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Archived News:
Next-Generation
Online's Half-Life Opposing Force Preview is up with a look ahead at Gearbox
Software's upcoming Half-Life add-on. The short piece offers a brief outline of the game
and seven screenshots.
Wolfmann's JavaScript custom TFC config makers over at GX Team Fortress: Classic have been updated, with changes to the Custom
Config Maker and the Custom
Communications Maker and the addition of a new Advanced Communications Maker, and
a Server Config Maker.
Just when you thought it was never coming, Team
Evolve has posted the demo for their Quake II add-on Zaero.
If that wasn't enough for you, they've also got a DM map pack that contains
a series of deathmatch maps and DM only weapons. The DM map pack is compatible
with both the retail and demo versions of Zaero, so even if you've got it you
should check this out.
Raven's Kenn Hoekstra updated his .plan with word that they are looking for a
few code monkeys to round out their programming department, so if that description fits
you, grab a banana and your compiler and head over for the the details.
Billy at VE sends word of a new version of Q3Tweak, a Q3Test front-end designed to
make it easy to get the best performance and visual quality from Q3Test by accessing
console commands not available from the menu using an easy-to-use interface.
According to a thread on the Infogrames Message Board,
"Independence War Deluxe Edition has been approved for release and sent to
replication! It should be on sale in the next two weeks or so..." Thanks riot.com.au.
Version 1.05 of GameStalker,
a server browser for both Windows and Linux has been released. This version
fixes a bug with the "copy to clipboard" feature in Windows, and adds
the feature entirely for Linux.
NetGames, whose ngTCS system is
running the tournaments at QuakeCon '99, have already kicked off their
coverage page. While there's only a teaser image up so far, the plan is
to have scores, ngStats, schedules, brackets, news updates and pictures every
hour once the event gets underway (and it's all automated, so it'll actually
be there). The real fun begins tomorrow at 6:00 CDT, when onsite pre-registration
begins.
GamePen has posted a
preview of Lionhead's upcoming god-game Black & White, after a recent visit to see the
game demoed by its famed developer, Peter Molyneux.
You've got to love that title. The Apogee/3D Realms
Site has word on Duke Nukem-Music to Score By, the
upcoming (sort-of) soundtrack for the Duke series mentioned in Duke Nukem: Time to Kill. The update includes a songlist with the corresponding artists, and gives word on the inclusion that has generated the most inquiries: The Duke Nukem Theme as recorded by Megadeth (this was originally slated to be on Megadeth's upcoming album, Risk, but that has apparently changed).
Quite the load of Mac news today, the 3dfx
Interactive Voodoo3 Macintosh OS 8.x Beta Drivers page has been updated with new
Version: 1.0b1 (Beta 1) drivers for Macintosh OS 8.x. Thanks Alex Colomb. Word is these
beta drivers "are primarily intended for use by programmers wishing to develop
applications utilizing the Glide API on the Macintosh platform. 3dfx will not offer
end-user support nor warrant any hardware used in association with these drivers."
Brian Davis sends word that Cowboy Carnage Radio will be broadcasting a live
SHOUTcast show from QuakeCon this weekend,
so look for it on the SHOUTcast site,
or with MP3Spy. Users will have to have
Winamp or another SHOUTcast compatible MP3
player in order to listen to the show. Also on the QuakeCon front, Raven Software's
Jake Simpson updated his
.plan with word that both Soldier of Fortune and Star Trek: Voyager - Elite
Force will be on display at the show (and also at GenCon for those planning
on attending that convention).
Though there's no corresponding full moon tonight, ASC Games sends word that they're set
to host their second online chat session to discuss Werewolf: The Apocalypse - The Heart
Of Gaia, their upcoming action/RPG where you play a lunatic of the truest sort. The chat
session is tonight from 8:00-9:00 PM EDT in the ASC Games Chat room.
Tonight's guest speakers include the game's Executive Producer Travis Williams, Associate
Producer Rich Rosado, and other members of the development team.
The GameRanger page has a new beta 3 of this
Macintosh Internet server browsing utility described on the site as "a completely
customized Macintosh-friendly environment for players to meet worthy opponents, organize
and play games, discuss strategies, and exchange tricks and ideas." Thanks Zav.
