Electronic Arts announces
plans to acquire Respawn Entertainment, developers
of the Titanfall
series. It looks like the deal is worth between $315
million and $445 million, with $151 million of that in cash, and the variable
being up to $140 million based on performance milestones. Here's more:
Continue here to read the full story
Electronic Arts Inc. (NASDAQ: EA) announced today an agreement to acquire
Respawn Entertainment, LLC, a leading independent game development studio and
creators of AAA shooter and action games including the critically-acclaimed
Titanfall™ franchise. Respawn brings to EA the proven leadership and studio
talent behind Titanfall and Titanfall 2, two of the most highly-rated shooter
titles in the last five years. The acquisition builds on a successful publishing
partnership between Respawn and EA, with multiple projects currently in
development – a new title in the Titanfall franchise, a game set in the Star
Wars™ universe and a VR gaming experience.
“We’ve seen firsthand the world-class caliber of Respawn as a development studio
with incredible vision, deep talent and an inspiring creative mindset,” said
Andrew Wilson, CEO of Electronic Arts. “Our longtime partnership is grounded in
a shared desire to push the boundaries and deliver extraordinary and innovative
new experiences for players around the world. Together, we’ve brought this to
life in the Titanfall franchise, and now with the Respawn team joining EA, we
have exciting plans to accomplish even more amazing things in the future.”
“We started Respawn with the goal to create a studio with some of the best
talent in the industry, and to be a top developer of innovative games,” said
Vince Zampella, CEO of Respawn Entertainment. “We felt that now was the time to
join an industry leader that brings the resources and support we need for long
term success, while still keeping our culture and creative freedom. EA has been
a great partner over the years with Titanfall and Titanfall 2, and we’re excited
to combine our strengths. This is a great next step for Respawn, EA, and our
is holding a free giveaway the first Syberia
celebrate the launch of Syberia 3: The Complete Journey
. The new bundle
includes the adventure sequel and all its post-release content, and it's on sale
for 57% off for the first week. As for the giveaway, they are offering gamers 48
hours to pick up their DRM-free copy of the first game in the series. Here's
GIVEAWAY: Grab your free copy of Syberia 1 until November
11, 6PM UTC, and discover how Kate's fantastic story begun in the sleepy village
Claim it through the button on the front page banner.
Syberia 3: The
Complete Journey is now available, DRM-free on GOG.com with a 57% discount
until November 13, 11PM UTC.
Kate Walker returns for another magical point & click adventure alongside the
nomadic Youkoles and their peculiar beasts. A new villain is threatening their
peaceful ways while Kate realizes she finally needs to put the shadows of her
past to rest.
The Complete Journey includes the game's soundtrack, by acclaimed composer Inon
Zur, and the DLC An Automaton with a plan, a new story starring the stubborn
automaton Oscar, as he investigates Kate Walker's mysterious disappearance.
GOG Connect: Syberia 1 and 2 are now available on GOG Connect until November 13,
The promised free weekend is now underway for LawBreakers
offering the chance to play Boss Key's shooter, pick up a copy for half-price,
and perhaps win a copy of the Collector's Edition.
This post on Steam
outlines the particulars, starting with this overview:
time to jump into the heart-pumping, in-your-face, omnidirectional gameplay of
LawBreakers has never been better. Not only are we giving players the chance to
try LawBreakers during a free weekend on Steam, but we've got a 50% off sale for
both Steam and PS4 (North America only).
Be sure to grab LawBreakers at the lowest price it’s ever been - but don’t
delay, this limited time sale ends on November 14!
Starts: Wednesday, November 8 10am PT / 1pm ET / 7pm CET
Ends: Tuesday, November 14 10am PT / 1pm ET / 7pm CET
Steam is holding another free event this weekend,
access to Squad
through Sunday afternoon. The early access multiplayer shooter is also on sale
for half-off for the duration. Here's word on the game's 100-player battles:
Squad is a 50 vs 50 multiplayer first-person shooter that aims to capture
combat realism through communication and teamplay, emphasizing both strong squad
cohesion mechanics as well as larger scale coordination, tactics and planning.
It features large open maps, vehicle-based combined arms gameplay, and
player-constructed bases to create a heart-thumping, visceral gaming experience
which mixes organized tactical multi-squad planning with split second
decision-making in real-world scale firefights.
next week they will hold another free weekend for Overwatch
Attention, recruits! If you haven't already had the
opportunity to suit up and save the world as one of the heroes of Overwatch,
now's your chance.
