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Real Name Quboid   
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Nickname Quboid
Email Concealed by request
ICQ None given.
Description Ein Bürgermeister
Homepage None given.
Signed On Jul 26, 2001, 01:42
Total Comments 5375 (Guru)
User ID 10439
 
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News Comments > Morning Tech Bits
23. Re: Morning Tech Bits Jun 3, 2016, 17:50 Quboid
 
nin wrote on Jun 3, 2016, 17:07:
Quboid wrote on Jun 3, 2016, 17:00:
and disable the Update service so I can update when I want.

Can you tell me about this? I don't see it mentioned on their page (or at least the page I found).

Thanks (curious about it)!

It's one of the Windows services, more here:
4sysops.com/archives/turn-off-automatic-updates-in-windows-10-build-9926/#disabling-the-windows-update-service

This is all-or-nothing, you can't enable only security patches this way. Microsoft provide a tool to disable selected updates so presumably with vigilance you could fine tune updates a bit more. You can also set your connection to be metered to stop auto-downloading of updates, which is a neater way of doing it.

Patching the OS is important, particularly for security. I'd like to do automatic updates but I don't trust Microsoft enough.

BTW, while researching this, I learned that you can right-click on the start button and get handy shortcuts to various system things. Neato.
 
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News Comments > Morning Tech Bits
18. Re: Morning Tech Bits Jun 3, 2016, 17:00 Quboid
 
Atomic wrote on Jun 3, 2016, 15:02:
descender wrote on Jun 3, 2016, 14:36:
I understand most complaints about W10.
...
Too much anecdotal nonsense is being widely accepted as fact regarding W10.

I agree. It is a great OS. But the things Microsoft are doing to trick or force people to upgrade are just wrong.

Technically it seems to be a perfectly good OS, shame about the business model. I use Spybot Anti-Beacon to decrease the spyware and disable the Update service so I can update when I want. These are hoops I shouldn't have to jump through, obstructions placed because they want to control my computer.

I'm not surprised that a free OS has a catch and I don't suppose anyone else is, but being free doesn't justify much. All the other spyware out there is free, that doesn't mean it's fine!
 
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News Comments > Out of the Blue
4. Re: Out of the Blue Jun 3, 2016, 14:14 Quboid
 
eRe4s3r wrote on Jun 3, 2016, 13:30:
Cutter wrote on Jun 3, 2016, 12:30:
Does the rest of the world outside of NA even know what a donut is?

It's a cliché even we Europeans know about, so I assume for the most part that many people know what a donut is.

But fact of the matter is they are not popular here

In the UK we call them doughnuts and they usually have jam injected into the middle, although the hollow style (that I associate with The Simpsons) is reasonably common.
 
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News Comments > Witcher III: The Wild Hunt - Blood and Wine Released
52. Re: Witcher III: The Wild Hunt - Blood and Wine Released Jun 2, 2016, 22:29 Quboid
 
Quinn wrote on Jun 2, 2016, 18:54:
There's not been many games where I executed a perfect combat session and thought: fuck me, I'm awesome. The Witcher 3, though, is definitely one of the few. To me, without second thought, that makes it good combat.

That's the thing - despite my criticisms, I wouldn't want them to rip out the combat system. I wanted tweaks (which may or may not be implemented by now) but I respect that The Witcher should do its own thing and clearly quite a few people are very happy with it. It's not you, Geralt, it's me.

As Creston says, third person melee games aren't really my thing. There are some I've enjoyed, but I've never enjoyed them because they were third person melee games.

I was very impressed by what I saw in the few hours and I stopped playing because I didn't have time, not because I wasn't enjoying it. I don't mean to be overly critical.
 
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News Comments > ARK: Survival Evolved Turns One, Adds Content
13. Re: ARK: Survival Evolved Turns One, Adds Content Jun 2, 2016, 21:58 Quboid
 
clint wrote on Jun 2, 2016, 19:33:
I dont know what you guys are on, the game is still being heavily developed and optimised. What is the difference by saying it is done, then patching it, or saying it is in EA and patching it and putting in heaps of content? It runs perfectly fine on my nvidia 660, and is one of the best looking and content full games around.
The game is huge and high quality by anyones standards and still growing. The game is also cheap.
Why so mad bro?


If they had said this was done a year ago, it would have been slaughtered for being unfinished. Instead, they say it is unfinshed and people throw money at them and excuse every flaw as the nature of unfinished software - which it is, but flaws are also the nature of finished software so excusing everything is naive.

