User information for Zyrxil

Real Name
Zyrxil
Nickname
Zyrxil
Email
Concealed by request
Description
Homepage
Signed On
October 25, 2001
Supporter
-
Total Posts
789 (Graduate)
User ID
11452
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789 Comments. 40 pages. Viewing page 1.
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2.
 
Re: Observation Spotted on Steam and GOG.com
May 22, 2020, 00:08
2.
Re: Observation Spotted on Steam and GOG.com May 22, 2020, 00:08
May 22, 2020, 00:08
 
I enjoyed it, definitely didn't love it. I feel like it reached for some lofty scifi philosophical questions and then fumbled the landing. $13 is pretty worth it though.
5.
 
Re: COVID: The Outbreak Announced
Apr 30, 2020, 11:41
5.
Re: COVID: The Outbreak Announced Apr 30, 2020, 11:41
Apr 30, 2020, 11:41
 
Gee, why do I feel skeptical about a game developed in a few months at most? And look, it's another Eastern European studio whose other games are fake-ass "simulators" with fake gameplay trailers.
15.
 
Re: Epic Freebies Now Require 2FA
Apr 29, 2020, 03:45
15.
Re: Epic Freebies Now Require 2FA Apr 29, 2020, 03:45
Apr 29, 2020, 03:45
 
Muscular Beaver wrote on Apr 28, 2020, 22:57:
After giving away my phone number for 2FA on Twitter, Google and some other big, "trustworthy" corporations, I suddenly get spam calls on that number.
So, I already learned my lesson.

The lesson apparently not being to install a 2FA app like Authy or Google Authenticator like a sensible person...
2.
 
Re: The Pope: Power & Sin Announced
Apr 23, 2020, 11:22
2.
Re: The Pope: Power & Sin Announced Apr 23, 2020, 11:22
Apr 23, 2020, 11:22
 
Fake game. There's been a certain trend of Eastern European made "games" in the past few years that are have 100% pre-rendered trailers designed to look like actual in-engine gameplay if you're not paying too close attention. Atomic Heart Mother was the first one I can remember, another egregious one was Trans-Siberian Railway Simulator. The dev's other "games" listed on Steam are all like this: Rollercoaster Mechanic, Wedding Designer. All prerendered non-gameplay, all destined to be never released.
10.
 
Re: Valve on Modding VR Out of Half-Life: Alyx
Mar 24, 2020, 13:14
10.
Re: Valve on Modding VR Out of Half-Life: Alyx Mar 24, 2020, 13:14
Mar 24, 2020, 13:14
 
There's a few smooth-brains in the thread, rolling their eyes at VR and wondering what the point is if VR is just going to be modded out. That always happens, and it's always ridiculous. It's a new medium for games and a new experience.

Should Nintendo not have made Super Mario 64? Obviously they just wanted to sell Nintendo 64s, the greedy bastards Rolleyes . They're keeping the game out of the hands of people that just want more 2D Mario games!

Now it's one thing to say the tech isn't developed enough for you or that it's too expensive, but to decry the idea of it? Gdamn moronic. No, people aren't dumber than you for buying into it, they're smarter because they understand the potential of it and have disposable income to spend. Assuming civilization exists in 20 years, VR is absolutely the future of gaming.
1.
 
Re: Westworld Awakening Awakens
Aug 21, 2019, 12:58
1.
Re: Westworld Awakening Awakens Aug 21, 2019, 12:58
Aug 21, 2019, 12:58
 
How many levels of meta does this count as?
8.
 
Re: No Borderlands 3 Preloads
Aug 13, 2019, 13:52
8.
Re: No Borderlands 3 Preloads Aug 13, 2019, 13:52
Aug 13, 2019, 13:52
 
Riahderymnmaddog wrote on Aug 13, 2019, 13:39:
So now because of EGS incompetence Now I have to wait like 20 minutes for the game to download? WTF?

GOD! I am so sick of Tim Sweeney ignorant bullshit! Sure I don't dont know how to make it work, but I am at least smart enough to know that it's fucking easy.

Do you think that everyone has gigabit internet to be able to download it incredibly quickly? Do believe for some reason that having all day 1 purchasers download it at the same time on launch day is not going to result in slower deployment compared to spacing out preloads over a week or two?
2.
 
Re: Borderlands 3 Character Trailer
Jul 30, 2019, 11:41
2.
Re: Borderlands 3 Character Trailer Jul 30, 2019, 11:41
Jul 30, 2019, 11:41
 
Wait, are they still doing the one action skill per character/class thing? In the era of hero shooters and RPG shooters, that seems so dated. Hell, it felt dated even in Borderlands 1 considering it was supposed to be bridging Diablo and shooters.
1.
 
Re: Evening Safety Dance
Feb 22, 2019, 10:41
1.
Re: Evening Safety Dance Feb 22, 2019, 10:41
Feb 22, 2019, 10:41
 
"Some American Airlines In-Flight TVs Have Cameras In Them."

Well, I'm pretty sure they're just off-the-shelf Android tablets, so of course they do.
2.
 
