Sniper Elite V2 Remastered
is now available for Windows on
. This remake comes with a pretty premium price, but Steam is also
offering an upgrade for owners of the original version that's $9.99 USD. Here's
the launch trailer
and here's word:
With gripping gameplay, revamped visuals and exciting
new features, the trailer shows off all the improvements you can look forward to
when you pick up your copy.
Sniper Elite V2 Remastered takes the original's iconic sniping and advanced
ballistics, and amplifies the game with a host of improvements and added extras.
In addition to remastered visuals the game features overhauled assets,
modernized rendering and much more.
Sniper Elite V2 Remastered also adds a versatile new photo mode that lets you
pause and move the action frame-by-frame, for that perfect X-ray Kill Cam shot.
You can also play the campaign and multiplayer modes as one of 7 new characters
from the Zombie Army series. And now multiplayer is expanded for up to 16
players online across all modes.
On top of all this, Sniper Elite V2 Remastered includes all the DLC ever
released for the game including the iconic “Assassinate the Führer” mission,
making it incredible value-for-money.
Sniper Elite V2 Remastered is priced £29.99 / $34.99 / €34.99 across all
platforms. Steam and GOG users who already own the original Sniper Elite V2 can
upgrade to Sniper Elite V2 Remastered from just £6.99 / $9.99 / €9.99.
Galactic Civilizations III
was first released on May 14, 2015, and
Stardock celebrates its fourth birthday with the release of a new version 3.7
Anniversary Update as well as a sale on the 4X space strategy sequel.
has all the details on the patch, which is inspired by fan
feedback, as well as the sale, which offers the chance to pick up the Core
Edition for 85% off or the Gold Edition for 70% off. Here's the overview: "For
the game's 4th anniversary, we've focused exclusively on a top-to-bottom series
of improvements based on fan requests! These improvements are major quality of
life changes that improve the overall experience of Galactic Civilizations III.
v3.7 improves ship AI, multiplayer performance, memory use, pathfinding
performance, pacing, and the empire management UI, as well as addresses a host
of minor bugs. It's available now as a free download for owners of the base
game." Here's the change log for the patch:
Continue here to read the full story
- Ships are more likely to use hyperlanes
- AI handles ships more intelligently on larger
galaxies in terms of evaluating their target value.
- AI handles building up new colonies better later
in the game
- The AI no longer uses the Government as
"explorers." (aka fodder)
- Colony Capital now gives +1 raw production for
every level it goes up.
- Reduced thruster hull mass modifiers to 0.05% from
25% in both Crusade and the Base game
- Fix some balance issues with weapons and growth
improvements reported on the steam forums:
Re-Enabled the Fusion Power Plant, but nerfed it to work better as a prereq
to the Quantum Power plant.
- Fix mismatched description and value on Precursor
Factory world for Morale value. Changed both to 4 from 10, make sure it is
- Synthetic races can build the Advanced Planet
Capital and Terraforming improvements.
- Yor Manufacturing: Increased manufacturing bonus
- Yor Manufacturing: Level one adjacency value is
now a multiplier ( for consistency with subsequent upgrades).
- Synthetics can properly colonize extreme worlds.
- Tweaked the leader-game-intro screen and economy
- Ship designs that use components removed in
Retribution can now be loaded again in Retribution. The old deprecated
components are simply ignored.
- Extreme world colony mercenary ships can now
actually colonize extreme worlds if Crusade is installed.
