User information for Pellet Puppy

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Pellet Puppy
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July 6, 2002
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202 (Novice)
User ID
13553
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202 Comments. 11 pages. Viewing page 9.
Newer [  1  2  3  4  5  6  7  8  9  10  11  ] Older
2.
 
Re: MediaFamily.org
Dec 21, 2002, 12:56
2.
Re: MediaFamily.org Dec 21, 2002, 12:56
Dec 21, 2002, 12:56
 
have been playing video games for more years
watch more television each week

Ya welcome to the modern world. Kids don't read books and help work on the farm when they get home anymore.
play more video games each week
I guess watching tv and video games MORE than your other friends makes you a loser and gay.
prefer more violence in their video games
like more violence in their video games now than they did 2 or 3 years ago

Same for all media and life in general. Growing up sucks BOO HOO.
are more hostile
Wow this is a great survey full of facts. Not vague at all.
see the world as a meaner place
What's wrong with that?
get into arguments with their teachers more frequently
are more likely to have been involved in physical fights in the previous year

Involved? Did they actually start the fight? And maybe it was for a good reason?. And what's wrong with questioning authority? Maybe if more people did this wars wouldn't be started.
participate in fewer extracurricular activities
Well that's true. I guess parents should force their kids to join the band, play football, and the debate team.
receive poorer grades in school
Poorer grades, not failing. Kids realize getting an A instead of a C isn't going to affect your life that much.
The fact that Schools are uninteresting and Generalized makes kids get bored of it. The problem is with what the schools are teaching, not the games.

This comment was edited on Dec 21, 13:04.
2.
 
Re: RPG Vault and the click-through
Dec 20, 2002, 12:45
2.
Re: RPG Vault and the click-through Dec 20, 2002, 12:45
Dec 20, 2002, 12:45
 
I don't really like how IGN is setup. RPG vault was better the old way :/
Stalker, unreal, and xenus are looking nice

14.
 
Re: god
Dec 19, 2002, 15:06
14.
Re: god Dec 19, 2002, 15:06
Dec 19, 2002, 15:06
 
Well I strongly disagree with you about pvp in daoc.
Capturing relics to give a lvl 50 player 20% more damage isn't what I would call a great meaningfull purpose. And gaining rp's is more boring than lvling up. sorry. What happens if my lvl 50 character doesn't defend the realm? NOTHING.
Walking across the frontier for 10 minutes only to wait at a wall or get pimped down by 20 enemies isn't my idea of realistic or fun pvp.
Npc's are predictible in all these games. Same tactics work over and over, Pull, mezz, pull, mezz. clear aggro. SNORE
Is lvling so fun in eq, ac, and daoc, nwn, and dungeon siege? NO And the games blizzard makes is full of clicking. It's like saying porn is boring because you have to keep clicking on links.
Listen. If you guys don't like UO that's fine, Just for the love of god be fair in how your comparing it to the games out there.

This comment was edited on Dec 19, 15:08.
12.
 
Re: god
Dec 19, 2002, 14:33
12.
Re: god Dec 19, 2002, 14:33
Dec 19, 2002, 14:33
 
All of those games failed to combine every feature into one MassivelyMultiplayer game.
When Uo started you could craft weapons,armor,spells,potions, clothes, and furniture. You could also own animals, ride horses, command dragons, steal, make traps, write your own books, play songs, heal people and pets, summon monsters, be good or evil, own Multiple types of houses, make your own guild, mine and lumber resources, buy boats, Play chess/checkers, cook and fish,and finally you could play it in a damn window.
What game has the same amount of complexity as UO and is still easy to figure out? NONE! Uo has done a great job in keeping people interested for soo long. They popularized MMORPGs.
"that would give the powergamers in the big guilds all the land and make housing worthless to the people who don't wish to join a bunch of losers"
Yes your right. Guilds would have too much power and newbies would have a hard time with no banks. How about bank limits and the fact that if you have more people supporting a house then the guards are also more expensive
So a guards cost would be determined by, how powerful they are, and how many people in that house they are guarding.

