User information for Karl Beowulph

Real Name
Karl Beowulph
Nickname
Oberiko
Email
Concealed by request
Description
Homepage
Signed On
June 1, 2002
Supporter
-
Total Posts
145 (Novice)
User ID
13213
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145 Comments. 8 pages. Viewing page 1.
Newer [  1  2  3  4  5  6  7  8  ] Older
119.
 
Open source
May 22, 2005, 16:50
Open source May 22, 2005, 16:50
May 22, 2005, 16:50
 
To me Derek Smart always seemed like the perfect guy for open-source games.

He's got the scope, dedication, and to make these games alone he must also have a pretty good "jack-of-all-trades" grasp of development (design, code, networking, models etc.) even if he is lacking in the expertise in any of them. IMO he'd be pretty good as a project leader and framework developer while the community fills in all the blanks for him. Hell, the name alone would get him a pretty dedicated small support-team.
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I love the power glove. It's so bad.
8.
 
Re: ah Godfather...
Feb 2, 2005, 12:31
8.
Re: ah Godfather... Feb 2, 2005, 12:31
Feb 2, 2005, 12:31
 
Perhaps I'm just skeptical, but I really can't see how this is going to be better (or even really all that different) from Mafia.

The only thing I can think of would be if it was more open-ended, allowing you to set up businesses, rackets, and deal with rivals as you see fit.

Somehow I really doubt that's going to happen though.
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I love the power glove. It's so bad.
8.
 
Meh.
Jan 11, 2005, 07:56
8.
Meh. Jan 11, 2005, 07:56
Jan 11, 2005, 07:56
 
I really wasn't impressed with DII. The way they structured the combat and units, it was much more like a light RPG then a TBS.

You inevitably end up with the single uber-hero and then nothing else but almost useless level 1 heros.

Since you're basically doing all your combat with that one uber-hero, he's the only one you use for most battles and if he dies, it's basically game over.
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I love the power glove. It's so bad.
1.
 
Starship troopers co-op
Jan 8, 2005, 10:45
1.
Starship troopers co-op Jan 8, 2005, 10:45
Jan 8, 2005, 10:45
 
That was the only thing that I thought this game is going to need.

With 4-8 friends and graphics like that, it's looks like it'd be pretty awesome.
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I love the power glove. It's so bad.
3.
 
Requirements are to high?
Jan 5, 2005, 12:24
3.
Requirements are to high? Jan 5, 2005, 12:24
Jan 5, 2005, 12:24
 
I was probably going to get this game (have an old computer) until I saw the system requirements.

Is that the going rate for even a TBS these days?
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I love the power glove. It's so bad.
34.
 
Why no new space sims anyway?
Jan 3, 2005, 18:16
34.
Why no new space sims anyway? Jan 3, 2005, 18:16
Jan 3, 2005, 18:16
 
It seems odd to me that Star Wars spaceSims, with obvious demand I've been seeing for it, aren't being made.

Did the TIE Fighter series not sell well or something? Otherwise, I can't figure out why Lucas would pass on what seems to me to be an almost garaunteed hit.
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I love the power glove. It's so bad.
33.
 
Why no new space sims anyway?
Jan 3, 2005, 18:15
33.
Why no new space sims anyway? Jan 3, 2005, 18:15
Jan 3, 2005, 18:15
 
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I love the power glove. It's so bad.
3.
 
Re: Pandora's box multiplayer
Jan 3, 2005, 18:05
3.
Re: Pandora's box multiplayer Jan 3, 2005, 18:05
Jan 3, 2005, 18:05
 
Would anyone else have preferred it if the mercenaries were toned down a little, but there were more of them?

A team of 6-8 "common" grunts trying to track down and kill two super badass ninja spies (primarily through communication, team tactics, and heavy firepower) would have been much more entertaining IMO; for both sides.
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I love the power glove. It's so bad.
2.
 
Re: Hmmm...
Jan 2, 2005, 13:57
2.
Re: Hmmm... Jan 2, 2005, 13:57
Jan 2, 2005, 13:57
 
I'm slightly more optimistic.

While I hardly expect this to be as good as the new Space RTS's coming out (or anywere close to the Homeworld series), I expect it to be at least playable.

Don't like how they're doing both space and ground combat though, instantly tells me that neither will be as polished as we'd like.
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I love the power glove. It's so bad.
3.
 
Re: This game is still around?
Nov 30, 2004, 19:20
3.
Re: This game is still around? Nov 30, 2004, 19:20
Nov 30, 2004, 19:20
 
Kind of odd that they say Belgium, considering that Patton was stationed south in Lorraine when the line got that far East.

</ history nerd>
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I love the power glove. It's so bad.
1.
 
