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Archived News:
TechCrunch has details on a new update for Oculus Rift to allow the
use of one or more additional sensor units to pave the way for room-scale VR, something already available on the HTC Vive (thanks
Gamasutra). Here's how this works: The Rift’s best days are still
ahead of it as Facebook’s virtual reality company prepares to drastically
improve user experience by introducing its room-scale tracked motion Touch
controllers in Q4 of this year.
An update to Oculus Home is apparently prepping for Touch’s arrival by enabling
users to connect multiple Oculus camera sensors to enhance movement tracking and
give developers access to highly precise room-scale setups.
Though the update allows for up to four sensors to be connected, most developers
are likely looking to optimize room-scale titles for just a pair sensors which
makes sense as the Touch controllers are expected to ship with just one
additional infrared sensor included.
Vault-Tec Workshop DLC is now available for Fallout 4
on Steam, providing the
chance to get in touch with your inner survivalist by allowing you to create
your own designer vaults to sit out the apocalypse in proper style. This is
available separately (Fallout 4 is required) or as part of a Season Pass. Here's
how this works: Build a brighter future underground with the all-new
Vault-Tec Workshop. Create a massive Vault and attract new Dwellers using
pre-war industrial kits complete with retro-nostalgic furniture, lighting, and
art. And like every good Overseer, run Vault-Tec approved experiments on your
Dwellers to learn what makes an ideal citizen. Vault-Tec has given you the
tools, the rest is up to you!
Riptide GP: Renegade is now available for Windows
on Steam,
offering a water-racing game using futuristic hydrojets. Here's
a trailer showing the
game in action, and here's more on what this is all about: Riptide GP:
Renegade is the first game of the Riptide GP series to be developed from the
ground up for modern consoles and desktop PCs. You’ll definitely notice it in
the details!
Our CEO and Creative Director Matt Small says: "With Riptide GP: Renegade, we've
cranked up the action to make it more of a classic arcade racer. It still has
the speed and dynamic water that players love. But the races are bigger and more
explosive, with transforming vehicles, interactive obstacles, and secret
shortcuts."
Game modes include the challenging single player Career mode, 8 player online
races, asynchronous ghost racing challenges, and split screen local multiplayer.
We can't wait for you to play it! Continue here to read the full story.
Frontier Developments announces Planet Coaster will launch in Q4 of this
year, offering the official release of their theme park simulation. They say
they will make this available for pre-purchase on Steam on August 25th, and
say around then all their early access customers will be transitioned to Steam.
Word is, "Steam and Steam Workshop will form the backbone of Planet Coaster’s
in-game community and sharing features starting with the launch of Planet
Coaster Alpha 3 on 23 August. Following the launch of Planet Coaster Alpha 3 on
23 August, playing Planet Coaster will require Steam. Alpha players will find a
Steam key available on their FrontierStore.net profile starting 23 August."
Just hours after
Jeff Kaplan posted to the Overwatch forums with the Overwatch game director
agreeing McCree
might have been overbuffed and
Geoff Goodman responded to questions about the effectiveness of the new Ana
character, a new patch is now online re-nerfing McCree and buffing Ana. The rate
of fire on Ana's Biotic Rifle has been increased by 20%, and its magazine size
is increased from 8 to 10. The McCree changes dial back his range increase a bit
saying it was a little to strong in the right hands, but there are also buffs in
his changes as well, because reasons.
A new trailer from
Space Rift shows off gameplay from the upcoming virtual reality space game,
celebrating plans for its release on August 2nd for Oculus Rift and HTC Vive.
Here's the description, "SPACE RIFT is a breathtaking action space adventure
with a captivating story specifically designed for Virtual Reality! Experience
the excitement of flying through the expanses of our galaxy up close in your own
cockpit and join the fight for the freedom of humanity on Mars!" Continue here to read the full story.
Here's another assassin
trailer from LawBreakers, the upcoming first-person shooter from Boss Key.
This time around we get to play as Natalie Portman and learn all about the art
of assassination. Here's word: "The devs at Boss Key show the best play style and talk about how you
can master our Assassin role. She's high damage, stealthy and mobile. Perfect
for stealing the objective. Sign up for Alpha NOW to dominate with the Assassin:
www.LawBreakers.com." Continue here to read the full story.
UbiBlog now offers
Remote Access - "Meet Marcus & DedSec" (Episode 1), a new video promoting
Watch Dogs 2, the upcoming open-world hacking game sequel. The clip features
some of the game's actors as well as the scriptwriter to give their thoughts on
the project. Word is, "The Watch Dogs 2 team has released the first episode of
Remote Access – a series of videos that will be highlighting different aspects
of the Watch Dogs 2 experience. This first episode goes into a little more depth
on Marcus, DedSec, and their motivations according to Watch Dogs 2 scriptwriter
Lucien Soulban, Ruffin Prentiss (Marcus), Shawn Baichoo (Wrench), Tasya Teles (Sitara),
and Jonathan Dubsky (Josh)." Continue here to read the full story.
