User information for Eric

Real Name
Eric
Nickname
EricFate
Email
Concealed by request
Description
Homepage
Signed On
November 20, 2001
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Total Posts
212 (Novice)
User ID
11666
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212 Comments. 11 pages. Viewing page 8.
Newer [  1  2  3  4  5  6  7  8  9  10  11  ] Older
31.
 
Re: Amazon Buys Twitch
Aug 26, 2014, 00:23
31.
Re: Amazon Buys Twitch Aug 26, 2014, 00:23
Aug 26, 2014, 00:23
 
killer_roach wrote on Aug 25, 2014, 21:32:
Gipson wrote on Aug 25, 2014, 19:38:
i'm also Amazon > Google
grats to Twitch.

Well, that plus they were far less likely to get nailed with an antitrust suit.
7.
 
Re: Op Ed
Aug 19, 2014, 20:48
7.
Re: Op Ed Aug 19, 2014, 20:48
Aug 19, 2014, 20:48
 
After Simcity 5, anyone who pre-orders an EA game deserves what they get.
18.
 
Re: BioWare Announces Shadow Realms
Aug 13, 2014, 11:46
18.
Re: BioWare Announces Shadow Realms Aug 13, 2014, 11:46
Aug 13, 2014, 11:46
 
"Episodic". From a company like EA, what this tells me is that they'll have two good stories, then they'll lay off the team and bury it. Either that or they'll try to turn it into an MMO.
37.
 
Re: John Romero's New Shooter Plans
Aug 11, 2014, 23:28
37.
Re: John Romero's New Shooter Plans Aug 11, 2014, 23:28
Aug 11, 2014, 23:28
 
Oh boy! Will it have lots of green and brown? What about crates? I hope there are crates!
1.
 
Re: etc.
Jun 18, 2014, 11:32
1.
Re: etc. Jun 18, 2014, 11:32
Jun 18, 2014, 11:32
 
Traditional games press killed itself. See: Kotaku.

Between the larger aggregation sites who come as close as legally possible to being paid shills to the smaller blogs who copy/paste press releases in order to do the bare minimum to qualify for a media badge to various conventions, there has been very little actual press to be found in the garbage heap. Kind of like the non games press.
4.
 
Re: Deus Ex Universe Online Hint?
Jun 18, 2014, 11:12
4.
Re: Deus Ex Universe Online Hint? Jun 18, 2014, 11:12
Jun 18, 2014, 11:12
 
Oh good. Another MMO that nobody is asking for. The only question is, will it fold quicker than Matrix Online, or will they drag it out as a free download with micro-transactions?
8.
 
Re: Evening Consolidation
Jun 17, 2014, 02:57
8.
Re: Evening Consolidation Jun 17, 2014, 02:57
Jun 17, 2014, 02:57
 
You know those 1000 monkeys that have been working away for an infinite amount of time on that Shakespeare collection? Apparently they've traded in their typewriters for Ouya devkits.
18.
 
Re: Minecraft versus Pay to Win Severs
Jun 9, 2014, 09:08
18.
Re: Minecraft versus Pay to Win Severs Jun 9, 2014, 09:08
Jun 9, 2014, 09:08
 
Agent.X7 wrote on Jun 8, 2014, 23:29:
jacobvandy wrote on Jun 8, 2014, 19:48:
What else did you expect, once the official server hosting came online? People should not be profiting from running a multiplayer server for any game...

Why not? You think they should do it for free, even though they pay to operate the server?

Yes. The only cost incurred by a person operating a server is the cost of their hosting. If they are billing for anything above and beyond that, they are entitled to nothing unless they happen to work for the company who created the product they are paying to host.

If they feel they need to be compensated for their time spent making or maintaining content because their regular income cannot support the hours they are spending on recreation -- then they need to re-evaluate their lives.

If they are part of a structure which promotes itself to the point where ad revenue and donated funds are enough that this has technically become their day job, then great. They can do that too.

The one thing they cannot and have never been allowed to do is charge real money for in game objects/benefits.
29.
 
Re: F.E.A.R. Online Beta Next Week
May 21, 2014, 06:54
29.
Re: F.E.A.R. Online Beta Next Week May 21, 2014, 06:54
May 21, 2014, 06:54
 
At least the price is right.
1.
 
Re: Morning Metaverse
May 9, 2014, 21:55
1.
Re: Morning Metaverse May 9, 2014, 21:55
May 9, 2014, 21:55
 
Glad to know our most recent Olympic experiences have taught everyone involved about how important it is to choose quality rather than going straight for the money grab. Oh wait...
46.
 
Re: Molyneux: Indie Revival
Mar 25, 2014, 18:29
46.
Re: Molyneux: Indie Revival Mar 25, 2014, 18:29
Mar 25, 2014, 18:29
 
Why does anyone even interview Molyneux anymore? He hasn't had any credibility since the 90's ended and Black & White was inflicted on the gaming public. Everything since that point has been pie in the sky drivel followed by disappointment. Fable was the only fun product between then and now, and even it wasn't even remotely close to having the feature set that Pete blathered on about to any outlet who would listen.
37.
 
