User information for Eric

Real Name
Eric
Nickname
EricFate
Email
Concealed by request
Description
Homepage
Signed On
November 20, 2001
Supporter
-
Total Posts
212 (Novice)
User ID
11666
Search For:
Sort Results:
Ascending
Descending
Limit Results:
 
212 Comments. 11 pages. Viewing page 4.
Newer [  1  2  3  4  5  6  7  8  9  10  11  ] Older
1.
 
Re: Oddworld: Soulstorm Announced
Mar 14, 2016, 20:37
1.
Re: Oddworld: Soulstorm Announced Mar 14, 2016, 20:37
Mar 14, 2016, 20:37
 
Now this, I'm looking forward to. Never met an Oddworld game I didn't enjoy.
6.
 
Re: Carbine Layoffs
Mar 12, 2016, 08:32
6.
Re: Carbine Layoffs Mar 12, 2016, 08:32
Mar 12, 2016, 08:32
 
Development is done. Here's your final check!
32.
 
Re: EverQuest Next Cancelled
Mar 12, 2016, 07:28
32.
Re: EverQuest Next Cancelled Mar 12, 2016, 07:28
Mar 12, 2016, 07:28
 
Tachikoma wrote on Mar 12, 2016, 03:49:
I`m gutted even though I don`t play MMOs. But from what I read EQ Next sounded genuinely exciting and innovative. Such a shame another original project bites the dust.

And that right there is the key. All the effort went into marketing, and trying to build community support. None of the effort went into making a playable product beyond what was necessary to demo the product for the crowd they wished to gather funding from.

Hope you got $100 value out of your dog and pony show, since now that's all you're getting.

Crowdfunding is still great. But don't open your wallet for companies who haven't already earned your support by delivering in the past. For them, wait until a finished product is available -- and aquire it via a medium that offers a clearly defined return/refund policy in case it still winds up being a pile of crap.
9.
 
Re: Evening Legal Briefs
Feb 19, 2016, 03:49
9.
Re: Evening Legal Briefs Feb 19, 2016, 03:49
Feb 19, 2016, 03:49
 
DangerDog wrote on Feb 18, 2016, 19:08:
lol that boy isn't very bright.

maybe he should sue The Internetâ„¢

Instead of suing it, he should buy it some plastic surgery. That will fix it real good.
13.
 
Re: Evening Interviews
Feb 16, 2016, 07:42
13.
Re: Evening Interviews Feb 16, 2016, 07:42
Feb 16, 2016, 07:42
 
Drayth wrote on Feb 15, 2016, 21:15:
Still an interesting article to me, I didn't realize this guy went to Beamdog.

I wouldn't have ever guessed that one considering the high profile, AAA titles he's worked on. Talk about having an ace up your sleeve for whatever it is they do make next (BG3, please).

Hasn't been an ace since 2009. He generated so many great ideas for characters, settings, and dialogue, then all of a sudden someone in marketing decided that he'd transcended the medium and needed to think bigger -- so he started churning out terrible terrible books based on the properties he'd helped to create.

It has all been downhill from there.

Makes me sad, really. He was so very good at what he was doing, but largely because of the limitations of the medium he was operating within. It forced him to have restraint.

A smaller isometric game might force him to revisit that again, which would be preferable to, well, anything that came after Dragon Age: Origins.
7.
 
Re: David Gaider Joins Beamdog
Feb 10, 2016, 06:45
7.
Re: David Gaider Joins Beamdog Feb 10, 2016, 06:45
Feb 10, 2016, 06:45
 
Jerykk wrote on Feb 10, 2016, 02:00:
Interesting that he went with Beamdog instead of Obsidian. That said, he probably wouldn't have been able to get the same position at Obsidian, whereas he has a lot more leverage at Beamdog. Definitely interested in seeing how Beamdog handles their first original games.

He'd actually have to work to keep up at Obsidian. Judging by his last couple projects, he seems perfectly content to phone it in these days.
17.
 
