I've always thought Halo was a pale specter of what it looked like it would have been before Bungie sold out (I mean, got stinking rich).
I, like so many others, eagerly awaited Halo 1... only to find a poor FPS masquerading in the hype. Boring enemies, uninspired level design, and a story that didn't live up to the original mac/pc movies (style and potential). Perhaps it was a case of the hype, then the sell out. Perhaps (and this is my theory) it was a dumbing down of the game for Xbox.
All that aside, co-op may be exactly enough to make Halo 3 worth playing. Even if it is a gimmick, along with the sword (finally) and dual pistols, it's a welcome gimmick.
I've always thought every single FPS should ship with co-op, regardless of genre (action, stealth, horror, etc). Even if co-op didn't seamlessly mess with the mechanics/story telling of the game, being able to play in co-op mode can make an otherwise uninteresting game very entertaining. Even more so if the game is desiged specifically for co-op... .now there's a concept.
How cool would it be if someone came out with a FPS which required multiple players to complete?!! Given that each current gen console (and PC) has internet connectivity, this sort of game is entirely viable. Could be a phenomenal game!!
Ah well, at least we have Halo 3 to kick around until one of these console-enamored publishers steps up.
This comment was edited on Aug 1, 10:31.