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The Official QuArK Homepage has the version 5.9 of the Quake Army Knife editor, which seems to be a non-beta version. Thanks Fist. To find the new release, go to Armin's news page, rather than the downloads page.
AVault has published a story about the lawsuit being brought by the parents of victims in the 1997 Kentucky high school tragedy (see story), featuring court documents they've obtained that shed some light on what companies are being mentioned. Here's an excerpt:
I contacted id Software's Todd Hollenshead for a clarification, and he did tell me that they have not been served with a lawsuit as of yet, but mentioned that if that happens he won't be able to speak about pending litigation. We'll keep you updated as this develops...
A handful of interviews for your enjoyment this evening...first up, Computer Gaming Review has a quick Q&A with Rick Overman, director and lead programmer on Dynamix's other Starsiege title, the well-named...well, Starsiege. The Q&A deals with the status of the first Starsiege patch, which according to Rick will be released sometime in about a week, assuming it clears QA on time. If you're into Wing Commander, swing by WCNews for their latest Chris Roberts interview in Real Audio format. It's a bit on the large size (a big ol' 8 meg!) but it deals with Roberts' new game Starlancer, as well as the Wing Commander movie. Lastly, GuruTech has a quick Q&A with George Broussard of 3DRealms regarding their recent announcement that they won't be showing anything at E3 this year (see story).
Bioware's David Chan e-mailed us regarding the multiplayer (or lack thereof) in MDK2, in response to the feeling conveyed in the now pulled GA-Source Q&A (see story):
This of course, comes as no suprise to any MDK fans, who will recall that the original MDK was a single player title from day-one as well.
A bunch of screenshots for you on this Monday afternoon...Insomnia Software has updated their site with some new (pre-alpha) images from Decay, their freaky-realistic first person shooter (thanks Rasgueado). Also, Derek Smart has posted some new shots from Battlecruiser 3020 AD over on the BC3K page, complete with the first ever shot of the redesigned interface. If you're not sick of screenshots yet, swing by GameSpot UK for a new System Shock 2 gallery, featuring new screens from Looking Glass' new title.
According to this Yahoo! news bit, the parents of three students killed in a Kentucky high school shooting spree by a 14 year old freshman are possibly naming id amongst the responsible parties in this horrible incident. Here's the scoop:
As promised, the fine folks at Pair were able to help us with the corrupted database this morning, so the BlueTracker is back online bringing you the best laid .plans of mice and men (though hopefully with the DB problems fixed, they won't so oft go awry).
GamesZone previews Mortyr with a German language preview of Interactive Magic's upcoming World War II shooter (literal translations, as always, available through AltaVista). The piece contains screenshots, including the first shots I've seen of what combat looks like when you return from the past to your own time (in the game) of 2093.
More multilingual madness, as Pa-Hom.Com interviews Todd Hollenshead (in English) talking to the id Software CEO in a Q&A which has also been translated into Spanish.
Daikatana HeadQuarters has posted an interview with Justin "Logic" Randall, talking to the ION Storm programmer about his work on Daikatana.
Interview mania continues, as the MDK2 Q&A on GA-Source talks with Greg Zeschuk, president and joint-CEO of BioWare Corp., about the planned lack of multi-player support for MDK2. Update: this story has been removed from GA-Source.
It's a new week, and a new issue of loonygames. Here's the rundown of what's appearing throughout the week:
According to this article on ZDNET, the long awaited BeOS version 4.1 has been cancelled (aww...) in favor of version 4.5 which will be released in June. One of the features BeOS fans have been waiting desperately for is hardware accelerated OpenGL, which has been holding back any major game development on the platform. To reassure BeOS users, the article also says, "in addition, a Be version of Quake 2 will ship shortly after its release." Also, Reid sends along word that BeQuake 2 is being demonstrated at the BeDeveloper Conference, as mentioned in this BeNews story.
This week's editorial on GameSlice covers a few bases, offering a new screenshot of Sven Technology's Multi-Resolution Geometry, the new modeling tech being used in Duke Nukem Forever. There is also the revelation there that Duke Forever and Prey will both be no-shows at this year's E3 (May, in Los Angeles), as part of what the article describes as a movement away from programming demos specifically for shows like E3. Here's a quote:
There's a TRIBES Weapon Skinning article up on PlanetStarSiege giving the skinny on how to skin weapons in the game with new textures.
10 Questions With SamHell interviews Don "OneThumb" MacAskill talking to Ritual's digitally impaired one about work and play.
Morning bits that don't byte: Beyond 3D 22 bits color Follow-Up Part 2 has more on this 22-bit rendering dealie of 3dfx'. Also, "So hart, jeder Zahnarztbohrer würde an uns verzweifeln!" declares the new German language version of HardOCP. To segue, the original HardOCP (and perhaps the translation already, as well), also has word on a program they've posted that allows software control over the clock speed of ASUS P2 mobos, similar to ABit's SoftMenu dealie. Finally, I see on VE there are Voodoo 3 2000 overclocking results on Blitz3D.
Fishman's DM Mod is a server side only Quake II modification featuring an off-hand (Lithium II-style) grappling hook, a flashlight, sunshine, laser-mines, as well as new grenades and a new hyper-blaster. Available on Fishman's DM page (the Spanish language page has 10 screenshots).
QFL Home Page has the release of their King of the Server mod, a server-only Quake II enhancement that "adds an RPG feeling to Quake II." To play this mod you must create a password upon joining the server so your persistent information can be retrieved when you re-join.
The Rogues' Gallery is a repository for Quake II players unaffiliated with clans to find competitions. Speaking of rogues galleries, also, as promised yesterday, here's today's identify the photo contest:
Think you know? Send your guess to firstname.lastname@example.org, and a random entry from the correct guesses will even win a prize (unnamed to avoid giving hints). We'll stop accepting entries at Midnight EDT Friday night/Saturday morning. No purchase necessary, void anywhere it will cause a hassle.
Link of the Day: Miroslav Satan is a player for the Buffalo Sabres. As Matthew Rorie pointed out when he sent this along, "I would think the lord of the underworld would average at least a point a game." Proving someone with a sense of humor/irony is paying attention over at CNN-SI, Mr. Satan's URL in the database is indeed .../hockey/nhl/players/666/ (cue Twilight Zone music).
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