Here's another anniversary, a Tripwire Interactive celebrates 10 years of
, as the first installment in their zed shooter series was
initially released on May 14, 2009. They mark the occasion by noting that more
than 15 million unique players have played games in the series, which has earned
over $100 million USD over the past decade. Here are some details:
publisher and developer Tripwire Interactive celebrates the 10-year anniversary
of the Killing Floor franchise. Since the horror based co-op first person
shooter first launched on May 14, 2009 for PC on Steam, the Killing Floor
franchise, including the original Killing Floor, Killing Floor 2, and Killing
Floor: Incursion, has sold nearly 10 million units, earned over $100 million in
franchise revenue, and has been played by over 15 million unique players
VentureBeat last year, Tripwire Interactive Vice President Alan Wilson
attributes some of the long term success of Killing Floor to the studio’s
efforts in providing regular and free content updates to players and Tripwire’s
roots in the modding scene. “With Killing Floor, we’ve added all sorts of new
things over the years,” said Wilson. “We started with seasonal events, which
have been wildly successful. We also introduced new weapons, new game modes, new
To-date, Killing Floor 2 players on PC, PlayStation®4, and Xbox One have seen
numerous free seasonal updates that make painting the town red with blood feel
fresh, with over 49 new maps and 139 mad scientist weapons and more on the way.
To celebrate 10 years of Killing Floor, Tripwire Interactive has released a fun
infographic highlighting some of the series’ major milestones and player
achievements. PC players can also look forward to a major Tripwire Interactive
Steam publisher sale that starts later today and runs through Monday, May 20,
2019. The Tripwire Steam Publisher Sale will include deep discounts on the
Interactive Steam catalog including last week’s Spring Content Update for
Rising Storm 2: Vietnam.
will go live worldwide on August 27th, offering a map showing
the times the revival of the original World of Warcraft
will go live in
various regions. They also announce they will open up character creation on
August 13th, allowing players with active subscriptions or game time on their
accounts to create up to three characters per World of Warcraft account to
reserve character names. For those who cannot wait that long to get their
old-school MMORPG on, they also reveal that starting tomorrow they will be
inviting select players to participate in small scale testing, and they will be
holding the first of three stress tests next week. Here's word on testing along
with a schedule:
Beginning May 15, select WoW players will be invited to
participate in a small-scale, focused closed beta test. Players will also get a
chance to help put our servers and technology through their paces in a series of
stress tests running from May through July—you can opt in now through Account
Management and select the WoW Classic beta. Subsequent stress tests will extend
the opportunity to even more players. Level caps will also be in place to ensure
we’re emphasizing the “stress” in “stress test”
—we want to push our tech to the limit, and that means a critical mass of
players in close proximity.
STRESS TEST SCHEDULE*
- Stress Test 1: Wed May 22–Thurs May 23
- Stress Test 2: Wed Jun 19– Thurs Jun 20
- Stress Test 3: Thurs Jul 18– Fri July 19
*Dates of each stress test are subject to change.
To fill our pool of beta and stress test participants, we’ll be choosing
dedicated players who meet select criteria from both the WoW Classic beta opt-in
and the standard Warcraft beta opt-in. Participants will also need to have an
active subscription or active game time on their Battle.net Account. While
opting-in to the beta is the primary way to make sure you’re in the running to
join the test it doesn’t guarantee an invitation to the closed beta test. We may
also consider additional factors such as how long a player has been subscribed
to the game so that we have the right mix of players to ensure great feedback
toward making WoW Classic the very best experience for the community.
Modus Indie Access #1
is a behind-the-scenes video with a look at development of Trine 4: The
, the upcoming 2.5D installment in the platformer series.
Word is the clip includes a discussion of the game from the developers:
"Alongside new footage of Trine 4: The Nightmare Prince, Frozenbyte candidly
reflects on development decisions they've made in their decade-long career and
discusses how the studio has refocused itself, returning to its roots to bring
fans the most robust Trine game to date." Continue here to read the full story
now offers an adrenalin
rush with the release of new version 19.5.1 Radeon Software Adrenalin 2019
Edition drivers for AMD graphics cards running under Windows. These offer
support for RAGE 2
and the latest Windows 10 update. Here are
- Up to 16% performance gains with AMD Radeon™
Software Adrenalin 2019 Edition 19.5.1, on an AMD Radeon™ VII.RS-295
- Windows®10 May 2019 Update
- Instruction Tracing for Radeon GPU Profiler 1.5.X
- Performance metrics overlay may experience
intermittent flicker when playing back protected content with this feature
- DOOM™ may experience an application hang during
launch on AMD XConnect™ Technology system configurations.
