23, 2016, 10:57:
Also this paragraph says it all:

"This is how it goes. If it weren’t for Apple we’d probably still be using computers with VGA and serial ports. The essence of Apple is that they make design decisions “no one asked for”."

What an ignorant douche.

Apple fanboy is fanboy. You don't go to Daring Fireball to read anything but ravenous defense of that company.
 
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News Comments > It Came from E3 2016, Part 6
12. Re: It Came from E3 2016, Part 6 Jun 21, 2016, 11:49 Parallax Abstraction
 
Tachikoma wrote on Jun 21, 2016, 03:09:
Parallax Abstraction wrote on Jun 20, 2016, 23:18:
Man, I wish that was true. Polygon's actually really popular. So is Kotaku and all the other sites that care more about faux outrage clickbait than actual journalism.

Translated: "I hate Polygon and Kotaku because they didn`t took the 4chan/alpha male/red Pill side in the Great War and they`re full of SJW scum and so I`m gonna keep on spreading that faux narrative about "journalism" (even though I wouldn`t know what real journalism is even if it came over pinch my raging butt)"

Wow, how can I possibly compete with such a well-reasoned, thoughtful response. If you think not liking a site that's full of some of the most arrogant writers in the industry, regularly attacks their audience, goes to paid review events to not do their job (look up Colin Campbell's "preview" of Rock Band 4) and is littered with conflicts of interest is just me being an MRA, congratulations, you're part of the problem and why those who are actually making a reasoned fight for equality are being lumped in with outrage warriors. Grow up.
 
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News Comments > It Came from E3 2016, Part 6
6. Re: It Came from E3 2016, Part 6 Jun 20, 2016, 23:18 Parallax Abstraction
 
Des wrote on Jun 20, 2016, 20:12:
They apparently have more writers than we have readers.

HA!

Man, I wish that was true. Polygon's actually really popular. So is Kotaku and all the other sites that care more about faux outrage clickbait than actual journalism.
 
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News Comments > Evening Metaverse
6. Re: Evening Metaverse Jun 16, 2016, 07:42 Parallax Abstraction
 
When he was in his fight with Interscope Records, he was actively encouraging people to pirate his music so that they wouldn't get any money from it. Now that he gets all the money, suddenly YouTube is evil and built on pirated content. Two-face much there Trent?  
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News Comments > Killing Floor Incursion Announced
1. Re: Killing Floor Incursion Announced Jun 13, 2016, 20:19 Parallax Abstraction
 
Nothing like announcing a new game when the last one is still in Early Access after like a billion years.  
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News Comments > Morning Legal Briefs
3. Re: Morning Legal Briefs Jun 9, 2016, 09:46 Parallax Abstraction
 
"Hey, you shouldn't have that much power over people's data! That's OUR job!"  
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News Comments > TRON RUN/r Demo
3. Re: TRON RUN/r Demo Jun 8, 2016, 14:03 Parallax Abstraction
 
I ripped this game to shreds on my channel. It's a complete ripoff.  
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News Comments > Allison Road Cancelled
8. Re: Allison Road Cancelled Jun 6, 2016, 11:18 Parallax Abstraction
 
Kosumo wrote on Jun 6, 2016, 05:07:
Dev wrote on Jun 6, 2016, 01:37:
Overon wrote on Jun 5, 2016, 23:54:
eRe4s3r wrote on Jun 5, 2016, 17:36:
Overon wrote on Jun 5, 2016, 12:41:
Are they going to reinstate the kickstarter now?

What they asked in the KS wouldn't have financed a game like the one they pitched anyway... and apparently neither can the money Team17 wanted to invest.
They got 145,000 toward their 250,000 goal, so it seems KS would have financed it.
Unless it was one of those "we aren't telling you, but the goal is really only high enough to get a vertical slice done to show to a publisher to get complete funding"
I've had a KS I backed, canceled years after funding because of that. They didn't say that up front or I would not have backed it.

Was Christ Roberts envolved?

Or Tim Schafer?
 
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News Comments > Morning Tech Bits
2. Re: Morning Tech Bits Jun 6, 2016, 11:17 Parallax Abstraction
 
SLI and Crossfire were always a horrible value proposition. You're paying literally two times as much for two matching cards and if you're lucky and the game is very well optimised for it, getting a 50% performance boost. Even in the best possible case scenarios, you've paying twice as much for 1.5x the benefit and in most cases, it's way worse than that. Like you said, you're better off buying a higher-end card for less money than two lower cards and upgrading more often.  
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News Comments > Morning Tech Bits
27. Re: Morning Tech Bits Jun 3, 2016, 20:58 Parallax Abstraction
 
Yeah, if you want to block the Windows 10 install, use GWX Control Panel, not another hack utility written by that hack Steve Gibson.

I think Windows 10 is great and yes, the privacy stuff is a bunch of double-standards FUD but this forced upgrade crap is hot bullshit and Microsoft should be ashamed of themselves for it. Tell people there's an upgrade. Tell them a few times even. But never, ever, EVER basically force it on them. Fuck that noise.
 
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News Comments > System Shock Remastered Kickstarter Next Month
20. Re: System Shock Remastered Kickstarter Next Month May 16, 2016, 16:59 Parallax Abstraction
 
Nucas wrote on May 16, 2016, 13:28:
PHJF wrote on May 16, 2016, 10:43:
... updating the user interface and graphics to use a modern day engine (Unity).

Wouldn't call Unity a "modern engine," except in the sense it is built for the "modern" ipad gamer.

oh?

And what shipping game is that for? Right, it's not, it's an internally developed tech demo. Most games released on Unity are either highly stylised or look very dated, particularly because even Unity 5 has major performance problems when pushing the level of graphics UE4 can (see how virtually every Unity game has major performance issues on consoles, Unity themselves has confirmed it's an engine issue.) Unity is cheap and easy to use but it's not state of the art.
 
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News Comments > Acer Partners for StarVR
14. Re: Acer Partners for StarVR May 15, 2016, 21:05 Parallax Abstraction
 
EricFate wrote on May 15, 2016, 15:06:
Has Acer ever manufactured a product that wasn't lowest bidder proprietary garbage?

Proprietary, not necessarily but lowest bidder, absolutely. Their entire mission since the 90s has been to be the cheapest available and there's a reason they are. Their products are horribly made, supported even worse and are designed to not last. Not to say some don't last but as someone who has been working with them since the 90s and has seen literally every other brand have ups and downs, Acer has never had an up. They've always been crap. It's a niche they've been quite successful at until recently but now, people use tablets and phones for the niche they used to fill. The CEO recently said he would consider selling the company but that it had very little value and whoever bought it would be buying "an empty shell." Well, it's the bed they made.
 
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News Comments > Acer Partners for StarVR
2. Re: Acer Partners for StarVR May 15, 2016, 14:11 Parallax Abstraction
 
Well, so much for that idea. Acer are garbage paddlers. This will likely be horribly built and supported, like everything they make.  
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News Comments > etc., etc.
2. Re: Respawn Developing Star Wars Game May 5, 2016, 09:12 Parallax Abstraction
 
Task wrote on May 5, 2016, 09:04:
Future of games are free to play/grind eh? Sounds like Dysopian future for games.

A bunch of clickbait hacks like The Verge have been saying this since at least 2009 and they've been consistently wrong. The "pay up front" way of selling games is doing better than it's been in years. F2P is killing it for a lucky few as well to be sure but it's ridiculous to say that only one model can exist and succeed. But then again, this is The Verge, everything they write is about clickbait anyway.
 
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3516 Comments. 176 pages. Viewing page 5.
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