This comment was edited on Dec 19, 14:38.
8.
 
Re: god
Dec 19, 2002, 12:06
8.
Re: god Dec 19, 2002, 12:06
Dec 19, 2002, 12:06
 
I think houses are nice to hang out in, and in general help roleplaying.
But I'll agree there really is no reason to actually hang out in a house when you can goto the bank.
Guilds pretty much suck in UO because you gain nothing from joining them.
How about this-
No more banks. Players can still own houses, but unless your in a guild with +15 members all the furniture and items can be stolen by thiefs. It would make thievery and trapping much more exciting and beneficial.
And maybe even an option to let (cheaper)houses be destroyed, Weak guards would always be at the alert, but Stronger guards would take more money (like a vendor, and a great way to make players spend money). It would take like +15 people to destroy a non guild house(maybe even some new siege equipment for crafters).
This would also free up more room for active players to place more houses. Just a few untested ideas

This comment was edited on Dec 19, 12:10.
2.
 
Re: god
Dec 19, 2002, 10:43
2.
Re: god Dec 19, 2002, 10:43
Dec 19, 2002, 10:43
 
Why don't you like UO?


3.
 
Re: Very Anxious
Dec 13, 2002, 14:58
3.
Re: Very Anxious Dec 13, 2002, 14:58
Dec 13, 2002, 14:58
 
Well the interface looks like The Sims.
And how fitting. No imagination, nothing new, just a really bad mix of an old boring (ugly)game and a popular overhyped pee on the rug (puke inducing graphics)simulator. It's all about building a realistic polluted city. Want to build your own unique design? Too bad, you need a police station here, a school there, fire departments on each corner, ugly white trash homes all over the place, and the FABULOUS industry areas should be placed one square away from your homes to insure none of your population has babies.
It only gets exciting when a tornado comes along and destroys your craptastic city. This game really needs more races as well. Only one race? daoc offers 9! I'd really like to see an Orc city that's constantly being invaded by humans.

This comment was edited on Dec 13, 15:04.
12.
 
Re: No subject
Dec 11, 2002, 23:43
12.
Re: No subject Dec 11, 2002, 23:43
Dec 11, 2002, 23:43
 
"journalists and developers to showcase their work, and scope out other's work."
"impossible to get anything of importance actually done"
Well I guess bragging to other developers and stealing other peoples ideas is very important.. Wouldn't want the public to interfer with that by asking annoying questions or having fun and getting excited about products.
"Overcommercialized" We wouldn't want companies to start getting interested in this event and spending money for it.
"Fans are fine, but they need to realize that there is a place and a time for everything"
And when is there an event that lets the public look at new products? Why not make E3 that event?
Don't sit there and claim that these events aren't fun. They are, journalists and developers are simply being selfish by saying the public does not belong there. No matter what you do these events will get more crowded and more "commercialized" because the companies want to make money and so do the people who are running these events. And the public has that money. We are the real investors.

10.
 
Re: No subject
Dec 11, 2002, 22:18
10.
Re: No subject Dec 11, 2002, 22:18
Dec 11, 2002, 22:18
 
"There's no reason for them to be there."
I think It's cool to have a place where the public can see what new products the company's are making.
After all, these products are made for the public. We are going to be buying these games. As a gamer don't I have an equal right to go see what is coming out in the next few years? It's also a great way to advertise your product.
And this is a great way to get people to come visit your state, tourism is a great way to make money. Simply saying that the general public ruins the show is pretty much admitting that you hate the human race. Have a little more respect for your fellow gamers who don't happen to have a fake id :P.

This comment was edited on Dec 11, 22:19.
1.
 
bla
Dec 7, 2002, 16:39
1.
bla Dec 7, 2002, 16:39
Dec 7, 2002, 16:39
 
I wish they would add a new race. The maps are nice, but a few more monsters, objects, and music doesn't really seem like it would make the game last longer.