From November 17–20, we're calling on all prospective agents: assemble your team
and dive in during the Overwatch Free Weekend on PC, PlayStation 4, or Xbox One!
For this free weekend, we're making Overwatch's full roster of 26 heroes and 16
maps available for play in a variety of modes, including Quick Play, Custom
Games, and the Arcade. Players will also have the ability to level up, earn Loot
Boxes, and unlock a variety of different customization options.
Plus, if you decide to purchase Overwatch after test driving the game, you'll
get to keep any progress that you made during the weekend—just be sure to use
the same Blizzard, Sony Entertainment, or Xbox Live account that you played on.
For more details and to learn how you can participate, read on below!
Publisher astragon Entertainment and developer Deck13 Hamburg announce the
promised release of TransRoad: USA
, their new business sim that travels the
highways of the USA for fun and profit. The
the game in motion, and the announcement lays out its roadmap:
Continue here to read the full story
The endless freedom of travelling the famous US highways is finally within
reach of all truck and logistics fans: TransRoad: USA, the new business
simulation by Deck13 Hamburg and astragon entertainment, lets them enter the
race to the title of the United States’ biggest hauler today on PC!
The release trailer for TransRoad: USA will set the perfect mood for everyone
looking to start their very own trucking adventure:
Three exciting game modes (campaign, quest and sandbox), up to five
AI-controlled competitors, 37 US-American cities and a potential client base
consisting of 77 businesses from 14 industries await the ambitious entrepreneur
on the challenging way to his very own logistics empire in TransRoad: USA. Other
features include seven different trailer types, hundreds of trucks, lots of
drivers and of course a wide range of interesting challenges such as economic
upturns, financial crises, demanding (and therefore especially lucrative)
special orders as well as tricky missions in the quest and campaign modes.
The game’s freely zoomable 3D map ensures that the virtual manager will
always stay on top of things when it comes to his trucks, contracts, clients.
How about a little bit of relaxation between difficult decisions? The truck
camera allows he player to follow individual trucks on their way across the
whole country and to enjoy the lovingly modeled scenery. 19 famous landmarks
such as the Hoover Dam, the Statue of Liberty or the Golden Gate Bridge can also
be discovered by the player and will create a feeling of really travelling
across the USA.
In addition to its own country music inspired soundtrack TransRoad: USA
offers its players an internet radio plug-in that will give them the opportunity
to add their favorite radio stations to the game and thus create the perfect
musical score for their very own trucking adventure.
TransRoad: USA is available now on PC for 24.99 Euro/24.99 USD/22.99 GBP (RRP).
Bohemia Interactive unveils
DLC coming to Arma 3
on November 30th, saying this will add three new single-player missions to their
military shooter sequel. Here's the big picture:
The Arma 3 Tac-Ops DLC
Mission Pack consists of a set of missions that provide a true combat experience
in an unrestricted war zone. Here, players will need to lead their brothers in
arms through situations that require careful preparation, tactical movement and
positioning, and skillful shooting – as well as the ability to adapt and
improvise at a moment’s notice. The missions should take at least 8+ hours to
complete altogether, which soon becomes more depending on people's playstyle and
difficulty settings. Players are also strongly encouraged to replay the missions
with a different approach – or even from another unit’s perspective in some of
The key features of the Arma 3 Tac-Ops Mission Pack include:
- 3 Singleplayer Operations – Designed for
the experienced Arma player, this Mission Pack features three challenging
- Beyond Hope - Nine years prior to the
"East Wind" conflict, civil war rages through the Republic of Altis and
- Stepping Stone - NATO reinforcements
responding to the "East Wind" crisis must first secure the strategic
island of Malden.
- Steel Pegasus - During the invasion of
Altis, NATO forces stage a daring air assault to open a second front.
- Authentic Warfare – Experience what true
military combat is like with missions that favor intelligence, caution, and
patience above all else. Fight alongside multiple armed forces, and lead
your unit to victory, alive.
- Evolving Battlefield – Discover how your
conduct and decisions on the battlefield can affect the operation by
completing, failing, or ignoring (optional) objectives.
- Replayability – Replay a selection of
missions from a different unit’s perspective to gain a greater understanding
of the operation. Try out various tactics and figure out how to achieve your
objectives in different ways.
