User information for killrig

Real Name
killrig
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None given.
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Concealed by request
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December 7, 2001
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Total Posts
79 (Suspect)
User ID
11838
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79 Comments. 4 pages. Viewing page 4.
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3.
 
Re: Um... Blue....
Dec 23, 2001, 16:05
3.
Re: Um... Blue.... Dec 23, 2001, 16:05
Dec 23, 2001, 16:05
 
He's right. It was originaly said by LucasArts that "Obi-Wan"--another lame title out of LA--was going to be the sequal to Jedi Knight. But then they ended up cutting a deal with Raven to make a REAL sequal and not same lame 3rd person platformer to a title that won game of the year by PC Gamer. Which is a smart move from LA--having other people make GOOD StarWars games for you because they obviously can't anymore).

And 66.122... at least explain to him why he's wrong instead of just saying "yes it was"--I'm sorry, but that's rather childish.

PEACE.

This comment was edited on Dec 23, 16:06.
27.
 
Re: Linux Rules
Dec 22, 2001, 14:37
27.
Re: Linux Rules Dec 22, 2001, 14:37
Dec 22, 2001, 14:37
 
Linux doesn't suck, neither does windows. What sux is all the time you ninnies argue about it.

Amen to that.

12.
 
Silly Users
Dec 20, 2001, 20:13
12.
Silly Users Dec 20, 2001, 20:13
Dec 20, 2001, 20:13
 
You Linux preachers crack me up. Spouting off about how much more stable it is, which I wouldn't doubt--but do you see a huge game software library on the Linux Market? NO.

I'm sorry, but I'm still a gamer so therefore I will use whichever OS can offer me the support for the games I want to play. Besides... Windows works just fine for me. Other than that, I don't give a shit.

27.
 
Re: Innovation...
Dec 20, 2001, 08:26
27.
Re: Innovation... Dec 20, 2001, 08:26
Dec 20, 2001, 08:26
 
but really they just want a bigger, brighter, better version of Halflife every 6 months.

Actually, I'd like a bigger, better, FASTER version of System Shock/Deus Ex every 6 months. Oh wait...

13.
 
Chis Morris knows nothing about PC Games
Dec 19, 2001, 17:59
13.
Chis Morris knows nothing about PC Games Dec 19, 2001, 17:59
Dec 19, 2001, 17:59
 
When I first looked at his article the fact that I saw Space Invaders told me something right away. He knows absolutely nothing about the current PC gaming scene. Then to have the audacity to say that we reject innovation? Fuck him. Just because Majestic flopped doesn't mean that we don't enjoy new concepts, it just means that Majestic wasn't a successful game. Besides it is NOT A COMPUTER GAME. I'm sorry but people harassing me on my telephone and having to wait for cryptic messeges on my pager is not my idea of fun.

20.
 
Re: I can't say...
Dec 17, 2001, 18:15
20.
Re: I can't say... Dec 17, 2001, 18:15
Dec 17, 2001, 18:15
 
I heard that 3DR made a seven-figure amount on Duke Nukem 3D sales in either 1999 or 2000.

I'm sorry but there is NO WAY IN HELL that this statement is true. In case you didn't notice they are now GIVING Duke 3D away! It was on a PC Gamer CD a while back... No fucking way did they make 7-figure sales on a game released in 1996/97... I'm sorry, I like Duke3D but it is not making them that much money to this day. Or those are some SERIOUS royalties... yea right.

-waiting for DNF patiently-

4.
 
Re: Multi And Deus Ex II
Dec 15, 2001, 14:40
4.
Re: Multi And Deus Ex II Dec 15, 2001, 14:40
Dec 15, 2001, 14:40
 
I agree with poster #3... Co-Op is the _ONLY_ MultiPlayer DX2 needs.

69.
 
GSpyArcade Only = Donkey balls in mouth
Dec 14, 2001, 16:45
69.
GSpyArcade Only = Donkey balls in mouth Dec 14, 2001, 16:45
Dec 14, 2001, 16:45
 
It is not a pleasant experience to be forced into only one choice of software to play this. If I wanted that I would use AOL and buy a Compaq. Bleh.

