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Archived News:
PC.IGN is reporting that Mortyr,
a game that's been finished for some time now (and released overseas) has finally
gotten an American publisher. It turns out that HD Interactive, who released
the game overseas will in fact be releasing the game here in the US. Look for
it to arrive sometime in October.
AVault's Ground Zero coverage has posted
an interview with none other than John Romero in MP3 format. The interview is
remarkably long for such a small file (13 minutes, 1.72 MB) and the page is
illustrated with plenty of pictures from the event.
Beta 3 of CounterStrike,
the popular anti-terrorist mod for Half-Life has been released, and is available
for download at its official site
(thanks FranX). This version has a ton of fixes, and adds a knife weapon, a
kevlar vest and helmet as well.
Creative Labs has posted new
beta drivers for their 3D Blaster TNT 2 Ultra card, which are based on NVIDIA's
2.08 reference drivers, albeit with some minor changes (such as improved TV
out). Thanks Mike Granito for the tip.
GameFan has posted
a hands-on preview of Eidos and Cinematix Studios' Revenant, with a detailed
look at this isometric game that described as a mix of "role playing, third
person action and 3-D fighting."
AVault
is reporting several things related to the Unreal Tournament demo this evening...first
off, the demo will be "released before Saturday" and will in fact
be for 3dfx cards only. "A few days later" Epic will release a demo
that supports both Direct3D and OpenGL. They're also reporting that contrary
to rumor, UT has not (yet) gone gold. Update: a member of the UT development team has informed us that, "the demo will most likely hit the net on Thursday with the full version following around Sunday or Monday (the full version being the one that supports Direct3D and OpenGL)."
This week's Diablo II
shot of the week has been released by Blizzard. According to Diablo
II.net, this shot shows the Necromancer casting the "Amplify Damage"
curse.
Acclaim has added new FAQs for two of their recently released games, Shadow
Man, and ReVolt.
Both of these deal with common errors people have been reporting, so if you've
had problems with either one, be sure to check 'em out (thanks Frans).
AVault
has posted the version 1.03 patch for Darkstone. This patch has a number of
fixes and improvements, including a new difficulty level (Hero), the ability
to call your second character using "D", and more.
Well, it took a little longer than originally planned, but I've posted the
answers to our last trivia contest. These questions were certainly difficult
(only two people managed to get them all) so run
on over and see what the right answers are, and look for a new contest later
this week.
Sharky Extreme's ECTS Report: Unreal Tournament At The Playing Fields gives a
from the trenches report from the Playing Fields in London where they had a
big ole Unreal Tourney tourney at ECTS. The article gives hands-on impressions
of the game itself and LAN netplay from the event.
3DGPU has posted
an interview with Richard Huddy of Developer Relations at NVIDIA. The interview
deals largely with the support gamers can expect from software developers for
those swanky new features in their GeForce 256 chips, and there's this interesting
list mentioned:
Raven's Jake Simpson updated his
.plan with the latest on two projects currently in development over there,
Soldier of Fortune, and Star Trek: Voyager (as well as his thoughts on two recent demos). There's some good stuff in here, including word that SoF will be
supporting the force feedback mouse that's coming soon (I believe this is the
first time it's been mentioned). Here's what he had to say:
GameSpot
UK's Star Trek Voyager Elite Force Preview is online offering an illustrated
(with screenshots) look ahead at Raven Software's upcoming Quake III engine
shooter set in the Star Trek universe. Here's a bit from the preview on what's
being done to the Quake III engine (being designed with the multiplayer-centric
upcoming Quake III Arena in mind) to accommodate the single-player game:
AVault
has posted eight new screenshots from Gearbox Software's upcoming official add-on
for Half-Life, Opposing Force, which show off an interesting sequence - here's
a description:
AVault
has posted nine new screenshots from Star Trek: Deep Space Nine - The Fallen,
a third person action game powered by the Unreal engine currently in development by The Collective.