- After Action Report (AAR) Videos – Develop
your understanding of military tactics and combat with practical
mission-specific insights from one of our military consultants.
- And More – Listen to newly composed music
tracks, unlock additional Steam Achievements, and take advantage of new
scripted systems to help create advanced custom Arma 3 scenarios.
Publisher Devolver Digital and developer Croteam now offer Serious Sam 3 VR: BFE
, offering a virtual reality take on the newest installment in the
hectic shooter series. This supports Windows and Linux, and requires either a
Vive or a Rift headset. This video
a look at this in action, and the announcement has more details:
Continue here to read the full story
Croteam and Devolver Digital have launched Serious Sam 3 VR: BFE to complete
an unbelievable run of premiere VR releases this year including Serious Sam VR
and The Talos Principle VR. The VR remaster of Croteam’s best-selling shooter is
available on Steam with a 10 percent discount for all users plus an additional
10 percent off for users that own the standard Serious Sam 3 [http://store.steampowered.com/app/567670/].
Serious Sam 3 VR: BFE is a virtual reality action shooter, a glorious throwback
to the golden age of first-person with true VR locomotion support, online
cooperative mode, and versus deathmatch. Serving as a prequel to the original
indie and Game of the Year sensation, Serious Sam: The First Encounter, Serious
Sam VR 3: BFE takes place during the Earth’s final struggle against Mental’s
invading legions of beasts and mercenaries.
A tweet from
seems to tease a new game announcement, as it lays out the
developer's resume to date with a conspicuous line of question marks apparently
signifying their next project (thanks
). Here's what they posted:
Star Wars: Knights of the Old
Republic II: The Sith Lords
Neverwinter Nights 2
Fallout: New Vegas
Dungeon Siege III
South Park: The Stick of Truth
Pillars of Eternity
Pillars of Eternity II: Deadfire
The New Call Of Duty Reinvents Old Battlegrounds on Newsweek
Activision CEO Eric Hirshberg about Call of Duty: WWII
, the just-released
military shooter that revisits its original setting (thanks
). One tidbit from the conversation is how this return to World War
II came to be, as Hirshberg explains that the developers at Sledgehammer wanted
to go back to the future and make Advanced Warfare 2
before the executive
“Sledgehammer wanted to make Advanced Warfare
2,” Activision CEO Eric Hirshberg told Newsweek. A sequel to 2014’s Call of
Duty: Advanced Warfare seemed obvious, as it was regarded positively by fans and
critics alike. But Hirshberg and his colleagues saw a deeper trend emerging from
their millions-strong audience. Many fans called for the franchise to return to
its real history roots; the first six installments of the multi-billion dollar
franchise were all set during World War II. And he was confident that
Sledgehammer would be the studio to go there. “We knew they would become
historians, that they would tackle it with authenticity, give it tremendous care
and we also knew they would capture the unspeakable scale of World War
now offers NVIDIA's assessment of the performance you can
expect from their graphics cards to run Star Wars Battlefront II
upcoming Star Wars action sequel. They also point the way to
about the recent beta that offers general system specifications.
NVIDIA recommends a GTX 1060 to run the game at 1920x1080, a GTX 1070 for
2560x1440, and a GTX 1080 Ti for 3840x2160. And here are the system specs:
SYSTEM REQUIREMENTS (PC)
- OS: 64-bit Windows 7 SP1, Windows 8.1 and Windows
- Processor (AMD): AMD FX-6350
- Processor (Intel): Intel Core i5 6600K
- Memory: 8GB RAM
- Graphics card (AMD): AMD Radeon™ HD 7850 2GB
- Graphics card (NVIDIA): NVIDIA GeForce® GTX 660
- DirectX: 11.0 Compatible video card or equivalent
- Online Connection Requirements: 512 KBPS or faster
- Hard-drive space: 25GB
- OS: 64-bit Windows 10 or later
- Processor (AMD): AMD FX 8350 Wraith
- Processor (Intel): Intel Core i7 6700 or
- Memory: 16GB RAM
- Graphics card (AMD): AMD Radeon™ RX 480 4GB
- Graphics card (NVIDIA): NVIDIA GeForce® GTX 1060
- DirectX: 11.1 Compatible video card or equivalent
- Online Connection Requirements: 512 KBPS or faster
- Hard-drive space: 25GB
Kakao Games announces plans to publish the western release of Ascent:
, an MMORPG currently in development at Bluehole, the South Korean
studio behind TERA
and PLAYERUNKNOWN'S BATTLEGROUNDS
a look, and here's the announcement:
Continue here to read the full story
Today, Kakao Games has announced
that it will be publishing the new MMORPG Ascent: Infinite Realm, or A:IR, in
Western territories. This upcoming MMORPG for PC is being developed by Bluehole,
a leading South Korean studio known for the highly successful Tera and their
recent blockbuster hit PlayerUnknown’s Battlegrounds.