- Radeon Software installation may fail or get stuck
at 33% when installing on AMD Radeon HD 7970 system configurations.
- Some Radeon RX 400 and Radeon RX 500 series
graphics products may experience a system hang when hot plugging 8K
- AMD Radeon VII may fail to apply Radeon Settings
video profiles to video playback.
- HTC VIVE™ devices may experience connection or
detection issues by the OS or SteamVR™.
- System instability may be experienced on ASUS TUF
Gaming FX505 laptop when a wireless display is connected.
- Stuttering or frame drop may be experienced when
playing back DivX interlaced content in the Windows® Movies & TV
- Radeon RX Vega series graphics products may
experience higher than expected memory clocks at idle or desktop with
multi-display system configurations.
- Some system configurations may not be able to set
10-Bit color in Radeon Settings when the connected display is set to 4K
- Enhanced Sync may fail to enable on Radeon
FreeSync enabled displays in DirectX®9 API games on game first launch.
- AMD Link may experience intermittent
authentication issues. An update of the AMD Link application is also
- Some games may experience texture flickering or
corruption on Radeon RX Vega series graphics products when using the Vulkan™
- Radeon ReLive streaming and uploading of videos
and other content to Facebook™ is currently unavailable.
- ASUS TUF Gaming FX505 may experience discrete GPU
connection issues with devices disappearing from device manager when the
system is idle.
- World War Z™ may experience an application hang
after extended periods of play.
- AMD Radeon VII may experience screen flicker in
multi display setups on desktop or while applications are running.
- Performance metrics overlay and Radeon WattMan
gauges may experience inaccurate fluctuating readings on AMD Radeon VII.
- HDR Video may freeze or have corruption during
playback when using Movies and TV Application with some Ryzen APUs.
Paradox Interactive announces Ancient Relics
, a new story pack for Stellaris
the grand strategy game for Windows, Mac, and Linux PCs set in space, where no
one can hear you singing show tunes. This does not have an
exact release date, but they say it's coming soon. The add-on brings two new
Precursors to investigate, Relic Worlds to explore, and archaeological
treasures, as shown in
(which sounds like its narrated by Diva Plavalaguna). Here's
more on what this brings to the space table:
Continue here to read the full story
Uncover the ruins of
long-dead civilizations in Relic Worlds to piece together the story of their
rise and eventual downfall. Mine their derelict cities and ships to unearth the
truth, discover powerful relics and harness them for your own empire’s
Stellaris: Ancient Relics includes:
- Said Ancient Relics: Collect and acquire
valuable relics in your adventures as rewards for overcoming major crises or
after completing a dig at an archaeological site and solving the chapters.
Each relic gives significant benefits to your empire to aid in your
- Those Who Came Before: Encounter clues
about two extinct Precursor civilizations, the Baol and the Zroni, the
former a sprawling hivemind of plantoids, the latter some of the most the
most powerful psionics to have ever lived. Players can investigate these
home systems to understand who they were and, more importantly, what one can
learn from their demise.
- Relic Worlds: Once filled with teeming
life, these Relic Worlds now lie dead, replete with desolate ruins and
dormant mysteries. Players can excavate guaranteed archeological sites on
these worlds to explore these remnants and bring to light powerful relics
- Dig In: Hit the dirt on a variety of
enigmatic and alien worlds with more archeology sites available for your
empire to study… or plunder. Each site begins a story with between one and
six chapters to investigate. Retrace the history to discover artifacts and
relics that can be boons to your empire.
- Matter of Artifacts: Learning from history
is much more than parables and antiques, it can often be the key to
understanding one’s own place in the galaxy. Utilizing archaeological
research, discover Minor Artifacts, a new resource type which can help
empower one’s empire.
Star Trek Online
new Rise of Discovery
content is now live
in the Trekkie MMORPG, offering content based on the franchise's newest series.
