User information for BlueF

Real Name
BlueF
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None given.
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Signed On
September 27, 2001
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Total Posts
131 (Novice)
User ID
11183
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131 Comments. 7 pages. Viewing page 1.
Newer [  1  2  3  4  5  6  7  ] Older
12.
 
Re: Minecraft Gold
Nov 14, 2011, 15:25
12.
Re: Minecraft Gold Nov 14, 2011, 15:25
Nov 14, 2011, 15:25
 
I've been rather over minecraft for months and months now. Funny to see a game you played for a year+ just now go gold.
+1

Keep hoping the new content will be enough to get my regular gaming crew for a few good minecraft sessions, but I'm not sure it will happen until version 2.0.

Having spend a few weekends kicking around Terraria, we've all found the goal, action oriented gameplay leads itself to a bit more multiplayer replay value than minecraft. Especially after most of us have spend plenty of time exploring and building in minecraft solo, with no desire to build ALUs, musicals, or the any other epic recreations, being able to explore the vast world that is minecraft with goals in mine(d) would be most enjoyable.

1.
 
GameFly - Arstechnica link broken?
Mar 26, 2011, 12:02
1.
GameFly - Arstechnica link broken? Mar 26, 2011, 12:02
Mar 26, 2011, 12:02
 
Here's the URL google's suggested:
ArsTechnica.com (longURL)
4.
 
Registration Required Sites... gah!
Oct 8, 2010, 17:48
4.
Registration Required Sites... gah! Oct 8, 2010, 17:48
Oct 8, 2010, 17:48
 
Speaking of nothing to see here...

Article on GameIndustry.biz "Rare built prototype button controls for Kinect" required registration to read.

Moving along now.
7.
 
Hmmmm....
Dec 13, 2008, 15:05
7.
Hmmmm.... Dec 13, 2008, 15:05
Dec 13, 2008, 15:05
 
Makes me wonder how rare these bugs may be. If the problems are being experienced by a few unlucky and highly vocal gamers -- a case of you can't test everything -- or the more likely scenario of rushed releases (both the game and patch).
2.
 
Re: No subject
Oct 2, 2008, 10:20
2.
Re: No subject Oct 2, 2008, 10:20
Oct 2, 2008, 10:20
 
Seconded.

Haven't played much PvP MMO in the past, despite playing DAoC and Wow for several years each, was never really into PvP. Seems like I've picked the right game to get into this. : )

Good stuff on the latest patches. Queueing all PvP Senarios from any zone, auto-loot by default, targeting fixes, mail cool-down reduced from 20 to 5 seconds, and EULA scroll removed. The later two are still pissy, but here's hoping the steady stream of improvements continues, including removal of needless hindrances.

24.
 
"Critical Stupidity"
Aug 28, 2008, 19:02
24.
"Critical Stupidity" Aug 28, 2008, 19:02
Aug 28, 2008, 19:02
 
How does a story like this get out... so utterly ridiculous to even say out loud, let alone have the public (paying customers hear).

What next, EA is going to remove all it's console titles from movie rental shops next?

The only way I'd even buy a non-resalable game is if the purchase price was 10-20% of a normal game.
This comment was edited on Aug 28, 19:09.
2.
 
Re: Um, did they just say char wipe?
Jan 29, 2008, 19:52
2.
Re: Um, did they just say char wipe? Jan 29, 2008, 19:52
Jan 29, 2008, 19:52
 
Seriously!

SB was a neat MMORG with a good concept, suffered from poor implementation (no balance what so ever).

Best of luck to them in getting it right this time around.

1.
 
AT&T gives FREE Wi-Fi to Southern Calif
Oct 29, 2007, 10:15
1.
AT&T gives FREE Wi-Fi to Southern Calif Oct 29, 2007, 10:15
Oct 29, 2007, 10:15
 
I guess they can afford to give away free WiFi, since they are charging customers for leased equipment destroyed in the fires:

http://blog.isp-planet.com/blog/archives/2007/10/att_charges_fir.html

24.
 
Re:Southland Tales Movie
Oct 12, 2007, 14:11
24.
Re:Southland Tales Movie Oct 12, 2007, 14:11
Oct 12, 2007, 14:11
 
woooahhh anyone see that trailer for Southland Tales?

I dunno about must see... looks pretty damn weird to me. Like Donny Darko weird (=didn't get it).

27.
 
Re: ...
Oct 3, 2007, 18:44
27.
Re: ... Oct 3, 2007, 18:44
Oct 3, 2007, 18:44
 
Now that would be painful...Myth with a controller *shudders*

A bit more painful than Halo with a controller, but not much considering how phenomenal Halo looked in the original Mac/PC trailers, before M$ gobbled them up. Sad, Sad.

Hopefully there is truth to this rumor and the original Bungie crew can get back to making good COMPUTER games. Don't get me wrong, I only begrudge console games when they lesson/ruin what could otherwise be an incredible game on the medium best suited... in the case of FPS, anything with a KB and mouse!!

3.
 
No subject
Sep 29, 2007, 12:46
3.
No subject Sep 29, 2007, 12:46
Sep 29, 2007, 12:46
 
We would ignore it entirely were it not for the internet’s propensity for drama where none exists. In fact the reason we haven’t mentioned this before in weekly updates, is the simple fact that it would have distracted conversation away from more important aspects of the game, and given tinfoil hats some new gristle to chew on as they cataloged their toenail clippings

Drama king or not, this is a pretty damn funny dismissal of nay sayers.

This comment was edited on Sep 29, 12:46.
3.
 