GameRanger currently supports 11 multiplayer games, including all three generations of
MacQuake.
The Omni Group, responsible for the Mac OS X port of Quake III: Arena, have posted the port of
the Q3Test 1.08 server and client. This download requires OS X and a Voodoo
2 based accelerator, and all bug reports should be sent to The
Omni Group directly, not id Software, as they aren't responsible
for this port.
This ASUS FTP directory has new version 1.91 beta AGP-V3800 drivers
(direct link) for Windows 2000. Thanks AGN3D.
Also, though I can't find it on ASUS' main Taiwanese site, 3DNow.net
is reporting new 1007__05.ZIP
(another direct link) BIOS for ASUS P5A motherboards on ASUS' German FTP site, so do with
that as you will (just don't come crying to us).
ZDTV's
Heavy Metal F.A.K.K. 2 Preview is up with descriptions as well as pictures and
accounts of Ritual's upcoming Quake III-engine game loosely based on the upcoming Heavy
Metal movie, as it is both a text preview, and a streaming video feature in RealPlayer format. Here's a bit from the text portion that
has our pal Levelord describing his long-time connection with the material in this
adult-oriented game:
This Messiah
Update on PC Arena offers three new VR scenes of gameplay from Shiny's upcoming
third-person action game where you play Bob, the possessive (and damn near naked) cherub.
The QuickTime VR format scenes all
show off weapon effects, and each weighs in at under a megabyte.
For you RTS fans (and you know who you are), The
Adrenaline Vault Downloads Patch page has a version 1.06b patch to update Warzone
2100. "This update also installs all previous updates, new weapons, new cyborgs, new maps
and NEXUS techs for you to play with."
Here are some space sim images for you on this Wednesday afternoon...PCArena
has posted 24 new screenshots from Homeworld, showing off the Taiidan ships
doing what they do best (flying around and shooting at stuff is my guess). And if that's not enough for you, GameSpot UK has posted a slew of new shots from Independence War: Defiance, a special edition of I-War that's coming soon.
The official QuakeCon homepage has posted
full details on the tournament at the event, including rules, game settings,
maps, hardware, and more (thanks WhipBoy). The mandatory
waiver (which all tournament participants must sign) has also been posted,
and can be printed out now, or you can sign it at the show.
GASource
has posted a small QuickTime VR scene showing off gameplay from Shiny's diaper-clad third-person action title Messiah, along with a brief update on the game's status.
There's this other bit of info about the game's aspect ratio:
GamePen interviews Rod
Fung talking to the producer of Sierra's upcoming tactical police simulation, SWAT 3
Close Quarters Battle. The Q&A asks about how the game will differentiate itself from
other tactical games of the moment (great line from the interviewer: "Please don't
say, "We've got cops!'"), and gives a good feel for the style of the game, which
is set in Los Angeles, 2005, a time "when LAPD SWAT has become a more proactive
anti-terrorist unit."
Interplay Productions' Tales of the Sword
Coast page has a patch for BioWare's Tales of the Sword Coast add-on for Baldur's
Gate. The patch addresses a number of issues including a fix for a problem that caused the
game to run short of global variables, a sound volume issue, and several gameplay fixes.
Thanks Gone Gold.
S3 has
announced their Savage4 Xtreme graphics cards today, which will run at 166
MHz, and cost a reasonable $99 - $129. Here's some more tech specs, ripped from
the press
release:
I.am/Kingpin has posted a complete
list of the Kingpin console commands, including all console variables, and a
special "tweaks" category to help you get the most out of the audio,
video, and multiplayer experience.
Ryan "Ridah" Feltrin updated his
.plan with word that he's running a test server for Kingpin to help get
the next patch out. Here are the details:
Saw on PlanetUnreal that there's a Mac Unreal Tournament update on
Westlake Interactive's site saying that the Mac version of UT has entered (closed) beta
testing. Any applicable fixes found during testing will also be rolled into the Mac Unreal
client. Also on the Unreal Tourney front, Voodoo
Extreme has word of an update to the GT Unreal
Tournament Level of the Week (according to Billy it's newer than the date indicates).