A:IR was unveiled during today’s G-Star Bluehole media showcase in Busan, South
Korea. The media briefing showcased A:IR’s open world―marrying a steampunk
setting with high fantasy magical elements―as well as the Realm vs Realm (RvR)
aerial combat feature that pits all kinds of fantastical ships against one
another. A:IR will be playable at the Bluehole booth (A04) during the G-Star
exhibition, held at the Busan Exhibition & Convention Center (BEXCO).
Watch today’s new trailer for a first ever look at A:IR’s gameplay and features:
Kakao Games expects to prepare a first Beta test for Ascent: Infinite Realm in
the first half of 2018. Initially, Kakao Games intends to localize the game in
English, German, and French.
Minsung Kim, CEO of Kakao Games Europe, said: “All of us at Kakao Games are very
proud to be able to work with the remarkable talent at Bluehole and bring their
new AAA MMORPG to Western audiences. We are confident that we can localize their
creative vision effectively and help make A:IR into a massive global success.”
I had a dentist appointment yesterday, but I got a call from the office to
postpone it until next week. I joked with the young lady who called that I have
a 48-hour cancellation policy, so I was going to have to charge them. She
thought this was delightful, and promised to tell the doctor. Then I got a call
about 45 minutes later, saying they had received the lab delivery that provoked
the setback, so I could come in sooner if I wanted. I asked if my original
appointment was still available, and was told it was already filled. Had I
called them to cancel the appointment with three hours notice, the indeed would
have charged me for my appointment, but in this case they were able to find
someone to take my appointment in the time it takes to get a pizza delivered. It
really does make me want to print up a bill for them.
League of Legends veteran, Dennis 'INTERNETHULK' Hawelka, has died
Bond girl Karin Dor, star of You Only Live Twice, dies
Saibot Studios announces Hellbound
, drawing our attention by describing this as
a 90s-style first-person shooter that's using the Unreal Engine 4 to capture the
feel of classics such as DOOM, QUAKE, and Duke Nukem 3D.
teases the game and its BFGs, and if you're drawn in, you can sign up for the
closed beta test on the official website
Continue here to read the full story
Hellbound is the latest PC title by Saibot Studios, the team behind popular
horror series Doorways. Inspired by DOOM, Quake, Duke Nukem 3D, Blood and many
other shooters of the past, the game experience is focused on shooting,
explosions, blood and speed. You have never played something so GROTESQUE!
Players take control of Hellgore, a big-ass motherf*cker who kills demons in
Hell. That’s it. Is there a story behind all this? Well… yes, there’s a story,
but it's not that important! The real protagonists are the fast-paced action and
the gory violence.
Hellbound will be available very soon in PC, first as a Survival Mode that
will equip players with the heaviest fire guns of Hell to pit them against
hordes of fearsome demons and other monstrous enemies. Closed beta registration
is now open on the official Website.
Steam Community Announcement
informs us that this weekend will be another
free trial for LawBreakers
, the multiplayer shooter from Boss Key
Productions. This will get underway tomorrow, and
notes that and the game is also currently on sale for half off,
and that they will conduct a free Collector's Edition giveaway tomorrow as well,
though this involves purchasing the base version. Here's word on the free
Get your keyboard + mice ready - a Free Weekend on Steam is
coming at ya this Thursday, November 9. There has never been a better time to
convince your friends and family to Get in the Game. So, be sure to tell your
friends who haven’t yet jumped into the chaos of zero-g that this is the chance
they have been waiting for. The latest version of LawBreakers now has more
onboarding materials like the Guided Tutorial, our Ranked Mode Boss Leagues and
But that’s not all! Not only can you and your friends jump into the gravity
defying action of LawBreakers for free this weekend, we’ve also made sure to
celebrate this event with a huge 50% off sale. It’s the perfect time to buy
during this limited time offer, because half-off won’t last forever.