NSFW adult ad on the "Xbox Ad" link
Nov 28, 2004, 11:12
1.
NSFW adult ad on the "Xbox Ad" link Nov 28, 2004, 11:12
Nov 28, 2004, 11:12
 
Just me or is it there for everyone else?

Might want to pull the link (or provide a warning).
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I love the power glove. It's so bad.
2.
 
Re: No subject
Nov 21, 2004, 09:30
2.
Re: No subject Nov 21, 2004, 09:30
Nov 21, 2004, 09:30
 
Not great at the moment.

Their last games released (AFAIK) were Commandos III (mediocre at best) and Praetorians (about the same).

Still, Napolean: Total War looks to be worth keeping an eye on.
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I love the power glove. It's so bad.
7.
 
Meh
Oct 27, 2004, 18:49
7.
Meh Oct 27, 2004, 18:49
Oct 27, 2004, 18:49
 
Perhaps I just don't "get it", but I always found it really hard to understand why people would be interested in the game.

It's Star Trek, it's set in space, and it's 2-Dimensional. From what I could tell, this engine didn't go beyond what'd be needed (as a bare minimum) for naval warfare up to World War I.

Maybe it's just me, but if I'm in a spaceship, I expect full 3D movement. The added dimension has the potential to grow the tactical possibilities exponentially. More then just 'keep turning until the guy's in your sights again'.
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I love the power glove. It's so bad.
8.
 
Re: here we go
Oct 6, 2004, 19:46
8.
Re: here we go Oct 6, 2004, 19:46
Oct 6, 2004, 19:46
 
I asked two questions on the Atari forums awhile back but they never got answered.

1) Are the unit ranges in the game as short as they are in the trailer movies that have been released?

2) This game looks like it's trying to be (and, IIRC, calls itself) a Grand Strategy (ie. control the nation, economy, troop movements etc. on a 'strategic' interface ; control combat on a 'tactical' interface.), but the screen shots and movies show buildings on the combat zone. Is this a "standard" RTS (resources, production and combat all at the same time) or Grand Strategy?

I love the power glove. It's so bad.
________________________________________
I love the power glove. It's so bad.
6.
 
Re: No subject
Oct 6, 2004, 19:37
6.
Re: No subject Oct 6, 2004, 19:37
Oct 6, 2004, 19:37
 
Multi up to 128? Co-op for up to 32 players?

That sounds like a hell of an experience. How much lag is that looking at on DSL though?

I love the power glove. It's so bad.
________________________________________
I love the power glove. It's so bad.
2.
 
Re: Obligatory...
Jun 9, 2004, 20:42
2.
Re: Obligatory... Jun 9, 2004, 20:42
Jun 9, 2004, 20:42
 
Battle for Middle-Earth just keeps looking better and better.

I love the power glove. It's so bad.
________________________________________
I love the power glove. It's so bad.
16.
 
Re: A whole new audience
Jun 6, 2004, 07:24
16.
Re: A whole new audience Jun 6, 2004, 07:24
Jun 6, 2004, 07:24
 
Well, it can't hurt Disciples.

With the exception of the graphics, there was nothing really great about it to begin with. An RTS where you (pretty much) have just one guy.

Hopefully these new people will be able to put some strategy into it.

I love the power glove. It's so bad.
________________________________________
I love the power glove. It's so bad.
2.
 
Re: no sub
Jun 1, 2004, 21:08
2.
Re: no sub Jun 1, 2004, 21:08
Jun 1, 2004, 21:08
 
"side note: uh....when can we move on from WWII scenario?"

When they finally get it right.

I love the power glove. It's so bad.
________________________________________
I love the power glove. It's so bad.
45.
 
Meh.
Feb 2, 2004, 21:24
45.
Meh. Feb 2, 2004, 21:24
Feb 2, 2004, 21:24
 
While I will admit the morality of this relationship definitely warrants an eye-brow raise /:-| (you need more emoticons Blue), ultimately I don't see anything truly wrong with it.

"homeslice"?

I love the power glove. It's so bad.
________________________________________
I love the power glove. It's so bad.
8.
 
Re: Ja! Mein Third Reichen!
Jan 23, 2004, 23:39
8.
Re: Ja! Mein Third Reichen! Jan 23, 2004, 23:39
Jan 23, 2004, 23:39
 
I think FF would do well to implement a Silent Storm kind of system.

Controlling all the characters at once, especially with abosolutely no A.I. to help out, became more of a chore then anything. (And yes, I know I could pause and issue orders but... meh)

I love the power glove. It's so bad.
________________________________________
I love the power glove. It's so bad.
145 Comments. 8 pages. Viewing page 1.
Newer [  1  2  3  4  5  6  7  8  ] Older