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Real Name SMA   
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Nickname Scottish Martial Arts
Email Concealed by request
ICQ None given.
Homepage http://
Signed On Jun 16, 2002, 23:16
Total Comments 3054 (Veteran)
User ID 13410
User comment history
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News Comments > Evening Mobilization
8. Re: Evening Mobilization Sep 12, 2014, 00:57 Scottish Martial Arts
Beamer wrote on Sep 11, 2014, 20:05:
It's a shame Cutter never reads any responses to how wrong he is, as we never got him to clarify this boneheaded comment:
Cutter wrote on Sep 10, 2014, 20:00:
The Pyro wrote on Sep 10, 2014, 19:23:
For reference, Microsoft is currently the 3rd largest company in the world with a market capitalization of $340 billion. They have 100,000 employees. This offer puts the value of Mojang at almost 1% of that... an indie game being valued at almost 1% of the dominant business software company on the planet!

It's ridiculous.

But of course this isn't real money, here... it's inflated shares of stock. If you try to cash out all at once then you destroy the value of your stock in the process. You still end up filthy rich, of course...

MS Stock? 50 bucks a share.

Apple? $100. Google? $600. Why? Because they don't do dumb stuff like this.

Silly Beamer! Don't you know that all publicly traded corporations have exactly the same number of shares on the market? It's totally an apples-to-apples comparison! No one even knows what market capitalization is anyway!

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News Comments > Gatherings & Competitions
13. Re: Gatherings & Competitions Sep 7, 2014, 20:18 Scottish Martial Arts
Cutter wrote on Sep 7, 2014, 17:08:
Most sports aren't even sports. They're glorified hobbies. Baseball, golf, et al. are all hobbies IMO.

Eh, baseball requires some pretty phenomenal athletic ability, both in terms of sheer physical prowess and in terms of mechanical skill. No, it does not involve a lot of running back and forth, but I find it really hard to watch a short stop make a successful diving catch, spin onto a knee, and then make an accurate, fast throw in a split second to make the double play, and then, having watched such a feat, turn around and liken the game in which it occurred to darts, pool, or golf.
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News Comments > Icewind Dale: Enhanced Edition Announced
22. Re: Icewind Dale: Enhanced Edition Announced Sep 1, 2014, 19:03 Scottish Martial Arts
djinn wrote on Sep 1, 2014, 16:47:
JohnBirshire wrote on Sep 1, 2014, 00:10:
Trying to remember if I played through ICW1 or 2. Which one had a museum towards the end with a frozen whale in it?

That was near the end? I must have been so close to completing, but got stuck on some boss in a dungeon beyond that point.

The glacier and ice museum is between upper and lower Dorn's Deep as I recall. Lower Dorn's Deep is the last major dungeon, although it's a freaking huge one and there's still an end game area afterwards.
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News Comments > Icewind Dale: Enhanced Edition Announced
17. Re: Icewind Dale: Enhanced Edition Announced Sep 1, 2014, 10:29 Scottish Martial Arts
Domgrief wrote on Sep 1, 2014, 02:45:
I think the larger problem with these remakes is that, no matter how much you polish the engine, AD&D 2.5 still feels 20 years old. Most people who know what THAC0 means are probably grandparents by now.

Although the AD&D 1e and 2e THAC0/AC/Saving Throw system was pretty obtuse -- lower is better except when it's not! -- once you got your head around the mechanics I thought it made for pretty decent gameplay. The weaknesses of early D&D, and how they continue to influence latter editions, have been beaten to death, but compared to modern cRPGs the system was challenging, yet fair, and forced you to respect the limitations of your character and the dangers of resorting to combat. Of course the computer implementations of D&D didn't really give you many alternatives to combat, if any, but that sense of danger and need for precise tactics which persists from the early through the mid levels of DnD is something modern games really don't capture,
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News Comments > Icewind Dale: Enhanced Edition Announced
16. Re: Icewind Dale: Enhanced Edition Announced Sep 1, 2014, 10:22 Scottish Martial Arts
JohnBirshire wrote on Sep 1, 2014, 00:10:
Trying to remember if I played through ICW1 or 2. Which one had a museum towards the end with a frozen whale in it?

If I recall correctly, Icewind Dales were more linear and combat focused than the Baldurs Gates.

