Archived News:

Tuesday, Oct 27, 2020

All First-Party Xbox Games Will Come to PC

There's an interview with Phil Spencer on Gamereactor talking with the head of Xbox at Microsoft about a variety of topics (thanks PC Gamer). Along the way he confirms that all upcoming Xbox first-party games will also be coming to PC. Here's what he says:
The question that we get then is sometimes, what about this specific closed platform? And that I really mean there is we're either kind of all in or not all in on one of these closed platforms. I don't think its healthy where for every first-party game that comes out I have to get the question, is that coming to Switch or is that coming to Switch, and it not because, I love Nintendo and our relationship with what we are doing, that want us to be all in or not, and there is this expectation from customers like there is now on PC, where people don't really question - there might be some timing things, on when certain things happen - but if we are shipping a first-party game it's coming to PC. If we are shipping a first-party game on PC it's coming to Steam and our own store. Like we built an expectation from our customers. That's my goal, and then there will be, as you said, maybe little anomalies every so often and because of relationships and certain developers that want to do certain things, but my goal is: make games as playable by as many people as possible so that this art form continues to grow. And I wanna be all in on the places where Xbox is, so a customer of those platforms can have an expectation that I'm gonna get to go play. And I feel good about the games that we are building, and I feel good about that on PC. You know if I rewind five years ago, I would say over and over, that we are committed to PC and then get a bunch of eye rolls, and rightfully so for we weren't doing much. But I think now when you look at what our standing is on Steam and Game Pass on PC, we have shown that our commitment over time has paid off. PC customers may or may not love what we do, but they know that when we are shipping things, we're gonna do our best effort on PC as well as on Xbox.

Ghostrunner Released

Calling all Genji mains! Ghostrunner is now available for Windows on, the Epic Games Store, and Steam. This offers the chance to live out your dreams of being a sci-fi ninja dealing death in a cyberpunk future. Here's a new Launch Trailer to celebrate the occasion, and here are some details:
Awaken as a Ghostrunner, a blade-wielding warrior with unprecedented agility, and ascend humanity’s sole remaining tower city. Defy death by leaping across buildings, running on walls, and launching to new heights with the Gapjammer grappling hook. With the guidance of an enigmatic A.I. known as the Architect, uncover the Ghostrunner’s past and overthrow the tyrannical Keymaster.

Each one-hit-one-kill showdown rewards precise reflexes and white-knuckle courage. Instant respawns and generous checkpoints turn impossible odds into empowering encounters. Enter the Cyber Void to unlock new abilities, like Tempest—a short-range concussive blast—and Surge, a horizontal beam projectile killing all foes in its path. Unleash these new skills on a vengeful journey complemented by Daniel Deluxe’s intense synthwave soundtrack.
Continue here to read the full story.

Elite Dangerous Gets Horizons Expansion for Free

As promised, the Horizons expansion is now available for free for all Elite Dangerous Players. All the new and season content from the add-on is now included in the base version of Frontier's space exploration and combat game. A new trailer illustrates the news, which follows:
All the season content included in Horizons is now part of the Elite Dangerous base game including planetary landings and surface recon vehicles, allowing players to seamlessly travel from space to the surface of accurately simulated planets and moons throughout Elite Dangerous' full-scale Milky Way galaxy.

Horizons also features multicrew joint operations, weapon crafting, ship-launched fighters, permission to land at many surface star ports and other locations, as well as access to the coveted services of the elusive Engineers, offering countless new gameplay opportunities for all Commanders. Elite Dangerous players who previously purchased Horizons will receive an exclusive Azure paint job compatible with all 41 ships currently in game.
Continue here to read the full story.

Dying Light X Left 4 Dead 2 Crossover Returns

Techland announces that, like last year, they will be running a Left 4 Dead 2 crossover event in Dying Light. L4D2 Bill & Gnome Chompski Pack is now available for free on Steam for all owners of Dying Light. Here's a Crossover Event Trailer and here's word on how they are getting zombie chocolate in their zombie peanut butter:
Don’t miss the chance to explore the new free DLC, show Virals who’s boss during the special Viral Rush event, and check out the new type of ammo, which will help you survive the bloodbath.

Meet Bill and Gnome Chompski. You already know them? That’s great because now they’re coming to Dying Light as a new playable model and a two-handed weapon. Download the new DLC to enjoy these iconic Left 4 Dead characters in Harran, and have the best of both worlds.

That’s not all! We’re bringing the amazing Left 4 Dead 2 gameplay experience to Dying Light in the Viral Rush event. Face hordes of enraged zombies in this extremely challenging game mode, and try to survive. To make it a bit easier, and a lot more fun, you’ll be able to use a new type of shotgun ammo that gives the infected a taste of fire and brimstone. And remember – whenever you get tired of fighting off endless zombie hordes, you can turn the Viral Rush event off in the options menu.
Continue here to read the full story.