Re: Op Ed
Dec 11, 2018, 12:22
2.
Re: Op Ed Dec 11, 2018, 12:22
Dec 11, 2018, 12:22
 
Steam sucked ass when they were the pioneers, plus they started out with way less resources than Epic has now. That's not good enough anymore, yet all these publisher started storefronts- Uplay, Origin, etc. still start out terrible and only work up to barely passable.

If they don't come out the gate with all the features Steam already has plus some extra features to differentiate themselves, then it's clear they only intend to compete based on forced exclusives.
9.
 
Re: MONSTER HUNTER WORLD Sales Rise, Reviews Fall
Aug 13, 2018, 14:36
9.
Re: MONSTER HUNTER WORLD Sales Rise, Reviews Fall Aug 13, 2018, 14:36
Aug 13, 2018, 14:36
 
Apparently no one knows. Tencent had gotten the necessary permits, and then it was forced to be pulled without explanation from the government, which is freaking a bunch of publishers out. It's still on sale on Steam in China though.
6.
 
Re: MONSTER HUNTER WORLD Sales Rise, Reviews Fall
Aug 13, 2018, 13:41
6.
Re: MONSTER HUNTER WORLD Sales Rise, Reviews Fall Aug 13, 2018, 13:41
Aug 13, 2018, 13:41
 
I'm playing with completely custom key bindings. There aren't any locked keys, at least on keyboard. I have no idea what the other guy is talking about.
4.
 
Re: MONSTER HUNTER WORLD Sales Rise, Reviews Fall
Aug 13, 2018, 12:57
4.
Re: MONSTER HUNTER WORLD Sales Rise, Reviews Fall Aug 13, 2018, 12:57
Aug 13, 2018, 12:57
 
Really, of all the things you can complain about, you're gonna complain about the game mechanics? This is like the 16th Monster Hunter game.
#1, don't complain if you're going in super blind on something like this where you have plenty of opportunity to check out the gameplay style beforehand.

#2, having stamina for both active attack and defense is a very common gameplay mechanic, used to force the player to act strategically. It's present in the Elder Scrolls games and the Dark Souls games for example.

Legitimate complaints are the ones about how it could really run better for the level of graphics, and the multiplayer party finding is still very clunky.
1.
 
Re: Morning Crowdfunding Roundup
May 10, 2018, 10:12
1.
Re: Morning Crowdfunding Roundup May 10, 2018, 10:12
May 10, 2018, 10:12
 
"Built with Unity, incorporating Parallax Scrolling, Blade of Unagi is a technical marvel."

Lol, is this satire? I feel bad for the dude, but the demo video is incredibly amateurish both in how it's presented and the technical skills shown within.
4.
 
Re: etc.
Mar 15, 2018, 16:56
4.
Re: etc. Mar 15, 2018, 16:56
Mar 15, 2018, 16:56
 
The skins aren't for a 'family audience', people in general like interesting looking cosmetic skins. I checked out the game when it was in beta, and the only skins they had were basically palette swaps. That's insane for a F2P game; the revenue stream lives off of well done cosmetics.

Not that it matters really- the game is dead before it even launches. Interest is non-existent. I guess Quake just always has to compete with Unreal engine games- Lawbreakers was DOA and they just have to follow suit.
1.
 
Re: Evening Mobilization
Oct 31, 2017, 17:23
1.
Re: Evening Mobilization Oct 31, 2017, 17:23
Oct 31, 2017, 17:23
 
Google ditched autopilot driving feature after test user napped behind wheel

What a ridiculous article title by that writer. It reads like Google scaling back on autopilot, but what actually is is going from 95% to 100% autopilot because users can't handle the 5% emergency if they're napping and playing on their phones.
1.
 
Re: Xenia This Week
Aug 28, 2017, 10:46
1.
Re: Xenia This Week Aug 28, 2017, 10:46
Aug 28, 2017, 10:46
 
I mean, that's cool accomplishment for the dude and all, but this is obviously a student's first game project that in no way deserves to be sold for money.
1.
 
Re: Crisis Action VR Early Access
Jul 25, 2017, 11:46
1.
Re: Crisis Action VR Early Access Jul 25, 2017, 11:46
Jul 25, 2017, 11:46
 
Wow that is janky as fuck. Is this the start of the wave of ultra shitty low effort games done by people with no development experience, for VR?
4.
 
Re: Steam Top 10
Jun 26, 2017, 10:01
4.
Re: Steam Top 10 Jun 26, 2017, 10:01
Jun 26, 2017, 10:01
 
I think Hollow Knight is easily the best Metroidvania released in the past 5 years. The atmosphere is fantastic, the map is gigantic with lots of interconnectiveness that metroidvanias need, there's plenty of world lore lying around for you to piece together, and the Souls-elements fit so well with the Metroidvania theme of exploring a massive hostile environment alone.
2.
 
Re: Steep Announced
Jun 13, 2016, 19:51
2.
Re: Steep Announced Jun 13, 2016, 19:51
Jun 13, 2016, 19:51
 
Oh wow, that first person camera really gives a great sense of speed. Looks like it'd be a great game to use a VR headset for, even if it's not specifically built for VR.
789 Comments. 40 pages. Viewing page 1.
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