There have been enough complaints about performance in Ark to make me believe that there is a serious problem affecting a large number of players. Will this be fixed? Maybe. It will very likely be improved but it's quite likely that it always have problems. Especially because if you're an Early Access customer, they already have your money. Your opinion and therefore your experience doesn't really matter any more.

That's probably why they keeping adding dinosaurs. People who have paid are having problems but people who haven't are looking at the fancy spaceships dinosaurs and reaching for their wallets.
 
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News Comments > ARK: Survival Evolved Turns One, Adds Content
5. Re: ARK: Survival Evolved Turns One, Adds Content Jun 2, 2016, 15:03 Quboid
 
Jagacademy wrote on Jun 2, 2016, 14:11:
and most people are done playing them by the time they are "officially" released.

Presumably the online community for many Early Access multiplayer games has peaked before it's even released. That's messed up.
 
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News Comments > ARK: Survival Evolved Turns One, Adds Content
2. Re: ARK: Survival Evolved Turns One, Adds Content Jun 2, 2016, 11:49 Quboid
 
HorrorScope wrote on Jun 2, 2016, 10:53:
1 year of EA. It's like the stupid saying of having your cake and eating it to. They want to call it EA because it isn't done, but then want to celebrate as if it's been done for a year.

It's a really damning indictment of their attitude to Early Access that they talk about this being released and slapping themselves on the back for working hard on it.

Ark isn't a year old, it hasn't even been born yet.
 
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News Comments > Free GOG.com Copies of Some Steam Games
8. Re: Free GOG.com Copies of Some Steam Games Jun 1, 2016, 16:13 Quboid
 
El Pit wrote on Jun 1, 2016, 15:33:
It is a good offer by GOG. Of course, GOG gets a lot of information on its customers this way, too, by learning what games the customers bought on Steam instead of GOG and vice versa. This puts GOG in a position to check out the customers' reaction to its price politics and more. Pretty clever.

It also encourages people to use GOG Galaxy as well as / instead of the Steam client, which helps keep it in people's minds and makes going to GOG in future a little more appealing.

It currently says that this "may take up to several days". I hope they don't expect me to keep the tab open
 
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News Comments > Witcher III: The Wild Hunt - Blood and Wine Released
43. Re: Witcher III: The Wild Hunt - Blood and Wine Released Jun 1, 2016, 14:52 Quboid
 
Creston wrote on Jun 1, 2016, 13:59:
Quboid wrote on Jun 1, 2016, 10:54:
Trial and error with death on the line is immersion breaking in my opinion.

So you want to never be challenged? What's the point of having any kind of confrontational system, if you can't fail at it?

It's not that I want to be guaranteed to win, I want to have a decent chance to win. I would never look at a confrontation in real and think "hmm, that dude with the knife is dangerous, I'll have to get killed a few times until I know how he fights" and my character doesn't think like this either.

Death isn't the end of the world for me, but it is for my character. When I reload, it's like moving to a parallel universe.
 
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News Comments > Witcher III: The Wild Hunt - Blood and Wine Released
41. Re: Witcher III: The Wild Hunt - Blood and Wine Released Jun 1, 2016, 10:54 Quboid
 
Trial and error with death on the line is immersion breaking in my opinion. Die-al and error? Trial and terror? Anyway... It doesn't feel right to me to go into combat expecting to take several attempts to learn how to not die. Unless there is an in-game reason to accept death, a regeneration mechanic or a reason to sacrifice myself, I want it to be able to win first time (edit: able but not guaranteed) because my character would want to survive. Also, battling the unknown is interesting and battling animation is game-y.

Of course in real, my character would research and train more and save-games are a lot less grindy than this would be.

The Dark Souls comparison is interesting. I haven't played any of them because that style of combat doesn't look very interesting to me and because it is reportedly better played with a controller than kb&m. I don't like the Arkham melee combat style either, another controller based one.

This comment was edited on Jun 1, 2016, 15:01.
 
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News Comments > Witcher III: The Wild Hunt - Blood and Wine Released
31. Re: Witcher III: The Wild Hunt - Blood and Wine Released May 31, 2016, 18:49 Quboid
 
Tipsy McStagger wrote on May 31, 2016, 16:27:
What is the exact problem you guys have with combat? Can you narrow it down from "I DON'T LIKE IT" to what you think is broken about it?

Myself, I find it should have had more directional input. Like Holding forward and attack does a different attack than backwards and attack.

Otherwise, for what it is, I usually just roll out/roll in and tap attack and roll out/roll in. I do not use their light dodge mechanic and I've done fine with this.