Hammerting Early Access

Early Access to Hammerting is now underway, and you can pick up Team17's and Warpzone Studios' dwarven mining colony simulation for Windows on the Epic Games Store and Steam. This tasks you with mining for materials and forging weapons to arm your allies for the fight against evil in the overworld. Here's an Early Access Trailer with a look, and here's more on this chance to join the fantasy military industrial complex:
Set largely in the bowels of the Mountains of Mara, players will have to explore, build, craft, and mine as they develop their dwarven base and send valuable resources, weapons, and supplies to the Overworld in a bid to aid in the fight against evil.

The Mountains of Mara provide resources a plenty, and to keep up with requests from the surface, players must dig deep into the mysterious caverns slumbering below, using their dwarven engineering to work out the fastest (and safest) way down – and hopefully back up again – with their hoard in tow. In Hammerting, teamwork will be key, however, not all dwarves are created equal; with different ancestries, traits, abilities, and equipment, each dwarf will have their own strengths and weaknesses that will be instrumental in the clan’s overall success.
Continue here to read the full story.

Fall Guys Getting Godzilla

Mediatonic and Tohu announce that Godzilla is coming to Fall Guys: Ultimate Knockout on November 3rd, just in time for Godzilla Day, an important holiday we learned about thanks to this announcement. Kaiju? Gesundheit! Here's the plan:
Ahead of Godzilla Day and the widely attended Godzilla Festival in Japan, Mediatonic and Toho Co., Ltd. are helping fans celebrate the King of the Monsters by bringing the fan-favorite kaiju to gamers everywhere in Fall Guys: Ultimate Knockout. Beginning November 3, through a limited time only, fans will have the opportunity to use the all-new Godzilla skin available to players for 10 Crowns total. Featuring Godzilla’s trademark features such as its three rows of dorsal fins, the character has been designed to fit right into the Fall Guys world, including different colors depending on what the game calls for. Fall Guys is available now on PlayStation 4 and PC via Steam.

Until You Fall Leaves Early Access

Until You Fall is now out of Early Access and officially available Steam and the Oculus Store offering a sword fighting game for Windows virtual reality. This post details the improvements for the release version over Early Access. You can see the game in action in the previously released Mixed Reality Trailer and here sword, err, here's word:
Players enter the world of Until You Fall as Rune Knights defending their homeland of Rokar against the dark, corrupted forces that have overtaken it. Moving expertly through each menacing, neon run, Rune Knights must strategically select which abilities to enhance or which weapons to strengthen in an effort to slay every adversary that steps in their path. Players should be prepared to fight, fall, and rise again stronger than ever before to save a world that once was. The beautifully designed gameplay of Until You Fall is paired with an energizing synthwave soundtrack to support hours of play.

The 1.0 version of Until You Fall on these PC platforms features improvements to enemy interactions, the game’s audio, and the tutorial. Additionally, saved data from Early Access gameplay can be transferred over through this update for both platforms. Other updates include audio, art, and tech performance optimizations; the addition of achievements; weapons and supers enhancements; general bug fixes; and improvements to movement tracking.
Continue here to read the full story.

Graveyard Keeper - Game Of Crone Released

Game Of Crone is now available on Steam, offering new DLC for Graveyard Keeper, adding new content to this "historically inaccurate" medieval cemetery management sim for Windows, macOS, and Linux. So yeah, winter is coming? Maybe? Here's the Launch Trailer featuring gravekeeper Simlish and here's what this includes:
In this expanded adventure, you’ll have 6-12 hours of extra gameplay, new achievements, storylines and bag mechanics to spice up the journey and testify if you are professional in the business. Get your shovels ready to help the escaped prisoners of the Inquisition survive in the wilderness by providing them with everything they need!

Facts about the new DLC - Game of Crone:

  • You can pass the DLC both from the beginning and after the whole game.
  • If you already passed the game, this DLC will take from 3 to 10 extra hours to complete, depending on your level of progress.
  • New achievements!!!
  • Fixes to the main game will be live along with the new DLC.
  • The price will be the same as the previous DLC.
  • New music will appear in the DLC, plus it will be added to the DLC with soundtracks for free.

Continue here to read the full story.

Cave Digger 2 Announced

Finnish publisher VRKiwi announces Cave Digger 2: Dig Harder, a sequel to Cave Digger, their virtual reality adventure game. This will come to Early Access on Steam next year and to wider release in 2022. We can almost hear you asking, "will that make this the biggest Finnish VR game project to date?" Well as a matter of fact, yes it will, they specifically note that in the announcement. Here's more on the plan:
The first Cave Digger game was launched on Steam back in spring 2018 with PSVR and Oculus Quest support the following year. Together the VR platforms have sold nearly 50,000 copies so far. Last August, the flat screen version of the original game was also released on PC and PlayStation. The sequel will be a more sophisticated title, according to VRKiwi, due to the success of the predecessor and the new investment funding they have raised to develop their publishing business.