Word is: "Starting today, Star Trek Online players will have the opportunity to
travel back in time and board the U.S.S. Buran, encountering Captain Gabriel
Lorca (voiced by Jason Isaacs) and Commander Ellen Landry (voiced by Rekha
Sharma) from the show. Captains can play through Rise of Discovery to uncover
the startling chain of events that ultimately determined the fates of these
compelling characters in the first season of Star Trek: Discovery. The update
also introduces a brand new reputation and a system wide update that removes
player level restrictions for all premium Tier 6 starships across PC, Xbox One
and PlayStation®4." This
shows off the game's depiction of the show's stars, and here's more
on how you will interact with them in the game:
Continue here to read the full story
In the first season of
Star Trek: Discovery, fans were introduced to Captain Gabriel Lorca and his
Chief of Security, Commander Ellen Landry. However, very little was revealed
about their collective past and what led them to assume command of the legendary
U.S.S. Discovery. These questions will be answered in Rise of Discovery, which
takes players to the decks of the U.S.S. Buran with Lorca and Landry just one
month after the Battle at the Binary Stars. The Federation starship is on a
mission to transport Klingon prisoners to a secure facility when it becomes the
target of an incursion led by J’Ula, the matriarch of House Mo’Kai. A
devastating turn of events leaves Captain Lorca as the sole survivor of the
attack. After crash landing on a barren ice moon above Priors World, he must
rely on his trusted commanding officer and Star Trek Online players to rescue
him before he is apprehended by Klingon forces.
(aka Rage 2) is now available
offering a sequel to id Software's 2010 first-person shooter. This return to the
apocalyptic wasteland is developed by Avalanche Studios in conjunction with id,
and the announcement has word on the game, which puts you in the boots of
Ranger "Texas" Walker:
Continue here to read the full story
Let the RAGE-ing commence! RAGE 2 is now available
worldwide for Xbox One, PlayStation 4 and PC. In RAGE 2’s “shooterverse,” you’ll
experience classic id Software combat in an insane Avalanche Studios open world
as Ranger Walker, the world’s closest thing to a superhero and best hope at
overthrowing the tyrannical reign of General Cross and his mutated Authority
WATCH the launch trailer here:
Master your devastating arsenal of flesh-chewing weapons combined with your
performance enhancing Nanotrite-infused abilities to help turn the enemies of
the wastes into bags of flesh. From the River Hogs of the swamps, to the Goon
Squad of the wastes, to the sewer-dwelling mutants, to the samurai-esque
Immortal Shrouded, everything in RAGE 2 is out to get you. Make sure you get all
of them first. Want to learn more about what RAGE 2 brings to the table?
A Plague Tale: Innocence
is now available for Windows and consoles, offering a
rat-infested adventure set during the scourge of the plague. This is not to be
confused with A Plaque Tale: Guilt, the story of my last dental cleaning.
Yesterday's launch trailer
offers a look at what to expect, and you can pick up a copy of the Windows
edition on The Focus Website
Green Man Gaming
. Here's word:
Continue here to read the full story
A Plague Tale: Innocence brings rats, the Inquisition,
and the Middle Ages to PlayStation 4, Xbox One, and PC today!
Asobo Studio’s debut new IP, A Plague Tale: Innocence, is out now for
PlayStation 4, Xbox One, and PC.
Watch the Launch Trailer
now and embark on a dark adventure through a war-torn, medieval France,
relentlessly pursued by the Inquisition and never-ending hordes of ravenous
A Plague Tale: Innocence tells a grim and emotional story, with gameplay
blending action and adventure. Follow Amicia and her little brother Hugo, as
they attempt to survive a harsh, brutal world plagued by war and the Black
Death. On the run from the Inquisition and surrounded by unnatural swarms of
rats, the siblings’ rocky journey will not leave them unscathed.
Relevant to the above, here is a roundup of reviews for A Plague Tale:
‘Bond 25’ Suspends Shooting After Daniel Craig Injury
. I'm starting to think
this movie is jinxed (and not in that sexy Halle Berry sort of way). I also
suspect the worst injury Roger Moore suffered on the set was probably cold
lobster while watching a stuntman run across the backs of alligators, but those
were different times.