Our industry is evolving faster and more dramatically than ever before. The games we want to play and spend time with, the experiences we want to have in those games, and the way we play…all those things are continually changing. So is the way games are made. In this fast-moving space, we are always focused on creating experiences that our players want to play…and today, that means we’re making a significant change with one of our upcoming titles.
Our Visceral studio has been developing an action-adventure title set in the Star Wars universe. In its current form, it was shaping up to be a story-based, linear adventure game. Throughout the development process, we have been testing the game concept with players, listening to the feedback about what and how they want to play, and closely tracking fundamental shifts in the marketplace. It has become clear that to deliver an experience that players will want to come back to and enjoy for a long time to come, we needed to pivot the design. We will maintain the stunning visuals, authenticity in the Star Wars universe, and focus on bringing a Star Wars story to life. Importantly, we are shifting the game to be a broader experience that allows for more variety and player agency, leaning into the capabilities of our Frostbite engine and reimagining central elements of the game to give players a Star Wars adventure of greater depth and breadth to explore.
This move leads to a few other changes:
A development team from across EA Worldwide Studios will take over development of this game, led by a team from EA Vancouver that has already been working on the project. Our Visceral studio will be ramping down and closing, and we’re in the midst of shifting as many of the team as possible to other projects and teams at EA.
Lastly, while we had originally expected this game to launch late in our fiscal year 2019, we’re now looking at a new timeframe that we will announce in the future.
Bringing new Star Wars games to life for every passionate fan out there is what drives us as creators. It’s what has inspired us to deliver the massive new Star Wars Battlefront II experience launching in just a few weeks. It fuels our live service in Star Wars Galaxy of Heroes. Making games in the extraordinary Star Wars universe is truly a dream for so many of us at EA, and we have so many more experiences to come for players on every platform. We want to take the time to get each game right, to make it unique, to make it amazing.
We look forward to answering more of your questions, and sharing more on our plans and timeline for this new Star Wars experience, in the months to come.
Memo to the Nazis occupying America in The New Colossus: You messed with the wrong country. With Wolfenstein II releasing next Friday, it’s time to get fired up and fight back. As BJ Blazkowicz, you’ll be rallying the Resistance in order to retake your homeland in MachineGames’ sequel to their critically acclaimed shooter. Check out the launch trailer for a glimpse of what awaits any Nazi foolish enough to stand in Blazkowicz’s way.Continue here to read the full story.
Independent developer Fatshark today revealed more details about the highly anticipated sequel to the million selling game Warhammer: End Times - Vermintide.
Vermintide 2 is a visually stunning and ground breaking melee action game pushing the boundaries of the first person co-op genre. The game introduces the dark, bloody and twisted Chaos as an enemy faction. Other new features include 15 hero careers, new environments, talent trees and the proprietary Heroic Deeds System. Warhammer: Vermintide 2 is heading towards PC and consoles.
“Vermintide 2 is the evolution of the genre. If you liked the first game, you’ll love the second.” says Martin Wahlund, CEO of Fatshark, and continues “We have listened to the community, analyzed hours and hours of online playthroughs, and combined this with our passion for co-op games to bring you the very best experience possible.”
Warhammer: Vermintide 2 will be available first quarter 2018. Pre-order is live now on Steam.
The KILLING FLOOR 2: Halloween Horrors Content Pack brings the appropriately named “Holdout- style” Nightmare map to KILLING FLOOR 2 just in time for Halloween. Players will enter into the level and find themselves in a random set up rooms, each themed after a different nightmare or phobia, challenging them to conquer their fears and the attacking Zeds simultaneously. For the best experience players are encouraged to turn the lights off and wear headphones…if they dare.Continue here to read the full story.
Brutal new weapons and returning enemies have been added to KILLING FLOOR 2 with this update, giving players more ways, and types of enemies, to shoot, eviscerate, and explode. Medics will be will get much more “hands on” with Zeds with the new Hemogoblin, a new melee range weapon that uses drill, and cutting edge technology, to drain Zeds of their blood and leaving cadaverous corpses in their wake. Players looking for a more explosive way to deal with Zeds will get their wish with the Seeker Six, a Demolition perk rocket launcher featuring the capability to lock on to enemies and fire multiple rockets simultaneously. In response to player feedback the team is adding the King Fleshpound boss and Quarter Pound enemies from the Poundemonium Weekly Outbreak mode to the regular survival mode, just in time to test out the new weapons. These enemies have been rebalanced for the survival mode, though their original versions will remain in the Poundemonium game mode.
Tripwire is also including the brand new Daily Mission and Dosh Vault system, rewarding both occasional and dedicated players alike for their time spent playing KILLING FLOOR 2. Players will receive a random set of daily missions each day, earning Vault Dosh for completing them. Unlike Dosh, which is used to purchase items during matches, Vault Dosh accumulates in player’s accounts and cannot be used during matches. When various Vault Dosh milestones are reached players will be rewarded with free Vault Crates containing cosmetic items, so get in-game and start earning that Vault Dosh!
The Talos Principle VR is priced at $39.99 with automatic 25% off available for all existing owners of The Talos Principle. Along with the content available in the base game, the VR adaptation features the full Road to Gehenna expansion free of charge.
The Talos Principle VR is a virtual reality reimagining of Croteam's critically acclaimed first-person puzzle game in the tradition of philosophical science fiction.
