Saibot Studios announces Hellbound
, drawing our attention by describing this as
a 90s-style first-person shooter that's using the Unreal Engine 4 to capture the
feel of classics such as DOOM, QUAKE, and Duke Nukem 3D.
teases the game and its BFGs, and if you're drawn in, you can sign up for the
closed beta test on the official website
Continue here to read the full story
Hellbound is the latest PC title by Saibot Studios, the team behind popular
horror series Doorways. Inspired by DOOM, Quake, Duke Nukem 3D, Blood and many
other shooters of the past, the game experience is focused on shooting,
explosions, blood and speed. You have never played something so GROTESQUE!
Players take control of Hellgore, a big-ass motherf*cker who kills demons in
Hell. That’s it. Is there a story behind all this? Well… yes, there’s a story,
but it's not that important! The real protagonists are the fast-paced action and
the gory violence.
Hellbound will be available very soon in PC, first as a Survival Mode that
will equip players with the heaviest fire guns of Hell to pit them against
hordes of fearsome demons and other monstrous enemies. Closed beta registration
is now open on the official Website.
Steam Community Announcement
informs us that this weekend will be another
free trial for LawBreakers
, the multiplayer shooter from Boss Key
Productions. This will get underway tomorrow, and
notes that and the game is also currently on sale for half off,
and that they will conduct a free Collector's Edition giveaway tomorrow as well,
though this involves purchasing the base version. Here's word on the free
Get your keyboard + mice ready - a Free Weekend on Steam is
coming at ya this Thursday, November 9. There has never been a better time to
convince your friends and family to Get in the Game. So, be sure to tell your
friends who haven’t yet jumped into the chaos of zero-g that this is the chance
they have been waiting for. The latest version of LawBreakers now has more
onboarding materials like the Guided Tutorial, our Ranked Mode Boss Leagues and
But that’s not all! Not only can you and your friends jump into the gravity
defying action of LawBreakers for free this weekend, we’ve also made sure to
celebrate this event with a huge 50% off sale. It’s the perfect time to buy
during this limited time offer, because half-off won’t last forever.
And for our most devoted fans, we’re going to be running a LawBreakers
Collector’s Edition giveaway! You’ll be able to win one of the super limited,
sold out Collector’s Editions for your platform of choice. Stay tuned to our
channel, as details are coming soon!
The Idle Champions Starter Pack
Idle Champions of the
for the next 48 hours. This offers a quick leg up in this
free-to-play Dungeons & Dragons adventure game for Windows and macOS. Word is:
"Get an entry-level boost to start your Idle Champions adventure with a piece of
gear for Bruenor and two Gold Chests." The free offer runs until noon Eastern
time on Sunday.
The good old gamers at GOG.com announce they've added three classic Sierra games
from back in the day to the DRM-free offerings on their service, Rise of the
, Heart of China
, and Conqueror A.D. 1086
. Here's word
on the new additions, which include a pair of games developed by
Take a few bytes of gaming history with GOG.com, the digital game
store where the oldies come to play.
Today, three productions from the Sierra & Dynamix back catalog return,
including two legendary Jeff Tunnell adventures (designer for Incredible
Machines, Willy Beamish, and Betrayal at Krondor) – fully restored for with
modern computers, exclusively on GOG.com:
Rise of the Dragon
With its noir cyberpunk setting, the Blade Runner inspirations are undeniable
and that's a good enough reason to not pass this one by. Furthermore, the
story-heavy gameplay and stylish art set the stage for years of unforgettable
Sierra adventures, making Rise of the Dragon an influential release and
noteworthy experience even today.
Heart of China
A product of its time through and through, this 1991 adventure plays like an
interactive-comic trip through an admittedly outmoded depiction of 1930s China.
According to Computer Gaming World, "Heart of China is everything a good
adventure movie should be: fast-paced, tense, ingenious, witty, varied of locale
and light of plot. Above all, it is entertaining." It was labeled one of the 50
best computer games ever by PC Format in 1991.
Conqueror A.D. 1086
Fast-forward a few years to 1995, and travel back to medieval Europe. Conqueror
A.D. 1086 is a blend of strategy, management, and a sprinkle of action – taking
you from but a child, to conqueror of lands or slayer of dragons.
Project Sense - 不祥的预感- A Cyberpunk Ghost Story Adventure by Benjamin W
Widdowson - ProjectSenseDev — Kickstarter. "Sense - 不祥的预感: A Cyberpunk
Ghost Story is a 2.5D game inspired in design by Clock Tower and Fatal
Frame, and story-wise by sci-fi classics like Bladerunner as well as heavily
from Traditional Asian Folklore. Set in the year 2083 in Neo Hong-Kong, the
story follows Mei-Lin Mak, a young woman with cybernetic eyes pulled into
the maelstrom of an unsolved supernatural mystery from centuries past. As
she peers deeper into the mystery, her perception of reality slowly crumbles
around her, leaving her to question every intricacy of her surroundings." A
playable demo is available, and
here's a trailer.