That was Icewind Dale 1.

They were linear, although the emphasis on combat was about the same. Furthermore, most people misremember how "open" Baldur's Gate 2 was: although it's predecessor was pretty non-linear, BG2's main plot was completely linear, and once you got on the boat to go to the asylum island, which was at the end of chapter 3, you were committed to proceeding linearly through the plot content, without deviation and no way but forward, until the very last quest. In effect, you get out of the opening dungeon and discover a huge open world, and then get locked out of that world as soon as you get past the first major plot quest. Likewise, Throne of Bhaal was just as linear as either of the Icewind Dales. In contrast, BG1 was mostly non-linear, but much of it's game world was very content light.
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News Comments > Icewind Dale: Enhanced Edition Announced
4. Re: Icewind Dale: Enhanced Edition Announced Aug 31, 2014, 16:05 Scottish Martial Arts
Icewind Dale 1 was superb. Easily the best dungeon design of the IE series, and among the best of CRPGs in general. Each one oozed with atmosphere, had its own backstory, and had some great encounters and puzzles too. The first expansion was kind of weak, but the fact that they made a second, excellent expansion and gave it away for free in response to the disappointment more than made up for it.

I miss Black Isle.
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News Comments > Op Ed
22. Re: Op Ed Aug 14, 2014, 22:51 Scottish Martial Arts
Creston wrote on Aug 14, 2014, 13:00:
The fact the girls are dressed like they're getting ready for a Brazzers shoot doesn't bother me.

Completely off-topic but that reminds me of something a friend recently said: "It's getting increasingly difficult to tell female Fox News anchors apart from Brazzers porn stars." I'm kinda inclined to agree.
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News Comments > DCS: Fw 190 D-9 Dora Open Beta
6. Re: DCS: Fw 190 D-9 Dora Open Beta Aug 8, 2014, 19:08 Scottish Martial Arts
Tom wrote on Aug 8, 2014, 18:25:
DCS terrain includes Georgia and southern Russia. It does not include Crimea.

No, but it was in Lock-On, and adding it back into the DCS map is due with EDGE, which is only a month or two out.
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News Comments > DCS: Fw 190 D-9 Dora Open Beta
3. Re: DCS: Fw 190 D-9 Dora Open Beta Aug 8, 2014, 18:11 Scottish Martial Arts
Wildone wrote on Aug 8, 2014, 17:43:
In the Crimea.. FFS they need NEW MAPS....

Which was a major Eastern Front battlefield...

Yes, they definitely need new maps, but the Crimea, the Kuban, and the Caucasus were the primary AO for Army Group South. The classic Peckinpah WWII film, Cross of Iron, was all about the German retreat from Crimea. So in this case, for the first time since they started branching out beyond the modern day air/land environment, it actually fits. Plus, the Western Front WWII-era terrain map is due in the Fall.
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News Comments > Dota 2 (Source 2?) Workshop Tools
2. Re: Dota 2 (Source 2?) Workshop Tools Aug 7, 2014, 14:40 Scottish Martial Arts
If the speculation is accurate, then that means the technology that would conceivably run a Half-Life 3 is live. I'd call that significant.  
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News Comments > etc.
3. Re: etc. Aug 6, 2014, 19:05 Scottish Martial Arts
Cyanotetyphas wrote on Aug 6, 2014, 15:40:
Never understood pre-orders. Games are not in limited quantity and the game never ages (or does so extremely slowly). I've been playing Dark Souls II a few months behind everyone and it's still amazing.

I remember preordering N64 games in middle school, because copies were always so scarce on and for a few months after launch. It literally took me the better part of a year to track down a copy of Shadows of the Empire. These days though, particularly with digital distribution, there is no reason to pre-order a game. The last time I did so, it was for Doom 3, a decade ago.
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News Comments > Op Ed
7. Re: Op Ed Jul 31, 2014, 22:44 Scottish Martial Arts
NewMaxx wrote on Jul 31, 2014, 16:03:
I'm not going to read the article, but I've had the argument with many people about whether video games are inherently "good" or "bad."

