User information for Halo Breaker

Real Name
Halo Breaker
Nickname
Halo
Email
Concealed by request - Send Mail
Description
Homepage
Signed On
December 6, 2001
Supporter
-
Total Posts
976 (Graduate)
User ID
11835
Search For:
Sort Results:
Ascending
Descending
Limit Results:
 
976 Comments. 49 pages. Viewing page 1.
Newer [  1  2  3  4  5  6  7  8  9  10  11  12  13  14  15  16    49  ] Older
37.
 
Re: Steam Top 10
Oct 15, 2012, 15:11
37.
Re: Steam Top 10 Oct 15, 2012, 15:11
Oct 15, 2012, 15:11
 
Verno wrote on Oct 15, 2012, 12:41:
Jerykk wrote on Oct 15, 2012, 12:30:
As for save scumming, it all depends on how you play. If you're going for a true ghost playthrough (no killing/incapacitating anyone)

True ghost is even harder than that - no detection, no incaps, no kills. Managing no detection is incredibly difficult on some of the missions so that's definitely one I wouldn't want to try without save scumming.

If your self-imposed rules are more flexible and you're okay with getting into fights, then relying on the autosaves alone is fine.

My own rules are pretty flexible about everything except for saving

I tried to beat GTA Iv without dying or getting arrested. I was glitched for a few seconds in a car chase and then in handcuffs. I pulled the power cord out of the wall so fast to avoid the auto save.
3.
 
Re: Morning Metaverse
Aug 6, 2012, 15:56
3.
Re: Morning Metaverse Aug 6, 2012, 15:56
Aug 6, 2012, 15:56
 
All this technology and we go back to using terminals.
4.
 
Re: Morning Legal Briefs
Jul 19, 2012, 16:31
4.
Re: Morning Legal Briefs Jul 19, 2012, 16:31
Jul 19, 2012, 16:31
 
ASeven wrote on Jul 19, 2012, 10:38:
"Is that an Xbox in your pocket or are you just happy to see me?"

San Fran airport wanted to investigate this "unknown object" in the front of a mans pants... Sounds like any other day in San Fran.
18.
 
Re: Arma 3 Specs; Mod Details
Jun 4, 2012, 16:36
18.
Re: Arma 3 Specs; Mod Details Jun 4, 2012, 16:36
Jun 4, 2012, 16:36
 
PunisherMark wrote on Jun 4, 2012, 15:00:
Have you even played with the latest beta's let alone 1.6 patch?

The change/fix list is staggering and probably 50+ fixes they don't list.

Right as the game sales skyrocket... What a coincidence isn't it.
46.
 
Re: Bulletstorm Sequel Cancelled; PC Piracy Mentioned
Apr 10, 2012, 11:52
46.
Re: Bulletstorm Sequel Cancelled; PC Piracy Mentioned Apr 10, 2012, 11:52
Apr 10, 2012, 11:52
 
Oh BulletStorm has been released?
11.
 
Re: Epic Making PC Exclusive Game
Apr 8, 2012, 16:25
11.
Re: Epic Making PC Exclusive Game Apr 8, 2012, 16:25
Apr 8, 2012, 16:25
 
PC only title that is configured to be played with a 360 controller.
26.
 
Re: GTA5 Details Leaked?
Mar 26, 2012, 12:46
26.
Re: GTA5 Details Leaked? Mar 26, 2012, 12:46
Mar 26, 2012, 12:46
 
qsto wrote on Mar 26, 2012, 12:36:
theyarecomingforyou wrote on Mar 26, 2012, 10:32:
bhcompy wrote on Mar 26, 2012, 10:20:
Meh, not really concerned. PC gamer through and through, but GTA is the type of game that's better on a console.
So you'd rather play games at 600-720p than 1200-1600p? You'd rather not have anti-aliasing, high resolution textures or modding capabilities? You'd rather have longer load times, be forced to use a controller and have to put the disk in each time? So much for you being a PC gamer through and through".
Don't forget the completely lackluster performance. GTAIV on consoles chokes severely in high-action scenes, dipping the framerate down to 20's.

At launch, I was able to play with my E8500@3.8GHz and GTX260 @1920x1200 on high-very high settings, staying around 35-40FPS outside.

