Kickstarter update from Nightdive Studios
has bad news for backers of their
planned remastered version of System Shock
, the seminal action/RPG. They
admit to losing their way, and say the project is on hiatus while they attempt
to get their mojo back. The project raised over $1.3 million in crowdsourced
funding, and they confess that taking in more money than they anticipated
actually set them on the wrong path. CEO Stephen Kick takes responsibility for
this in his explanation. Here's the update:
In March of 2016, Nightdive
Studios released our video of our vision of System Shock Remastered. Done in
Unity it was an immediate hit with almost a half million views on YouTube. In
June of 2016 we launched a Kickstarter campaign to make the vision into a
reality. It was tremendously successful with over 21,000 backers contributing
over $1.3 million to the campaign. We put together a development team and began
working on the game. But along the way something happened.
Maybe we were too successful. Maybe we lost our focus. The vision began to
change. We moved from a Remaster to a completely new game. We shifted engines
from Unity to Unreal, a choice that we don’t regret and one that has worked out
for us. With the switch we began envisioning doing more, but straying from the
core concepts of the original title.
As our concept grew and as our team changed, so did the scope of what we were
doing and with that the budget for the game. As the budget grew, we began a long
series of conversations with potential publishing partners. The more that we
worked on the game, the more that we wanted to do, and the further we got from
the original concepts that made System Shock so great.
Ultimately the responsibility for the decisions rests with me. As the CEO and
founder of Nightdive Studios, a company that was built on the restoration of the
System Shock franchise, I let things get out of control. I can tell you that I
did it for all the right reasons, that I was totally committed to making a great
game, but it has become clear to me that we took the wrong path, that we turned
our backs on the very people who made this possible, our Kickstarter backers.
I have put the team on a hiatus while we reassess our path so that we can return
to our vision. We are taking a break, but NOT ending the project. Please accept
my personal assurance that we will be back and stronger than ever. System Shock
is going to be completed and all of our promises fulfilled.
reports a labor action at Eugen Systems, saying nearly
half the employees of the French developer are on strike. They say this began
of the Back to Hell
DLC for Steel Division: Normandy 44
and point to
for a post airing labor's grievances. This is in French, explaining issues with
failure to meet minimum wage requirements, failure to compensate for overtime,
and other contractual problems. Eugen responds with
, also in French, with their side of the story. They describe their
compensation scheme, and refute most of the accusations leveled by the striking
workers, including the accusation of cultivating a crunch culture. They do admit
some late payrolls, but say they are up-to-date with all but two employees, who
are having errors with their payslips corrected this month. Here's a bit of a
machine translation into English explaining where they see all this going:
the Directorate endeavors to communicate with the staff representatives during
the meetings, and internal discussions are currently underway regarding the
classification of some employees. They will continue until an agreement is
reached. As exchanged with staff delegates at the meeting of December 2017,
Eugen Systems organizes, starting next week, the annual and professional
interviews of collaborators, which will allow a time of exchange with each
The promised free weekend is now underway in Overwatch
multiplayer first-person shooter.
earlier this week provides all the details:
From February 16–19, we're
calling on all prospective agents: assemble your team and dive in during the
Overwatch Free Weekend on PC, PlayStation 4, or Xbox One!
For this free weekend, we're making Overwatch's full roster of 26 heroes and 17
maps available for play in a variety of modes, including Quick Play, Custom
Games, and the Arcade. Players will also have the ability to level up, earn Loot
Boxes, and unlock a variety of different customization options.
Plus, if you decide to purchase Overwatch after test driving the game, you'll
get to keep any progress that you made during the weekend—just be sure to use
the same Blizzard, Sony Entertainment, or Xbox Live account that you played
Crazy Monkey Studios announces Guns, Gore & Cannoli 2
, saying their mobbed-up
action sequel will get made
on March 2nd ("Leave
the gun Take the cannoli
"). They illustrate the news with
a new trailer
featuring a look at gameplay, and the announcement includes a bunch of details,
including word they are adding multiplayer support to this thing of ours:
Continue here to read the full story
So you wanted more guns, more gore and - especially - more cannoli? We’ve
got your back! Crazy Monkey Studios is beyond excited to announce that our
newest game Guns, Gore & Cannoli 2 is coming to Steam on March 2, 2018.
That should give you just enough time to start dusting off those Tommy guns.
Because you sure as hell are going to need them.
The story of the campaign mode kicks off some 15 years after the events
of the first game. World War II is in full swing and while allied forces are
landing on European beaches, the mob goes about its business. The Thugtown
Massacre should’ve been a long forgotten memory, but when some loose ends of the
past start crawling out, our mafia hero Vinnie Cannoli has to save the day once
Traveling as far as the European battlefields of the second World War, players
will get to whack mobsters, zombies, monsters, Nazis and everything in between.
Using a ridiculous arsenal of weapons, you’ll blast yourself a way
through a variety of gorgeous hand-drawn levels. The new weapon wheel
and full 360° aiming combined with improved mobility of good old Vinnie lets
you easily shoot everything that moves.
We’re also happy to include one of the most requested features by fans:
4-player online multiplayer. Because the only thing more fun than shooting
zombies on your own, is blasting the hell out of some (undead) Nazis with some
friends. Those who prefer to be in high-fiving distance of their brothers in
arms can rest assured that local multiplayer is still an option.
In short: if you liked the first game, you’re going to adore this one.