Stunlock Studios announces Battlerite
has graduated from early access to a
full release, kicking off the free-to-play era for their Windows team arena
brawler. The game is available
where they are also selling character packs and the soundtrack.
a free-to-play launch
, while this announcement has all the details:
Continue here to read the full story
developer Stunlock Studios announced today that team arena brawler Battlerite
has now officially moved from Early Access to a full free-to-play commercial
launch on Steam. To celebrate, the studio has unleashed a launch patch featuring
a brand new champion, ‘Thorn,’ 200 new items including rare weapons, outfits,
victory poses, legendary color variations and seven additional music tracks.
Unlock and master a roster of powerful champions, fight side by side with your
teammates in quick skill-based battles, and prove you deserve to stand
victorious in the Battlerite arena.
“It’s been one hell of a year since we entered Steam Early Access and we can
finally deliver on our promise to launch Battlerite as a free-to-play game,
making it easily accessible to all PvP arena brawler fans to enjoy,” said Peter
Ilves, Game Director at Stunlock Studios. “As of today, new players can join the
Battlerite community for free in rapid fire, competitive battles requiring to
prove your mettle. So jump in and show off your skills on the fighting ground.
The arena awaits, brawlers!”
Enter Battlerite’s arena and engage in quick and intense action through highly
competitive, rip-roaring 2v2 and 3v3 battles in a vibrant, colosseum-style
surrounding. Control one of 22 champions that specialise in either melee,
support, or ranged combat - from Bakko, the heroic brawler, or Jade, the
long-range gunner, to Blossom, the ultimate team support. It’s all about
skill-shots, timing, and reactions as you dodge projectiles and pull off massive
ultimate attacks using intuitive WASD movement and cursor-based aiming. Team up
with friends, smash in style, and triumph over the competition.
Each week players will get access to six unique champions on free rotation,
allowing players to try out new playstyles and discover their favorites. Every
character can be permanently unlocked with in-game currency or in-app purchases.
As of today, the “Champion’s Pack” is available to unlock all 22 current and all
future champions for $29.99/27.99€/23.79£.
Creative Assembly announces Total War: ROME II - Empire Divided
, a new
DLC pack for Total War: ROME II
coming to the historical strategy game on
November 30th. This will come along with a new Power & Politics patch which will
be free for all owners of the game, and they say this overhauls the game's
political system "to create a more subtle and intriguing experience with
farther-reaching consequences." The DLC is already available for pre-purchase
, while those interested in beta testing the new patch should read
which has details on how to get into the test. Here's word:
It is the crisis of the third century. A string of inept emperors and
usurpers vying for power have torn the Roman Empire into three factions, and
with barbarians and Eastern Empires ready to exploit the chaos, it's do-or-die
time. On November 30th, players can reunite the empire or tear it down in this
new, grand-scale campaign pack for Total War: ROME II.
Total War: ROME II - Empire Divided features a host of new content to give a new
lease on life to ROME II; including 10 different playable factions, new victory
conditions and new campaign features such as plagues, cults and banditry. Empire
Divided also puts a heavy focus on telling the stories of the characters and
powers involved in this rich and fascinating period.
Also joining Empire Divided on November 30th is the free Power & Politics patch
update. This update overhauls ROME II's political system to create a more subtle
and intriguing experience with farther-reaching consequences.
A post from Io-Interactive
CEO Hakan Abrak reflects on the launch of the HITMAN Game of the Year edition
He thanks customers for their support, saying this is how they have been able to
thrive during their return to independence. He concludes with a mention of the
next game in their assassin-for-hire series, though he says they won't share any
details about this until sometime next year:
Continue here to read the full story
I also want to take this
opportunity to say a massive thank you, in advance, to everyone who supports us
by purchasing the GOTY Edition or the Upgrade. Your support will directly help
us to continue on our independent journey towards the next Hitman game and
beyond. We’re in this together and we promise that we will channel our passion
and skills to shine through in everything that comes from this studio.
One last thing about our next Hitman game; I want to let you know that we’re
making great progress and we have exciting new features and some franchise
firsts, which we can’t wait to tell you all about. You’ll have to wait a little
longer as we don’t plan to start talking about that until some point in
the success of Call of Duty: WWII
, saying their
military shooter sequel earned over half-a-billion dollars during its three-day
launch weekend. They make a favorable apples-to-oranges comparison to the
launches of recent blockbuster films, and say it sold twice as many units as
last year's Call of Duty: Infinite Warfare launch, so presumably nobody is
about player counts
. Here's word:
Activision’s Call of Duty®: WWII has
surpassed more than $500 million in sell-through worldwide in its first three
days of release, topping popular theatrical box office openings Thor: Ragnarok
and Wonder Woman combined, according to company estimates.
On PlayStation®4, Call of Duty: WWII set a record as the best-selling digital
full game by units sold on its first day of availability. Overall unit sales at
launch doubled year-over-year globally.
The gripping, personal narrative, boots-on-the-ground multiplayer and terrifying
nazi zombies mode attracted players worldwide resulting in the highest total
connected users on current generation consoles and PC in Call of Duty® history.