And for our most devoted fans, we’re going to be running a LawBreakers
Collector’s Edition giveaway! You’ll be able to win one of the super limited,
sold out Collector’s Editions for your platform of choice. Stay tuned to our
channel, as details are coming soon!
The Idle Champions Starter Pack
Idle Champions of the
for the next 48 hours. This offers a quick leg up in this
free-to-play Dungeons & Dragons adventure game for Windows and macOS. Word is:
"Get an entry-level boost to start your Idle Champions adventure with a piece of
gear for Bruenor and two Gold Chests." The free offer runs until noon Eastern
time on Sunday.
The good old gamers at GOG.com announce they've added three classic Sierra games
from back in the day to the DRM-free offerings on their service, Rise of the
, Heart of China
, and Conqueror A.D. 1086
. Here's word
on the new additions, which include a pair of games developed by
Take a few bytes of gaming history with GOG.com, the digital game
store where the oldies come to play.
Today, three productions from the Sierra & Dynamix back catalog return,
including two legendary Jeff Tunnell adventures (designer for Incredible
Machines, Willy Beamish, and Betrayal at Krondor) – fully restored for with
modern computers, exclusively on GOG.com:
Rise of the Dragon
With its noir cyberpunk setting, the Blade Runner inspirations are undeniable
and that's a good enough reason to not pass this one by. Furthermore, the
story-heavy gameplay and stylish art set the stage for years of unforgettable
Sierra adventures, making Rise of the Dragon an influential release and
noteworthy experience even today.
Heart of China
A product of its time through and through, this 1991 adventure plays like an
interactive-comic trip through an admittedly outmoded depiction of 1930s China.
According to Computer Gaming World, "Heart of China is everything a good
adventure movie should be: fast-paced, tense, ingenious, witty, varied of locale
and light of plot. Above all, it is entertaining." It was labeled one of the 50
best computer games ever by PC Format in 1991.
Conqueror A.D. 1086
Fast-forward a few years to 1995, and travel back to medieval Europe. Conqueror
A.D. 1086 is a blend of strategy, management, and a sprinkle of action – taking
you from but a child, to conqueror of lands or slayer of dragons.
Project Sense - 不祥的预感- A Cyberpunk Ghost Story Adventure by Benjamin W
Widdowson - ProjectSenseDev — Kickstarter. "Sense - 不祥的预感: A Cyberpunk
Ghost Story is a 2.5D game inspired in design by Clock Tower and Fatal
Frame, and story-wise by sci-fi classics like Bladerunner as well as heavily
from Traditional Asian Folklore. Set in the year 2083 in Neo Hong-Kong, the
story follows Mei-Lin Mak, a young woman with cybernetic eyes pulled into
the maelstrom of an unsolved supernatural mystery from centuries past. As
she peers deeper into the mystery, her perception of reality slowly crumbles
around her, leaving her to question every intricacy of her surroundings." A
playable demo is available, and
here's a trailer.
Stunlock Studios announces Battlerite
has graduated from early access to a
full release, kicking off the free-to-play era for their Windows team arena
brawler. The game is available
where they are also selling character packs and the soundtrack.
a free-to-play launch
, while this announcement has all the details:
Continue here to read the full story
developer Stunlock Studios announced today that team arena brawler Battlerite
has now officially moved from Early Access to a full free-to-play commercial
launch on Steam. To celebrate, the studio has unleashed a launch patch featuring
a brand new champion, ‘Thorn,’ 200 new items including rare weapons, outfits,
victory poses, legendary color variations and seven additional music tracks.
Unlock and master a roster of powerful champions, fight side by side with your
teammates in quick skill-based battles, and prove you deserve to stand
victorious in the Battlerite arena.
“It’s been one hell of a year since we entered Steam Early Access and we can
finally deliver on our promise to launch Battlerite as a free-to-play game,
making it easily accessible to all PvP arena brawler fans to enjoy,” said Peter
Ilves, Game Director at Stunlock Studios. “As of today, new players can join the
Battlerite community for free in rapid fire, competitive battles requiring to
prove your mettle. So jump in and show off your skills on the fighting ground.
The arena awaits, brawlers!”
