Sierra™ has announced that King’s Quest™ – Chapter 5: The Good Knight, the exciting finale of the new King’s Quest series developed by The Odd Gentlemen, is expected to release worldwide on Oct. 25 for the PlayStation®4 and PlayStation®3 computer entertainment systems, Xbox One, Xbox 360 and Windows PC via Steam. King’s Quest – Chapter 5: The Good Knight looks back on King Graham, now an old man even in flashbacks, preparing to go on one last adventure for the kingdom he loves. But as his health deteriorates, can Graham’s memories still be trusted?
"Watching King Graham grow up through each chapter has been surreal for our team, as we ourselves have grown as game developers and humans right beside him," said Matt Korba, President and Creative Director of The Odd Gentlemen. "It's a rare opportunity to be able to cover the lifetime of a character in one series of a video game, and as we approach the end, we are incredibly excited for players to experience the final pages of this vision of King Graham's journey.”
Sierra also announced plans to release a retail edition of King’s Quest: The Complete Collection, a bundle* containing all five chapters of the game with a bonus playable story epilogue, for the PlayStation®4 system, Xbox One and Xbox 360 on Oct. 25.
Drawing from one of adventure gaming’s most acclaimed franchises, the new King’s Quest reimagines the legend of King Graham for longtime fans and new generations alike. As an aging Graham shares the lost stories of his extraordinary youth with his curious granddaughter Gwendolyn, players will get to experience firsthand all the puzzles, places and personalities of a life of daring, danger and discovery.
We believe that no game has stuck to the MoO2 formula to the extent that would please fans who would like to relive the experience with all of its fundamentals. For us, the fundamentals are (more or less in this order of importance): Turn-based tactical combat; ship design; free space-based movement with range limits; race customization; leaders; deep colony management and espionage. This is the foundation upon which all other aspects of the game will be built.
We also knew from the start that we wanted to alleviate a bit the excessive micromanagement felt on MoO2 both on the colony management and space combat aspects, especially by the mid/late-game. So, that was taken into consideration in our design since the beginning. Espionage has also been simplified in concept.
Regarding the new stuff, we added more meat to the exploration phase, terraforming and to leaders. We also added strategic resources, a social engineering system, modding support and introduced a few novelties to the space combat.
By the way, the game will be single-player only (i.e. no multiplayer).
With all of this we believe we have all the ingredients to make a worthy successor. One that will please the fans who want to feel the atmosphere and that “feeling” of Master of Orion 2, but also want to experience something new and fresh, with all the complexity and depth of a big and complex 4X game.
Farabel is a turn-based strategy game where you start at the end of the story; but that’s not all. In Farabel, the whole gaming experience is turned upside-down.Continue here to read the full story.
You start your adventure with a hero at maximum power. With each jump into the past, your character is left slightly weakened, as the game become more and more complex. Develop your cleverness, your strategic prowess, and your inventive capabilities in order to survive!
- Play as Cendor, lord of Farabel
- Go back in time to save the city
- A campaign of 26 epic and challenging battles
- 40 different units
- 18 different spells and abilities
My personal journey working on WoW as Game Director is at an end, but my journey with Blizzard isn’t. I’ll still be here, but will be focusing on another project within the company. However, it’s with great pleasure that I announce Ion Hazzikostas will be taking my place as Game Director for World of Warcraft.
I know that WoW will be in great hands with Ion at the helm. He’s been an integral part of the team for more than eight years and has contributed to so many aspects of the game’s development—from class design to encounter design and nearly everything in between. He also has an amazing team at his side—the same epic crew that brought you all the content you’re enjoying in Legion.
As a member of the WoW team, I can assure you that the future for World of Warcraft continues to be bright—and as a player, I’m excited to discover what’s in store next alongside all of you. World of Warcraft is the product of the passion of both the team and all of its players, so I’d also like to thank each of you for the wonderful journey that working on the WoW development team has been.
While there have been upgrades and adjustments throughout the map, the core gameplay remains more or less the same. By releasing the new Inferno early as a beta we were able to collect valuable player feedback and made many fixes ahead of this official release. Thank you to those who contributed. We will continue to observe the gameplay and make tweaks and fine-tune the map as we collect more feedback.
Farming Simulator 17 releases for PlayStation 4, Xbox One and PC on the 25th of October, only a few days away. The Farming Simulator franchise has entranced millions of players along the years thanks to its popular setting, its addictive gameplay, and the hundreds of vehicles from the world's biggest agriculture brands available. With today's Garage Trailer, we're giving you a sneak peek of Farming Simulator 17's immense garage that includes more than 250 faithfully reproduced vehicles and equipment spanning 75 brands - and for the first time, AGCO brands: Challenger, Fendt, Massey Ferguson, and Valtra.Continue here to read the full story.
Farming Simulator prides itself in its meticulous attention to detail. Every vehicle's interior and exterior is faithfully recreated in Farming Simulator 17 thanks to loyal partnerships between GIANTS and the vehicle brands.
Some of the vehicles and equipment can be customized: engines, wheels and other pieces and accessories can be replaced to adapt to specific activities, such as equipping a front loader to handle bales, for example. You can also change the color of some of your vehicles so that you're always driving around in style.
October is a month dedicated to scares and spooks, and a popular time for people to revisit some of their favorite horror franchises. As part of the Resident Evil series’ 20th anniversary, Capcom is teaming up with iam8bit to bring the franchise to life as an interactive escape room with the Resident Evil Escape Experience! There are no tricks here, just a special treat for RE fans in the Los Angeles area from October 20th to November 6th. Check out a unique escape game experience themed around the popular survival horror series as you attempt to escape a series of rooms full of scares and secrets. While no previous or in-depth knowledge is needed to enjoy the escape room, fans will definitely notice some obvious and obscure nods to various Resident Evil games, including the upcoming Resident Evil 7 biohazard. This special escape game experience will be running for a limited time for the next few weeks, including Halloween weekend, so be sure to grab tickets today! Need more info? Read on.
There’s more to see than just the escape game itself, as iam8bit will have an art gallery featuring unique Resident Evil-themed art in a celebration of the series’ 20th anniversary. Limited edition art prints art and other exclusive merchandise will be available for sale in limited quantities, as well. Tickets for the event will be going for $35 per person, with a limited number of spots for each session from October 20th through November 6th. If you’re interested, be sure to grab your friends and tickets to see if you can successfully survive and escape!
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