Wrong. Lucasarts has total control over every Star Wars licensed software project from start to finish. Bioware worked within established boundaries set without their input or approval, and their work was approved and edited every step of the way.You're still wrong. You stated that Lucasarts was responsible for all content in KotOR, and that simply isn't true. All creative content except sound design was done by the employees of Bioware.
Bioware, in this case, were Lucasarts' underlings. And like all of Lucas' other underlings, they don't deserve credit or blame for the content.That's absolutely ridiculous. They deserve credit for what they did. And they were given credit for it at this year's Game Developer's Choice awards.
I've worked on Star Wars licensed games under Lucasarts; what are you basing your comments on?Read the credits for the damn game. Every person who worked on the artwork, programming, game design, or story writing works at Bioware.
Lucasarts is responsible for almost all of the content in KOTOR. That's what in the hell I'm talking about.Wrong. KotOR was developed in-house at Bioware. In fact, they just won three awards for the game at GDC for it.
Black Isle and Lucasarts are the ones that have come up with the best content for Bioware's engines.What in the hell are you talking about? Lucasarts has never developed a game with any of Bioware's engines.
They are. I can't tell you how I know or when it will be announced.Then you shall be tortured until you do!
No, thats trokia, tardboy.Troika is made up of people from the Fallout 1 dev team, "tardboy".
I'm saying reasonable people will draw a line, slippery slope arguments are bunk.What makes you think that people, on the whole, are reasonable?
You come up with some facts that violent games don't cause kids to freak out and then you might have some ground to bitch on.
What Irwin Jnr's getting is a valuable skill that, since he's acquiring it at such an early age, will be instinct rather than thought. And it's one that in his family situation could well save his life.Irwin himself grew up around Crocodiles and other animals and he's raised his daughter around them. Though he's rather eccentric, he knows his shit when it comes to reptiles. He was actually holding the boy back a bit while standing a little sideways and reaching out to the croc with a piece of meat (big media doesn't like to show this footage, since it actually shows the truth rather than sensationalism). A domesticated crocodile won't try to get past a full grown man to get to a human when there's meat right in front of him. Contrary to what Matt Lauer (who, by the way, doesn't even have a college degree - he failed out of Ohio University's Scripps School of Journalism) would like to think crocodiles can't leap four feet into the air anyway.
heheh, you've given yourself away for another kid weened on 3D who has never played the original grand theft autos.Sorry to break it to you, but GTA was made in only 98. Pretending that you're more "old school" than someone for having played a game released in the same year as Half Life kinda makes you look silly.
Each of the originals had a city that was made up of distinct neighborhoods with distinct styling and character.That's nice. However it really has nothing to do with the CURRENT conversation, which is about GTA3 and VC.
just because they had a chinatown and little italy in gta3 doesn't mean it was new york.Of course. But the fact that Liberty City has been inspired by New York since GTA, does.
The point is that rockstar should pick up on GTA3 in introducing cities that are more diverse. Cities that are actually interesting to travel through.They do. It's called Midnight Club.
Seattle, New York, Boston, Detroit, for christ sake Chicago would be great.-They already did New York. It was called GTA3.
Sure you did. I imagine he often works with smartasses who hang out on gaming news forums - that's perfectly believable.Of course. A COMIC BOOK artist working with smartass dork who is on the internet too much? That would be absurd. We all know that COMIC BOOK ARTISTS only hang out with supermodels and famous actors.
.... Take an anthropology class and stop being so ignorant about non-European cultures. The ONLY technological advantage the Europeans had was gunpowder and, in most cases, metalsmithing.As an anthropologist, I can tell you that the Native Americans were more primative than anyone would LIKE to admit. I personally find them to be one of the most boring cultures on earth. The written history has little to do with what we know of the native americans (studying ancient written history is something done more by Classical Archaeologists, who do not study Native Americans).