Mac Users! We're not ignoring you, we're just having a slight technical problem with the Macintosh build right now. BTW, I'm in love with that new iBook! When they ship that's going to be /the/ portable.
Be sure to pick up this month's (September 1999) issue of Computer Gaming World (hardcopy gaming mag) - Soldier of Fortune and Star Trek: Voyager - Elite Force have been named 'Hot 100' upcoming games!
John Scott and Nathan Albury, Programmers on Soldier of Fortune, will be doing the IRC chat thing, answering some of your questions, this Thursday at 7pm cst/8pm est in #gamedesign on irc.3dnet.net. Head to Rust for more info!
Speaking of Rust, they mentioned (by way of PlanetKingPin), that a future release of ArghRad is planned to support Heretic II! ArghRad (by Tim Wright) is a modified version of id's lighting utility for Quake II, giving maps much more of a curve-y appearance. If you want to know more about it, check out Radiosityland!
With no levels or breaks in gameplay, Halo gives players complete freedom of movement over open terrain. Vast outdoor vistas, complete with flora, fauna, weather and celestial events, are complemented with indoor environments of comparable detail and complexity. A universal physics model and persistent objects make events in this world utterly convincing. In this open environment, gameplay is not linear but unfolds in response to the player's actions.
Here's more from the release:
The player is a military recon unit of the human race's fledgling planetary empire. Pursued by alien warships to a massive and ancient ring construct deep in the void, the player must single-handedly improvise a guerilla war over land, sea and air, using the arsenals and vehicles of three distinct cultures. Using everything from composite swords to orbital bombardment, driving everything from giant tanks to agile combat aircraft, players wage intense warfare over and under the surface of this world.
The epic single-player game is complemented by a role-based, cooperative multiplayer team game. Playing the humans or the aliens, players will use entirely different skills, strategies, vehicles and weapons to compete in a variety of game types. Three players might take the roles of driver, shotgun and rear gunner of a light, fast all-terrain vehicle, roaring and bouncing over uneven ground toward the enemy fortress, ducking under a hail of fire from alien aircraft screaming overhead. Halo's multiplayer game will be an experience that is as much lived as played.
I'm sure everyone knows Mortyr and all the rumors about the publisher, content of the game (symbols, violence). After few weeks of silence, when we were waiting the future publisher of the game, we decided to publish Internet demo. During this time we have changed many things (you can check the list at www.mortyr.com.pl/press/)like new levels, new graphic features, increased speed etc. You can see new look of Mortyr in our demo which will be available at 0.00 GMT on following sites:
www.mortyr.net
www.mirage.com.pl
www.mortyr.com.pl
This demo can be found only on Internet. No magazine will have permission to covermount it. Later in couple days we will publish another demo, bigger and containing more features, with permission to put it on cover CDs.
In about 2 weeks Polish version of Mortyr will be ready to sell. We still don't know the release date for Europe and US.
If you have some questions or comments about the demo or the game itself, mail us: mortyr@mirage.com.pl or radek@mirage.com.pl
We've been working hard trying to figure out the schedules for Messiah and we finally came up with one that everyone is happy with:
Late August: Preview tour
Mid October: Demo released
November 15: Full game released
So, that's why you haven't heard anything from us for a while. Whoo Hooo! Messiah has a firm release date!!!! Sound the bells, alert the media, strike up the band!!!
Shodan returns in 21 days X hours and X minutes -
Prepare to be shocked on August 12, 1999.
Link of the Day: More on the moon "hoax," as Culture News from Wired News asks "Man on Moon or Pie in Sky?" talking to some who claim the moonshots were faked, including the theory that the flights were impossible since radiation from the sun is so high that the astronauts would have burned up in space (also known as the Fantastic Four Theory). Thanks .andall.