"We challenged our players to get their squads back together and they answered
the call, with the highest number of players we’ve ever seen on current gen
consoles and PC,” said Eric Hirshberg, CEO of Activision. “Call of Duty: WWII
returns the franchise to its roots and the results are incredible, selling twice
as many units in its opening weekend as last year, and setting the day one
record for full-game downloads on PlayStation 4. Our $500 million opening
weekend was not only bigger than Thor: Ragnarok's, it was bigger than the
opening weekends of both Thor and Wonder Woman combined. And we're committed to
supporting the community with continuous improvements and new content.”
Figures include Call of Duty: WWII retail and digital sell-through, and reported
movie sales, each for the opening three-days following initial launch, according
to publicly-available data, retail customer sell-through information and
internal Activision estimates. Digital downloads of Call of Duty: WWII is based
on unit sell-through on first day of availability.
about his return to Electronic Arts, where he once worked on
the Command & Conquer series with credits including Red Alert 2: Yuri's Revenge,
Lord of the Rings: Battle For Middle-Earth II, Command & Conquer 3, and Red
Alert 3. The last mention of him here was when
on the state of the C&C series after he left EA, explaining how
Command & Conquer 4 turned out how it did.
notes his most recent project before this reunion was working at
Blizzard on StarCraft II, and his return home has them speculating that we may
yet see another RTS game in the C&C series. Greg isn't spilling any beans yet,
Survived my first day back at @EA
It's a weird feeling being back after all this time. Can't wait to show you all
what I'm working on. :)
SAG-AFTRA announces its membership has voted to end the videogame voice-actor
strike they declared over two years
. A tentative agreement was announced in
, and now word is this was passed "overwhelmingly" by a nine-to-one
margin, though the deal only covers the next three years. Here are the details:
Continue here to read the full story
In national voting completed today, members of SAG-AFTRA voted
overwhelmingly to approve the successor to the Interactive Media Video Game
Agreement by a vote of 90 percent to 10 percent.
The terms of the tentative agreement, which was reached on September 22, include
a new bonus structure that provides additional payments to performers based on
number of sessions worked. The bonus payments, which are due no later than the
release date of the game, begin with an additional $75 payment on the first
session and totaling $2,100 after 10 sessions worked.
The deal also contains new transparency provisions that will enhance the
bargaining power of our members’ representatives by requiring the companies to
disclose the code name of project, its genre, whether the game is based on
previously published intellectual property and whether the performer is
reprising a prior role. Members are also protected by the disclosure of whether
they will be required to use unusual terminology, profanity or racial slurs,
whether there will be content of a sexual or violent nature and whether stunts
will be required.
In addition, the deal includes an employer commitment to continue working with
SAG-AFTRA on the issue of vocal stress during the term of the agreement.
NEXT Studio announces the early access for Death Coming
launched on Monday
and the Windows pixel-art puzzle game is now officially available
This is an unofficial sort of official, as they say this is because they
accidentally entered some sort of launch code which cannot be undone (thankfully
they are not in charge of any nuclear weapon stockpiles). They call this "the
shortest EA period ever," though it's hard to rule out the possibility this is
all a publicity stunt, but their announcement does ask that we still judge this
as an early access game:
"On Nov. 7th, we uploaded Version 426 after
fixing bugs all through the night. However, at the same time, we accidently
released the game unexpectedly! When we spotted this from comments by players,
we found we could not go back to *Early Access*. Even though we are mad with
ourselves, we have to accept this accident.
Just like our slogan: life is about accidents and how we face up to them. We
will face it. In an unexpected way, we have jumped from beta test to releasing,
but that doesn’t mean we have done our work. On the contrary, we are still doing
our best to make it the best game possible.
Please still consider Death Coming as an Early Access game at least for the time
being as we continue to polish the game and bug fix. Please continue to send us
your report bugs and leave feedback on discussion boards and we will continue
fixing bugs and making improvements based on your comments. Thank you for your
understanding and support of the game!"
, the newly launched
Nioh: Complete Edition
does not support mouse control. Now a post
details a workaround for this. It's not being pitched as
perfect, but they point the way to a utility to allow the mouse to emulate a
joystick. They note that this is not perfectly smooth, but does work, and the
same utility can be used to add mouse support to other games where it is
Walking the doggies this week reminds me how much I hate standard time.
Heading out at 5:00 pm before the clocks changed was already bad enough, as it
was pretty much sundown by the time we got back. With daylight saving time
concluded, it was dusk when we headed out at 5:00 on Monday, and pitch black by the time we
returned. Yesterday I got out earlier, but it was still completely dark by the
time we got home. We don't have many streetlights around here, so this is a
problem. For now I'm carrying a flashlight to find camouflaged poop, but Jedi's
mom has ordered LED collars for Jedi and the Gunnar-man to help make them more
visible at night. The cool thing about the collars is that one setting flashes
the lights, so we'll not only be more visible out there, but when boredom
strikes we can disco. Now it's time to add the soundtrack from Saturday Night
, or at least A Night at the Roxbury.