User information for Rico

Real Name
Rico
Nickname
306
Email
Concealed by request
Description
I'm a monkey!
Homepage
None given.

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Signed On
January 11, 2002
Total Posts
20 (Suspect)
User ID
12191
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20 Comments. 1 pages. Viewing page 1.
Newer [  1  ] Older
7.
 
Re: Well
Mar 20, 2004, 08:30
306
7.
Re: Well Mar 20, 2004, 08:30
Mar 20, 2004, 08:30
306
 
Yeah, Mobile Forces did do something similar but not quite the same. Thrustworld made servers available but it was the community itself that was doing all the arranging of clans and teams - much like most other communities for other games. As it was, Thrustworld was pony and this meant that not too many people used it.

There are in fact still a few dedicated bods playing Mobile Forces you know! Not the best of games - which was by and large down to its publisher Rage more than anything else, but good to see a tight community that helped each other out.

As for this Unreal 2004 system, well its Epic and in my opinion those guys do a lot to support the people who buy their games and their communities - just look at the *Build something Unreal* promotion and the prizes on offer for that. They do a hell of a lot more than most anyway. Mark Rein was at ECTS last year walking round and drinking coke (can I leave that product placement there?) and was very approachable too.

I think the price $8 dollars and the 8 head minimum make it a look bit steep but if you break it down and have each member paying their own way then its not all that pricey.
If you can't improve on silence then don't speak.
11.
 
Re: No subject
Jan 29, 2004, 06:00
306
11.
Re: No subject Jan 29, 2004, 06:00
Jan 29, 2004, 06:00
306
 
This game is just pure mindless violence.......should be fun

Now just wait a few months until the raging hoards from hell file a law suit claiming this game is defamitory to demons and the undead kind.
If you can't improve on silence then don't speak.
22.
 
Re: No subject
Dec 9, 2003, 12:19
306
22.
Re: No subject Dec 9, 2003, 12:19
Dec 9, 2003, 12:19
306
 

I think had it had the on line side I would have been more willing to seperate cash from wallet. I think that was a pretty big error not having that and may cost them.
If you can't improve on silence then don't speak.
13.
 
Re: I'm off to buy...
Dec 8, 2003, 11:14
306
13.
Re: I'm off to buy... Dec 8, 2003, 11:14
Dec 8, 2003, 11:14
306
 
Ok, well I should have been warned but I went and did it anyway. My mum always said if you can't say anything nice then don't say anything so......
If you can't improve on silence then don't speak.
7.
 
Re: I'm off to buy...
Dec 8, 2003, 11:01
306
7.
Re: I'm off to buy... Dec 8, 2003, 11:01
Dec 8, 2003, 11:01
306
 
Really? This demo is THAT bad eh?

Dare I download it and see for myself or should I heed these warnings???
If you can't improve on silence then don't speak.
88.
 
Re: Plain and Simple
Dec 1, 2003, 05:55
306
88.
Re: Plain and Simple Dec 1, 2003, 05:55
Dec 1, 2003, 05:55
306
 
“These first person shooter videogames really teach kids how to stalk and how to maim and torture and kill people,” Yee said. “That’s not what we should be doing for our kids.”


I have to ask has Leland Ye ever met a child?

Why not address the bigger issue on gun control instead of bandwagon jumping the annual TV/Movies/Music/Games distort your mind!
If you can't improve on silence then don't speak.
43.
 
Re: No subject
Nov 26, 2003, 17:45
306
43.
Re: No subject Nov 26, 2003, 17:45
Nov 26, 2003, 17:45
306
 
I wouldn't care what games a developer or past developer has made to be honest - not many have the resources that IS have. There are many talented people out there in development - many who are now out of work - and I am sure they would love to have the resources that IS have to show what they can do and I dare say a fair few would do it better (after experiencing that demo).

I'm not saying DX2 is terrible, I mean I have yet to tatse the full game, its just that demo does not make me as eager to play the full thing. The game Warren Specter has been talking about is not what was on show in that demo and for me that is a shame as the game they were talking of sounded pretty good.
If you can't improve on silence then don't speak.
94.
 
Re: still sucks
Nov 26, 2003, 11:13
306
94.
Re: still sucks Nov 26, 2003, 11:13
Nov 26, 2003, 11:13
306
 
"Half the fun is throwing bodies around easily"

Maybe, but taht doesn't fit in with the type of game Deus Ex is surely or with that particualr game universe - which is then a design flaw.
If you can't improve on silence then don't speak.
85.
 
