Archived News:

Tuesday, Nov 20, 2018

Sid Meier's Civilization VI: Gathering Storm Announced

2K and Firaxis Games announce Gathering Storm is the second expansion for Sid Meier's Civilization VI, saying to expect this to launch for the turn-based strategy sequel on February 14th. The announcement trailer takes a look at the pack, which tackles the weighty topic of climate change. Here's word on this Valentine's Day present:
2K and Firaxis Games announced today that Sid Meier’s Civilization® VI: Gathering Storm, the second expansion pack for the critically acclaimed and award-winning Sid Meier’s Civilization® VI, will be available for Windows PC on February 14, 2019.

Civilization VI: Gathering Storm will introduce an active planet where geology and climatology present unique new challenges. Players will build new Engineering Projects, manage their cities’ Power and Consumable Resources and work with other world leaders in the World Congress to deal with the challenges presented by the dynamic forces of nature. This new expansion also extends the Technology and Civics trees with a future era and adds nine new leaders from eight new civilizations, a new Diplomatic Victory condition, a variety of new units, districts, wonders, buildings and more.

“As Sid Meier’s Civilization approaches its 27th anniversary, 2K is honored to unveil Civilization VI’s second robust expansion, inviting fans to explore and master the franchise’s rich and strategic gameplay in all-new ways with Civilization VI: Gathering Storm,” said Melissa Bell, SVP and Head of Global Marketing at 2K. “Once again, the team at Firaxis has exceeded expectations to evolve Civilization’s features with the largest expansion ever developed for the series.”

“With Sid Meier’s Civilization VI: Gathering Storm, players are now faced with a changing, active planet that places new challenges and opportunities in front of them,” added Ed Beach, Lead Designer at Firaxis Games. “Volcanoes, river floods, droughts and massive storms all await and are a part of our new Global Climate system that can cause ice sheets to melt and sea levels to rise based on players’ choices about how they want to interact with the environment.”

Key features for Sid Meier’s Civilization VI: Gathering Storm include:

  • ENVIRONMENTAL EFFECTS: Volcanoes, storms (blizzards, sand storms, tornados and hurricanes), climate change, floods and droughts will bring the world to life in a brand new way. Settlement choices are more important than ever for players as they balance high risks and high rewards;
  • POWER AND CONSUMABLE RESOURCES: Strategic resources play an additional role in Civilization VI: Gathering Storm. These resources are now consumed in power plants to generate electricity for cities. Initially, players’ advanced buildings will be powered by burning carbon-based resources like Coal and Oil, but renewable energy sources also unlock as players progress to current-day technologies. The choices a player makes about resource usage will directly affect the world’s temperature and can cause melting ice caps and rising sea levels;
  • ENGINEERING PROJECTS: Players can now shape the world around their empires to overcome unfavorable land conditions by making improvements like canals, dams, tunnels and railroads. When settling cities, players will need to consider the flood risk to coastal lowland areas, but keep in mind that in the late-game, new technologies like Flood Barriers can be used to protect these tiles;
  • WORLD CONGRESS: For the first time in Civilization VI, players can make their voices heard among the other leaders of the world. Along the way, they can earn Diplomatic Favor through Alliances, influence city-states, compete in World Games and more. In addition, they can use Diplomatic Favor to extract promises from other leaders, vote on Resolutions, call a Special Session to address an emergency and increase the weight of votes in their quests to achieve the new Diplomatic Victory;
  • 21st CENTURY TECHNOLOGIES & CIVICS: A new era has been added to the Technology and Civics trees. As well, players will combat new environmental effects with speculative ideas, such as relocating their populations out to seasteads and developing technologies to recapture carbon emissions;
  • NEW LEADERS AND CIVS: Nine new leaders from eight new civilizations are introduced. Each brings unique bonuses and gameplay, as well as a total of nine unique units, four unique buildings, three unique improvements, two unique districts and one unique governor;
    • The Black Death: The Black Death ravaged Europe and western Asia in the mid-14th century, killing a greater share of the population than any other event in world history. The player’s task is to lead his or her nation through the calamity: keep the population alive, the economy strong and faith unshaken amidst a world of terror and desperation;
    • War Machine: At the outset of WWI, the German Imperial Army had a daring plan: invade neutral Belgium and then rush the French heartland before its leaders could mobilize to resist. When war was declared, both armies swung into motion and set up one of the most incredible and shocking military campaigns in world history. In this multiplayer scenario, players take the side of one of these two great powers at this same precipice. The clock is ticking, and the enemy is moving;
  • MORE NEW CONTENT: Civilization VI: Gathering Storm will introduce seven new world wonders, seven natural wonders, 18 new units, 15 new improvements, nine new buildings, five new districts, two new city sets, nine new techs and 10 new civics;
  • IMPROVED GAMEPLAY SYSTEMS: The Espionage system will be enhanced with new options. In addition, the Culture and Science Victories have been updated, new Historic Moments have been added and additional improvements have been made to other existing systems.

