signups are now underway for Quake Champions
Signups are underway on the game's new
. Here's the news:
It’s almost time to return to the
Arenas, so dust off your rocket jumping and Railgun skills – sign-ups for the
highly anticipated Closed Beta for Quake Champions are now open on the game’s
new official site. The Closed Beta is expected to begin in the coming weeks, and
if you’re going to be attending PAX East this weekend at the Boston Convention
Center, Quake Champions will be playable at the Bethesda Booth.
The new website is loaded up with details on many of the Arenas, weapons and
Champions you’ll be able to check out when the game enters Closed Beta. Also,
keep an eye out this week for more info and gameplay videos. On Wednesday, we’ll
start our Champion profiles with a new trailer focused on Nyx, and on Thursday
we’ll showcase the first Arena, Blood Covenant.
To celebrate the Closed Beta, we have a brand-new gameplay trailer, showing off
all the frantic, skill-based fragging and intense speed players can expect from
the next great Quake multiplayer game.
has word that Ion
is cancelled, saying development of this
space survival game announced my
Rocketwerkz in 2015
is over. Rocketwerkz was founded by DayZ designer Dean
Hall, and Ion was a co-development project with Improbable, and they have
statements from both Improbable and Dean Hall:
"Ion was initially conceived as a project for co-development between Improbable
and RocketWerkz. A lot has changed since then," the statement, sent to
Eurogamer, read. "Dean Hall moved back to New Zealand from London, RocketWerkz
has started work on a number of other games, and we have grown increasingly into
a platform for games to be deployed on.
"We can definitely say that Improbable is not currently working on Ion. However,
we have not previously commented on and cannot now comment on RocketWerkz'
current or future plans.
"We are focussed on making SpatialOS available to developers, and supporting
developers such as Bossa Studios and our SpatialOS Games Innovation Program
partners as they make games on our platform. We currently have no plans to
develop or release a game ourself."
Here's Dean Hall:
"We're not actively working on Ion, no," he told me in an interview. "I am not
involved in that, no. Nor is RocketWerkz studio in New Zealand."
I asked him how long Ion had not been an active project for him and he said
since he moved back to New Zealand in August-October last year.
"When I look at Ion," he added, "Ion could only happen with a company like
Improbable, with the scale of technology like that, and that's not a game we
could do alone."
Steam News announces
release of LEGO Worlds
Here's word on this opportunity to bang your head against a brick wall: "In a
galaxy of procedural worlds made entirely from LEGO bricks, will you... EXPLORE
environments filled with adventure, then alter them? DISCOVER secrets and
treasures, then play with them? CREATE your own models, then make a world your
own? In LEGO® Worlds, it’s up to you..."
has details on what's changed since early access:
As of now
LEGO Worlds is no longer in Early Access, and has moved into it's v1 state!
We want to share one last Thank You to our Early Access community, and welcome
new players to the fold as we move onto the next step in the LEGO Worlds
journey. We have thoroughly enjoyed our time these past two years, and look
forward to what comes next!
Also, we have one last surprise that is PC only. After you complete the 3
Starter Worlds, head to the Extras menu and type in the word BR1CK5. One extra
treat for our illustrious building community!
For now though; get out there Master Builders! Show us what you can do!
Activision announces a Variety Map Pack for Call of Duty: Modern Warfare
, saying this will come to Call of Duty: Infinite Warfare
on PS4 on March 21st for $14.99 USD. They don't reveal when to expect this for
other platforms, but around 30 days is a good guess based on history.
This blog post
has details on the map remakes this will offer, and here is
The pack features classic maps that have been remastered in
full HD glory across a range of different environments:
- Broadcast: Based on the TV station from the
campaign mission “Charlie Don’t Surf”, this map provides a unique blend of
confined corridors and wide-open spaces. Outside the station, the parking
lot contains long sightlines, but once inside, cramped hallways and a
computer-cluttered broadcast room provide ample close-range combat
- Chinatown: Set in a foggy downtown
district, this nighttime map is lit up by flickering neon signs and a full
moon. A re-imagining of the original Call of Duty multiplayer map “Carentan”,
players will need to be careful on these streets, as almost every building
in the map can be occupied, providing perfect cover for enemies waiting for
a chance to line you up in their sights.