The team worked hard to retain the unique feel and attention to detail of the
original while making improvements to the gameplay where possible. We’re
confident you’ll agree we did good.
the continuation of their Chinese New Year sale. They are
now celebrating the Year of the Dog with a 48 hour giveaway of
. Those who
pick up a DRM-free copy of this Dungeon Keeper
homage during the giveaway
will get to keep it permanently, and the freebie also includes a copy of the A
Clash of Pumpkins DLC, and the remainder of the game's DLC is also on sale. Here
are more details:
Feeling like a modern take on Dungeon Keeper? We've got
you. Grab a free copy of Kalypso's Dungeons II on GOG.com – the DRM-free
dispensary of joy and prosperity.
Our Chinese New Year Sale is nearing its end, but not without a bang! If not for
the hundreds of offers and Flash Deals, if not for all these Steam games going
DRM-free via GOG Connect, then drop by for a second helping of freebie!
Dungeons II is…
- …a highly polished, artistically strong romp from beginning to end. –
8/10 – Jim Sterling
- …"Dungeon Keeper plus", what's not to like? – 8.5/10 – Hooked Gamers
- …the tinkerer’s cave I’ve been waiting for. – Rock, Paper, Shotgun
- …totally free for 48h on GOG.com, until February 18, 2 PM UTC.
The big sale is a also a fine chance to get more out of Dungeons II with
extra DLC: missions, scenarios, multiplayer modes, a new faction, and more
content – all for less than 5 USD at 75% off.
The Chinese New Year Sale lasts until February 20, 11PM UTC – but we're on the
final twenty-four hour stretch of Flash Deals! So look out for great things at
better prices every hour, on the hour. What happens after that? Well, that's for
us to know...
EA announces the release of Fe
, a new adventure game for PC (Windows only),
Xbox One, PlayStation 4, and Switch, with the Windows edition available
. This was developed by Swedish studio Zoink Games and marks the first
release under the EA Originals program
Here's the launch trailer
here are more details:
Continue here to read the full story
Named after the game's protagonist, players will
run, climb, and glide through the Nordic forest as the cub-like creature, Fe.
Uncover the secrets of Fe’s origin while protecting the ecosystem from the
menacing machines, the Silent Ones. As Fe embarks on a voyage of discovery, the
wordless experience requires Fe to learn to speak the language of the forest by
singing in-tune with various fantastical plants and animals, each of which
offers unique gameplay benefits that will help along the journey.
“In Fe, sounds connect every living thing in the diverse ecosystem,” said Klaus
Lyngeled, CEO and Creative Lead at Zoink Games. “The forest holds a multitude of
secrets to be uncovered by connecting with the flora and fauna. As a wordless
experience, the entire story is up for the players’ own interpretation as they
move through the forest at their own pace. Fe is a beautiful, connected world
that players will never want to leave.”
Uncover the mysteries of nature in a world worth exploring as Fe happens upon
ancient ruins, hidden artifacts, secret places, and new powers. Each experience
offers a hand-crafted short story, wrapped in a visually stunning, memorable,
and fun environment. Discover Fe’s origin and learn that nothing is what it
A new This Week At
recaps the latest activity at the studio. They note they are
now in the midst of the Crimson Days playlist for Destiny 2
, and announce
that they will segue directly from this into the return of Faction Rallies next
week. Word is: "Three factions face off again, their fates directly tied to your
choices. Will Future War Cult finally win the day?" They show off the weapons
that are rewards for this event and note that these are not all that is at
stake, saying, "At the end of the event, the faction with the most packages
redeemed will offer their prized weapon as a reward. Those who were loyal to the
winner get a big discount and can pick it up for 1,000 Glimmer. Everyone else
can still get it at 50,000 Glimmer." Here's more:
Faction Rallies is returning next week. The event kicks off at 9 AM PST on
February 20. This time, you can knock out Lost Sectors as fast as you can kill
the bosses with no timers to hold you back. Start thinking about which faction
deserves your loyalty. New Monarchy has won the last two rallies. Can they
If this is your first Faction Rallies, here is what you need to know. First,
visit the Tower and pledge your loyalty to one of the factions. Then, it’s time
to set out into the wild to complete various activities. Once you’ve earned
enough tokens to qualify for a reward, exchange them for packages full of
The Path of Exile Website
offers a timer ticking off the seconds until the launch of the Bestiary League
for Path of Exile
(thanks Ray). This will come in two weeks, part of a
March update which will also bring new items, gems, and end-game content to
Grinding Gear's action/RPG. Word is:
Continue here to read the full story
In the Bestiary Challenge League,
hunter-scavenger Einhar Frey teaches you to hunt, capture and sacrifice beasts
in order to craft powerful items.
Path of Exile's March Update includes the Bestiary League, dozens of new items,
new gems, new end-game content, and more.
Happy Chinese New Year, as we bid a fond fondue to the Year of the Fire Rooster
and celebrate the Year of the Dog. Specifically, we begin the Year of the Earth
Dog. This is something I can get behind wholeheartedly, as it invokes my late, great besty Hudson the wonder dog. Hudson was an Airedale Terrier,
and terriers are literally earth dogs, with Google offering the following
origination of the term: "late Middle English: from Old French (chien) terrier
‘earth (dog),’ from medieval Latin terrarius, from Latin terra ‘earth’." So
yeah, Year of the Terrier. I can dig it.
The thing of it is, I'm sure I'll still be writing Year of the Rooster on my
checks for the next couple of weeks.