Developed by Firaxis Games, Sid Meier’s Civilization VI is rated E10+ for Everyone 10 and up by the ESRB and is available now for Windows PC and Nintendo Switch™. Sid Meier’s Civilization VI is also available for iPhone, iPad, Mac and Linux from Aspyr Media. Sid Meier’s Civilization VI: Gathering Storm will be available on February 14, 2019 for Windows PC and coming shortly thereafter for Mac and Linux from Aspyr Media.

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Rainbow Six Siege Getting Unaesthetic Again

Ubisoft announces they are backing off from their previously announced plan to implement aesthetic changes to Rainbow Six Siege for Asian territories (thanks DSOGaming). They do not explain why they no longer feel the need for these changes, but they say that the game will continue on in Asia in spite of reverting these changes. Here's word on the reversal of course:
On November 2nd, we shared an article detailing the Aesthetic Changes coming with Operation Wind Bastion. Since then, our community and players have raised concerns.

We have spent the last week working on solutions and have decided that we will be reverting all aesthetic changes.

We will begin reverting these changes alongside the launch of Wind Bastion so no player is impacted; we ask you to be patient if some elements remain. We will carefully remove them all to the best of our ability considering the short timeframe and with the lowest impact on the season’s launch date and our build stability.

Our intentions are to keep any impact to a minimum, though such changes may lead to a season delay and/or some instability as our testing and debug times are shortened. We will monitor our tests closely and keep you updated on any new development on the matter via our Rainbow Six Twitter.

We have been following the conversation with our community closely over the past couple of weeks, alongside regular discussions with our internal Ubisoft team, and we want to ensure that the experience for all our players, especially those that have been with us from the beginning, remains as true to the original artistic intent as possible.

Current players in Asian territories can continue enjoying the same game as the other players.

We will be sure to keep you informed, as updates progress. In the meantime, we are excited to unveil Operation Wind Bastion on the Test Server later today, and cannot wait to introduce players to Kaid, Nomad, the new Fortress map and more in Year Three Season Four.

Total War Definitive Editions

Creative Assembly announces the upgrade of three of their Total War games on Steam to new "definitive editions," that bundles each game with its entire DLC collection. This is good news to everyone who owns Total War: EMPIRE, Total War: MEDIEVAL II, and/or Total War: NAPOLEON, as they are now upgraded to the new versions, even if they never bought any DLC at all. A new teaser trailer accompanies the news, and here are all the details:
Creative Assembly today announced new definitive editions for three of their celebrated strategy titles – Empire: Total War, Napoleon: Total War and Medieval II: Total War. These new editions will include all the DLC and expansion packs for each, amounting to hundreds of hours of gameplay set across the ages.

What is more, players who already own these titles on Steam will be upgraded and gifted the DLC free of charge.

About Total War: EMPIRE
Control the land and command the seas. Total War: EMPIRE immerses you in the Age of Enlightenment, a time of political upheaval, military advancements, and endless possibilities. BAFTA winning EMPIRE came out in 2009 to universal acclaim, scoring a 90 on Metacritic and huge scores of 95% from the likes of IGN and Game Informer.
Includes: Elite Units of the East; Elite Units of America; The Warpath Campaign.

