Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
Customize
User Settings
Styles:
LAN Parties
Upcoming one-time events:

Regularly scheduled events

User information for Sho

Real Name Sho   
Search for:
 
Sort results:   Ascending Descending
Limit results:
 
 
 
Nickname Sho
Email Concealed by request - Send Mail
ICQ None given.
Description
Homepage http://
Signed On May 26, 2002, 23:49
Total Comments 725 (Apprentice)
User ID 13167
 
User comment history
< Newer [ 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 ] Older >


News Comments > Torment: Tides of Numenera Trailer
5. Re: Torment: Tides of Numenera Trailer Nov 16, 2016, 16:36 Sho
 
I'm talking more about art quality than rendering quality. Pillars, Tyranny and Shadowrun all look much better than this game does. Torrent looks drab, there's a lot of ugly repeated filler textures, lighting/shadows are flat, scenes fail to create depth, etc. It's not a deal breaker for me - I still expect to enjoy this game - but it's a little disappointing.  
Reply Quote Edit Delete Report
 
News Comments > Torment: Tides of Numenera Trailer
3. Re: Torment: Tides of Numenera Trailer Nov 16, 2016, 16:21 Sho
 
My one problem with this game is that it looks ugly. The quality of the artwork just isn't great.  
Reply Quote Edit Delete Report
 
News Comments > Wasteland 3 Announced
9. Re: Wasteland 3 Announced Sep 28, 2016, 13:10 Sho
 
Didn't they make a Director's Cut of Wasteland 2? Like many I backed this, played it for an hour when it came out, liked it well enough but had better things to occupy my time. I wouldn't mind going back if they turned it up a notch in the DC though. Impressions?  
Reply Quote Edit Delete Report
 
News Comments > Star Citizen Free Fly Week
4. Re: Star Citizen Free Fly Week Jul 16, 2016, 16:26 Sho
 
If we can dispense with the usual hyperbole, I'd be curious to hear a dispassionate take from someone who's actively following and playing it. How has it been doing lately?  
Reply Quote Edit Delete Report
 
News Comments > Titanfall 2 Release Window Narrowed
3. Re: Titanfall 2 Release Window Narrowed Jun 2, 2016, 10:28 Sho
 
Tachikoma wrote on Jun 2, 2016, 10:00:
Bot support should be mandatory for any serious MP title...but they prefer to lock a player down for online-only deal.

Because they can: MP titles largely sell to an audience of socially-minded gamers who want to play against human opponents, not bots. The investment isn't worth it.

It makes the games uninteresting to me (I don't care for playing with others and get my social interaction outside of games), but to say bots should be mandatory is entitled nonsense.
 
Reply Quote Edit Delete Report
 
News Comments > OUTCAST - Second Contact Announced
3. Re: OUTCAST - Second Contact Announced May 30, 2016, 01:14 Sho
 
Cutter wrote on May 29, 2016, 21:02:
Enh, I sorta kinda remember this one. Cult classic? That's stretching it a lot methinks.

Nah, it's a cult classic to me. Perhaps more so in Europe? I know it was decently popular here in Germany, and it's not that hard to see why: The combat was super clunky, but the adventuring was strong (adventures having never stopped being a strong genre here), as was the music, and it's not entirely unlike some German-made games such as the Gothic series.

Playing Outcast was a magical experience for me. In my two decades of playing video games, it definitely stands out as significant. I've got a number of friends who I feel would readily agree.

Now, on the topic of the HD remake, I'm definitely going to give them my money. It's not even a question. On the other hand, it's a bit sad these guys weren't successful enough they have to retread 16 years later, and I doubt this will make enough money to fund a real sequel.
 
Reply Quote Edit Delete Report
 
News Comments > Free Omikron: The Nomad Soul
7. Re: Free Omikron: The Nomad Soul Jan 16, 2016, 10:46 Sho
 
I enjoyed this game back when I played it. It's terribly broken, almost all gameplay in there is as best 60% realized, so it's an odd collection of half-games. But had a ton of atmosphere, ambition was on display, the character animation was unusually good for the time, and overall I had the feeling of having come across a secret gem.  
Reply Quote Edit Delete Report
 
News Comments > PC Rise of the Tomb Raider on January 28
28. Re: PC Rise of the Tomb Raider on January 28 Jan 5, 2016, 20:43 Sho
 
Creston wrote on Jan 5, 2016, 19:56:
Sho wrote on Jan 5, 2016, 14:02:
Bah, I'm sad! I'm a big fan of the series (even through the hard times) and this will be the first TR I won't play shortly after release. I'm moving to Korea Feb 1st and it'll be at least a year of playing laptop nomad ...

But also like 7 trillion Gbps internet speeds!!

Gigabit up/down at home! But the international peering is crap, so that speed doesn't hold up past the country borders ...
 