Enter Battlerite’s arena and engage in quick and intense action through highly
competitive, rip-roaring 2v2 and 3v3 battles in a vibrant, colosseum-style
surrounding. Control one of 22 champions that specialise in either melee,
support, or ranged combat - from Bakko, the heroic brawler, or Jade, the
long-range gunner, to Blossom, the ultimate team support. It’s all about
skill-shots, timing, and reactions as you dodge projectiles and pull off massive
ultimate attacks using intuitive WASD movement and cursor-based aiming. Team up
with friends, smash in style, and triumph over the competition.
Each week players will get access to six unique champions on free rotation,
allowing players to try out new playstyles and discover their favorites. Every
character can be permanently unlocked with in-game currency or in-app purchases.
As of today, the “Champion’s Pack” is available to unlock all 22 current and all
future champions for $29.99/27.99€/23.79£.
Creative Assembly announces Total War: ROME II - Empire Divided
, a new
DLC pack for Total War: ROME II
coming to the historical strategy game on
November 30th. This will come along with a new Power & Politics patch which will
be free for all owners of the game, and they say this overhauls the game's
political system "to create a more subtle and intriguing experience with
farther-reaching consequences." The DLC is already available for pre-purchase
, while those interested in beta testing the new patch should read
which has details on how to get into the test. Here's word:
It is the crisis of the third century. A string of inept emperors and
usurpers vying for power have torn the Roman Empire into three factions, and
with barbarians and Eastern Empires ready to exploit the chaos, it's do-or-die
time. On November 30th, players can reunite the empire or tear it down in this
new, grand-scale campaign pack for Total War: ROME II.
Total War: ROME II - Empire Divided features a host of new content to give a new
lease on life to ROME II; including 10 different playable factions, new victory
conditions and new campaign features such as plagues, cults and banditry. Empire
Divided also puts a heavy focus on telling the stories of the characters and
powers involved in this rich and fascinating period.
Also joining Empire Divided on November 30th is the free Power & Politics patch
update. This update overhauls ROME II's political system to create a more subtle
and intriguing experience with farther-reaching consequences.
A post from Io-Interactive
CEO Hakan Abrak reflects on the launch of the HITMAN Game of the Year edition
He thanks customers for their support, saying this is how they have been able to
thrive during their return to independence. He concludes with a mention of the
next game in their assassin-for-hire series, though he says they won't share any
details about this until sometime next year:
Continue here to read the full story
I also want to take this
opportunity to say a massive thank you, in advance, to everyone who supports us
by purchasing the GOTY Edition or the Upgrade. Your support will directly help
us to continue on our independent journey towards the next Hitman game and
beyond. We’re in this together and we promise that we will channel our passion
and skills to shine through in everything that comes from this studio.
One last thing about our next Hitman game; I want to let you know that we’re
making great progress and we have exciting new features and some franchise
firsts, which we can’t wait to tell you all about. You’ll have to wait a little
longer as we don’t plan to start talking about that until some point in
the success of Call of Duty: WWII
, saying their
military shooter sequel earned over half-a-billion dollars during its three-day
launch weekend. They make a favorable apples-to-oranges comparison to the
launches of recent blockbuster films, and say it sold twice as many units as
last year's Call of Duty: Infinite Warfare launch, so presumably nobody is
about player counts
. Here's word:
Activision’s Call of Duty®: WWII has
surpassed more than $500 million in sell-through worldwide in its first three
days of release, topping popular theatrical box office openings Thor: Ragnarok
and Wonder Woman combined, according to company estimates.
On PlayStation®4, Call of Duty: WWII set a record as the best-selling digital
full game by units sold on its first day of availability. Overall unit sales at
launch doubled year-over-year globally.
The gripping, personal narrative, boots-on-the-ground multiplayer and terrifying
nazi zombies mode attracted players worldwide resulting in the highest total
connected users on current generation consoles and PC in Call of Duty® history.
"We challenged our players to get their squads back together and they answered
the call, with the highest number of players we’ve ever seen on current gen
consoles and PC,” said Eric Hirshberg, CEO of Activision. “Call of Duty: WWII
returns the franchise to its roots and the results are incredible, selling twice
as many units in its opening weekend as last year, and setting the day one
record for full-game downloads on PlayStation 4. Our $500 million opening
weekend was not only bigger than Thor: Ragnarok's, it was bigger than the
opening weekends of both Thor and Wonder Woman combined. And we're committed to
supporting the community with continuous improvements and new content.”