The psychedelic-as-ever Quake III
Arena Server Snooper page has a new updated version 0.1 of this program that can find
Q3Test servers as they're launched on your LAN. The new release is an update to work with
the new Q3Test 1.08, but they've slipped in a couple of new features along the way.
So soon?
sCary has posted a reply on The Shugashack
from id's John Carmack confirming there is still an ability to mess with the Q3Test
timescale and get a speed-up, though it sounds like it's only on a minor scale:
There are a bunch of screenshots from Half-Life: Opposing Force on PC Gamer Online posted in yesterday's news. OpFor, as
it's called, is Gearbox Software's upcoming official Half-Life add-on.
The
Adrenaline Vault's preview of SWAT 3 Close Quarters Battle is up looking ahead at
Sierra's upcoming game of tactical police operations. This bit describes the weapons in
the game, and their emphasis on realism:
Part
two of Computer Games Online's Nocturne preview is up with another short look ahead at
Terminal Reality's upcoming "noir adventure" focusing on the way the game's
designers have animated cloth.
Sujoy Roy's eponymous Sujoy.com is home to Sujoy's
"Complete guide to Q3," which currently consists of parts one and two of three,
making the "complete" thing a little incongruous, but we think we understand.
The guide gives a look at downloading, installing, and tweaking the test for best
performance, with the upcoming third part to be a one-stop guide for beginners.
Redwood has posted an MPG movie on Stomped from the
German magazine Gamestar showing off gameplay from
Nihilistic's upcoming Vampire: The Masquerade, the game where it doesn't suck to suck.
Raven Programmer John "Pagan" Scott (AKA don't call me Slaine or Scott Rice) updated his ,plan with his updated Soldier of Fortune work log, talking
about digital sampling rate limits for NT compatibility and listing the latest round of
bugs to which he's he's taken the swatter.
The A3D Download Drivers has new
Vortex 2 Drivers for Windows 95/98 as three different archives, to suit individual needs. According to Vortex of Sound, who sent
this news along, these fix pretty much all the outstanding issues with Vortex 2 cards.
ELSA has posted new version
4.11.01.0200-0022 ELSA ERAZOR III Windows 95 & 98 drivers for all different versions
of ELSA ERAZOR III. The Win98 drivers include a beta version of ELSA VideoControl. Thanks
Ernie.
More Bits including a very first look at S3's latest:
Red Orb's Prince of Persia 3D page has been
updated with word that: "The Demo will be released on August 23. The Full product
will ship September 19. Please check out all the new screenshots and movies." Saw that
on Voodoo Extreme.
Exxtreme3D.Com interviews Kevin
Lambert from Monolith talking about the game he's co-designing, Sanity, a Diablo-style
isometric-view action/RPG.
Word from DiabloII.Net is that the Diablo II Image Gallery has been
updated with six new screenshots, three each of the Necromancer and the Barbarian, along
with a new animated gif of each showing off an attack.
MacGamer's rebuttal to GameSpot
responds to yesterday's Mac-bashing
on GameSpot (story) talking with Bob LeVitus (a.k.a. "Dr. Mac") author of
29 computer books, about the viability of Mac gaming.
Puny server make Hulk mad! Hulk smash!! Just wanted to share some of the
intelligent behind-the-scenes conversation that surrounded the server problems that
plagued us yesterday. Many thanks to Chris at Pair, who hung in there through all the
crashes, ultimately replacing the server's motherboard (switching to a 100-base T
connection in the process). Hopefully this is all under control now. Again, apologies for
the downtime.
I removed an extra bullet point I accidentally added to the what's new in Q3Test version 1.08 post yesterday (story), in case you were wondering why id chose to add a timescale cheat, the note now reads "prevents timescale cheating " as it should... one bullet can make such a difference, as many who have been shot can confirm (more tellingly, so many who have been shot cannot confirm anything). I just re-read the sentence I typed above, and I think it's safe to say that my fears that composing Out of the Blue earlier in the day would cause it to be more coherent were unfounded. Link of the Day: Uncle Booger's
BumperDumper. Thanks Chris Sweitzer. |
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