User information for Zaphod Beeblebrox

Real Name
Zaphod Beeblebrox
Nickname
Phalkin
Email
Concealed by request - Send Mail
Description
Homepage
None given.

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Signed On
May 18, 2001
Total Posts
5 (Suspect)
User ID
10049
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5 Comments. 1 pages. Viewing page 1.
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134.
 
So?
Sep 24, 2003, 14:15
So? Sep 24, 2003, 14:15
Sep 24, 2003, 14:15
 
Unless their "holiday release" means "presidents' day, 2006" it's not that much of a delay. I hope they're using the extra time to optimize the nVidia render paths. I'd hate to think my brand new card can only run it at 30fps.

10.
 
Not Warcraft III
Sep 24, 2003, 14:01
10.
Not Warcraft III Sep 24, 2003, 14:01
Sep 24, 2003, 14:01
 
Nope, it's way more like Starcraft.

Memorizing build-orders and hotkeys are the order of the day with Generals.

1.
 
exclusive, eh?
Sep 22, 2003, 20:42
1.
exclusive, eh? Sep 22, 2003, 20:42
Sep 22, 2003, 20:42
 
Another exclusive demo.
Therefore, another demo that I won't be seeing.

10.
 
Re: No subject
Aug 28, 2003, 11:26
10.
Re: No subject Aug 28, 2003, 11:26
Aug 28, 2003, 11:26
 
I'm pretty sure DC is more popular. I can't say it's better (haven't played EOD) but here are definately more servers.

2.
 
Re: TheDude
Feb 20, 2003, 17:57
2.
Re: TheDude Feb 20, 2003, 17:57
Feb 20, 2003, 17:57
 
Coming from a 3d professional (though not one in the gaming field;) it's not quite fair to say that, since Raven is hiring a new person, they cannot complete the game in-house.

The reality of the matter is that people quit, people get fired, and people ask for more money (file under "People get fired".) The fact that Raven is hiring a new texture artist/modeler doesn't reflect badly on them at all. Rather, it shows initiative. Many companies would just try to finish the game short-handed *cough*EA*cough*, but Raven has shown that they are serious enough about Quake4 to hire and train a new guy VERY late in the dev cycle.

Good job, Raven. And if you need an effects animator, you can find me in Hollywood.

This comment was edited on Feb 20, 17:58.
5 Comments. 1 pages. Viewing page 1.
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