About Total War: MEDIEVAL II
Expand your reign in Total War: MEDIEVAL II. Make your mark in massive battles featuring up to 10,000 bloodthirsty troops throughout the most turbulent era in Western history. MEDIEVAL II came out in 2006 and was the 2007 winner of the Satellite Award for outstanding strategy game. It was also nominated for several awards, including BAFTA's Games Award for both the main game and DLC.
Includes: Medieval II: Total War Kingdoms

About Total War: NAPOLEON
From Italy to Waterloo, Total War: NAPOLEON covers two decades of relentless battles as the story of an extraordinary military career unfolds. Its score was critically claimed, receiving the IVOR Novello Award for Best Original Video Game Score in 2011.
Includes: Coalition Battle Pack; The Peninsular Campaign; Imperial Eagle Pack; Heroes of the Napoleonic Wars

Dodge Roll to Exit the Gungeon

An update on Reddit from Dodge Roll Games announces the developer is scrapping plans for another paid expansion for Enter the Gungeon (thanks PC Gamer). Instead the new plan is to work on a free update to cap off the project and exit the gungeon, and work on something new after they escape from bullet hell. It's a lengthy update, but it includes a "short version" which follows:
The short version is: we have been working on Gungeon for nearly five years now, and from both a technical and a creativity standpoint, we need to move on. We have learned so many things about making games that are just impossible to put into practice in Gungeon (without rebuilding the entire game), and honestly, we're just more excited about putting these ideas into practice in a new game.

For the reasons outlined above we have chosen to cease development of the planned paid expansion, and instead deliver a smaller, free and final update. Without this decision, we would be unable to do our best work, and the game and the players deserve better. We hope that you will understand, and we are deeply sorry for readying you for a larger expansion. We committed too early… this is one of the many lessons we’ve had to learn the hard way during Gungeon’s development. On the other hand, something else we’ve learned from Gungeon is that our community deeply values transparency, hence this lengthy post.

We are currently working on Enter the Gungeon’s final update, the name of which we will reveal soon. It will address some lingering and annoying bugs (and console crashes), and add one long requested feature: a new character that starts with random equipment, as well as a number of new guns (~20), items (~10), and synergies (~?). It will also add a handful of other small features. As mentioned, this (smaller) update, in Gungeon tradition, will be free for all players. The randomized “Paradox” character will not have their own past, but instead play a random one should you choose to kill your past, rather than ending your run somewhere… hotter. We will be including some console (notably Switch) performance improvements in this as well. We are looking to have this update into console certification before the end of the year. There is also the physical release of Gungeon, and the physical ammonomicon, which just recently went on sale at Special Reserve Games.

Further down the line, there will also likely be some other Gungeon news, but we can’t go into detail yet. We are doing some experiments that hopefully you will enjoy.

Total War: WARHAMMER II for macOS and Linux

Feral Interactive announces the promised macOS and Linux editions are now available for Total War: WARHAMMER II. You can pick up a copy on the Feral Store, but this is fulfilled by a Steam key, and as usual, these versions are now included with the Windows edition for those who already own the game on Steam. There's a new launch trailer celebrating the news, and here's their quick refresher:
Millennia ago, besieged by a Chaos invasion, a conclave of High Elf mages forged a vast, arcane vortex. Its purpose: to draw the Winds of Magic from the world as a sinkhole drains an ocean, and blast the Daemonic hordes back to the Realm of Chaos. Now the Great Vortex falters, and the world again stands at the brink of ruin…
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Pillars of Eternity II: The Forgotten Sanctum Next Month

Obsidian Entertainment recalls that The Forgotten Sanctum will launch on December 13th for Pillars of Eternity II, their RPG sequel. This adds a new dungeon to the game and promises the "highest-level challenges yet" in the game, including two new "mega bosses." Here's the whole spiel, including word on an accompanying version 4.0 patch for the base game:
Genre-defining RPG developer Obsidian Entertainment, in partnership with indie powerhouse publisher Versus Evil, is today announcing that the final paid expansion, titled "The Forgotten Sanctum" for Pillars of Eternity II: Deadfire, will arrive on December 13th.

“The Forgotten Sanctum” brings a new adventure to the Deadfire Archipelago as the Archmages of Eora seek the Watcher to assist in keeping a potential catastrophe that looks to be set by a fellow Archmage at bay. With new quests and an immense dungeon to explore, the Forgotten Sanctum awaits those brave enough to enter.

Alongside "The Forgotten Sanctum" comes the 4.0 update patch for Pillars of Eternity II: Deadfire. This update brings with it a host of new features, additional God Challenges, and two new Mega Bosses for Watchers and their crew to battle against.

The final paid Deadfire DLC will launch on December 13th for $9.99 and is also included as part of the Season Pass and in the Obsidian Edition of Pillars of Eternity II: Deadfire.