Unsurprisingly, the article isn't that good of an argument for why game's are vacuous, although that really isn't the main concern of the article, being a film review. The author's justification is that as an adult he no longer finds games interesting, as he did as child and teen, and that therefore they must be shallow. Also unsurprisingly, most of the gaming sites which have attempted to rebut this article offer up "I like games, therefore they must be good." as their counterargument.

I won't attempt to answer objectively whether games are good or bad, but I can say subjectively, looking at the role they have played in my own life, that as my life has changed for the better, and as I've grown into a happier person who makes more meaningful and fulfilling use of my time, games have increasingly fallen into the background. I still play them, and enjoy them, and probably always will, but when it comes to media consumption, it's not difficult to find richer fare, and when it comes to experiences in general, for me at least there are other things to do which contribute a lot more to my happiness.
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News Comments > Morning Metaverse
6. Re: Morning Metaverse Jul 28, 2014, 23:01 Scottish Martial Arts
saluk wrote on Jul 28, 2014, 17:10:
I had my close-up digital view of liberty island back in 2000! Still remember how cool it was to play in liberty island in the first Deus Ex - back when using real settings as game backdrops was a rare novelty.

Definitely. I took a trip to visit NYC in 2002, and when I went to Battery Park and Liberty Island, I was matching up my mental map of the game levels with what I was seeing for the first time in real life. Real life Liberty Island was quite a bit smaller.
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News Comments > DCS: F-86F Sabre Pre-purchases
7. Re: DCS: F-86F Sabre Pre-purchases Jul 27, 2014, 22:26 Scottish Martial Arts
CJ_Parker wrote on Jul 27, 2014, 21:08:
Going by the current pace of development that must be scheduled for the year 2525 or something like that, right?

The new terrain engine, EDGE, will release with the next patch, which is due in 2-3 months. Nellis AFB will launch with it, the WWII Western Europe Theatre is due by year's end, and several unannounced terrain maps are confirmed as being in develop with unnamed 3rd party partners, for what that's worth. All of this is subject to change of course, and it's been a LONG wait, but it does look like 2014 is the year the terrain floodgates finally open.
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News Comments > DCS: F-86F Sabre Pre-purchases
2. Re: DCS: F-86F Sabre Pre-purchases Jul 27, 2014, 14:32 Scottish Martial Arts
Tom wrote on Jul 27, 2014, 14:11:
even though I have little idea how to successfully engage other planes.

Fighter Combat: Tactics and Maneuvering

There you go! Be warned, it's not a read for the faint of heart, but it is THE textbook on fighter combat.

Also, I'm in complete agreement on the quality of the F-86 module. The amount of content in the beta is quite slim, and thus only worth a purchase in the pre-release phase if you're a huge fan of the Sabre, but the simulation of the aircraft is superb. I downed my first MiG-15 this morning.
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News Comments > Saturday Legal Briefs
3. Re: Cable companies: We’re afraid Netflix will demand payment from ISPs. Jul 26, 2014, 17:15 Scottish Martial Arts
LittleMe wrote on Jul 26, 2014, 15:39:
The road to hell is paved with good intentions... Net Neutrality can do a lot of damage to the Internet. And classifying the Internet as a utility would be even worse. But the control freak in us wants it of course.

Kinda sounds like you don't know much about Net Neutrality or the challenges facing US internet infrastructure and are just having a knee jerk Libertarian "all regulation is bad" response. Here's a hint: we already have Net Neutrality and have had it since the dawn of the internet. The debate isn't whether to implement Net Neutrality or not; it's whether or not to maintain that policy in the face of ISP lobbying to be able to charge content providers for the privilege of not having their traffic throttled.

Whether or not US internet infrastructure would benefit from becoming a public utility is an open question, but one thing is for certain: it's the overwhelming, monopolistic market power of ISPs like Comcast and AT&T that gives them the chutzpah to seek the power to throttle content providers traffic. After all, where else are the content provider's customers going to get their internet but from the only choice in town?

If you really feel that Comcast et al. being able to act as a toll keeper to any business which uses the internet to deliver content to its customers will be good for consumers and internet commerce, then I'm all ears. To me it just sounds like giving a monopoly yet another tool to maintain their rentier status.
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News Comments > Dragon Age Inquisition Delayed
23. Re: Dragon Age Inquisition Delayed Jul 23, 2014, 02:40 Scottish Martial Arts
LittleMe wrote on Jul 23, 2014, 00:41:
Also it has to be introduced bit by bit, slowly, and those pieces need to seamlessly fit together. Movies and books often do a fantastic job of that. Games that overindulge in voice acted dialog such as DA:O (from what I remember of it), not so much.