Re: No subject
Aug 8, 2007, 11:16
3.
Re: No subject Aug 8, 2007, 11:16
Aug 8, 2007, 11:16
 
"We want the best PC game experience possible and don't mind exluding casual gamers who haven't upgraded to a Core Duo."

Halle******luia!

It's about time devs set optimistic requirements in order to ensure their game meets it's full potential. Also about time devs start taking advantage of multiple cores CPUs.

I say KUDOS if these requirements are the minimum level, rather than suggested specs (as I suspect they are). Either way, dual core systems are terribly cheap, as is RAM and HDD space. Reasonably performing video cards are the same. For those folks who aren't up to these specs, that what consoles are for. You buy it once and don't have to upgrade until the next generation comes out.

I wish more devs would follow suit coming out with games that push the limits of current PC hardware.

Unfortunately, I don't think this will ever be the case simply because there are so many casual gamers out there who can't/wont upgrade their PCs. It’s sad to think how many games have to end up far less than they could be. Ultimately, games are a product where art and entertainment values are only as useful as their sales potential. : (

Kudos for these devs for pushing that boundary!

7.
 
Re: Bungie Confirmed 2-4 Player Halo 3 C
Aug 1, 2007, 13:13
7.
Re: Bungie Confirmed 2-4 Player Halo 3 C Aug 1, 2007, 13:13
Aug 1, 2007, 13:13
 
Has the storyline of any FPS game ever been very good?

Sadly true...

I should mention at least Half-Life. I'd say it was interesting enough to be compelling... not only because the game was so fun, but the story was well executed, I played many a long session of that game.

5.
 
EVERY FPS should include co-op!!!
Aug 1, 2007, 10:28
5.
EVERY FPS should include co-op!!! Aug 1, 2007, 10:28
Aug 1, 2007, 10:28
 

I've always thought Halo was a pale specter of what it looked like it would have been before Bungie sold out (I mean, got stinking rich).

I, like so many others, eagerly awaited Halo 1... only to find a poor FPS masquerading in the hype. Boring enemies, uninspired level design, and a story that didn't live up to the original mac/pc movies (style and potential). Perhaps it was a case of the hype, then the sell out. Perhaps (and this is my theory) it was a dumbing down of the game for Xbox.

All that aside, co-op may be exactly enough to make Halo 3 worth playing. Even if it is a gimmick, along with the sword (finally) and dual pistols, it's a welcome gimmick.

I've always thought every single FPS should ship with co-op, regardless of genre (action, stealth, horror, etc). Even if co-op didn't seamlessly mess with the mechanics/story telling of the game, being able to play in co-op mode can make an otherwise uninteresting game very entertaining. Even more so if the game is desiged specifically for co-op... .now there's a concept.

How cool would it be if someone came out with a FPS which required multiple players to complete?!! Given that each current gen console (and PC) has internet connectivity, this sort of game is entirely viable. Could be a phenomenal game!!

Ah well, at least we have Halo 3 to kick around until one of these console-enamored publishers steps up.

This comment was edited on Aug 1, 10:31.
1.
 
iPhone Games
Jul 30, 2007, 19:06
1.
iPhone Games Jul 30, 2007, 19:06
Jul 30, 2007, 19:06
 
Too bad this web version of Bejewled is little more than a "proof of concept". Doesn't play well at all (screen is always zooming in/out due to the game running in a webpage).

Looks slick at any rate. Hopefully, this will lead to some better development / web-integration until stand alone downloadable games are available.

Can't wait!

Posted from my iPhone : P

16.
 
HD trailer... in-game engine?!?
Jun 5, 2007, 20:38
16.
HD trailer... in-game engine?!? Jun 5, 2007, 20:38
Jun 5, 2007, 20:38
 
Have to say, while I'm terribly looking forward to this game -- and I hope they stay true to what makes Fallout, well Fallout -- the graphics quality of the trailer was not impressive! Granted, the style was there... the music, zooming out of the radio, the lone character surveying the city wasteland. And don't get me wrong, I'm hoping for style over graphics.... just the same, the engine looked terribly dated. Here's hoping they used an existing engine (Morrowind) and/ or didn't spend too terribly much time with the eye candy. After playing through STALKER, which felt all of a 3D Fallout to me, I would at least hope for a semi modern graphics engine for F3.

This comment was edited on Jun 5, 20:39.
2.
 
10MB download is nice
Jun 1, 2007, 14:38
2.
10MB download is nice Jun 1, 2007, 14:38
Jun 1, 2007, 14:38
 
Love the few servers out there which actually support 10MB+ download speeds!!

33.
 
Re: No subject
May 2, 2007, 19:35
33.
Re: No subject May 2, 2007, 19:35
May 2, 2007, 19:35
 
STALKER felt very much Fallout in FPS to me.

If Bethesda can remain true to Fallouts of yore -- in terms of style, humor, and story -- while matching STALKER for a slick engine graphics, serious ambiance, and a satisfying FPS play style...

7.
 
Re: No subject
May 2, 2007, 19:30
7.
Re: No subject May 2, 2007, 19:30
May 2, 2007, 19:30
 
I dig RPGs, but could never get into Morrowind/Oblivion...

6.
 
Re: No subject
May 2, 2007, 19:29
6.
Re: No subject May 2, 2007, 19:29
May 2, 2007, 19:29
 
What does Patrick Stewart have to do with "dumbed down, arcade game play, and pretty graphics"?

Waiting in the queue to check this out...

131 Comments. 7 pages. Viewing page 1.
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