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Saturday, Dec 23, 2017 Happy Festivus


World of Tanks Plans Major Changes; Offers New Engine Demo

A 2018 Preview on the World of Tanks website outlines major changes Wargaming has in store in an upcoming version 1.0 patch for their multiplayer tank game (thanks PCGamesN). They say this should roll out in March 2018, and will include new maps, new sounds, optimization, and an all new graphics engine. They provide this gameplay trailer with a look at of what to expect and also offer downloads of World of Tanks enCore, a demo for their new graphics engine to see how it runs on your system. Here are more details:

One of the biggest newsbeats at this year’s WG Fest was the announcement of Update 1.0, which is less than three months away! Slated to hit production servers in March, it reimagines the game with a new graphics engine and over 25 ultra-realistic maps.

This impressive revamp has been over four years in the making. It all began from our desire to bring the game’s visuals to modern standards, and was continuously fueled by three things: your feedback, technological progress, and performance optimization. We wanted to give the game a modern look, while also ensuring you can enjoy it on your rig. Simply tweaking the original engine to improve the game’s looks just wouldn’t cut it: technology evolved rapidly, and the BigWorld client engine simply couldn’t keep up.

Much like we all do in a battle, we needed to plan a few steps ahead. In our case, it called for a solution that would support the latest technological advancements while having enough capacity to let us advance graphics in tandem with it. Also, we needed a technology tailored to World of Tanks. Hardly any graphics engine (both now and then) would fit these three requirements. So we brought client development in-house, created something specifically for World of Tanks, and named it for what it was: CORE, as it’s literally at the core of everything you see in game.

What might look simple on paper definitely wasn’t that way in real life. It took our team three years to make it happen. Another year (and a crew of several hundred people) was needed to overhaul the game’s maps, recreating all in-game content from the ground-up using the latest technology for graphical content processing and rendering.

Continue here to read the full story.

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Out of the Blue

Happy Festivus! Okay, to air my grievance... it's pouring rain outside, so besides being a wet Christmas rather than a white one, I may have to skip walking the dogs today, as they are fine with a little rain, but this is more than a little. As for my feat of strength, it will be withstanding MrsBlue's unhappiness with me, as I seem to have given her my cold. Even worse, her suffering is getting underway just as mine ends, which is not going to make her any more pleased about this state of affairs. All in all, it could be worse, and I hope all of your grievances are equally minor and that all your feats of strength are just as achievable.

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Media: French Santa Motorcycle Hero. There's a new TV series in there somewhere.
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Shaming Kangaroos into stopping fighting seems to work. NSFW.

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