Re: still sucks
Nov 26, 2003, 10:50
306
85.
Re: still sucks Nov 26, 2003, 10:50
Nov 26, 2003, 10:50
306
 
"Wow sounds like you didn't bother to explore, do the subquest, talk to people or play around with the various weapons and equipment. Also doesn't sound like you tweaked the game at all to get a better experience."

Should you really have to tweak it to get a good experience though? I mean this is a demo of a game that has just gone gold from an established development team - its meant to be the finished article?

Has anyone tried picking up and throwing a body yet? It seems that all objects in this environment weigh exactly the same?
If you can't improve on silence then don't speak.
68.
 
Re: *shakes head*
Nov 26, 2003, 08:55
306
68.
Re: *shakes head* Nov 26, 2003, 08:55
Nov 26, 2003, 08:55
306
 
He attacks?? When?? I only get the repetative threat of action? Have I not tweaked something? (There in lies the problem with this.......tweaking the X-Box settings to get something that resembles a game...........


This comment was edited on Nov 26, 08:57.
If you can't improve on silence then don't speak.
66.
 
Re: *shakes head*
Nov 26, 2003, 08:27
306
66.
Re: *shakes head* Nov 26, 2003, 08:27
Nov 26, 2003, 08:27
306
 
The only problem I have with this game is it is not what ION Storm have been led us to believe it is. Listen or read to any interview they give and then play that game and tell me it is the one they talk about - you couldn't.

Lack of innovation is one thing but giving a loyal PC fan base an X-Box port to make a quick buck from Microsoft is nothing to be proud of. The Unreal engine is capable of so more than what they give us - as proven in many other games.

Go into the demo and throw the barrell at the guard and check out the reaction - that is exactly the same as DX1. So what exactly is so great about this game? Using textures instead of models? Textured eyes on models FFS!!? The engine is capable of better than that - unless you are making for console. There seems to be a great deal more negative points than plus points to this game at the moment.

If you are making games with a degree of realism in them then you need to explain the why's and wherefore's or you get what we have right now - a disappointed fan base. That is just good design practise. I have seen people argue that *IT'S THE FUTURE* and *IT'S JUST A GAME* but its not like that during design - its life, you live and breathe it. If you can't explain it - no matter how feasable it actually is - then why bother?

Mr Specter should worry about losing a customer - because it will not only be ONE. There will be plenty of people who decide to download this and check it out rather than buy it - or simply not bother, which is a waste of what started out as a great franchise.

I loved reading WS interviews, he think's along the same lines as me - it just seems that he forgot to implement a lot of what he says to this game.


This comment was edited on Nov 26, 08:34.
If you can't improve on silence then don't speak.
63.
 
Re: .
Nov 26, 2003, 07:38
306
63.
Re: . Nov 26, 2003, 07:38
Nov 26, 2003, 07:38
306
 
Run and gun was very possible indeed! I replayed Deus Ex seeing exactly how much I could kill and tried to do everything in a way I had not done previously. Like has been said I had to sneak from time to time to conserve my ammo but for the most part I killed everything....hell I even set off alarms to make sure they would come to me and be killed.

Fear not people the game that you want is out there - you just have to keep the faith! If you fund them, they will come!!!
If you can't improve on silence then don't speak.
62.
 
Re: Um...
Nov 26, 2003, 07:32
306
62.
Re: Um... Nov 26, 2003, 07:32
Nov 26, 2003, 07:32
306
 
Whilst I won't judge any game on a demo I do not hold high hopes for DX:IW. This was the game I had been waiting for and what with Mr S wetting my appetite every once in a while I was chomping at the bit to get stuck into this. Whilst the demo has not completely pissed on my chips it has sprinkled a little bit of wee on my expectations and dampened them somewhat.

I still can't see the game that Mr S talks so emphatically about in interviews though?
If you can't improve on silence then don't speak.
324.
 
Re: No subject
Nov 25, 2003, 12:27
306
Re: No subject Nov 25, 2003, 12:27
Nov 25, 2003, 12:27
306
 
The fact of the matter is the game (albeit a demo) is not what ION (most notibally Mr S himself) have been talking about. Just last week an interview with the big cheese himself was available for download - go back now and listen to him, he is talking sense - he is just not talking about this game.
If you can't improve on silence then don't speak.
14.
 
