User information for Zaffo

Real Name
Zaffo
Nickname
Debaser
Description
Homepage
Signed On
September 29, 2001
Supporter
-
Total Posts
54 (Suspect)
User ID
11208
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54 Comments. 3 pages. Viewing page 1.
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21.
 
In-Game Advertising
May 8, 2006, 20:39
21.
In-Game Advertising May 8, 2006, 20:39
May 8, 2006, 20:39
 
I firmly believe one of the driving factors (if not the driving factor) for setting this game in a modern, urban environment is to rationalize the use of extensive in-game ads, populating billboards, walls, fences, with everything imaginable.

Lord, why am I so jaded?

8.
 
Re: Steve Gray, Exec Producer
Apr 23, 2006, 09:40
8.
Re: Steve Gray, Exec Producer Apr 23, 2006, 09:40
Apr 23, 2006, 09:40
 
How much ego do you have to have that you code-name the project after yourself?

As is mentioned, it's a working title. But I know what you mean, it's still takes some chutzpah to plaster your name on a project, like, say, oh, I don't know... Blue's News...

2.
 
Re: Who watches the watchmen?
Dec 20, 2005, 14:12
2.
Re: Who watches the watchmen? Dec 20, 2005, 14:12
Dec 20, 2005, 14:12
8.
 
Harder to know who made what
Sep 14, 2005, 17:16
8.
Harder to know who made what Sep 14, 2005, 17:16
Sep 14, 2005, 17:16
 
Perhaps this won't even be an issue if they let their dev houses keep their names on a casual basis, but otherwise it will be difficult to know what teams are working on what projects from now on.

This would only be a problem for us, the enthusiasts and "insiders"; the casual gamers out there wouldn't care less, and that's Sony's bottom line anyway, so... yeah.

12.
 
Re: GodTower
Sep 13, 2005, 13:19
12.
Re: GodTower Sep 13, 2005, 13:19
Sep 13, 2005, 13:19
 
It's all ASCII gibberish to me, too. At first I thought it might be part of the puzzle, but no, it's pretty much gibberish.

6.
 
Analysts predictions = bupkus
Jun 29, 2005, 12:49
6.
Analysts predictions = bupkus Jun 29, 2005, 12:49
Jun 29, 2005, 12:49
 
"Business analysts working at investments firm Merrill Lynch have been speculating this week over the likely cost of the PS3..."

In other words: a bunch of number-crunchers blew off actual work to talk about the console wars.

Honestly, why do analysts' predictions make headline news? Short of a company rep's statement, or an actual press release, they can make no claim over accuracy. Yet, there it is. What's more (and as is already evident in this thread), it's already shaping people's opinions, baselessly.

I've played through three generations of consoles, that makes me more of an analyst than these stock brokers, and I say it's going to cost $269. Where's my feature article, dammit?!?!

This comment was edited on Jun 29, 12:52.
9.
 
[Wise-Ass Remark Goes Here]
Jun 3, 2005, 12:46
9.
[Wise-Ass Remark Goes Here] Jun 3, 2005, 12:46
Jun 3, 2005, 12:46
 
Maybe they should call it "Mundane's Legacy"! Am I right? Am I right?

1.
 
More Background Processes?
May 20, 2005, 10:07
1.
More Background Processes? May 20, 2005, 10:07
May 20, 2005, 10:07
 
One thing I can't discern from the Game xStream site is whether it, like Steam, will check for (or require) to be running at all times, while also checking for an Internet connection. If so, then we're now seeing the first steps on the journey to the "saturation point" in the number of individual services a customer is interested in having constantly run on their PC.

If Prey ships soon enough, then Game xStram has a good chance of arriving before consumers lock-in on a negative perception over proprietary gaming services. I mean, Steam already has to deal with it, but having to deal with more Steam-like services would just predominate the discussion over their usefulness.

5.
 
Just like before, but different
May 16, 2005, 12:51
5.
Just like before, but different May 16, 2005, 12:51
May 16, 2005, 12:51
 
Normally, it's the US goods that translate poorly in the countries to which they're exported, like the Chevy Nova in Mexico (which breaks down phonetically to mean, "won't move"). With DOFUS, it's now the other way around. The wonders of our burgeoning global market!

Thanks for linking to the screenshots, Moonbender, wasn't sure where to find them, ha ha!!

24.
 
Re: ok
May 5, 2005, 10:22
24.
Re: ok May 5, 2005, 10:22
May 5, 2005, 10:22
 
If a game falls flat in the forest, will anybody hear it?

