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User information for Gerry Corcoran

Real Name Gerry Corcoran   
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Nickname Parallax Abstraction
Email Concealed by request - Send Mail
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Description
Homepage http://geekbravado.com
Signed On Jul 12, 2002, 18:05
Total Comments 3439 (Veteran)
User ID 13614
 
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News Comments > More Win10 Concerns from Tim Sweeney
13. Re: More Win10 Concerns from Tim Sweeney Jul 26, 2016, 10:35 Parallax Abstraction
 
HoSpanky wrote on Jul 26, 2016, 10:06:
"Now they're doing it to Steam"...has steam been broken or gimped in any way with win10? Or is this speculation? I haven't noticed anything change in regards to functionality.

I've been running 10 since launch and Steam is fine in it. In addition to that, Phil Spencer has already said Microsoft has no plans to cripple external game software this way (Hell, he's said that Microsoft's UWP games will also be sold on Steam) and that it would be suicide for their OS strategy to do so. Steam is a near monopoly on PC and Microsoft knows it. There are a LOT of Windows users out there who only are because of gaming (I'm not one of those people but I know that's the case) and if they cripple the most popular way to play games, they'll lose those people to Linux or gods forfend, Mac.

If he's going to talk about people restricting things to walled gardens, maybe he should allow people to play Epic games on platforms other than this shit Epic Games Launcher. Oh right, do as he says, not as he does.

This comment was edited on Jul 26, 2016, 10:41.
 
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News Comments > RimWorld Early Access
6. Re: RimWorld Early Access Jul 15, 2016, 22:41 Parallax Abstraction
 
I'm hoping to stream some of this in a bit. A friend of mine has been talking it up for a while but I wasn't paying much attention to it. Then I suddenly got an unsolicited review code the other day. Some have said this is like Dwarf Fortress in space which kind of terrifies me but I'm eager to check it out.  
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News Comments > System Shock Remake Funded
23. Re: System Shock Remake Funded Jul 11, 2016, 09:23 Parallax Abstraction
 
Rigs wrote on Jul 11, 2016, 04:22:
Parallax Abstraction wrote on Jul 10, 2016, 22:54:
I've gotten a LOT of Unity review codes for my channel...

How have I missed that channel after all this time? You talk about the same things I look for and watch on YT all the time. And not once has your channel been suggested to me. Maybe that means I'm not being monitored as much as I feared?

In any case, it's good to be able to put a face to a name. There's only a scant few here on Blue's that I can do that with. (Mr. James Allen of 'Out of Eight' being one) I wish I knew what everyone looked like, if only so I could have that mental picture while reading posts. One of us should set up a directory of sorts so fellow Blues members can look for each other. At least until we all agree on a site and time for the first annual BlueCon...


=-Rigs-=

Oh I can talk your ear off about the rigged system that is the YouTube suggestions bar. It basically only promotes what's already popular. New channels who don't get a viral hit have a Hell of a time growing right now. I've been doing YouTube for 3 years and don't even have 1,000 subs yet, though I principally do it for fun so whatever.
 
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News Comments > System Shock Remake Funded
12. Re: System Shock Remake Funded Jul 10, 2016, 22:54 Parallax Abstraction
 
I really hope they don't stick with Unity honestly. I've gotten a LOT of Unity review codes for my channel and with a couple of exceptions, those games all have the same issues in common: Real dumb tech problems (nearly every Unity game starts on my second monitor and they don't work properly with Xbox One controllers unless you use a custom input wrapper, confirmed to me by two Unity developers), they almost all look dated and yet have way higher system requirements to run worth a damn than games that look like that should have. The reason nearly every Unity game runs like garbage on consoles isn't devs not knowing how to optimise, it's a core engine issue that's only now kind of, sort of getting fixed in the latest releases of Unity 5.

Unreal Engine has none of these issues as it's an engine that was designed for PC first. Unity is a mobile and web engine that's had additional functionality and platform compatibility bolted onto it and as I understand it, has never had a complete rewrite. Unity's dead simple to work with as a dev but it's crap tech from the end user side.

I played the demo for this remake and after seeing how it ran (can't maintain 60 on an overclocked GTX 970 at 1080p) and looked and then seeing the big Unity stamp on the menu, I really hope they either make major modifications to the engine or yeah, switch to something that's up to the production value they claim to be aiming for.
 