Yup. I like dialogue in games and I enjoy interactive dialogue, but Bioware has been pretty bad at it for a pretty long time. The terms poorly-paced, long-winded, and overly-expository all come to mind. Many Bioware dialogues drag on for the better part of ten minutes; in how many well made films are their scenes of purely expository dialogue that goes on for that long? Not many. And that's the other problem: Bioware uses dialogue primarily to recount and explain events that either the player has already experienced, or which occurred in the NPCs past and explains their current daddy issues. Any writer that uses dialogue to explain plot really doesn't know much about dialogue or writing in general. Plot is a sequence of ACTIONS, and the strength of VISUAL media is that you can SHOW actions, rather than having to TELL your audience about them retrospectively through the mouths of your characters. Yet Gaider, Karpyshyn and co. seem perfectly content to interrupt gameplay with lengthy dialogue breaks that mostly consists of the following:

PC: What just happened?
NPC: The long ago prophesied evil has returned and begun to inflict its revenge!
PC: But why would they do such a thing?
NPC: Because they are evil and they have been in hiding for a long time, biding the centuries, waiting for their moment to return!
PC: Well what am I supposed to do about it?prophesized
NPC: You are the prophesied chosen one, and the only way the chosen one can defeat this evil is by collecting four items that will ultimately be proved irrelevant to the task of stopping this ancient evil after a plot twist you'll never see coming at the start of the third act.
PC: Oh okay. Do you have directions on how to get to where these four items are?
NPC: Of course, but first I must know: do you intend to stop the ancient evil so that all may live in peace and harmony, or will you defeat said evil only to coopt its power and use that power to murder puppies?
PC: The blatantly good (evil) option of course!
NPC: *Paragon (Renegade) points unlocked* Wise answer! Oh, and by the way did I mention that I really enjoy gay sex and you are exactly my type?
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News Comments > Hearthstone Maintenance Now; Naxxramas Launches Later
6. Re: Hearthstone Maintenance Now; Naxxramas Launches Later Jul 22, 2014, 14:28 Scottish Martial Arts
BitWraith wrote on Jul 22, 2014, 13:59:
Linksil wrote on Jul 22, 2014, 12:19:
Sorry, but after years of WoW maintenance and failed launches I've lost way too much faith in blizzard at any announcement. Just release the game when it's done and stop talking about it.

What the hell are you talking about?

I guess weekly scheduled server maintenance that gets extended a couple hours every now and then and slow server performance at peak times during launch week are too much to bear.
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News Comments > Morning Consolidation
6. Re: Morning Consolidation Jul 21, 2014, 14:55 Scottish Martial Arts
TheEmissary wrote on Jul 21, 2014, 11:31:
I can't help but facepalm after reading about PC gamer's booing the Xbox games at the QuakeCon. For something that should be inclusive to all things ID and Quake they have to go and pull the "master race" or "elitist" BS. I may not agree with MS policies on a great many things but the least you can do is give the speaker your respect and or just quietly ignore them.

Did you listen to the recording? It was just some booing at the mention of Xbox Live. There isn't any real hostility; Pete Hines handled it with humor, a wink, and a nod ("This is just for the kids on the twitch stream who don't know what they're missing on the PC."). In other words, it's like 5 seconds of booing, followed by a quick and effective recovery on Hines part, followed by the rest of the presentation. It would be one thing if Hines was heckled from the stage, but this wasn't that.
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News Comments > Morning Metaverse
20. Re: Outlook CTRL F Jul 16, 2014, 17:18 Scottish Martial Arts
Creston wrote on Jul 16, 2014, 16:37:
Because it's Microsoft, and they're all a bunch of arrogant cockwaffles who think they know everything better.

Isn't Ctrl-F the emacs hotkey for forward? At this point, MS needs to update the hotkey to maintain consistency with every other program in the universe, but I could see how 25 years ago at least someone's muscle memory might incline them to associate Ctrl-F with forward.
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3054 Comments. 153 pages. Viewing page 19.
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