PC.IGN has posted four new
screenshots from Thief Gold, the special edition of Thief: The Dark Project
that features four new missions in addition to the ones already in the game
(thanks VE).
Games
Domain has posted an interview with Pandemic Studios' Wil Stahl, talking
about their first person strategy/action title Battlezone II (thanks Frans).
Most of the questions deal with the technical features of the game, although
there are questions about the multiplayer options in the game, as well as Pandemic's
plans for the future.
SimHQ
has posted a preview of Rogue Spear's multiplayer, based on a LAN test of a
beta version of the game. Rogue Spear has gone gold and should be arriving in
stores any day now.
Adventure Gamer has posted an
interview with Ragnar Tørnquist, a producer, designer, and writer
on Funcom's "point and click" style adventure game. If you're not
familiar with the title, you should check out this
preview they ran recently, where the author gushes about how impressive
he thinks it is.
Xatrix' Ryan "Ridah" Feltrin updated
his .plan with a reassurance for those eager to dig into programming
their own modifications for Xatrix' Quake II-engine game, that the Kingpin Software Development
Kit is indeed on its way, although he points out: "There are several
processes that need to be undertaken before it can be released, most of which
are out of my direct control."
There are five new Revenant Screenshots on GA-Source
showing off action from this upcoming action/RPG from Eidos that looks like it has a Diablo feel.
There are some new BattleCruiser 3020 screenshots online, including new BC3020AD
Strike Pack shots, three
new shots of Cruisers, and, from the game's first person module, a shot of
the "When you absolutely have to kill every motha-f*cker in the room, the
kick-ass multi-mode
Ziegler Spec 10 combat assault gun" (!).
On an unrelated to gaming jaunt about Time Magazine, I spotted an article there on the
Female Frag Fest and gaming competitions called Queens of Quake
on TIME Digital that offers a look at the recent event, along with quotes
from some of the participants. Also, Support through massacre
is a Toronto Star article (thanks Marcy) that gives an even more detailed
rundown on the proceedings, and talks to the tourney's organizers (the Time
piece talks with CPL organizer Angel Munoz instead). Also talking with Angel is Quake Shakes Manhattan
a TechWeb article (thanks
Tom"Kreed" Nelson) with the requisite headline focusing more on the
Cyberathlete Professional League Ground ZERO event (which included the FFF).
ZDNN Intel cuts chip prices -- again
details further price cuts in Intel CPUs, including the first price cuts on
PIII-600 ($669 to $615), and a drop on the PIII-550 to $423 (in lots of 1000).
Thanks AMD Zone. Newer versions of the
PIII-600 & 550 that support the 133 MHz front-side bus are expected to be
announced in two weeks. The article also describes cuts in Celeron prices by
Intel, and goes on to recap last week's announced CPU price cuts by AMD.
The first round of articles on the newly-announced 3dfx FXT1 texture compression
can be found on Sharky Extreme,
EuroGamer News,
and Extreme Hardware (there are likely
to be more of these as the day goes on).
A thread titled Messiah level editor
on the Shiny Developer's Corner messageboard offers word from Shiny Producer
Stuart Roch on why there are currently no plans on releasing the Messiah level
editing tools with the game:
Thanks Frans at 3D Action Gamers:
The weather I was feeling under continued to hover about yesterday, but a bit of
laying low has me feeling much better (though my internal clock is now all
messed up). A suspicious reader named x-zone wrote in
to playfully suggest that this was a Final Fantasy VIII addiction rearing its
ugly head, but that's not the case, it's actually loonyboi who's the FFVIII freak (I
don't even own the game), and he proved his strength of will yesterday by
hanging in there with the news updates in my absence, in spite of the
call of the PSX.
Link of the Day: Assassin Presents Taco Bell Dog.
From the folks who created the Hamster Assassin (much better tech than punch
John Tesh). Feed him gorditas and tacos until the inevitable happens (how
come I think it would only take one in real life?). Thanks bonsai. |
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