Re: Pillars of Eternity Slowed by Cash
Feb 9, 2014, 05:51
37.
Re: Pillars of Eternity Slowed by Cash Feb 9, 2014, 05:51
Feb 9, 2014, 05:51
 
That is exactly what I want to hear a company in their position to say. The entire reason I donate to this kind of endeavor is because I am sick to death of stuff being shipped before it was ready at the whim of a marketing team.

I want the game in my hands when it is done and not a moment before.
3.
 
Re: Morning Interviews
Jan 31, 2014, 13:26
3.
Re: Morning Interviews Jan 31, 2014, 13:26
Jan 31, 2014, 13:26
 
Is there a separate fund somewhere we can donate to in order to make Brad McQuaid STOP making games?
21.
 
Re: YouTube on YouTube Game Takedowns
Dec 18, 2013, 07:55
21.
Re: YouTube on YouTube Game Takedowns Dec 18, 2013, 07:55
Dec 18, 2013, 07:55
 
Cutter wrote on Dec 17, 2013, 23:22:
If they had permission then there wouldn't be any claims, would there? That means the content owners would be cutting off an extra revenue source. I think it's you who needs to brush up the facts, champ.

Tell that to the content owners who have explicit permission from the gaming companies who are still getting these content clams. And not just on a one off basis. Years worth of material, now all suddenly sending ad revenue somewhere else due to a bot arbitrarily deciding that an image or a collection of notes is a content match to some other thing which someone chose to register with them once.

It doesn't even have to be content they had the right to register in the first place. Royalty free music? Still earns a content claim. Music you composed and played yourself, or licensed from a third party who composed and played it? Still earns a content claim. And who gets the revenue? Not you, and not the guy who composed or played it.

How you dispute it? Fill out a form and wait three months.

How many can you dispute at once? Usually three, so if an entire series got hit, too bad. You can only do it on a case by case basis, so if you want that revenue back, look forward to filling out dispute forms for the next four years.
2.
 
Re: Op Ed
Dec 4, 2013, 10:11
2.
Re: Op Ed Dec 4, 2013, 10:11
Dec 4, 2013, 10:11
 
Has there been any game released in the past two years that didn't immediately have video of people playing it on live streaming websites and youtube? It becomes very apparent, very quickly, whether something is unplayable crap or not.

The only place I would like to see refunds available would be on Pre-Order digital purchases. I can at least pass along the unopened product and the related bonus codes on someone else if I wanted to return or re-sell a piece of physical media.

But if I had ordered a Collector's Edition of, say, Dragon Age 2, then there would be no recourse. Even though the folks who control the store could simply purge the data from my account.
6.
 
Re: Double Fine Regains Rights; Will Re-release Games
Nov 26, 2013, 15:07
6.
Re: Double Fine Regains Rights; Will Re-release Games Nov 26, 2013, 15:07
Nov 26, 2013, 15:07
 
Cool. I hope they merchandize the hell out of it. I need some Psychonauts action figures, stat!
10.
 
Re: Gabriel Knight: Sins of the Fathers Remake Announced
Oct 9, 2013, 08:09
10.
Re: Gabriel Knight: Sins of the Fathers Remake Announced Oct 9, 2013, 08:09
Oct 9, 2013, 08:09
 
Gabriel Knight: Sins of the Fathers was the only game Jensen made which, once released, seemed flawless. Graphics worked, voice acting worked, strong plot, fun overall.

Then she seemed to forget what made it fun, tried to shoehorn in a bunch of technology and puzzle development which did not serve the series in any meaningful way (http://www.oldmanmurray.com/features/79.html) and the series was forgotten.

I have no faith that this re-work of the original will result in anything I would actually want to own or play. Just get the original to play nice with modern machines ala GOG.com, package it with some supplemental materials and call it a day.
5.
 
Re: Evening Consolidation
Oct 8, 2013, 10:22
5.
Re: Evening Consolidation Oct 8, 2013, 10:22
Oct 8, 2013, 10:22
 
I'm amazed they didn't follow it with "...at this time."

Verno wrote on Oct 8, 2013, 08:56:
"We do not have plans" yeah that's a real ironclad stance you have there.
1.
 
Re: Wasteland Kings Renamed Nuclear Throne
Sep 30, 2013, 09:49
1.
Re: Wasteland Kings Renamed Nuclear Throne Sep 30, 2013, 09:49
Sep 30, 2013, 09:49
 
Indeed it is.
23.
 
Re: Learn Gaming from the Romero Professors
Sep 18, 2013, 22:25
23.
Re: Learn Gaming from the Romero Professors Sep 18, 2013, 22:25
Sep 18, 2013, 22:25
 
To be fair, they did ask American McGee first, but he turned them down when they refused his demand to rename the campus "American McGee's UC Santa Cruz".
212 Comments. 11 pages. Viewing page 8.
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