I found it imprecise. Judging where my blade was going or where exactly Geralt would stop when moving was difficult because of a laggy, heavy feeling. I presume this heavy feeling is intentional, but after a few hours' play it was still unfamiliar. I expect I would get better at it in time, but I doubt it will never feel as natural as most games (although I think they added an alternate movement system after I stopped playing, so this may be better for me).

I can see how using a controller would be better but this would be even more unfamiliar to me. I have a gamepad but I'm not used to it in genres were KB&M is usually fine, such as 3rd person RPGs. I use it for racing and sports games.
 
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News Comments > The Witcher III: Wild Hunt Patch
19. Re: The Witcher III: Wild Hunt Patch May 30, 2016, 23:20 Quboid
 
It would be nice if AMD competed more but I'm not prepared to buy their card out of charity. Still, who has the performance crown doesn't really matter to me, I'm buying mid/high range and maybe the AMD Vega will be an option in a year's time. Thanks for the info CJ_Parker, I don't know much about AMD these days.


Overon wrote on May 30, 2016, 21:29:
I'm in the market for a graphics card. I have an I7 860 Lynnfield. Would I need to replace my motherboard and get a new processor in order to take advantage of something say a gtx 1070? In other words what's the cpu scaling? How much would that cpu bottleneck graphics performance?

That would be quite a bottleneck but if your motherboard can handle it (check that its PCIe slot is compatible) you can crank up settings like resolution, textures and multi-sampling antialiasing which are GPU or VRAM dependent.
 
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News Comments > Out of the Blue
3. Re: Out of the Blue May 30, 2016, 15:37 Quboid
 
Depending on the actual circumstances, it could be a simple mistake that regularly happens but rarely has consequences. Children get separated from their parents all the time, that a 4yo was able to get into a gorilla enclosure is probably the bigger issue.

However, her phrasing makes her sound irresponsible. Maybe I'm reading too much into it but it looks less like a general "thank God he's safe" and more like "God will keep my child safe so I don't have to".

A good zoo is the best chance plenty of animals get. Some species going extinct isn't a bad thing - it's always happened, it always will - but I'd like them to get every chance, even if a species can never leave captivity. In developed countries, this is mostly about good governance so animals have enough space and, y'know, gorillas are kept in child-proof enclosures. In developing countries, it's a lot harder to trust regulatory oversight and the economics of treating the animals acceptably are, I suspect, much harsher.
 
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News Comments > No Man's Sky Delay Confirmed
33. Re: No Man's Sky Delay Confirmed May 29, 2016, 18:30 Quboid
 
Dacron wrote on May 29, 2016, 17:30:
Every complaint I've heard against Elite Dangerous takes aim directly at its gameplay, as it was designed to be.

Maybe you should have figured out what you were buying before buying it, rather than saying there needs to be a narrative. The game delivered EXACTLY what it promised (minus offline component) with the gameplay they promised.


This whole "elite needed more" argument is just people not getting what they expected, when they expected something ED never was intended to be. Elite was a masterpiece of what it was, and was intended to be. Which isn't for everyone. You have Star Citizen to be everything else.

It's not "a narrative", it's "narrative". Not (necessarily) a scripted series of missions but some reason to keep playing, some motivation to go to the next place.

In Euro Truck Simulator 2, I wanted to see more of the map and visit each city (which definitely weren't masterpieces, but were unique) and make small but noticeable changes to my vehicle. In Elite Dangerous, I saw the same 6 (?) space stations and a whole lot of black and what really killed it for me was what 1badmf alluded to: I saved up, got a fancy new ship and ... very little changed. I went to the same 6 stations and clicked on slightly larger numbers. There was no reason to visit any of the other 399,999,999,950 systems.

I love open-ended games so I expected to enjoy Elite Dangerous. I knew what to expect and I think it is a very good game in most ways. That's why it's disappointing, that this one problem affected my enjoyment of an otherwise fine game. I'm pretty hopeful for Planet Coaster thanks to ED's quality, but I'm quite discouraged over proc-gen because of ED's one glaring flaw. There's some sort of exploration/completionist bug that it doesn't satisfy in me.
 
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News Comments > No Man's Sky Delay Confirmed
27. Re: No Man's Sky Delay Confirmed May 29, 2016, 13:34 Quboid
 
Tachikoma wrote on May 29, 2016, 10:27:
Quboid wrote on May 29, 2016, 08:49:
Those qualities are valued as much today as ever, the difference is that standards are much higher today. 20+ years ago, Elite was as good as it got. Now, we can hand-craft The Witcher 3 and suddenly 400,000,000,000 similar star systems just isn't that appealing.

