ViRGE wrote on Apr 15, 2013, 10:29:wtf_man wrote on Apr 15, 2013, 10:17:It's a correct guess. These games are supported through ads and whales (the dumb people that spend hundreds of dollars). Even with the two the average per-user take is very low due to the fact that ads pay poorly and whales are a tiny percentage. So if your user count drops below enormous levels, you can quickly reach a point where minimal dev costs and service costs outstrip your income. This is especially bad if you disproportionally lose your whales, leaving behind a bunch of people essentially playing for free.
Well... if they are only being paid per ad hit... like YouTube pays a couple bucks per 1000 video hits... then probably there needs to be huge activity before the game can generate a profit. So once activity drops below a certain threshold, it probably starts losing money as EA has to pay whomever maintains the code, etc.
I don't know how the model works, nor how Facebook pays for the games.
The above was just a guess on my part.
...not that I really care about Facebook, social games, nor EA.
HorrorScope wrote on Apr 7, 2013, 11:07:
I liked them both, but it doesn't bring me sadness in any way they may not be for sale again or there won't be a third. Sure lets make an article so everyone all of a sudden thinks they need this!
Anyone is free to make a game exactly like NOLF, with just changing the name(s). So if there is this real demand, and someone can write a game, go for it.
Prior to this article I have not heard of this swelling game base and their need for NOLF.