User information for Scott

Real Name
Scott
Nickname
FuShanks
Description

Supporter

Signed On
January 10, 2002
Total Posts
5 (Suspect)
User ID
12187
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5 Comments. 1 pages. Viewing page 1.
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19.
 
Re: #10
Jan 15, 2002, 15:11
19.
Re: #10 Jan 15, 2002, 15:11
Jan 15, 2002, 15:11
 
Hey Chance.

And you all better back the hell off of Hellchick before I start taking heads...
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Still Redwood's Comment Slave
Fu
1.
 
w00t Hellchick...
Jan 14, 2002, 19:29
1.
w00t Hellchick... Jan 14, 2002, 19:29
Jan 14, 2002, 19:29
 
...takin' care of business.

Why is it that people don't read the readme file? I mean, it can't be any clearer what you're supposed to do with it. Buncha lazy bastages, all of ya. ; )
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Still Redwood's Comment Slave
Fu
6.
 
Re: Power to ppl wanting to become modellers
Jan 11, 2002, 17:49
6.
Re: Power to ppl wanting to become modellers Jan 11, 2002, 17:49
Jan 11, 2002, 17:49
 
I hate Maya. Hate it, hate it, hate it. I love max. So I paid US$900+ for the educational versions 3ds max4 and character studio. If I want to make a profit off of any of my work, I have to pay another US$3000 for the right to do so. I get no new functionality, just a license. For three thousand fecking dollars.

However, unlike this Maya PLE, I can use any plugin I wish with max and I truly have full funtionality with no hitches.

gmax only has support for it's native file format and, through game packs, specific formats such as md3. It lacks the advanced features of max (IK, for example) and cannot import or export common file formats such as 3ds (or even other max files). Maya PLE has a *much* larger feature set than gmax.

3ds max educational version: full functionality, can use any plugins available. Can import and save assets in any number of formats. Plus it's max.

gmax: castrated and crippled version of max with *very* limited functionality. Still max, but very limited due to the fact that it requires specific developer support. If a game does not have a pack for gmax, then you can't use gmax to create assets for it.

Maya PLE: "full" funtionality, with watermarks, limited file formats, and no plug-in support. License must be renewed anually. Plus it's Maya. :\

This a good idea in theory, but it's not what people are looking for. Learning the tool is only part of the process. People need to be able to show what they can do with the tool, they need exposure. It doesn't look like Maya PLE can provide that.

(Okay, I'm really hating that there's no way to disable graphic smilies here...)

This comment was edited on Jan 11, 17:51.
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Still Redwood's Comment Slave
Fu
39.
 
Re: A proposal...
Jan 11, 2002, 17:30
39.
Re: A proposal... Jan 11, 2002, 17:30
Jan 11, 2002, 17:30
 
Humans are omnivores. Not herbivores, not carnivores, /omnivores/. But we also have personal tastes. Not eating meat because you don't like the flavor/texture/smell/etc. is one thing, not eating meat because the poor animal had to die is, to be perfectly blunt, fucking retarded.

I know my share of vegetarians and they've all got their own reasons, although none of them are of the "meat is murder" persuasion. I still think they're all silly bastards.


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Still Redwood's Comment Slave
Fu
37.
 
A proposal...
Jan 10, 2002, 19:38
37.
A proposal... Jan 10, 2002, 19:38
Jan 10, 2002, 19:38
 
I suggest that since vegetarians have decided they are no longer omnivores they have their incisors - now rendered vestigual - removed.

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Still Redwood's Comment Slave
Fu
5 Comments. 1 pages. Viewing page 1.
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