Redesigned from the ground up to provide virtual reality fans with the experience they have come to expect from Croteam, The Talos Principle VR introduces a fresh take to the contradictory world of ancient ruins and advanced technology. With roomscale support, four different movement presets and advanced VR controls, the game is perfectly suited for casual virtual reality gamers and enthusiasts alike.
"The VR reimagining truly is a homecoming moment for The Talos Principle. We have always felt this game was a perfect fit for virtual reality, and it turned out to be true. I can't wait for everyone to jump in and, hopefully, enjoy playing the game as much as we've enjoyed making it," said Croteam's TTPVR project lead and VR enthusiast Mario Kotlar.
The biggest video game franchise in WWE history is back with WWE 2K18! Featuring cover Superstar Seth Rollins, WWE 2K18 promises to bring you closer to the ring than ever before with hard-hitting action, stunning graphics, drama, excitement, new game modes, additional match types, deep creation capabilities, and everything you’ve come to love from WWE 2K. Be Like No One.
day, Ubisoft® and South Park Digital Studios announced that South Park™: The Fractured But Whole™ is now available on Playstation™4 computer entertainment system, Xbox One, and Windows PC. From the creators of South Park, Trey Parker and Matt Stone, and developed by Ubisoft San Francisco, The Fractured But Whole takes you back to South Park, as a new threat looms on the horizon. South Park: The Fractured But Whole is rated 18+.Continue here to read the full story.
In addition to the standard version, South Park: The Fractured But Whole will also be available in three special editions including the Gold Edition, Steelbook Gold Edition and Collector’s Edition. Created, written, voiced, and directed by Trey Parker and Matt Stone, South Park: The Fractured But Whole is authentic, interactive South Park at its finest – hilarious, outrageous, and a whole lot of fun. For a limited time, anyone who purchases South Park: The Fractured But Whole will receive the first game release, South Park: The Stick of Truth for free.*
With crime on the rise in South Park, the streets have never been more dangerous. As the sun sets on the quiet Colorado town, chaos reigns as the seedy underbelly of the city comes alive. The town needs new heroes to come to the rescue. Eric Cartman seizes the opportunity to save the town and create the best superhero franchise ever, Coon and Friends, with himself, The Coon, as the leader.
An all-new dynamic combat system offers new opportunities to manipulate time and space on the battlefield, and a revamped looting and crafting system gives you the freedom to develop and refine your powers as you progress through the game. Find loot hidden throughout the land and follow recipes to craft your own outrageous equipment to aid you in battle.
For more information about South Park: The Fractured But Whole, please visit southparkgame.com and for the latest on all Ubisoft games, please visit ubiblog.com
*Limited time gift with purchase expires on January 31st, 2018.
The day has come… ELEX is released on PC, Xbox One and PlayStation®4 computer entertainment system. The RPG with a vast open world ties two popular settings together: Fantasy and Science Fiction. In the post-apocalyptic world of Magalan, players will encounter magic-using, sword-slinging Berserkers. Or Outlaws packed with shotguns, grenades and flamethrowers. And, of course, Clerics with their high-tech arsenal of laser weapons and giant War Mechs.Continue here to read the full story.
ELEX offers a huge, seamless open world, packed with quests and rewarding exploration opportunities. A deep character progression system allows players to create exactly the hero that they like.
Over three years in development, the next game from Piranha Bytes - the creators of the Gothic and Risen series - is finally here: ELEX!
Tripwire Interactive, the award-winning development studio and creators of the Killing Floor and Red Orchestra franchises, announced today that Killing Floor: Incursion will be coming to the HTC VIVE via Steam VR on Nov. 7, 2017 for $39.99 USD. The Oculus Rift version will also be available to purchase on Steam on this date. To celebrate the announcement Killing Floor: Incursion can be pre-ordered now on Steam for 15% off through launch on the Steam Store Page.
Currently available for Oculus Rift + Touch and based on the multi-million unit selling action horror franchise Killing Floor, Killing Floor: Incursion takes the action horror genre to the next level with a fully-realized, made-for-VR, story-driven adventure. Play alone or with a friend in co-op mode, explore diverse environments from creepy farmhouses to high-tech facilities -- and fight to survive against the horrific Zed hordes with a variety of weapons, including pistols, shotguns, axes, and even the occasional leftover limb.
Current Oculus owners of Killing Floor: Incursion can also look forward to a free content update on launch day, including a new difficulty mode, Katana weapon, leaderboards, achievements, and the exciting new “Holdout” game mode, which finds players defending a map point against increasingly deadly waves of Zeds and bosses.
“With Killing Floor: Incursion, we’ve managed to create VR gameplay experiences we couldn’t have achieved with a traditional game,” said Leland Scali, Project Lead at Tripwire Interactive. “The Killing Floor universe has never felt this immersive and we’re excited for more players to experience it first-hand.”
If Jurassic Park taught us one thing, it's life finds a way. If Jurassic Park taught us two things, it's life finds a way and Jurassic Park is a good idea to steal for an update. And if Valve's legal team has taught us one thing, it was by screaming at us about not telling you the second thing Jurassic Park taught us.
If people screaming at us has taught us one thing, it's that loud noises make us so anxious we forget where the backspace key is, so we're just plowing ahead and are happy to announce our wholly original update about deadly animals escaping from a theme park. Because life finds a way, which is the only thing westolelearned from Jurassic Park.