  • Traverse an expansive dungeon built into the flesh of a sleeping god.
  • Encounter the highest-level challenges yet faced by the Watcher and their companions.
  • Scheme with or defy the wills of Eora's most powerful wizards.
  • Two new mega bosses

Pathfinder: Kingmaker DLC Details

Publisher Deep Silver and developer Owlcat Games offer details on three new DLC packs coming to Pathfinder: Kingmaker, announcing there will be season passes on and Steam for the role-playing game. The first pack is called The Wildcards, and this is to launch on and Steam on December 6th alongside sales of the season pass. Here's a rundown on the plan with a complete, if tentative, release schedule:
Owlcat’s additions to the Stolen Lands, Pathfinder: Kingmaker’s lawless fantasy world, will offer new locations, companions, items, and game modes. The DLC will be available together as a one-time purchase via the game’s Season Pass or as standalone reasons to return to the game’s enthralling universe.

DLC #1 – “The Wildcards”
Encounter the Tiefling Kineticist, a new playable character serving as the debut of her race and character class, complete with her own rich and engaging storyline.

Head of Owlcat Games Oleg Shpilchevsky explains, “A new playable race! During the poll to decide which bonus race we were going to add to the game, one particular option was requested a lot \ Tieflings, the people with a drop of demonic blood in their veins. They didn't make it into the base game, but became the natural choice for the first piece of post-release content.”

DLC #2 – “Varnhold's Lot”
Brave the challenges of a new bonus campaign. While celebrating victory at Jamandi Aldori's mansion, adventurers meet another hero of the Stolen Lands: the mercenary captain Maegar Varn. While building a barony in the Shrike Hills and Narlmarshes, Varn and his people are establishing the nation of Varnhold in the rocky foothills of Dunsward.

This new story explores the challenges faced by Varn’s party in its venture, and the consequences of choices made can be exported and implemented into Pathfinder: Kingmaker’s main campaign. This exciting new side story equals the size of one chapter of the game’s central campaign and will take 6-12 hours to complete, depending on preferred playstyle.

DLC #3 – “Beneath The Stolen Lands”
For the days where jumping into an unpredictable gauntlet of combat sounds more enticing than discovering the Stolen Lands’ rich lore, this DLC will introduce a rogue-like randomly generated endless dungeon, complete with a new unique boss. The dungeon offers two options. It can be explored in a separate game or experienced within an adventurer’s main campaign.

Pathfinder: Kingmaker DLC Pricing

  • Pathfinder: Kingmaker – Season Pass – On sale Dec. 6, 2018 ($24.99)
  • DLC 1 – “The Wildcards” – On sale Dec. 6, 2018 ($7.99)
  • DLC 2 – “Varnhold's Lot” – February 2019* ($11.99)
  • DLC 3 – “Beneath The Stolen Lands” – April 2019* ($9.99)

*dates are estimates and are subject to change. All DLC content requires the base game Pathfinder:Kingmaker in order to play.

DCS: F-14 Trailer and Preorders

Eagle Dynamics offers a new video from DCS: F-14, the upcoming add-on for DCS World which will satisfy your need for speed with the F-14 Tomcat fighter, immortalized in Top Gun. They have also opened up preorders for the pack, which carry a 10% discount. They provide the following details:
The Grumman F-14 Tomcat was a two-crew, variable geometry, maritime air superiority fighter that served with the US Navy for 32 years and continues to serve with the IRIAF in Iran. The F-14 was the US Navy's frontline fighter from the 1970s until the mid-2000s. Over the course of its long service life it also became the US Navy’s premier precision ground-attack platform and lone airborne reconnaissance asset.

Outstanding features of the aircraft are the swing-wing configuration, crew of two, and the powerful AN/AWG-9 Weapons Control System (WCS) and radar. The AWG-9 allows employment of the powerful AIM-54 Phoenix air to air missile while the LANTIRN pod allows the ability to carry out precision ground strikes using laser guided bombs. The F-14 Tomcat was present during many pivotal historic moments such as the two Gulf of Sidra incidents, Operation Desert storm in Iraq, the conflict in Yugoslavia, Operation Enduring Freedom in Afghanistan and Operation Iraqi Freedom. It was also immortalized in the iconic motion picture, Top Gun, and starred in several other feature films including The Final Countdown, Executive Decision, and others.
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Train Sim World Long Island Rail Road Pulls Out

Steam now offers a new Long Island Rail Road add-on for Train Sim World, providing the chance to operate America's busiest commuter line. This represents a challenge, as the spotty on-time record of the actual LIRR will demonstrate. You can see the new content in action in this trailer, and here are the details:
Train Sim World®: Long Island Rail Road is now out on Windows PC with a brand-new route for Train Sim World® from Dovetail Games, the multi-award-winning developer and publisher of simulation games.