I played it on the 360 and would always see the fps drop here and there, but the worst was car collisions that were caused due to the 360 not rendering the car right in front of me until after I was ejected from my vehicle.
25.
 
Re: Walking Dead Details; Gameplay Footage
Mar 25, 2012, 21:34
25.
Re: Walking Dead Details; Gameplay Footage Mar 25, 2012, 21:34
Mar 25, 2012, 21:34
 
Beamer wrote on Mar 25, 2012, 17:03:
Halo wrote on Mar 25, 2012, 14:06:
You know The Walking Dead could be a reference to the doomed survivors and not zombies...

This is said sarcastically, right?

Forgot my Italic button. oops
23.
 
Re: Walking Dead Details; Gameplay Footage
Mar 25, 2012, 14:06
23.
Re: Walking Dead Details; Gameplay Footage Mar 25, 2012, 14:06
Mar 25, 2012, 14:06
 
You know The Walking Dead could be a reference to the doomed survivors and not zombies...
5.
 
Re: National Day of Unplugging
Mar 25, 2012, 14:02
5.
Re: National Day of Unplugging Mar 25, 2012, 14:02
Mar 25, 2012, 14:02
 
The Half Elf wrote on Mar 25, 2012, 12:00:
Um.. why is the Space Shuttle absent from the History of Aviation?

It's more or a gliding brick than anything else and that's not very history worthy.
24.
 
Re: Promethus Trailer
Mar 20, 2012, 10:31
24.
Re: Promethus Trailer Mar 20, 2012, 10:31
Mar 20, 2012, 10:31
 
Verno wrote on Mar 20, 2012, 09:06:
Halo wrote on Mar 19, 2012, 18:33:
Besides the obvious what is it? An etching from thousands of years ago? some organic mass? Why is it in a crucified pose? If the Space jockey has access to the type of equipment he was found in why would he carve a rock? That kind of history recording died out a while ago.

Perhaps it was a primitive warning from an ancestor or some other species. Ridley Scott has been waffling about whether an actual alien will be in the movie in some form or not but it's a safe bet they will explore them in some way if the space jockeys are a big part of things. Maybe we'll discover they weren't trying to warn us but instead were trying to direct the aliens somewhere else. It's been rumored that they bio-engineered the xenomorphs as a weapon of mass destruction and that theory makes sense in the context of finding so many egg thingies on their ship in the first movie.

Anyway really looking forward to Prometheus! Cast looks excellent, hope Scott still has his A game.

Hmmm yeah I never really thought of them as weapons... I've never been excited for a movie this much in a WHILE.
19.
 
Re: Promethus Trailer
Mar 19, 2012, 18:33
19.
Re: Promethus Trailer Mar 19, 2012, 18:33
Mar 19, 2012, 18:33
 
nin wrote on Mar 19, 2012, 18:24:
Speaking of extreme spoilers, click at your own risk.


Besides the obvious what is it? An etching from thousands of years ago? some organic mass? Why is it in a crucified pose? If the Space jockey has access to the type of equipment he was found in why would he carve a rock? That kind of history recording died out a while ago.
10.
 
Re: Out of the Blue
Mar 19, 2012, 13:49
10.
Re: Out of the Blue Mar 19, 2012, 13:49
Mar 19, 2012, 13:49
 
Blue wrote on Mar 19, 2012, 10:24:
Enahs wrote on Mar 19, 2012, 09:53:
Is it Raspberry? A little raspberry in BBQ sauce is usually pretty awesome.

No, but you are on the right track.

Grape jelly?
1.
 
Re: Sunday Safety Dance
Mar 11, 2012, 20:55
1.
Re: Sunday Safety Dance Mar 11, 2012, 20:55
Mar 11, 2012, 20:55
 
Hopefully they do some deep penetration on this event and catch the guys with their pants down.
15.
 
Re: New SimCity Announced
Mar 7, 2012, 20:07
15.
Re: New SimCity Announced Mar 7, 2012, 20:07
Mar 7, 2012, 20:07
 
Elessar wrote on Mar 7, 2012, 17:37:
panbient wrote on Mar 7, 2012, 15:23:
ASeven wrote on Mar 7, 2012, 14:49:
gilly775 wrote on Mar 7, 2012, 14:31:
Did I read/watch this right? Only a MP game?

Apparently so, reminds me of the first version of CitiesXL. Not good at all.