Civilisation has always used proc-gen maps and it has remained a favourite of mine because it puts a game on top. It doesn't give me a scouting unit and billions of map tiles and tell me to go nuts.

There`s a quite a heap of contradicting confusion for such a short post, but I must admit, it encapsulates the situation rather well.

Comparing The Witcher to The Elite for example shows the whole misunderstanding of people who want to cling to their preferred playstyle and mistakenly think it`s the only valid one.

More curious is cherrypicking Civilization as a "good" procgen game while slamming another one -which haven`t even been released yet. That just plain don`t make any sense, apart from maybe the Civ being a sacred cow and all that.

Overall, it`s a clash of styles. Some people "get" why No Man`s Sky is the most promising AAA release in decades, others (majority?) like their Witchers better and seem terribly afraid of the other side.

Now, there shouldn`t be a reason why the two couldn`t coexist - (I play both, though I`m rather bored with scripted&linear worlds and seldom finish such games) but "reason" is not a much valued quality these days.

The comparison between TW3 and Elite wasn't about play style, it was about world generation on advanced hardware. I mentioned Civilisation as an example of a good game that uses proc-gen appropriately rather than using it as a selling point. I'm critical of Elite Dangerous because it was a bit disappointing and of NMS because I'm not impressed by what they've shown off.

I'd like No Man's Sky to be a great game but I don't think that's likely because I don't "get" it. It just looks like pre-release hype to me, I'm afraid.
 
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News Comments > No Man's Sky Delay Confirmed
21. Re: No Man's Sky Delay Confirmed May 29, 2016, 08:49 Quboid
 
Tachikoma wrote on May 29, 2016, 05:46:
DangerDog wrote on May 28, 2016, 19:30:
Considering how unaccommodating gamers are to open sandbox games like Elite Dangerous I can't see this being a success without a hand holding scripted campaign.

This is what blows my mind really...it`s 2016 and yet people seem to be stuck with decades old mindset.

I`m joking of course: back in the day openness, emergence and freedom were truly appreciated and something I hoped will expand much more with advancements in hardware. Games like Pirates, Civ, XCOM and yeah, Elite, were celebrated masterpieces.

But nowadays people will bleat on how procgen is "empty" or that there`s "nothing to do" despite a fuckton of evidence that says otherwise.


Those qualities are valued as much today as ever, the difference is that standards are much higher today. 20+ years ago, Elite was as good as it got. Now, we can hand-craft The Witcher 3 and suddenly 400,000,000,000 similar star systems just isn't that appealing.

Civilisation has always used proc-gen maps and it has remained a favourite of mine because it puts a game on top. It doesn't give me a scouting unit and billions of map tiles and tell me to go nuts.
 
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News Comments > No Man's Sky Delay Confirmed
8. Re: I watched more DOOM videos (not all of them [TL;DW]), with a guy's commentaries, from YouTube... May 28, 2016, 16:08 Quboid
 
Vio wrote on May 28, 2016, 15:54:
Wowbagger_TIP wrote on May 28, 2016, 15:17:
Somehow I feel like I'll be able to watch some youtube videos and feel as if i've experienced all the game has to offer.
This is my sentiment, it doesn't look like there's any objective game to it, just pretty systems. I hope I'm wrong, since it is rather pretty.

But you won't be able to name stuff, which seems to be the extent of the gameplay.

Procedural content isn't endless content, it's empty content. It doesn't have to have a plot but there needs to be some reason to keep playing and as proc-gen doesn't feel satisfying to explore, seeing the next planet probably isn't going to be good enough for me.
 
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News Comments > Out of the Blue
12. Re: Out of the Blue May 27, 2016, 16:21 Quboid
 
RedEye9 wrote on May 27, 2016, 15:30:
Fran's is a Saint.

Fran's what, favourite fictional thief?
 
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News Comments > Planet Coaster Early Bird Alpha 2
1. Re: Planet Coaster Early Bird Alpha 2 May 25, 2016, 18:54 Quboid
 
I've seen a few videos of this, it looks very promising. Parkitect is also shaping up well but I think Planet Coaster will be better. RollerCoaster Tycoon World looks like a bit of a train wreak.  
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News Comments > Morning Tech Bits
5. Re: Morning Tech Bits May 23, 2016, 14:21 Quboid
 
Bypassing DRM means a Cease and Desist is the least the Revive maker will have to worry about.

Lack of software is a serious threat to VR, segmenting the market is the dumbest thing they could do.
 
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5375 Comments. 269 pages. Viewing page 8.
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