Experience America’s busiest commuter railroad and all the bustle and challenges of railroading in New York City. The famed “LIRR” is a critical New York line carrying thousands of commuters every day, and you’ll take the controls of the railroad’s modern LIRR M7 Electric-Multiple-Units (EMUs) to keep the trains moving in and out of the city. You play an essential role in keeping the city alive, and, if you’re late, all that Big Apple business will grind to a halt!

Powered by Unreal Engine 4® technology and Dovetail Games’ proprietary SimuGraph® vehicle dynamics engine, incorporating a simulation underpinned with expert technical knowledge and real-world data, the performance, sound and feel of the LIRR have been accurately reproduced to make the trains feel just like the real thing.

Explore Train Sim World®: Long Island Rail Road today to experience another lovingly recreated route from Dovetail Games.
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On Sale

Battlefield V Launches

Having battled through various early access schemes, Battlefield V is now officially available for Windows through Origin. A thread on Reddit offers a rundown on all the activities surrounding the launch, which you'll be excited to learn includes tweeting. Here's more on this return to the original World War II setting of the series:
Enter mankind’s greatest conflict with Battlefield V as the series goes back to its roots in a never-before-seen portrayal of World War 2. Take on physical, all-out multiplayer with your squad in experiences like the vast Grand Operations, or witness human drama set against global combat in the single player War Stories. As you fight in epic, unexpected locations across the globe, enjoy the richest and most immersive Battlefield yet.

  • World War 2 as You’ve Never Seen It Before – Take the fight to unexpected but crucial moments of the war, as Battlefield goes back to where it all began.
  • 64-Player Multiplayer in the Chaos of All-Out War – Lead your Company in all-out multiplayer with new experiences like the massive Grand Operations. Take on classic modes like Conquest and squad up with friends.
  • The Most Immersive Battlefield Yet – Maneuver through the battlefield using a new soldier move set, fortifications, and mobile tools of destruction.
  • Play Untold War Stories – Witness human drama set against global combat in the single player War Stories. Ski down Norwegian mountains as you battle for control of nuclear weapon supply lines, join the frontline with the French colonial troops, or go behind enemy lines in North Africa with a band of misfits sent to create mayhem.
  • Tides of War – Embark on a journey where new content drops continuously transport you and your Company to a huge variety of key WW2 locations, where new battlefields and gear await.

Farming Simulator 19 Sprouts

Farming Simulator 19 is now available for purchase on the Farming Simulator Website, offering the chance to reap what you sow in the new agriculture simulation. You can get a look at the game in this launch trailer, which is unsurprisingly cropped. Here's the announcement:
Farming Simulator 19 is out now on PlayStation 4, Xbox One, and PC/Mac, bringing with it the biggest and best Farming Simulator game ever, packed with new vehicles, activities, crops, animals, tools, and ways to play - solo or with friends. The Farming Simulator franchise has entranced millions of players over the years, thanks to its unique blend of progressive gameplay and rewarding management within the universal theme of farming and agriculture. Our new launch trailer highlights it all, and shows off the reworked graphics engine with its beautiful environments and models.

With over 300 vehicles and tools to use from all the leading brands,including John Deere, Case IH, New Holland, Challenger, Fendt, Massey Ferguson, Valtra, Krone, Deutz-Fahr, and many more, it’s up to you how to specialise as you develop and expand your farm from one of three unique starting situations. Begin with no property but plenty of money to build the farm of your dreams, or go for a more hardcore playstyle of a small starting farm with limited resources - the choice is yours, along with which crops to grow, which animals to tend to, and which missions to attempt.