Maxis: From innovators to imitators
LOL Isn't this just the perfect example of the typical pessimistic circle jerk you find here every so often. Lack of solid information, speculation ensues and then the sky falls.

Thanks Reddit, I can't go one place now where more than 5 people talk about bad about something that it's called a circle jerk. Then more than 5 people say something great about it and they're all companyX employees... It's an opinion based forum deal with it! complaining about people complaining(which i'm doing)is pointless. At least everybody here is forming their snap judgments based on previous games. I think just about every announcement of a game by EA everybody knows is going to be DLC driven, have a collectors edition that costs at least 80 bucks, have a HUGE marketing budget, be simplified to help make it easier for anybody to play (No more game-over you went bankrupt you get a bailout!) have a GOTY edition, and get 91+ scores on metacritic.
4.
 
Re: A Game of Dwarves Video
Mar 7, 2012, 17:18
4.
Re: A Game of Dwarves Video Mar 7, 2012, 17:18
Mar 7, 2012, 17:18
 
I would feel so ashamed pitching and idea that is exactly a simplified version of somebody else game as my own.
4.
 
Re: GunCraft Kickstarter
Mar 7, 2012, 17:11
4.
Re: GunCraft Kickstarter Mar 7, 2012, 17:11
Mar 7, 2012, 17:11
 
Necrophob wrote on Mar 7, 2012, 11:51:
This actually looks fun. Was wanting a minecraft style game with destructible environments and fps action. Hope there's howitzers :/

https://sites.google.com/site/3079game/

kinda weird.
37.
 
Re: Molyneux Quits Lionhead
Mar 7, 2012, 17:06
37.
Re: Molyneux Quits Lionhead Mar 7, 2012, 17:06
Mar 7, 2012, 17:06
 
Kosumo wrote on Mar 7, 2012, 16:31:
Lorcin wrote on Mar 7, 2012, 10:35:
wtf_man wrote on Mar 7, 2012, 10:13:
I believe EA owns Populous... so i doubt we'd see a modern rendition, unless EA decides to take the plunge.

They're working on it atm - going to be a new cover based FPS.

But at lest it does not have regenerating health - if you need more health there is a DLC for you!

Enjoy

http://www.reprisalthegame.com/
6.
 
Re: Game of Thrones RPG New Area Revealed
Feb 29, 2012, 13:56
6.
Re: Game of Thrones RPG New Area Revealed Feb 29, 2012, 13:56
Feb 29, 2012, 13:56
 
Tanto Edge wrote on Feb 29, 2012, 11:04:
New area!?
Why, is the GoT world lacking in some way that the game designers couldn't address their stories within it?
So the game designers here get to stick their cocks into GRM's work and splooge disease the shit out of what is otherwise a perfectly good story world.
What massive fucking egos you would have to have to think that this is necessary.

You don't see people adding areas to the LotR saga. Here is ThumbsBranch, located south of the Shire, it is where all hobbits beat their wives.

It's not funny to think that some belligerent retard at Cyanide (is that foreshadowing I see in print?) believes it's necessary.

Moreover, why the fuck is a sworn member of the nights watch romping around instead of standing on the wall?
Oh that'll be part of the original story, right?
Yeah, totally original.

Why not approach this whole concept as an open ended RPG, rather than develop something I'd expect from EA?

Good fucking grief this industry never changes.

Castlewood. Don't tell me... it's a castle, in the woods. /facepalm
Incredible creativity.

No reason to lose your head over it dude.
5.
 
Re: Game of Thrones Web MMORPG Details
Feb 29, 2012, 13:51
5.
Re: Game of Thrones Web MMORPG Details Feb 29, 2012, 13:51
Feb 29, 2012, 13:51
 
Endo wrote on Feb 29, 2012, 11:54:
Slashman wrote on Feb 29, 2012, 10:51:
I just don't see this working out.

I love Martin's work...but it doesn't really make me want to play games based on it.
Exactly. What makes his work great is the characters, the drama, the story. None of it translates all that well really to any video game format, and particularly not an MMO.

But as for his books, he's probably my favorite author and has been for quite some time.

I like it too for the story, never wanted to be a part of it.
976 Comments. 49 pages. Viewing page 1.
Newer [  1  2  3  4  5  6  7  8  9  10  11  12  13  14  15  16    49  ] Older