Maybe I'll give ASE a shot afterall.

43.
 
Re: This game kicks ass.
Dec 14, 2001, 06:07
43.
Re: This game kicks ass. Dec 14, 2001, 06:07
Dec 14, 2001, 06:07
 
I invented the SSSE thing! You owe me royalties!

psh, whatever.... you and everyone else.

15.
 
Re: Fairly disappointing
Dec 13, 2001, 18:49
15.
Re: Fairly disappointing Dec 13, 2001, 18:49
Dec 13, 2001, 18:49
 
I don't understand #9's comment to #6. I think he did obviously play the original Wolfenstein. I sure don't remember any zombies, but I do remember lots and lots of Nazis.

Not to get on your case, but I just wanted to point out that Wolf3D AND SoD had zombies in it. I recall the zombies with machine guns imbedded in thier chests... I hated them.

14.
 
Re: Oh Great
Dec 13, 2001, 18:45
14.
Re: Oh Great Dec 13, 2001, 18:45
Dec 13, 2001, 18:45
 
What I really didn't like was how I could shoot a zombie 15 times and he wouldn't stagger... Or how I could shoot a Nazi directly--IN THE HEAD--and he wouldn't flinch. THAT... was annoying. Bleh... It wasn't as good as NOLF... or SoF, Elite Force--heh, Serious Sam.

It had some highlights, but when I finished it clocking in at 6.5 hours. I was saddened. Maybe I'm not giving it enough credit, but would have opted for a 2 disc game... 1 for SP & another for MP. Maybe then it would be worth full price. I'll take a 20 dollar game (Serious Sam:SE) over this baby anyday. But then again... I'm not playing MP. Well, that's just my opinion, not counting MP.

35.
 
Re: This game kicks ass.
Dec 12, 2001, 15:25
35.
Re: This game kicks ass. Dec 12, 2001, 15:25
Dec 12, 2001, 15:25
 
id can take their triple-priced/half-the-fun game and go worship some more devils. Croteam rocks!

LOL, no shit! I mean I like id and xatrix has some fun, albiet different games... but I don't want to pay 65 dollars for a game that I finished in 6.5 hours....

SSSE is great! Can't wait to learn all of the engines new toys!

56.
 
Re: DN (Yawn)
Dec 12, 2001, 15:15
56.
Re: DN (Yawn) Dec 12, 2001, 15:15
Dec 12, 2001, 15:15
 
One of the guys working with them died for chrissake. Give them the benefit of the doubt...

9.
 
And it was good...
Dec 11, 2001, 16:10
9.
And it was good... Dec 11, 2001, 16:10
Dec 11, 2001, 16:10
 
Damn, I love this game. Makes me smile with wicked glee! She's perdy and she's cheap, something you can't beat! The new weapons rock (but the chainsaw sounds weak), the new enemies are fantastic and the new one liners are SO much better! I'm looking forward to some serious co-op on this bitch.

--killrig

This comment was edited on Dec 11, 16:10.
47.
 
Re: Doom wasn't so bad
Dec 10, 2001, 23:10
47.
Re: Doom wasn't so bad Dec 10, 2001, 23:10
Dec 10, 2001, 23:10
 
Don't you remember those AWFUL CRASH memory dump screens, when columns and rows were messed up? Huge characters, try to start the game again, it crashes again, and again, and again, until you restart?

Holy shit, I remember that.

I dubbed it "BIG DOS" and it wouldn't do crap--had to Ctrl, Alt, Delete the 486. I always got that when I screwed up my sectors in my WADs. -laugh- ah, the memories.

46.
 
Ain't nothing like it.
Dec 10, 2001, 23:06
46.
Ain't nothing like it. Dec 10, 2001, 23:06
Dec 10, 2001, 23:06
 
...not even the 200 clones.