Reply Quote Edit Delete Report
 
News Comments > PC Rise of the Tomb Raider on January 28
10. Re: PC Rise of the Tomb Raider on January 28 Jan 5, 2016, 14:02 Sho
 
Bah, I'm sad! I'm a big fan of the series (even through the hard times) and this will be the first TR I won't play shortly after release. I'm moving to Korea Feb 1st and it'll be at least a year of playing laptop nomad ...  
Reply Quote Edit Delete Report
 
News Comments > Age of Mythology: Tale of the Dragon Announced
1. Re: Age of Mythology: Tale of the Dragon Announced Sep 20, 2015, 11:02 Sho
 
I'd actually play this. Age of Mythology was my favorite of the Age games, for single player.  
Reply Quote Edit Delete Report
 
News Comments > Out of the Blue
15. Re: Out of the Blue Jul 23, 2015, 22:07 Sho
 
I'm going to be in Seoul throughout August; if anyone from the Blue's community needs anything from there get in touch and we can look into it.  
Reply Quote Edit Delete Report
 
News Comments > Life is Strange Episode 4 Next Week
2. Re: Life is Strange Episode 4 Next Week Jul 23, 2015, 22:05 Sho
 
eRe4s3r wrote on Jul 23, 2015, 11:56:
Spoilers galore! ;/

How is the series holding up? I played Ep1 and enjoyed it, but haven't had any time since.
 
Reply Quote Edit Delete Report
 
News Comments > YAGER's Dead Island 2 Statement
6. Re: YAGER's Dead Island 2 Statement Jul 15, 2015, 21:00 Sho
 
NewMaxx wrote on Jul 15, 2015, 20:46:
[...] their constraints are a bit like Cuddy supervising House.

I miss that show.
 
Reply Quote Edit Delete Report
 
News Comments > Dead Island 2 Developer Dropped
6. Re: Dead Island 2 Developer Dropped Jul 14, 2015, 21:02 Sho
 
Not sure what to think. Spec Ops has aged really really well in my mind; the more I think back to it, partly prompted by reading new opinions about it, the more impressed I am. It's really a remarkable achievement. And it's a bit titilating that it was made in my hometown.

So I definitely want to see more stuff by YAGER, but I was a bit disappointed when their next gig was going to be a Dead Island follow-up. Not going to cry any tears about this in that sense, but now I'm worried about their financial future.
 
Reply Quote Edit Delete Report
 
News Comments > Civilization: Beyond Earth E3 Trailer
3. Re: Civilization: Beyond Earth E3 Trailer Jun 30, 2015, 20:03 Sho
 
Vall Forran wrote on Jun 30, 2015, 18:09:
I wish I could go back in time and slap myself when I thought buying this game was a good idea.

/thread
 
Reply Quote Edit Delete Report
 
News Comments > Lost Horizon 2 Announced
1. Re: Lost Horizon 2 Announced Jun 25, 2015, 20:22 Sho
 
Great news! I really enjoyed the first one.  
Reply Quote Edit Delete Report
 
News Comments > Pillars of Eternity Expansion Details; Patch Plans
2. Re: Pillars of Eternity Expansion Details; Patch Plans Jun 25, 2015, 09:39 Sho
 
As someone who mostly plays for story & atmo, I the AI stuff sounds pretty good. Opting into micro management is nice.  
Reply Quote Edit Delete Report
 
News Comments > Deus Ex: Mankind Divided Engine Video
24. Re: Deus Ex: Mankind Divided Engine Video Jun 19, 2015, 11:38 Sho
 
nin wrote on Jun 18, 2015, 13:49:

Yeah, that's generally the first "feature" I turn off.


For me it's motion blur.
 
Reply Quote Edit Delete Report
 
News Comments > Morning Metaverse
4. Re: Morning Metaverse Jun 19, 2015, 11:34 Sho
 
eRe4s3r wrote on Jun 19, 2015, 06:45:
Yeah but ask yourself this, would you run an exe inside your browser? Because that's what it is at the end of the day.

No? This runs sandboxed in the "JS" engine, nothing changes in that regard. Your criticisms all apply equally to JS, and if you're saying JS is different, you're perhaps suggesting lower performance is a security model - it isn't. Your scenario for "breaking out of the sandbox" is bit overdramatic because it's not like WebAssembly runs on your CPU or can call system APIs. This isn't a Windows PE executable.

Ironically, Chrome has been shipping a sandbox that runs actual x86 machine code for years btw: NaCl. No browser vendor other than Google themselves decided to support it.

The one thing to be suspicious of is that bytecode isn't source code, but a lower form you can't easily reverse - but the same is true of minified JS already. Relying on readable source code for security in turn is security by obscurity, which doesn't work either.
 
Reply Quote Edit Delete Report
 
News Comments > Morning Metaverse
2. Re: Morning Metaverse Jun 18, 2015, 20:51 Sho
 
eRe4s3r wrote on Jun 18, 2015, 13:29:
Because flash, java and silverlight wasn't bad enough, another shitty binary blob that will have access to system resources no web api should ever have.

Or better put, fuck WebAssembly and everyone peddling that insecure shit. IF Firefox actually enforces this without option I am going to change browsers...

As a counter-view: The web is really being held back in terms of performance/quality/security by its reliance on JavaScript, which is a pretty terrible language. Any attempt to get browsers to pick up support for a different language has failed. Right now the only way to deploy code written in another language is to compile it to JavaScript as an intermediary. This has been improved by deciding on the asm.js subset as a compiler and optimization target for JS engine implementors, but it's still pretty crummy. Having a bytecode format to target is a lot more reasonable. Not having to use JavaScript anymore would be pretty awesome.
 
Reply Quote Edit Delete Report
 
725 Comments. 37 pages. Viewing page 1.
< Newer [ 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 ] Older >


footer

Blue's News logo