Re: Titanfall 2 Solo Campaign & TV Ambitions Revealed
Feb 8, 2016, 08:11
17.
Re: Titanfall 2 Solo Campaign & TV Ambitions Revealed Feb 8, 2016, 08:11
Feb 8, 2016, 08:11
 
Nucas wrote on Feb 7, 2016, 16:09:
halo: nightfall was produced by ridley scott and defiance had a 100 million dollar show budget and fizzled. keep chasing that transmedia empire dream boyos.

There was a show?

*checks Google*

Halo: Nightfall is a live-action Xbox Originals webseries for the Xbox One, Xbox 360, and other Microsoft devices which was released in late 2014.

Oh. Yeah. Can't imagine why THAT would of failed...
4.
 
Re: Titanfall 2 Solo Campaign & TV Ambitions Revealed
Feb 7, 2016, 15:59
4.
Re: Titanfall 2 Solo Campaign & TV Ambitions Revealed Feb 7, 2016, 15:59
Feb 7, 2016, 15:59
 
DangerDog wrote on Feb 7, 2016, 14:30:
The main reason people didn't leave it installed for occasional play is the size of the game, 50+ gb is just stupid.

Exactly this. I think the amount of time spent installing, patching, and waiting for the game to load was roughly equal to the amount of time the game was able to hold my attention.
4.
 
Re: Saturday Metaverse
Feb 6, 2016, 20:28
4.
Re: Saturday Metaverse Feb 6, 2016, 20:28
Feb 6, 2016, 20:28
 
That will clearly stop the cord cutters, not drive them to less legal services that will offer the EXACT SAME programming, only sooner and without ads.
27.
 
Re: Godus Becomes Godus Wars
Feb 4, 2016, 07:08
27.
Re: Godus Becomes Godus Wars Feb 4, 2016, 07:08
Feb 4, 2016, 07:08
 
Redmask wrote on Feb 4, 2016, 05:41:
It has microtransactions LOL. Some fuckin nerve of this guy, re-releasing his unfinished game to circumvent bad reviews.

I give him six months before they pivot again and decide it needs to be a DOTA game and that all combat most be resolved via a collectible card dueling system.
6.
 
Re: Hearthstone Adds New Standard Mode
Feb 3, 2016, 06:50
6.
Re: Hearthstone Adds New Standard Mode Feb 3, 2016, 06:50
Feb 3, 2016, 06:50
 
Dev wrote on Feb 2, 2016, 23:16:
Ah, going the Magic the gathering cards way. Tons of expansions and most tourneys disallow most old cards, so always a stream of money coming in.

Brilliant marketing scheme and it works, Wizards of the Coast brings in TONS of money on it. Also a bit greedy, but if people are willing to drop money on it, that's how capitalism is.

Get them hooked by marketing yourself as something different, then immediately shift your model to match the current market leader once you have your base. Funny thing is, the ones who are truly hooked will defend this to the end while still maintaining the illusion that they didn't just get taken for a ride.

Will be interesting to see if losing all their casual players will increase their bottom line or not in the long run.
3.
 
Re: etc.
Jan 30, 2016, 10:00
3.
Re: etc. Jan 30, 2016, 10:00
Jan 30, 2016, 10:00
 
The VR Fractal thing is neat. Though I have to wonder, would Slashdot have considered it newsworthy if it had been done by anyone other than Notch?
2.
 
Re: etc., etc.
Jan 25, 2016, 21:22
2.
Re: etc., etc. Jan 25, 2016, 21:22
Jan 25, 2016, 21:22
 
This is his fourth time quitting social media? Fifth?

I hope it sticks this time. The stupid drama he keeps stepping in would be bad enough for a completely healthy person. I enjoy the content he puts out there. I don't enjoy the endless cycle of bombast and pity party that he locks himself into whenever he tries to engage in what he interprets as reasonable debate.
9.
 
Re: Vivendi Sells Activision Stake
Jan 16, 2016, 18:30
9.
Re: Vivendi Sells Activision Stake Jan 16, 2016, 18:30
Jan 16, 2016, 18:30
 
Beamer wrote on Jan 16, 2016, 17:25:
Stormsinger wrote on Jan 16, 2016, 13:05:
Uh... no it doesn't?

