User information for Pawn

Real Name
Pawn
Nickname
Propagandhi
Description
Homepage
None given.

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Signed On
August 14, 2001
Total Posts
794 (Graduate)
User ID
10650
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794 Comments. 40 pages. Viewing page 1.
Newer [  1  2  3  4  5  6  7  8  9  10  11  12  13  14  15  16    40  ] Older
6.
 
Re: Saturday Consolidation
May 24, 2010, 14:25
6.
Re: Saturday Consolidation May 24, 2010, 14:25
May 24, 2010, 14:25
 
D3D works on a single platform. I'm glad that it worked out for you, but it's not an option on many projects.
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4.
 
Re: Saturday Consolidation
May 23, 2010, 15:05
4.
Re: Saturday Consolidation May 23, 2010, 15:05
May 23, 2010, 15:05
 
OS X itself (not the thing that runs on the iPad/iPods/iPhone) is POSIX compliant. Up until recently it had very good OpenGL support as well (they're a couple major revisions behind now, unfortunately).

That's a great environment for a computer engineer to work in, undeniably better than most console. Many developers will prefer that kind of environment to Windows..
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9.
 
Re: Op Ed
Apr 6, 2009, 21:29
9.
Re: Op Ed Apr 6, 2009, 21:29
Apr 6, 2009, 21:29
 
It's more semantics than anything else, but 4 or 5 squads isn't really STRATEGY, is it? It's tactics.

I disagree completely. The most strategic, and by such a measure that I have a hard time using strategy to describe any other game, game in history is Myth/Myth 2.

This was a game where unit numbers ranged from ~3 to ~500, with the strategy found at the low end (especially in terms of units per player).

The act of being able to replace a unit has an incalcably negative impact on strategy. Most games are reduced to build quickly and after that rock papers scissors.
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9.
 
Re: Out of the Blue
Dec 25, 2008, 23:02
9.
Re: Out of the Blue Dec 25, 2008, 23:02
Dec 25, 2008, 23:02
 
+1 for card games with old people.

Even tried to teach my parents Race for the Galaxy.

Good luck in the new year, and happy holidays blues newsers.
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28.
 
Quasi sober DRM ramblings begin NOW:
Oct 25, 2008, 05:30
28.
Quasi sober DRM ramblings begin NOW: Oct 25, 2008, 05:30
Oct 25, 2008, 05:30
 
DRM is a total waste of time. Mandated by bosses that don't understand how simple an executing program is. FETCH DECODE EXECUTE!

Seriously though, DRM will never work... even with hardware support it's a long shot.
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14.
 
Broken Economic Outlook
Sep 28, 2008, 02:16
14.
Broken Economic Outlook Sep 28, 2008, 02:16
Sep 28, 2008, 02:16
 
Banning reselling of games is such a broken way of approaching a market. A game company that doesn't recognize that you can only sell as many games as there are people who want the game at a single point in time is too stupid to participate in a capitalist market.
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2.
 
Re: Wishes
Sep 19, 2008, 21:09
2.
Re: Wishes Sep 19, 2008, 21:09
Sep 19, 2008, 21:09
 
Can't use DirectX on the Wii, PS2, PS3, PSP, or OSX. A company which integrates direct x anywhere other than the periphery of its codebase is fuckin itself..
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29.
 
You guys are crazy...
Jul 27, 2008, 01:39
29.
You guys are crazy... Jul 27, 2008, 01:39
Jul 27, 2008, 01:39
 
I play at 1024xsomethingorother and could care less about the "lowness."

If I spend time noticing jaggy edges the game sucks, and I go back to a classic (like Myth 2 )
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3.
 
Bleh
Jul 13, 2008, 14:16
3.
Bleh Jul 13, 2008, 14:16
Jul 13, 2008, 14:16
 
Not excited at all. BG 3 Plz.
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8.
 
Re: No subject
Jul 9, 2008, 16:49
8.
Re: No subject Jul 9, 2008, 16:49
Jul 9, 2008, 16:49
 
Yeah, it sounds funny... but it's kinda true. I waste a lot of time with video games, I waste less time now that I own a mac....
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7.
 
Re: No subject
Jun 21, 2008, 15:09
7.
Re: No subject Jun 21, 2008, 15:09
Jun 21, 2008, 15:09
 
OMG what is my rank?!
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15.
 
Re: This past week
Jun 20, 2008, 19:03
15.
Re: This past week Jun 20, 2008, 19:03
Jun 20, 2008, 19:03
 
Just got home from vacation, and teh internets was too expensive to access from the hotel I was at - - can anyone give me a quick wrap on what I missed in the last 9 days?

http://en.wikipedia.org/wiki/Limbo_of_the_Lost
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1.
 
More goodness..
Jun 20, 2008, 16:40
1.
More goodness.. Jun 20, 2008, 16:40
Jun 20, 2008, 16:40
 
Always wished these were sorted or somehow searchable...
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11.
 
Re: No subject
Jun 20, 2008, 16:32
11.
Re: No subject Jun 20, 2008, 16:32
Jun 20, 2008, 16:32
 
Boy, that sure wasn't the case here in the Northwest. I think this last week was the only extended decent stretch of weather we've had since last fall. It's beautiful today though and I'm off early from work - think I'll take a nap.

You've spoken too soon, at least here in Van it's clouded up again...
I eat pasta!
11.
 
Re: Princess Bride?
Jun 18, 2008, 20:05
11.
Re: Princess Bride? Jun 18, 2008, 20:05
Jun 18, 2008, 20:05
 
I aws interested in the story - obviously the game isn't for me, and I don't know why the IP holders went this route... but it's still interesting to see.
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2.
 
Re: No subject
Jun 6, 2008, 12:47
2.
Re: No subject Jun 6, 2008, 12:47
Jun 6, 2008, 12:47
 
Ooohhhh yeah
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1.
 
g4
May 10, 2008, 20:06
1.
g4 May 10, 2008, 20:06
May 10, 2008, 20:06
 
Gothic 4 looks cool, but the art has never been an issue with me. Here's hoping they have enough time to get the controls and gameplay up to the same level as the visuals..
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12.
 
Re: Moan moan bitch bitch
May 10, 2008, 04:26
12.
Re: Moan moan bitch bitch May 10, 2008, 04:26
May 10, 2008, 04:26
 
Securing a line of credit != taking out a lone...
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10.
 
Re: No subject
Mar 9, 2008, 03:39
10.
Re: No subject Mar 9, 2008, 03:39
Mar 9, 2008, 03:39
 
The maps are certainly data driven... gamemodes... not so much..
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9.
 
Re: I HATE that...
Oct 11, 2007, 14:54
9.
Re: I HATE that... Oct 11, 2007, 14:54
Oct 11, 2007, 14:54
 
...but that dosn't really matter anymore...

The Dollars may be at parity in the money markets, but there's still a huge price disparity between Canadia and Ameristan. You can buy online, true, but if it's shipped via UPS you're gonna get hosed on the duties
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794 Comments. 40 pages. Viewing page 1.
Newer [  1  2  3  4  5  6  7  8  9  10  11  12  13  14  15  16    40  ] Older