“Cave Digger 2 is going to be better in every aspect, we are adding many big features, we have many new resources and the community has provided us great feedback,” says the producer of VRKiwi Jani Kaipainen. “It’s going to be a different experience in many ways than the first Cave Digger but we want to keep the original Cave Digger feel, which is unique. We are going to deliver you Cave Digger 2 Early access later in 2021. Are you looking forward to mining, treasures and dangers with your friends in VR? We are for sure.”

etc., etc.

Into the Black

Last Link of the Day: Honest Trailers - The Mandalorian. Thanks Ant.

Cyberpunk 2077 Delayed Again

Despite previous indications that CD PROJEKT RED was determined to release Cyberpunk 2077 on November 17th, in a new tweet they announce the game has suffered yet another delay, and is now expected on December 10th. The sci-fi RPG was originally planned to come on April 16, 2020. Then early this year it was pushed back to September 17th. Despite repeated assurances that it was on track, in June it was announced that it was being pushed back to November 17th. The development team has already had to crunch, and the game is officially gold, but word is it is still being set back by three weeks:
Hey everyone,

Today we decided to move to release date of Cyberpunk 2077 by 21 days. The new release date is December 10.

The biggest challenge for us right now is shipping the game on current-gen, next-gen, and PC at the same time, which requires us to prepare and test nine versions of it (Xbox One/X, compatibility on Xbox Series S|X, PS4/Pro, compatibility on PS5, PC, Stadia)... while working from home. Since Cyberpunk 2077 evolved towards almost being a next-gen title somewhere along the way, we need to make sure everything works well and every version runs smoothly. We're aware it might seem unrealistic when someone says that 21 days can make any difference in such a massive and complex game, but they really do.

Some of you might be wondering what these words mean in light of us saying we achieved gold master some time ago. Passing certification, war 'going gold', means the game is ready can be completed and has all content in it. But it doesn't mean we stop working on it and raising the quality bar. On the contrary, this is the time where many improvements are being made which will then be distributed up by a Day 0 patch. This is the time period we undercalculated.

We feel we have an amazing game on our hands and are willing to make every decision, even the hardest ones, if it ultimately leads to you getting a video game you'll fall in love with.Continue here to read the full story.

UPLAY+ Becoming Ubisoft+

Ubisoft announces their premium UPLAY+ service will henceforth be known as Ubisoft+, saying that starting November 10th this will launch a multi-platform subscription model beginning with a beta on Amazon Luna, and later on Stadia. This follows their recent announcement that as of today Ubisoft Club and Uplay PC are known as Ubisoft Connect. Here's the plan:
Following the announcement of Ubisoft Connect, Ubisoft’s subscription service UPLAY+ has officially become Ubisoft+. Starting on November 10, the service will launch a multi-platform subscription model beginning with a beta on Amazon Luna, and later on Stadia. Subscribers on PC will still get unlimited access to a growing library of more than 100 games for $14.99 per month, including premium editions* and upcoming releases like Watch Dogs: Legion, Assassin’s Creed Valhalla, and Immortals Fenyx Rising.

Once Ubisoft+ subscribers request and receive an invitation to the Amazon Luna service and link their accounts, they will have access to Ubisoft games on Luna at no additional fee beyond their original $14.99 subscription during the beta. By the end of the year, subscribers will also be able to access Ubisoft games on Stadia with the same subscription. Stadia Pro will not be required, so subscribers can sign up with the free version of Stadia.
Continue here to read the full story.

GeForce RTX 3070 Reviews

The first reviews are now appearing for NVIDIA GeForce RTX 3070 graphics cards. Here's a roundup:

Assassin's Creed Live-Action Netflix Series Plans

Netflix and Ubisoft announce plans for a live-action television series based on the Assassin's Creed franchise. "We’re excited to partner with Ubisoft and bring to life the rich, multilayered storytelling that Assassin’s Creed is beloved for," said Peter Friedlander, Vice President, Original Series, Netflix. "From its breathtaking historical worlds and massive global appeal as one of the best selling video game franchises of all time, we are committed to carefully crafting epic and thrilling entertainment based on this distinct IP and provide a deeper dive for fans and our members around the world to enjoy." Plans for an animated anime series on Netflix were announced this summer, and the announcement mentions this plan as well. This is clearly still in the early stages as they say they do not yet have a showrunner:
Netflix today announced it has entered into an agreement with Ubisoft to develop content based on the international best-selling video game franchise Assassin’s Creed. The first series in development is slated to be an epic, genre-bending live action adaptation; a search is currently underway for a showrunner. Ubisoft Film & Television’s Jason Altman and Danielle Kreinik will serve as Executive Producers.