Re: Chrome
Oct 29, 2003, 14:16
306
14.
Re: Chrome Oct 29, 2003, 14:16
Oct 29, 2003, 14:16
306
 
“Chrome is a thinking man’s shooter,” says Steve Milburn, Director of Marketing at Strategy First. “In the same vein of games like System Shock and Deus Ex, players must choose their weapons and ammo carefully, use implants to improve their performance and know when to come in with guns blazing or sneak in undetected. It can mean the difference between life and death!”

Spoken like a true marketeer!!
If you can't improve on silence then don't speak.
3.
 
Re: ..
Feb 16, 2003, 15:04
306
3.
Re: .. Feb 16, 2003, 15:04
Feb 16, 2003, 15:04
306
 
The predictability of some people is astounding.

If you can't improve on silence then don't speak.
13.
 
Re: No subject
Jan 16, 2003, 17:13
306
13.
Re: No subject Jan 16, 2003, 17:13
Jan 16, 2003, 17:13
306
 
If I said I am less than impressed with this demo it would be an understatement.

Most of what has been said before hand is valid. The walking around with nothing happening is terrible, how can you feel involved when there is nothing to be involved with?

Some of the models are terrible and to be honest it looks no better than the first game. I know graphics are not the be all and end all, but as there game play is poor I thought maybe this would be improved? I thought wrong.

After playing the original I never thought there would be a sequel and when I heard there was i thought "those guys have got their work cut out!"

It seems that it was too big a task. Sorry for my harshness but I can not see the game improving that much before release if that is 90% complete?

It seems the old addage is right;

"You can't polish a turd!"

If you can't improve on silence then don't speak.
24.
 
Re: No subject
Jan 11, 2003, 05:29
306
24.
Re: No subject Jan 11, 2003, 05:29
Jan 11, 2003, 05:29
306
 
I think the demo is ok. Hardly the best game I am ever going to play but I wasn't expecting that. I will definitely give it a go when the full game appears.

Now zaq, please try and understand this as I only have the time to say this once. XEON's signature was actually taken from Lao Tzu by Bruce Lee who was himself a philosopher and martial artist before he was ever an actor.

As for "I think therefor I am" well some would argue that you computer is thinking whilst processing but does that give it a conciousness? Now I could sit and argue theology, theosophy and philosophy with you all day but would not waste my time but clearly "you do not think, so you are not".

I have to ask why you brought XEON's signature into a debate about Ravenshield though?

Don't speak unless you can improve on silence.

This comment was edited on Jan 11, 19:32.
If you can't improve on silence then don't speak.
9.
 
Re: This game's ending
Feb 10, 2002, 21:46
306
9.
Re: This game's ending Feb 10, 2002, 21:46
Feb 10, 2002, 21:46
306
 
Come on, be honest? Is it just the ending that you are disappointed with?

I am quite disappointed with the whole game? I am not saying it is a bad game, but has suffered from too much hype? The collisions in the game are terrible (typical quake!) and some of your enamies appear to be able to shoot round corners and through objects that you can't? The AI was over hyped as well?

Look, is it too much to ask for at least one game site or mag not to go over the top on this game? Just because it is a Spielberg, don't make it the best thing out there? Stop kissing ass and give your honest opinions, eh?

We were led to believe that this would be a game that you would want to go back and play time and time again? It didn't have that effect on me? Did I miss something?

I could go on (and on and on and........) but what would be the point? Most people have already jumped on the band wagon with this!X|

Btw: PC Zone called this "a Wolfenstein Killer" and said that it was like "Indiana Jones"??? FFS!!! Wolfenstain basically is Indiana Jones and........ oh what is the point??????

This comment was edited on Feb 10, 21:48.
If you can't improve on silence then don't speak.
54.
 
Re: yeah right
Jan 11, 2002, 11:51
306
54.
Re: yeah right Jan 11, 2002, 11:51
Jan 11, 2002, 11:51
306
 
Have to say that I agree, but have to ask, why is this shit always an after-thought? They know the cheaters are there from go, so why wait until they are really pissing people off before introducing it? It aint as if it will get you more of our hard earned cash?

Still, saying all this won't mean jack shit as the cheating bastards will find new ways or move on to the next big thing?

Btw: To all the cheaters, if you are finding the games so hard? Whay not ask mummy or daddy to buy you a nice easy one? How about Parapa the rapper?:o Or a nice amusment park sim

If you can't improve on silence then don't speak.
20 Comments. 1 pages. Viewing page 1.
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