I think I'll drop my thanks for this game as well. As a matter of fact I recently bought a 20 dollar computer: P166, 32MBs RAM, 1GB HD, something-er-other CD-ROM, & S3 Trio64 w/ 2 whole megs of RAM--woo! Just for all the old DOS games that won't run on my big rig. And I am proud to say that the first game I installed was none other than Ultimate Doom, followed by Doom 2 & the best damn game ever made that didn't have a shotgun, Star Control 2.

To this day I still play Doom. Thanks Id! And a big thanks to the makers of J-Doom & Doom Legacy for upgrading this beloved game. PEACE.

--killrig

18.
 
Re: Well...
Dec 7, 2001, 21:25
18.
Re: Well... Dec 7, 2001, 21:25
Dec 7, 2001, 21:25
 
Why must they sell toys and figurines and trading cards and light up plastic gobblets at burger king?

I laughed out loud when I read the last bit about the gobblets... I mean it sounds like something silly that shouldn't be made.

Those burger bastards ARE selling cheaply made glowing Gandalf gobblets! LOL!

--killrig

38.
 
Insults & Injury
Dec 7, 2001, 20:55
38.
Insults & Injury Dec 7, 2001, 20:55
Dec 7, 2001, 20:55
 
"One needn't equate puzzlement with insults."

Forgive me, but it's my paranoia kicking in. Eh. Anywho.

Back to DNF: Why do I see so many bitter people out there and so much negativity and hostile attitudes twoard developers that push something back? I mean this is the game industry, this happens _ALL_ the time! Every time I see a release date I take it with a grain of salt because it almost always gets pushed back. But I can certainly see "Oops, well maybe NEXT year!", for 4 years would piss someone off. We can joke about it, count how many times Daikatana was at E3 and ignore the fact that Half-Life 2 may very well be in developement for over 2 years now. I'm merely using them as examples in what shouldn't be done and what should be done.

As far as releasing info on games before they are finished I'll give out 2 examples; Star Wars Galaxies = bad move, this game has SO much to undergo before its even playable!Half-Life 2 = good move, I mean let's be honest, they would be fools not to develope this. Why do you think they are so quiet, just for TF2?! A sequal to a Mod that has been surpassed? I doubt that.

It almost seems that if a developer or publisher starts bragging about their game while still in developement that they are digging their own grave at the same time. Now this isn't always the case mind you, but I'd rather see annoucements for games that have roughly 6 months to go in the developement cycle. That way gamers won't forget about your game if you say nothing and also so that you won't turn the eager gamers into bitter ones...

No one will ever forget Romero's "Make you his bitch" Ad. How horrible is that? 'Our game will kick your ass!', it sounded bad from the get go. I still have an add for Diablo 2 that says Winter 1999 for chrissake. And you don't hear everyone complaining now, do you? That's because despite what your opinion might be, I enjoyed the game--I don't play it now--and so did MANY others, DESPITE THE FACT THAT THE ENGINE IS FOUR YEARS OLD.

This being my other point, just because the engine is dated doesn't mean the game is shit. People are STILL playing Doom over the internet and that was released in 1993. It boggles my mind when someone says, "oooh, the game is lame, the graphics suck!", when they HAVEN'T EVEN PLAYED IT YET. Shit, I still play Tetris.

-sigh- Please forgive the over use of smilies & "internet shouting", I just get need to vent sometimes. All flames, questions, insults, what have you... can be sent my way. Thanks!


--killrig

"Don't knock it 'til you rock it"
This comment was edited on Dec 7, 23:08.
34.
 
Re: Are bots really necessary?
Dec 7, 2001, 13:02
34.
Re: Are bots really necessary? Dec 7, 2001, 13:02
Dec 7, 2001, 13:02
 
"Um...it uses the Unreal engine. "

I KNOW. I'm not exactly running what you would call "top of the line hardware" as I type this. And UT doesn't run as well as I'd like to... still. 50fps on 32bit color isn't enough, ya know? Thanks for the insult anyway, anon@198.139.

79 Comments. 4 pages. Viewing page 4.
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