Archived News:

Saturday, Jul 04, 2020 Happy Independence Day (US)

Maxime Béland Leaves Ubisoft

Maxime Béland has resigned from Ubisoft, where he had served as Vice President Editorial, working on the Splinter Cell, Assassin's Creed, Rainbow Six, and Far Cry franchises. This is reported on Gamasutra where they add that another unnamed individual has been fired from Ubisoft Toronto for "engaging in behaviours that do not align with what is expected of Ubisoft employees." Béland was placed on leave last week following allegations of misconduct. The Gamasutra article offers details, saying there were "a stream of allegations posted on social media accusing the Ubisoft exec of choking a female employee at a Far Cry party and several forms of sexual harassment. Ubisoft was reportedly aware of those allegations but chose not to act." They have an official statement from Ubisoft:
Hi – I’m providing an update following the internal letter sent by Yves Guillemot yesterday, which outlined a series of initiatives aimed at improving the way in which Ubisoft operates.

Maxime Beland, Vice President Editorial, has resigned from his role at Ubisoft, effective immediately. Despite his resignation, we continue to investigate the allegations made against him. Additionally, effective as of yesterday, Tommy François, Vice President Editorial & Creative Services, has been placed on disciplinary leave pending the outcome of an investigation. One other individual in our Toronto studio has been terminated for engaging in behaviors that do not align with what is expected of Ubisoft employees. Other investigations are ongoing and will be conducted rigorously.

Ubisoft will not tolerate workplace misconduct and will continue taking disciplinary actions against anyone who engages in harassment, discrimination and other behaviors that infringe on our Code of Fair Conduct.

Diablo III Season 21 Live

Season 21 is now live in Diablo III, offering new challenges and rewards for players of Blizzard's action/RPG sequel. This post outlines all you can do and earn in the new season. Here's word on the theme:
Wait, Nephalem. Do you sense that? Though the air remains tainted with a demonic brimstone stench, the world around you crackles with chaotic elemental energy. You have been deemed worthy, and the primal forces of Sanctuary manifest to aid you in the fight against the swelling darkness.

With you as the champion of the elements, the burning hells will face the Trials of Tempests!

  • During Season 21, your character will occasionally (every 90 seconds) channel an elemental power which unleashes into the environment for a limited time:
    • Rain meteors from the skies around you.
    • Breathe lightning.
    • Summon a wall of flame.
    • Release twisters of pure energy.
    • Crush your foes under the weight of rolling snowballs.

Halo CE Adding Customization Options

A recent MCC Development Update on the Halo Website discusses the addition of visor, weapon, and vehicle skins to Halo CE multiplayer in Halo: The Master Chief Collection (thanks GameSpot via Neutronbeam). For traditionalists, there will also be an option to toggle off the new skins so they will not be shown on your end. Here's word on customization options:
Visors:
When other players see you in the match, they will be able to see your new custom visor color. This visor color change will not affect any first person HUDs to keep the look of the original game intact. When a custom visor is selected, it will always show to other players if the option to enable new skins is turned on.

Weapon Skins:
Players will now be able to customize the look of both UNSC and Covenant weapons. Even the default skins will be enhanced in Halo: CE. The way these skins will work is that when a player picks up a weapon that has a custom weapon skin, the weapon will change its looks to match that skin and other players will see this as well. If this weapon is dropped, it will retain the look of that skin until a player with a different skin picks it up, in which case it changes to the custom skin that player has set.

Vehicle Skins:
Players will now be able to customize the look of both UNSC and Covenant vehicles. Even the default skins will be enhanced in Halo: CE. The way these skins will work is that when a player enters the driver seat of the vehicle that has a custom skin, the vehicle will change its looks to match that skin and other players will see this as well. If this vehicle is exited, it will retain the look of that skin until a player with a different skin enters the driver’s seat, in which case it changes to the custom skin that player has set.

etc.

Out of the Blue

Today is Independence Day here in the US, ostensibly celebrating the nation's birthday, though fitting 244 candles onto a cake is a daunting proposition. This occasion normally inspires some warnings of the inherent dangers of being out and about while people are drinking and playing with explosives. This year carries the additional hazard of COVID-19, though this probably will reduce the risks from those other factors by lowering the turnout at gatherings. We will be laying low here. There will be some grilling in Manstovia and possibly some adult beverages, but we will just see whatever fireworks we can from the deck. This is basically the same thing we did last year, so it's not like the pandemic is actually causing our plans to change. If you are celebrating, here's hoping you have a fun and safe time.

Independent Links
Thanks Ant and Neutronbeam.

Brunch Links
Thanks RedEye9.

Stories

Science
Thanks Max.

Media

About That Ad Blocker
We see you're using an ad blocker. While we strive to make our ads behave, we understand your desire for peace and privacy. So please consider becoming a supporter to take advantage of the no ads version of Blue's News. This will help sustain our efforts to bring you the best in gaming and tech news without requiring you to see ads or suffer a guilty conscience. You'll even get a nifty forum badge that will be the envy of the neighborhood!
Support the Site!