- Creek: Set in a wide-open village ravaged
by combat where concealment is the difference between life and death, a
gaping ravine divides this map into two. Open clearings with sheer cliff
faces and ample forested cover make this map ideal for snipers and
- Killhouse: A small training warehouse
filled with various building mock ups that feature soft and hard cover
points. Expect fast-paced and fierce firefights for maximum close-quarters
Early access to Lightspeed Frontier
is now available for Windows, OS X, and
Linux on Steam
a sandbox space exploration game with LEGO-style custom ship construction.
Here's an older trailer
showing off gameplay, and here's word:
Continue here to read the full story
It’s time to assemble the ultimate
spaceship for galactic domination as open-world sandbox, spaceship building and
exploration game Lightspeed Frontier launches into Early Access via Steam (PC)
today for $14.99. Lightspeed Frontier, from Riveted Games and Crowdwork Studios,
is a light-hearted space-adventure game where players build ships from block
modules before exploring the galaxy via open-ended missions. Mission outcomes
have a lasting effect on the surrounding environment as well as the galactic
stock market that controls the economy. For those interested in meeting with the
development team, Lightspeed Frontier is playable this weekend at PAX East in
As captain, players embark on an adventure to discover the mysteries of the
universe as they complete missions to reap the riches of the galaxy. During
exploration, captains decide whether to practice diplomacy or engage in riveting
battle with crime lords and space pirates. As a savvy space entrepreneur,
players must compete against greedy corporations that are monopolizing business
to become the most successful captain in the galaxy.
reveal the backer beta for the new BattleTech
is delayed, attributing this to a "series of unfortunate events" (thanks El
Pit). Harebrained Studios goes into detail on those events, which included
problems that struck upgrades to their development infrastructure as well as
issues when they upgraded to a new version of the Unity engine. They also reveal
that their latest release window is late summer/fall after previous indications
the crowdfunded mech game was expected this summer. Here's the latest outlook on
when to expect the beta and the game:
As you can imagine, it’s been a
frustrating few weeks in the studio. The entire project slowed dramatically just
as we were attempting to hit the gas for the final weeks until Beta launch. The
team continued to push as hard as they could, refusing to give up on our March
15th target date, but the slowdowns and instability were punishing. The
leadership group decided to step back and take a good, hard look at the
situation. We decided it was best to stop the crunch and focus on finishing the
infrastructure and editor work before reviewing our quality level and
reassessing the target date for the Backer Beta.
Now that our technical issues are behind us, the team is focused on quality and
on delivering an experience that shows the world why HBS loves BattleTech and
why everyone else should, too. As soon as we have a new target date that we can
confidently announce, we’ll send out another update. We are dedicated to
delivering a great Backer Beta, even if that means taking a little longer with
Regarding the final release date for BATTLETECH: As noted during our
livestreamed dev Q&As and on our forums, once we unlocked all of our Kickstarter
stretch goals, our estimated release date of May was no longer valid. Way back
then we said things like "Summer 2017.” Now that we're further along, we're
targeting a Late Summer / Fall release of the game - but we won't be announcing
a more exact release date until we're much closer in!
GeForce website announces Tom Clancy's Ghost Recon Wildlands
available for Windows, giving NVIDIA another chance to brag about the NVIDIA
GameWorks effects supported by the new third- and first-person shooter. The game
is available on Steam
, and here's a bit on
what to expect:
A third-person open-world shooter (with an FPS
Tom Clancy's Ghost Recon® Wildlands contains a wide
variety of exotic regions. You'll scout out and partake in combat in jungles,
salt flats, lakes, coca plantations, mines, highlands, and canyons. Each area is
vividly detailed, and designed to immerse you as much as possible into the
action. Enhancing the natural vistas is a persistent day and night cycle and a
varied weather system, making each adventure feel unpredictable and different.