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News Comments > Op Ed
33. Re: Op Ed Jul 10, 2016, 22:49 Parallax Abstraction
 
He's right, Steam reviews do suck. That's why I go to YouTube, watch some critics I trust and who have done right by me, play and talk about the game for a while and if it looks like I'll dig it, I buy it and have 2 hours to return it if it turns out I was wrong.

Hiring a bunch of the hack writers in the "enthusiast press" who are losing their jobs because of YouTube, Twitch and the ever-growing relying on outrage clickbait, is a bunch of money wasted solving a problem that can be easily solved by a little bit of your own research.
 
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News Comments > On Sale
2. Re: On Sale Jul 4, 2016, 12:31 Parallax Abstraction
 
Valve's a US company though and I'm pretty sure the Competition Bureau has no authority over them in this case. Could be wrong but I think that's the case.  
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News Comments > Morning Tech Bits
12. Re: Morning Tech Bits Jul 3, 2016, 12:59 Parallax Abstraction
 
As someone who works in managed IT, Java can't die off soon enough for me. Practically every week, there's a new major security hole found in it. The auto-updater requires admin rights to even check for a new version. The JRE is bloated and slow. And Java's supposed biggest advantage which is write once, run anywhere has been rendered pretty much obsolete by a bunch of other APIs that are much more efficient. Oracle's pretty much bungled it completely.  
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News Comments > Evening Consolidation
1. Re: Evening Consolidation Jul 2, 2016, 10:53 Parallax Abstraction
 
I did a live first impressions stream of Pharaonic yesterday. It's a damn good game but unapologetically a 2D Dark Souls. The Milkstone team makes some good games.  
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News Comments > Evening Crowdfunding Roundup
2. Re: Evening Crowdfunding Roundup Jun 30, 2016, 23:01 Parallax Abstraction
 
I can't believe Fig even launched without these approvals in place. And CliffyB just recently announced he invested heavily in the company. Boggles my mind. Their main strategy was literally not ready when they launched the site and they marketed the Psychonauts 2 campaign as having investor features that still aren't there. Everything about this site seems fishy. Though it makes it a perfect place for the next Tim Schafer mismanaged disaster.  
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News Comments > Morning Mobilization
7. Re: Morning Mobilization Jun 23, 2016, 11:23 Parallax Abstraction
 
VaranDragon wrote on Jun 23, 2016, 10:57:
Also this paragraph says it all:

"This is how it goes. If it weren’t for Apple we’d probably still be using computers with VGA and serial ports. The essence of Apple is that they make design decisions “no one asked for”."

What an ignorant douche.

Apple fanboy is fanboy. You don't go to Daring Fireball to read anything but ravenous defense of that company.
 
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News Comments > It Came from E3 2016, Part 6
12. Re: It Came from E3 2016, Part 6 Jun 21, 2016, 11:49 Parallax Abstraction
 
Tachikoma wrote on Jun 21, 2016, 03:09:
Parallax Abstraction wrote on Jun 20, 2016, 23:18:
Man, I wish that was true. Polygon's actually really popular. So is Kotaku and all the other sites that care more about faux outrage clickbait than actual journalism.

Translated: "I hate Polygon and Kotaku because they didn`t took the 4chan/alpha male/red Pill side in the Great War and they`re full of SJW scum and so I`m gonna keep on spreading that faux narrative about "journalism" (even though I wouldn`t know what real journalism is even if it came over pinch my raging butt)"

Wow, how can I possibly compete with such a well-reasoned, thoughtful response. If you think not liking a site that's full of some of the most arrogant writers in the industry, regularly attacks their audience, goes to paid review events to not do their job (look up Colin Campbell's "preview" of Rock Band 4) and is littered with conflicts of interest is just me being an MRA, congratulations, you're part of the problem and why those who are actually making a reasoned fight for equality are being lumped in with outrage warriors. Grow up.
 
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News Comments > It Came from E3 2016, Part 6
6. Re: It Came from E3 2016, Part 6 Jun 20, 2016, 23:18 Parallax Abstraction
 
Des wrote on Jun 20, 2016, 20:12:
They apparently have more writers than we have readers.

