Archived News:

Tuesday, Jan 25, 2022

Blizzard Planning New Survival Game

Blizzard News puts out the call for applicants interested in working on a new unannounced survival game, inviting them "create a new universe with us" (thanks Thermight). There's not much to go by right now, but we can see that it is set in a brand-new universe and will come to PC and consoles:
Blizzard is embarking on our next quest. We are going on a journey to a whole new universe, home to a brand-new survival game for PC and console. A place full of heroes we have yet to meet, stories yet to be told, and adventures yet to be lived. A vast realm of possibility, waiting to be explored.

Every story needs a teller. And every world needs builders. What if that could be you?

For thirty years, Blizzard has been creating universes for millions of players around the globe. This requires a diverse team of developers willing to lend their voices, to listen and to be heard. That is our mission.
Continue here to read the full story.

Serious Sam: Siberian Mayhem Breaks Out

Serious Sam: Siberian Mayhem us now available for Windows on and Steam, offering a new standalone installment in the fast-paced shooter series. Serious Sam 4 is not required to play, but if you do already own it, you are entitled to a 25% loyalty discount. You can get a look at the mayhem in the gameplay-filled release trailer. Here's more:
Welcome back to the world of Serious Sam in 'Siberian Mayhem' - a new standalone chapter in the adventures of 'Serious' Sam Stone. Make your way through the vast Russian landscapes on a quest to catch up with the traitorous General Brand, who remains one step ahead of Sam at every turn. The road is long, and there is oh so much to see.

Co-developed by Timelock Studio and Croteam, 'Serious Sam: Siberian Mayhem' presents an expanded look at a familiar journey full of forgotten stories, unexplored places, and Sam's trademark guns-blazing battles against Mental's Horde. Join the fight, comrade!
Continue here to read the full story.

Reverie Knights Tactics Released

Not to disturb your reverie, but Reverie Knights Tactics is now available on and Steam, offering a turn-based RPG to put your tactics and strategies to the test. Publisher 1C Entertainment and developer 40 Giants Entertainment offer this Launch Trailer with a stylish look at what to expect. Here's an explanation:
Reverie Knights Tactics blends turn-based strategy with visual novel-style presentation for a sumptuously animated, hand-drawn fantasy role-playing game.

Developed in the south of Brazil in tandem with Hype Animation and Jambô Editora, Reverie Knights Tactics is an isometric adventure set in the celebrated Tormenta RPG setting, where it draws inspiration from more than 20 years’ worth of tabletop RPGs, comic books, novels and audiobooks. Assume control of four unique heroes as they forge a path through a world devastated by millennia-long wars between elven and goblin forces. Shape your characters with your choices, and become a master tactician by utilising environmental features and scenario effects to your advantage.
Continue here to read the full story.

Not For Broadcast Leaves Early Access

Not For Broadcast may still not be ready for broadcast, but it is ready for prime time, and is officially out following its Early Access run. This news management simulator is now available for Windows on Epic Games Store,, and Steam. The title notwithstanding, the Launch Trailer is indeed for broadcast, so, you know, feel free. Word is the FMV in the video is part of a record: "The launch update brings Not For Broadcast up to a staggering 42 hours 57 minutes of live-action footage to edit, splice and unleash on an unsuspecting nation, as confirmed by Guinness World Records. Here's word:
Not For Broadcast sets players loose at the broadcasting desk for the National Nightly News. No time to plan; this is live TV! Pick the camera angles, bleep the swearing, and make editorial decisions that might just change the course of history. Or at least your own bank-balance. No pressure, eh? And a job's a job.

Managing live TV sounds intimidating, but Not For Broadcast makes it fun and accessible through a powerful yet easy-to-learn interface. Switch between video feeds with a single button, clear up static, pick and run which sponsor's tapes to run and always keep an eye on the ratings—there's nothing worse than a bored viewer!
Continue here to read the full story.

Evening Patches

Official patch.

Evening Crowdfunding

Respawn Making Three Star Wars Games; Battlefront Reportedly Kaput

Electronic Arts and LucasFilm Games announce three new Star Wars games are in development at Respawn Entertainment. Respawn and Star Wars have been linked since a disturbance in the Force a couple of years ago, so here's the payoff on that. Plans include a new Jedi game, a first-person shooter, and, in collaboration with recently formed developer Bit Reactor, a strategy game. According to a tweet from Jason Schreier, a Jedi Fallen Order sequel "has been in production for a while and should be out this year or next" while the other two games are likely "years away." And VentureBeat says "according to people familiar with the announcement," DICE will not make a new Star Wars: Battlefront game. Otherwise details are pretty scant. For now, many Bothans died to bring us this information:
Respawn Entertainment, best known for their work on Apex Legends™, Titanfall™ and Star Wars Jedi: Fallen Order™, is leading the development and production of these new projects.  Vince Zampella, Group GM and Founder of Respawn, will oversee this new phase of EA’s relationship with Lucasfilm, building on Respawn’s award-winning history in game development and expertise in telling compelling Star Wars stories.

Game Director Stig Asmussen and his team at the studio are already working on the next game in the action adventure Star Wars Jedi series, and are joined by two new teams working to deliver additional unique Star Wars gameplay experiences across multiple genres. Leading the development of Respawn’s all-new Star Wars first-person shooter game is Peter Hirschmann, Game Director at Respawn, who has a long and accomplished history with the Star Wars franchise. The third title is a Star Wars strategy game developed through a production collaboration with the newly formed studio Bit Reactor, helmed by games industry veteran Greg Foerstch. Respawn will produce the new Star Wars strategy game while Bit Reactor leads on the development of the title.
Continue here to read the full story.

Cities: Skylines - Airports Takes Off

Publisher Paradox Interactive and developer Colossal Order now offer Cities: Skylines - Airports, a new expansion for Cities: Skylines, the urban planning game. This is available for Windows, Linux, macOS, Xbox One, and PlayStation 4. You can't find it at the SkyMall, but the PC edition is available on Steam. There's no launch discount, but the gigantic Cities: Skylines Collection can be had for 50% off. This post notes the game's system requirements have been updated to reflect changes over the seven years since the original game's launch. Word is: "Overall, you will not experience any noticeable performance change if you are already playing Cities: Skylines - this is information that is relevant to new players." There's also a new content update for the base game today with a content creator map pack and more. Here's the Release Trailer and here's the flight plan:
From a budding airfield to a global transportation hub, this expansion lets you reimagine your airport with a wide variety of new assets. This expansion comes with a wide variety of new assets, from terminals to custom airlines, and the systems connect with existing features like tourism, industry and public transport.

Big picture: Start planning! Ticket prices, gates and concourse networks - test your management skills to reach the highest level.
Continue here to read the full story.

Out of the Blue

If Barry Bonds isn't a Hall of Famer by the end of the day, it's a failure by the Hall of Fame. Complaining about "anti-PED propaganda?" Argh! This thinking makes me want to punch someone. The argument to allow blatant cheaters into the hall because there may be other bad people in there already is dumb. Guess what? There are also some players in there that don't deserve it based on their careers. Does that mean they should now let everyone in? Argh. Screw Barry Bonds, Mark McGwire, Roger Clemens, and the rest of them. I haven't been able to enjoy baseball the same way since their heyday, and I will not forgive them for that.

Sorry for so much sports rambling lately. It felt good to get that off my chest, so I appreciate the indulgence.

Indulgent Round-up
Thanks Ant and Neutronbeam.




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