Figures include Call of Duty: WWII retail and digital sell-through, and reported
movie sales, each for the opening three-days following initial launch, according
to publicly-available data, retail customer sell-through information and
internal Activision estimates. Digital downloads of Call of Duty: WWII is based
on unit sell-through on first day of availability.
about his return to Electronic Arts, where he once worked on
the Command & Conquer series with credits including Red Alert 2: Yuri's Revenge,
Lord of the Rings: Battle For Middle-Earth II, Command & Conquer 3, and Red
Alert 3. The last mention of him here was when
on the state of the C&C series after he left EA, explaining how
Command & Conquer 4 turned out how it did.
notes his most recent project before this reunion was working at
Blizzard on StarCraft II, and his return home has them speculating that we may
yet see another RTS game in the C&C series. Greg isn't spilling any beans yet,
Survived my first day back at @EA
It's a weird feeling being back after all this time. Can't wait to show you all
what I'm working on. :)
SAG-AFTRA announces its membership has voted to end the videogame voice-actor
strike they declared over two years
. A tentative agreement was announced in
, and now word is this was passed "overwhelmingly" by a nine-to-one
margin, though the deal only covers the next three years. Here are the details:
Continue here to read the full story
In national voting completed today, members of SAG-AFTRA voted
overwhelmingly to approve the successor to the Interactive Media Video Game
Agreement by a vote of 90 percent to 10 percent.
The terms of the tentative agreement, which was reached on September 22, include
a new bonus structure that provides additional payments to performers based on
number of sessions worked. The bonus payments, which are due no later than the
release date of the game, begin with an additional $75 payment on the first
session and totaling $2,100 after 10 sessions worked.
The deal also contains new transparency provisions that will enhance the
bargaining power of our members’ representatives by requiring the companies to
disclose the code name of project, its genre, whether the game is based on
previously published intellectual property and whether the performer is
reprising a prior role. Members are also protected by the disclosure of whether
they will be required to use unusual terminology, profanity or racial slurs,
whether there will be content of a sexual or violent nature and whether stunts
will be required.
In addition, the deal includes an employer commitment to continue working with
SAG-AFTRA on the issue of vocal stress during the term of the agreement.
NEXT Studio announces the early access for Death Coming
launched on Monday
and the Windows pixel-art puzzle game is now officially available
This is an unofficial sort of official, as they say this is because they
accidentally entered some sort of launch code which cannot be undone (thankfully
they are not in charge of any nuclear weapon stockpiles). They call this "the
shortest EA period ever," though it's hard to rule out the possibility this is
all a publicity stunt, but their announcement does ask that we still judge this
as an early access game:
"On Nov. 7th, we uploaded Version 426 after
fixing bugs all through the night. However, at the same time, we accidently
released the game unexpectedly! When we spotted this from comments by players,
we found we could not go back to *Early Access*. Even though we are mad with
ourselves, we have to accept this accident.
Just like our slogan: life is about accidents and how we face up to them. We
will face it. In an unexpected way, we have jumped from beta test to releasing,
but that doesn’t mean we have done our work. On the contrary, we are still doing
our best to make it the best game possible.
Please still consider Death Coming as an Early Access game at least for the time
being as we continue to polish the game and bug fix. Please continue to send us
your report bugs and leave feedback on discussion boards and we will continue
fixing bugs and making improvements based on your comments. Thank you for your
understanding and support of the game!"
, the newly launched
Nioh: Complete Edition
does not support mouse control. Now a post
details a workaround for this. It's not being pitched as
perfect, but they point the way to a utility to allow the mouse to emulate a
joystick. They note that this is not perfectly smooth, but does work, and the
same utility can be used to add mouse support to other games where it is
Walking the doggies this week reminds me how much I hate standard time.
Heading out at 5:00 pm before the clocks changed was already bad enough, as it
was pretty much sundown by the time we got back. With daylight saving time
concluded, it was dusk when we headed out at 5:00 on Monday, and pitch black by the time we
returned. Yesterday I got out earlier, but it was still completely dark by the
time we got home. We don't have many streetlights around here, so this is a
problem. For now I'm carrying a flashlight to find camouflaged poop, but Jedi's
mom has ordered LED collars for Jedi and the Gunnar-man to help make them more
visible at night. The cool thing about the collars is that one setting flashes
the lights, so we'll not only be more visible out there, but when boredom
strikes we can disco. Now it's time to add the soundtrack from Saturday Night
, or at least A Night at the Roxbury.