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User information for Tanto Edge

Real Name Tanto Edge   
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Nickname Tanto Edge
Email Concealed by request - Send Mail
ICQ None given.
Description A graduate of game design.
A critic of game design.
Homepage http://www.youtube.com/user/tantoedge
Signed On May 31, 2002, 01:48
Total Comments 1651 (Pro)
User ID 13202
 
User comment history
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News Comments > Morning Interviews
1. Re: Morning Interviews May 9, 2013, 12:51 Tanto Edge
 
Congrats Animish, on being next in the long line of disappointments.
I'm not even sure why this is news...?
EA hiring people is news now?
 
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News Comments > Battlefield 3 DoS Attack
5. Re: Battlefield 3 DoS Attack May 9, 2013, 11:48 Tanto Edge
 
lol
It came full circle. Used to be games on DOS, now it's DoS on games.
 
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News Comments > Origin Update Adds Achievement Tracking
2. Re: Origin Update Adds Achievement Tracking May 9, 2013, 11:47 Tanto Edge
 
Oh good, now I can-- *sniff sniff* Oh, this is EA.
*shoots it*
*walks away from explosion*
 
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News Comments > Steamships Ahoy - Tomb Raider: Shipwrecked
1. Re: Steamships Ahoy - Tomb Raider: Shipwrecked May 7, 2013, 12:59 Tanto Edge
 
At least horse armour protected you.
0.99 cents and it doesn't add shit.
If you're paying for this, you deserve to lose your money.
 
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News Comments > Evening Metaverse
1. Re: Evening Metaverse May 6, 2013, 21:36 Tanto Edge
 
Betcha the bank doesn't have the money.
Cocaine is a helluva drug.
 
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News Comments > etc.
1. Re: etc. May 5, 2013, 15:39 Tanto Edge
 
While I'm all for fans making stuff and getting funded to do so, given how much goddamned money Blizzard has, maybe they could just throw this guy a few mill and be done with it.  
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News Comments > Aliens: Colonial Marines Lawsuit Responses
32. Re: Aliens: Colonial Marines Lawsuit Responses May 3, 2013, 15:02 Tanto Edge
 
Darks wrote on May 3, 2013, 10:18:
*snip*
you guys would fall over backwards and pass out if you saw all the game footage that's been cut from games while in production.

Take the new Bioshock infinity for example. The removed something like 2 games worth of levels from the game. I don't hear anyone bitching about that.

Wait till they're released as DLC. People will bitch plenty.

This whole deal stinks for the same reason the Thief situation stinks. Studios overstating themselves isn't a new thing but if somebody doesn't drop the hammer on these fucktards the whole industry is going to think it's okay to just put work in progress next to it and show ANYTHING.

Fuck me, I could release prescripted or even prerendered gameplay sequences, stick "work in progress" next to it, and when people are confronted with a box of shit I just laugh all the way to the bank?

I love how people argue that there's nothing wrong with this.
 
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News Comments > Defiance Boasts a Million Accounts
17. Re: Defiance Boasts a Million Accounts May 3, 2013, 03:40 Tanto Edge
 
.net_Drifter wrote on May 3, 2013, 01:51:
SlimRam wrote on May 2, 2013, 21:00:
I have not seen the show or played the game but I have been interested in both. I have been wondering if either or both would be worth trying.

After reading the comments on Blue's about the game and such, I think I have my answer...

...and that would be no...

To be fair, some on Blues seem to hate certain game types or game models out of principle, so I'd never take anything as though it were a WORD OF GOD type thing. Show's free, if you have cable, and it can be streamed from the website, so might as well give it a shot. If you don't like it after a few minutes, all you've lost is a little of your time. As for the game . . . at 60 bucks, no. 10.00 or maybe 20.00, if you like Borderlands . . . possibly. I've played it, and while it's not the worst game I've ever played, I've certainly played better. Third person borderlands is a reasonably close comparison, without the cartoony look, a bit of pop up, and some possibly worse textures in places.

No, the show is legitimately bad and the game I don't doubt it every bit as bad.

People on Blues may be jaded and cynical, but we have taste. And pros. And prose.
 
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News Comments > Morning Mobilization
4. Re: Morning Mobilization May 2, 2013, 14:06 Tanto Edge
 
Ugh. The idea that 'curiosity' worked is disgusting enough; that I have to keep seeing his name pop up in Gaming news is ever more disheartening.  
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News Comments > Valve Steampipe Conversions
3. Re: Valve Steampipe Conversions May 2, 2013, 13:48 Tanto Edge
 
Ah! Fair enough.

While it seems odd that they wouldn't want to 'share code', each engine is limited in the directions each can take.

deqer wrote on May 2, 2013, 13:38:
Tanto Edge wrote on May 2, 2013, 13:12:
No longer share code...?
Yes, because many of these games were "Mods" for the "Half-life" game.
 
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News Comments > Evening Consolidation
2. Re: Evening Consolidation May 2, 2013, 00:53 Tanto Edge
 
Good fucking god. Fuck Molyneaux.  
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News Comments > GRID 2 Trailer
6. Re: GRID 2 Trailer May 2, 2013, 00:50 Tanto Edge
 
If there's LAN, they'll get my dollars.
Otherwise, this whole series and Codemasters can fuck right off.
 
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News Comments > Shadowrun Returns Preorders
2. Re: Shadowrun Returns Preorders Apr 30, 2013, 20:04 Tanto Edge
 
Dear Kickstarter and Shadowrun community;
Thank you for supporting this project and keeping Mitch Gietelman employed by the games industry.
Your Shadowrun now has hitpoints.
Thank you and goodnight.
 
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News Comments > XCOM Now The Bureau: XCOM Declassified, a TPS Due in August
40. Re: XCOM Now The Bureau: XCOM Declassified, a TPS Due in August Apr 27, 2013, 00:55 Tanto Edge
 
Well; the cinematics are fucking sweet.  
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News Comments > XCOM Shooter "Fresh Look" Reveal in "Days"
41. Re: XCOM Shooter Apr 24, 2013, 17:59 Tanto Edge
 
Krovven wrote on Apr 24, 2013, 09:51:
My biggest problem with XCOM EU was the lack of consistency in combat.

The problems to me are most notable when you reload a mission, make the exact same moves, yet the outcome was different regardless of the execution of movement, tactics and abilities. There is also the problems with line of sight, and cover meaning very little, which they have even mentioned publicly they are/were looking at, but never actually fixed.

Some people may love this randomness, but to me, it just throws player skill out the window when it comes to a turn-based game.

Are you on glue?
Articles were published the day after it was released, denoting how people were confused and upset that reloading DID NOT garner differing results no matter what people tried.
It was later revealed that this was an intentional design move where each missions 'random seed' was pregenerated on mission start and saved to the game file, hence deterring reloaders from approaching the game in such a fashion.


Edit: Nm, I read your later response to Creston. Yeah, that randomness was kinda annoying; but at least SOMETHING was fucking random.
Not even when the aliens show up in the geo is random.
 
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News Comments > More THQ IP Sold
17. Re: More THQ IP Sold Apr 22, 2013, 23:53 Tanto Edge
 
I've got some spare change; I'll take Evil Dead.  
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1651 Comments. 83 pages. Viewing page 6.
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