Under the agreement, Netflix and Ubisoft will tap into the iconic video game’s trove of dynamic stories with global mass appeal for adaptations of live action, animated, and anime series.

Starbreeze CEO Resigns

Starbreeze announces the resignation of CEO Mikael Nermark, saying their Board of Directors has appointed Tobias Sjögren as acting CEO and is initiatiating a search process for a permanent replacement. They thank Mikael for his years of service to the PAYDAY developer. The company has suffered various woes in recent years, from financial problems to an insider trading conviction, but the announcement says the departure is due to personal reasons:
Mikael Nermark has resigned as CEO of Starbreeze AB with immediate effect due to personal reasons. The Board of Directors has decided to appoint Tobias Sjögren as acting CEO and to initiate a search process.

“I would like to thank Mikael for his efforts during many years at Starbreeze. Mikael has had a big role in the company’s development and today Starbreeze stands stronger with a full focus on PAYDAY ” says Torgny Hellström, Chairman of the Board

Tobias Sjögren is today a member of Starbreeze Board of Directors and has extensive background in the gaming industry. Among previous positions, Sjögren was DICE’s Studio Manager in Stockholm when the first edition of Battlefield was launched. Other previous assignments also include EVP Business Development at Paradox and CEO of its subsidiary White Wolf.

Mars Colony Builder Announced

Dark Star Studio announces Mars Colony Builder, another chance to get your ass to Mars and get in touch with your inner Mark Watley when it is released "soon" on Steam. This will go beyond growing pooptatoes and reinforcing structures with duct tape, however, as this trailer shows this will involve large scale construction and even a little gentle terraforming. Here's word:
Create futuristic cities, develop the infrastructure, make discoveries, explore and expand – simply put, be the first one to build a settlement on the surface of Mars!

Have you ever thought of having a rover for a neighbor, red desert outside the window and Earth shining above you in the sky? Well, it’s high time you did!
Welcome to the city of the future. We have a great public transport, efficient solar panels, fully automated homes and unlimited living space. Food is cheap, technology advanced, and people (along with robots) amiable. Mars town is a moonshot project (or should we say – marshoot?) that will change the world!

The only thing left to do is… to build it! And you have been chosen to start this process.
Continue here to read the full story.

Timberborn Announced

Polish developer Mechanistry announces Timberborn, a city building game they plan to release into Early Access for Windows and macOS on Steam in Q1 of 2021. This will give you time to pick out an outfit and some cologne for your visit to beaver city, as this involves a post-human "lumberpunk" society where the urban planning is the work of intelligent beavers. Here's a Gameplay Trailer showing the industrious rodents at work, and this post explains how to get in on closed beta testing if you want to sink your teeth into this right now. Here's word on why they think this will be a dam fun time:
Mankind turned Earth into a wasteland and perished, but some species survived and evolved. Choose one of the unique beaver families and see how long your colony can last!

Endure catastrophic droughts thanks to millennia of experience in water engineering. Beavers of the future redirect rivers, put up dams and dig canals with explosives. But be careful, uncontrolled flooding is as deadly as a dynamite blast!

Turn timber into sophisticated machinery, buildings, and monuments. Wood is the core resource in Timberborn, but the most advanced structures require metal. To find it, send your scavengers to the ruins of the old world.
Continue here to read the full story.

Kardboard Kings Next Year

Henry's House announces Kardboard Kings, an upcoming merchant simulation they call a "love-letter to 90s card shops." Yes this will put you in control of a collectible card shop, joining the ranks of some of the happiest people you'll ever meet. The game is due for release in March 2021, but there's a playable Windows demo you can check out right now. Here's a Yu-Gi-Oh!-inspired trailer and here's more:
Open your own card game shop! Buy and sell cards to earn reputation, customize your shop, hunt down the legendary cards, and become the Kardboard King!

Inspired by our misspent youth buying Magic, Yu-Gi-Oh, and Poke'mon cards from dingy card shops, we made a game where you get to OWN the dingy card shop!
Continue here to read the full story.

Morning Crowdfunding


Out of the Blue

Today's specialized logo hammers home the fact that Rune was first released in North America 20 years ago today on October 27, 2000, offering a Viking third-person action/adventure from Human Head Studios. As always the original version was created by Walter "2" Costinak and first appeared here on February 26, 2001. Thank you to Scott for updating it to fit our current format.

Runic Round-up
Thanks Ant and Neutronbeam.

Breakfast Links




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