They made no such bet, and they've been trying to get out of Activision for a while. Trying to get out of all entertainment.

Riiiiiiight. That's why they increased their stake in Ubisoft and Gameloft to 10%+ in October.
4.
 
Re: Vivendi Sells Activision Stake
Jan 16, 2016, 15:17
4.
Re: Vivendi Sells Activision Stake Jan 16, 2016, 15:17
Jan 16, 2016, 15:17
 
Freeing up the assets they need to continue with their attempts to acquire a controlling interest in Ubisoft. That should be a fun fight.
1.
 
Re: Evening Tech Bits
Jan 16, 2016, 09:50
1.
Re: Evening Tech Bits Jan 16, 2016, 09:50
Jan 16, 2016, 09:50
 
Of course PC sales are down. When you buy something, and it works for everything you need it to, then you don't discard it in favor of a new model until you need that new feature.

If VR winds up being a useful tool rather than a gimmick, then I'll finally retire my current system and build a new one that is specifically designed to drive that hardware. Otherwise, all I've needed to do over the past 7 years to keep it current is add more storage, more memory, a new power supply, and a new video card.

It isn't like the 90's, where every other week brought in some new product that you HAD to get, but required a completely different kind of system architecture to utilize. We're now down to 2 CPU choices, 2 Video Card choices, and NO Soundcard choices because there is always something built into the Motherboard (as is Ethernet). The other computer purchase I made in the past decade was a laptop, for remote work. But I bought that used, not from a vendor because all it really needed to do was be able to run LibreOffice and a web browser.
5.
 
Re: Game Jolt Client
Jan 14, 2016, 07:57
5.
Re: Game Jolt Client Jan 14, 2016, 07:57
Jan 14, 2016, 07:57
 
Ok, so this product allows me to install games with ONE CLICK, instead of two, I guess. That's good. Double clicking those installers might have worn out my mouse button. It auto-updates, a feature that is built into most modern games, but maybe some of the more retro folks prefer to stick with the whole downloadable patches system by design. Can't allow them to do that. Play offline. If the game is installed, can't I do that anyway? Play HTML games within the client. That's a selling point? If this is a downloadable client, then in order to get it, I must have a browser. If I have a browser, then I don't need a crippled pseudo browser within the client in order to play ... what exactly. Shitty NewGrounds games? Open Source. Great, I guess. I can sift through the code and learn how to design something I would never want install, use, or recommend.
58.
 
Re: Op Ed
Jan 11, 2016, 22:37
58.
Re: Op Ed Jan 11, 2016, 22:37
Jan 11, 2016, 22:37
 
https://medium.com/steam-spy/about-steam-winter-sale-76a75abe152a#.tef4mp7k2

In case anyone wants to look at actual numbers with actual analysis behind them.
1.
 
Re: Sunday Metaverse
Jan 10, 2016, 19:18
1.
Re: Sunday Metaverse Jan 10, 2016, 19:18
Jan 10, 2016, 19:18
 
I finally sat down and watched S4 for the first time a few weeks ago. It made me wish there had never been a S4. I think I'll pass on 5.
9.
 
Re: Homeworld: Deserts of Kharak Trailer
Jan 9, 2016, 17:58
9.
Re: Homeworld: Deserts of Kharak Trailer Jan 9, 2016, 17:58
Jan 9, 2016, 17:58
 
Task wrote on Jan 8, 2016, 22:00:
The good news is Gearbox isn't developing it, they are just publishing. "Gearbox granted permission for use of the Homeworld IP to Blackbird Interactive, a company formed by members of the original Homeworld development team in 2007."

I know I'll eventually wind up getting it, because I want the Blackbird folks to succeed... but I can't fathom how creating a new installment of a franchise that was enjoyed for the fact that it allowed for tactical RTS style combat to take place in a 3D space, and reducing your play environment to make it ground based makes any sense at all. They better nail the atmosphere and have an engaging story or this thing will be quickly forgotten.
212 Comments. 11 pages. Viewing page 4.
Newer [  1  2  3  4  5  6  7  8  9  10  11  ] Older