Sorry, the team is looking into this with IO. It’s never Epic’s intent to create a situation where someone who owns a game on Steam would have to buy it again on Epic Games Store.
Fans and journalists were wowed by cyberpunk 2077 to ambition and scale. What they didn't know was that the demo was almost entirely fake.Continue here to read the full story.
It's hard for a trade show game demo two years before the game ships, but that doesn't mean it's fake. Compare the demo with the game. Look it that Dumdum scene or the car chase, or the many other things. What the people reading your article may not know is that games are not made in a linear fashion and start looking like the final product only a few months before launch. If you look at that demo now, it's different yes, but that's what the "work in progress" watermark is for. Our final game looks and plays way better than what that demo ever was.
As for missing features, that's part of the creation process. Features, and go as we see if they will work or not. Also, Karin bush's exist in the final game almost verbatim to what we showed in the demo.
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Science
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