7.
 
Re: Lag vs Framerate
Dec 3, 2002, 14:06
7.
Re: Lag vs Framerate Dec 3, 2002, 14:06
Dec 3, 2002, 14:06
 
Well I've noticed when your computer pauses in an online game it's because it's having lunch or flirting with a computer in china.
Did they add houses yet?


6.
 
Re: responsiveness
Dec 2, 2002, 18:47
6.
Re: responsiveness Dec 2, 2002, 18:47
Dec 2, 2002, 18:47
 
Ya I hate games were you gain power and then fight stuff..
Even in Animal crossing you gain money so that you can fight your neighbors in a deadly competition of room decoration.

5.
 
Re: Who's Played This?
Nov 18, 2002, 18:41
5.
Re: Who's Played This? Nov 18, 2002, 18:41
Nov 18, 2002, 18:41
 
I like AOM alot, I don't spend that much time collecting minerals later on in the game. My only problem with AOM is that you can't control how much resources and army units you get. I can understand why someone wouldn't want to collect resources for the first 15 minutes. It's really annoying(not fun) to have limits in war.

This comment was edited on Nov 18, 18:42.
7.
 
Re: MOG's
Nov 6, 2002, 19:34
7.
Re: MOG's Nov 6, 2002, 19:34
Nov 6, 2002, 19:34
 
Well there are plenty of MMorgps out there if you look for them. I wouldn't say they are going to disappear or that all of them are hack'n'slash/treadmill.
Try some of the lesser known games out there. Maybe you'll find one ya like.
http://www.mpogd.com/games/massively.asp

3.
 
Re: Mac WWII Online...
Nov 6, 2002, 15:46
3.
Re: Mac WWII Online... Nov 6, 2002, 15:46
Nov 6, 2002, 15:46
 
well I'm pretty excited about the pacman movie.


31.
 
Re: WHAT ABOUT WoW?
Nov 6, 2002, 03:54
31.
Re: WHAT ABOUT WoW? Nov 6, 2002, 03:54
Nov 6, 2002, 03:54
 
ok maybe I'll buy the game in 2 years. By then they should have plenty of content.

29.
 
Re: WHAT ABOUT WoW?
Nov 6, 2002, 03:00
29.
Re: WHAT ABOUT WoW? Nov 6, 2002, 03:00
Nov 6, 2002, 03:00
 
I've seen alot of cooperation in daoc. Go on a keep/relic/monster raid and you will see plenty of people trying to help out and team up together. of course they are all above lvl 24
Leveling up should be faster in these games. And when you lvl up you should actually be more powerful or why lvl up at all? In daoc I've been fighting the same stuff in the same spot for 10 lvls now and the only magic items I have are from npc merchants in DF.
When UO first came out it was extremly different from any game out there. It had alot of bugs and was nerfed every week. And alot of the promises they gave weren't delivered. But UO offered something new and complex. I don't see anything like that in AC2. It's a simple game with nothing new.

2.
 
Re: Woohoo!
Oct 31, 2002, 21:17
2.
Re: Woohoo! Oct 31, 2002, 21:17
Oct 31, 2002, 21:17
 
I just tried the demo and I really liked it. I love seeing 4 headed hydras killing everything

5.
 
vamp
Oct 28, 2002, 11:38
5.
vamp Oct 28, 2002, 11:38
Oct 28, 2002, 11:38
 
"Without any question we do not have conjugal visits in Utah," Ford said.
This is true. No one in utah has sex.

1.
 
EQ
Oct 22, 2002, 11:03
1.
EQ Oct 22, 2002, 11:03
Oct 22, 2002, 11:03
 
Eq is banning it's own players instead of making the game better? Amazing! I'm really surprised.

202 Comments. 11 pages. Viewing page 9.
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