In an effort to make the country as authentic as possible, the developers took a
two-week field trip to get a first-hand look at its many environments.
Ubisoft also utilized military consultants and certified botanists to further
develop the game's systems, and they claim that the regions' numerous
non-playable characters behave like normal people, complete with their own jobs,
allegiances, and motivations. All of this makes Tom Clancy's Ghost Recon
Wildlands feel like a lived-in, unscripted world.
But before you start planning coordinated incursions, brave rescue missions, and
political upheavals, you'll start the game by creating a personalized character
with a highly malleable appearance. You can adjust almost everything imaginable:
hair color and style, musculature, eyes, facial structure, beard length, scars
and burn marks, camouflage designs, and lots of others. You could likely spend
an hour or more creating your ideal in-game persona, but you could just as
easily pick from one of many randomized motifs as well. Once your character is
set, you'll find yourself inside a helicopter with the rest of your crew, ready
Replying to a question about distribution plans for post-release multiplayer
maps in Mass Effect Andromeda
Aaryn Flynn tweets
that these will be free (thanks
). It was already
the game will have no season pass, but the Aaryn was specifically
asked if multiplayer maps will be free like they were with Mass Effect III. It
turns out this will be the case, as he answers: "It's going to be just like
SEGA has acquired the remnants of Crytek Black Sea and renamed it Creative
has this word on plans for the Bulgarian developer formerly known
as Black Sea Studios: "Going forward, the folks at Creative Assembly Sofia are
expected to contribute to Creative Assembly's future projects. The company most
recently collaborated with 343 Industries on the development of the real-time
strategy game Halo Wars 2, which was released last month."
Paradox Interactive announces the release of the Monks and Mystics
Crusader Kings II
. This can be picked up through the
, though Steam
is involved either way. The expansion adds new
gameplay, units, and as the title implies, some religious and mystical elements,
leading them to note this adds actual cults to the cult classic. Here's
a release trailer
here are further details:
Continue here to read the full story
In a world ruled by fear of the afterlife, the
wise person takes good care of their soul. Do good works. Build new churches.
Defend the faith against heretics, heathens and the corruption that lurks in the
heart of all. But what if there were more to the spiritual world than charity
and chants? What if you could unlock the secrets of the universe – or turn your
back on God entirely? Are you ready to gamble your eternal soul in Crusader
Kings II: Monks and Mystics?
Monks and Mystics is the newest expansion to Paradox Development Studio’s
beloved classic Crusader Kings II. In this new add-on, your ruler has the chance
to join religious societies to improve their standing with both humankind and
God (or the gods). Join a monastic order and pursue traditional virtues and
learning, or seek out the kind of knowledge only available to those skilled in
alchemy and astrology. You can even join underground religious cults to weaken
the church or pray to elemental forces of darkness to unlock new and terrible
Monks and Mystics features include:
- Monastic Orders: Special societies devoted
to religious learning and pious behavior for most of the world’s faiths.
- Secret Societies: Assassins, underground
religious orders, and devil worshipers operate in the shadows to undermine
the established order.
- Relics and Treasures: Find religious
relics, craft masterwork weapons, or commission spectacular jewelry to add
to the glory and power of your realm.
- New Councilor Commands: No more idle
advisers, as your councilors can put their skills to work while attending
Following my viewing of the O.J. miniseries I thought I should seek out that
ESPN documentary that has also received acclaim. And there it is, convenient as
anything in my cable's on-demand section. Just like you want it, parts one,
three, four, and five. Wonder if they are covering up the real killer in part
two? I really want to like my cable provider, but they make it so damn hard.