New crops and rideable horses massively expand your options from previous editions of the game, along with improved multiplayer that allows for up to 16 players (6 on console) to cooperate on or compete over the same map, each with their own tracts of land and equipment to use. Finally, enjoy an ever-expanding Farming Simulator experience by downloading community created mods on Consoles and PC/Mac!
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Stellaris: MegaCorp Next Month

Paradox Interactive announces December 6th is the official release date for Stellaris: MegaCorp, the expansion that focus on the economic aspects of the space strategy found in Stellaris. The announcement comes with a new story trailer, which is welcome, since they haven't spoken much about this since it was announced. They also offer a refresher on all we should expect from this:
Paradox Interactive, a publisher and developer of games that are management material, has today announced that the economy-focused expansion for its sci-fi strategy game, Stellaris, will be launching December 6th. MegaCorp has players taking the helm of a powerful corporate empire to develop a vast trade network across the galaxy, construct massive cities that encompass entire planets, and outdo the competition at every turn.

Alongside a host of free updates coming to Stellaris, the new MegaCorp expansion will include:

  • Corporate Culture: Chief Executive Officers of a MegaCorp can conduct business on a galaxy-wide scale with a host of new civics. By building Branch Offices on planets within empires they have trade agreements with, the MegaCorp can add a portion of the planet’s Trade Value to their own network. Using the new Corporate Authority government type, construct an economic powerhouse and dominate galactic trade - for a brighter future.
  • City World: With Ecumenopolis, players can increase the population density of core worlds to truly epic proportions, eventually creating a planet-spanning megacity.
  • Caravaneer Fleets: Keep an eye out for the Caravaneers, nomadic interstellar wheelers-and-dealers who stay aloof from galactic politics, and always have a bargain up their sleeve. Expect surprises when these master traders wander through your space or when you visit their home systems.
  • More Megastructures: Budget has been approved for your own glorious Matter Decompressor, Mega-Art Installation or Strategic Coordination Center to acquire new scaling capabilities for your megalopolis.
  • Galactic Slave Market: Buy and sell labor on an industrial scale, set them free or keep them as livestock. The choice is yours!
  • VIP Status Comes with its Perks: Keep your economy competitive in a cutthroat galaxy with additional Ascension perks.

Mutant Year Zero: Road to Eden Specifications

Funcom announces the PC system requirements for Mutant Year Zero: Road to Eden in preparation for its release on Steam on December 4th. Word is: "Mutant Year Zero: Road to Eden is a tactical adventure game combining the turn-based combat of XCOM with story, exploration, stealth, and strategy. Take control of a team of Mutants navigating a post-human Earth. Created by a team including former HITMAN leads and the designer of PAYDAY." Here are the specifications:
Here are the recommended and minimum PC requirements for running the game:

Minimum Requirements:

  • CPU: Intel Core i5-760 / AMD Phenom II X4 965
  • GPU: NVidia GTX 580 / AMD Radeon HD 7870

Recommended Requirements:

  • CPU: Intel Core i7-6700K / AMD Ryzen 5 1600X
  • GPU: Nvidia GTX 970 / AMD Radeon RX 480

Morning Patches

Game Reviews

  • Hitman 2 on TechPowerUp. Benchmark Performance Analysis.
  • Wolfenstein II: The New Colossus on The Tech Report. Testing Turing content-adaptive shading.

Hardware Reviews

Out of the Blue

Okay, Monday Night Football was a trip, and certainly lived up to the hype. I loved it, but I can only hope that the two teams combining for more than 100 points is not the future of the NFL, as I prefer my sports with a little more balance. I'm not actually saying the 54-51 outcome was imbalanced, as the score reflects how both teams emphasize offense over defense, but I'm worried if it sets a ratings record the league will decide defenses should only field 10 players (which is sort of how the Chiefs and Rams looked) to make for more such track meets. I'm probably worried for nothing... if they really cared about the broadcast they wouldn't still be trotting Jason Whitten out as an analyst every week in spite of his seeming unfamiliarity with the English language.

Offensive Links: Thanks Ant.
Stories: California fires- flash flood watch issued for wildfire-scarred Northern California.
Science: Climate change is going to make life on Earth a whole lot worse, report predicts.
Young People Are Having Less Sex. Thanks RedEye9.
Media: Golden Axe / Rambo -- Listen! Sound familiar?
Norway accidentally sinks its own warship.
Crazy Formula 3 crash at Macau.
Follow-up: Anti-vaccination stronghold in N.C. hit with state’s worst chickenpox outbreak in 2 decades.
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