It's quite clear that they do, just look at all the people who gather to feast on the entrails...

11.
 
Re: Turbine...
Apr 26, 2005, 10:53
11.
Re: Turbine... Apr 26, 2005, 10:53
Apr 26, 2005, 10:53
 
The only thing wrong with AC2 at the start was that it was just way too easy. Then WOW came along and totally re-defined easy.

I've never seen this put so succinctly! I couldn't agree more.

3.
 
We talking about the same game?
Apr 17, 2005, 15:05
3.
We talking about the same game? Apr 17, 2005, 15:05
Apr 17, 2005, 15:05
 
If memory serves, Tabula Rasa had a techno-fantasy look-n-feel, and looked more like Phantasy Star Online, or even Outlaw Star, than anything. Just look at the shots:

http://www.gamespot.com/pc/rpg/tabularasa/screenindex.html?page=2

(Edit for clarification: this was in response to #1)
This comment was edited on Apr 17, 15:08.
1.
 
Reservoir... what?
Feb 10, 2005, 23:27
1.
Reservoir... what? Feb 10, 2005, 23:27
Feb 10, 2005, 23:27
 
Well, let's just hope it isn't as bad as Fight Club ...

2.
 
Why?
Jan 20, 2005, 12:09
2.
Why? Jan 20, 2005, 12:09
Jan 20, 2005, 12:09
 
I'm not getting why an offline creation tool is attractive to someone who already has the game. Are there that many EQ2 subscribers who think the character creation process needlessly ties up their dial-up phone line?

That's the only scenario I can think of, because if you're not on dial-up, then you're on broadband, and it doesn't make a lick of difference whether you're connected or not.

6.
 
WoW Problems? What problems?
Jan 18, 2005, 18:06
6.
WoW Problems? What problems? Jan 18, 2005, 18:06
Jan 18, 2005, 18:06
 
With every fiber of honesty you can expect from some using the nick "Debaser," I swear to you that, on Llane, I've never seen a queue to connect to the server. I play at prime-time hours too, between 8 and 12 on weeknights, EST. It wasn't until recently that I tried to connect to an RP server that I saw that message for the first time.

There've been two problems with the authentication server since I registered (11/23/04), and I remember the Auction House in Ironforge being incredibly flakey one day the week before last, but that is it. I mean, that is it. Oh, and the announced down times. But they're true to their word on when the world will be back up and running.

I'm not denying the problems you guys are experiencing -- there are enough substantiated complaints around the Web to legitimize it in my eyes -- but I am saying that I haven't ever experienced what you or the PA guys are talking about. Either I picked a good server, or it sucks to be you!

1.
 
Constantine shots are from the Xbox
Jan 14, 2005, 19:14
1.
Constantine shots are from the Xbox Jan 14, 2005, 19:14
Jan 14, 2005, 19:14
 
There's a darned good reason why the screenshots are identical: if you look at the upper-right corner of each of them they all say "Screenshot taken from Xbox version."

Even the PS2 section of the game links to these same shots. Seems like someone's asleep at the wheel at that site.

6.
 
New News?
Jan 14, 2005, 18:26
6.
New News? Jan 14, 2005, 18:26
Jan 14, 2005, 18:26
 
Is this a new development from the news story that was published on December 21st?

http://www.gamesindustry.biz/content_page.php?aid=6023

If not, I wonder what's up with the date discrepancy.

6.
 
Typos
Dec 13, 2004, 22:19
6.
Typos Dec 13, 2004, 22:19
Dec 13, 2004, 22:19
 
There seems to be a couple of errors in the headline. It should read:

"EA Enters into Exclusive Agreements with NFL and PLAYERS INC to Corner and Monopolize Customer Entertainment Experience"

2.
 
Re: Fraud!
Nov 6, 2004, 22:10
2.
Re: Fraud! Nov 6, 2004, 22:10
Nov 6, 2004, 22:10
 
It's hard to make a case for fraud when they tell you exactly what they're doing

9.
 
Re: No subject
Nov 1, 2004, 16:11
9.
Re: No subject Nov 1, 2004, 16:11
Nov 1, 2004, 16:11
 
I've downloaded it and played for a little over an hour over the course of the day so far... Efflixi, it looks like they've added several more tutorials since you last played it.

I'm still trying to get a feel for the game... at very least, I can say it's incredibly impressive to think this is the product of just four guys.

54 Comments. 3 pages. Viewing page 1.
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