HA!

Man, I wish that was true. Polygon's actually really popular. So is Kotaku and all the other sites that care more about faux outrage clickbait than actual journalism.
 
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News Comments > Evening Metaverse
6. Re: Evening Metaverse Jun 16, 2016, 07:42 Parallax Abstraction
 
When he was in his fight with Interscope Records, he was actively encouraging people to pirate his music so that they wouldn't get any money from it. Now that he gets all the money, suddenly YouTube is evil and built on pirated content. Two-face much there Trent?  
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News Comments > Killing Floor Incursion Announced
1. Re: Killing Floor Incursion Announced Jun 13, 2016, 20:19 Parallax Abstraction
 
Nothing like announcing a new game when the last one is still in Early Access after like a billion years.  
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News Comments > Morning Legal Briefs
3. Re: Morning Legal Briefs Jun 9, 2016, 09:46 Parallax Abstraction
 
"Hey, you shouldn't have that much power over people's data! That's OUR job!"  
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News Comments > TRON RUN/r Demo
3. Re: TRON RUN/r Demo Jun 8, 2016, 14:03 Parallax Abstraction
 
I ripped this game to shreds on my channel. It's a complete ripoff.  
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News Comments > Allison Road Cancelled
8. Re: Allison Road Cancelled Jun 6, 2016, 11:18 Parallax Abstraction
 
Kosumo wrote on Jun 6, 2016, 05:07:
Dev wrote on Jun 6, 2016, 01:37:
Overon wrote on Jun 5, 2016, 23:54:
eRe4s3r wrote on Jun 5, 2016, 17:36:
Overon wrote on Jun 5, 2016, 12:41:
Are they going to reinstate the kickstarter now?

What they asked in the KS wouldn't have financed a game like the one they pitched anyway... and apparently neither can the money Team17 wanted to invest.
They got 145,000 toward their 250,000 goal, so it seems KS would have financed it.
Unless it was one of those "we aren't telling you, but the goal is really only high enough to get a vertical slice done to show to a publisher to get complete funding"
I've had a KS I backed, canceled years after funding because of that. They didn't say that up front or I would not have backed it.

Was Christ Roberts envolved?

Or Tim Schafer?
 
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News Comments > Morning Tech Bits
2. Re: Morning Tech Bits Jun 6, 2016, 11:17 Parallax Abstraction
 
SLI and Crossfire were always a horrible value proposition. You're paying literally two times as much for two matching cards and if you're lucky and the game is very well optimised for it, getting a 50% performance boost. Even in the best possible case scenarios, you've paying twice as much for 1.5x the benefit and in most cases, it's way worse than that. Like you said, you're better off buying a higher-end card for less money than two lower cards and upgrading more often.  
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News Comments > Morning Tech Bits
27. Re: Morning Tech Bits Jun 3, 2016, 20:58 Parallax Abstraction
 
Yeah, if you want to block the Windows 10 install, use GWX Control Panel, not another hack utility written by that hack Steve Gibson.

I think Windows 10 is great and yes, the privacy stuff is a bunch of double-standards FUD but this forced upgrade crap is hot bullshit and Microsoft should be ashamed of themselves for it. Tell people there's an upgrade. Tell them a few times even. But never, ever, EVER basically force it on them. Fuck that noise.
 
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News Comments > System Shock Remastered Kickstarter Next Month
20. Re: System Shock Remastered Kickstarter Next Month May 16, 2016, 16:59 Parallax Abstraction
 
Nucas wrote on May 16, 2016, 13:28:
PHJF wrote on May 16, 2016, 10:43:
... updating the user interface and graphics to use a modern day engine (Unity).

Wouldn't call Unity a "modern engine," except in the sense it is built for the "modern" ipad gamer.

oh?

And what shipping game is that for? Right, it's not, it's an internally developed tech demo. Most games released on Unity are either highly stylised or look very dated, particularly because even Unity 5 has major performance problems when pushing the level of graphics UE4 can (see how virtually every Unity game has major performance issues on consoles, Unity themselves has confirmed it's an engine issue.) Unity is cheap and easy to use but it's not state of the art.
 
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3439 Comments. 172 pages. Viewing page 1.
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