Link of the Day:
Top 10 Rubik's Cube Speedcubers. Wow! Thanks RedEye9.
Activision announces that Marvel: Ultimate Alliance 2 is now available
on Steam, offering a
Windows edition of the superhero action/adventure sequel. They mark the occasion
with the rerelease of the original Marvel: Ultimate Alliance
on Steam and they offer
a bundle of both games
with a discount. Here's an
Ultimate
Alliance 2 trailer, and here's word: Featuring a cast of over 22 playable characters, the first Marvel: Ultimate
Alliance lets players create their own teams of heroes from the Marvel Universe,
or recreate their favorite existing ones, like the Avengers, X-Men, Fantastic
Four and more. Experience a story starring more than 140 legendary characters,
including Captain America, Spider-Man, Thor, Loki, Wolverine, Doctor Doom, Ultron and many others. Customize and upgrade these mighty squads of champions
to unleash upon the single-player campaign, or in cooperative and competitive
online and local multiplayer for up to four players.
Set within the climactic events of Marvel Comics’ Civil War story arc,
Marvel: Ultimate Alliance 2 throws players into the struggle for or against the
infamous Superhuman Registration Act. The missions, challenges, and threats
players face are affected by which side of the conflict they choose. Like its
predecessor, the game lets players assemble and level up their own Marvel
Universe dream teams from over 24 playable characters, each with specialized
abilities that can be combined for amazing results. Play alone in single-player,
or battle together in online and local co-op with up to four friends. Continue here to read the full story.
Epic CEO Tim Sweeney is continuing his crusade to warn gamers about what he
feels are the potential dangers and pitfalls of Microsoft's Windows 10 strategy,
saying he believes the company will continue to patch the operating system to
impede the usefulness of third-party services such as Steam. His latest
thoughts on the topic are revealed in an interview in Edge Magazine, and
PC Gamer has relevant quotes and excerpts. "The risk here is that, if
Microsoft convinces everybody to use UWP, then they phase out Win32 apps,"
Sweeney explains. "If they can succeed in doing that then it’s a small leap to
forcing all apps and games to be distributed through the Windows Store. Once we
reach that point, the PC has become a closed platform. It won’t be that one day
they flip a switch that will break your Steam library – what they’re trying to
do is a series of sneaky manoeuvres. They make it more and more inconvenient to
use the old apps, and, simultaneously, they try to become the only source for
the new ones." He goes on to postulate that this will be a gradual but
intentional process on Microsoft's part, presuming the plan doesn't go all Zune
on them: "Slowly, over the next five years, they will force-patch Windows
10 to make Steam progressively worse and more broken. They’ll never completely
break it, but will continue to break it until, in five years, people are so fed
up that Steam is buggy that the Windows Store seems like an ideal alternative.
That’s exactly what they did to their previous competitors in other areas. Now
they’re doing it to Steam. It’s only just starting to become visible. Microsoft
might not be competent enough to succeed with their plan, but they’re certainly
trying."
Firefly Studios reveals their Gamescom plans, saying they will attend the show
and demonstrate two products, a mobile edition of Stronghold Kingdoms as
well as Stronghold Legends: Steam Edition, an upgraded version of the
siege warfare strategy game. They offer
a trailer showing off
the Andoid and iOS editions of the strategy game, and provide some details on
how the Steam Edition of the game enhances the original: Stronghold
Legends: Steam Edition (PC) – To be announced/released at Gamescom
- Free for all existing owners of the game
- Enhanced visuals
- Bonus campaigns and maps
- New Steam-exclusive features
- Multiplayer restored/rebuilt
Telltale Games plans to add social multiplayer elements to their games in the
future, revealing this at Comic-Con where
Inverse got the details on how this will work (thanks
Eurogamer.net). Here's word on how they will turn their episodic adventures
into collaborative affairs: “It really opens up this door for Telltale
games to be more of a social experience and a live one, [making it] an
opportunity to get together with your friends and play stories together, instead
of just debating about things the next day after you’ve both played separately,”
Stauffer noted, mentioning that players will also be able to see which players
in a session chose what after the episode is over.
“Even if players chose certain options, and they didn’t win because they were in
the minority, you can see sort of how these players were leaning and what their
behavior was,” he explained.
In any case, the approach is a natural evolution of what Telltale has always
strived for.
“All of our games are built in the language of cinema,” Stauffer said. “So, it’s
meant to be consumed on a screen, it’s meant to be consumed and observed and
interacted with in a language thats just the same as how people consume
television and movies. I think all roads have been leading to this
point.”
Rockstar Games announces the addition of a new content today to Grand
Theft Auto Online as part of the Cunning Stunts add-on. There are also plans
to give out bonus bucks and more to players this week, and there will also be
premium races this weekend with game cash prizes. Here's the deal: Today,
five new Stunt Races join the roster of GTA Online: Cunning Stunts, taking you
and your appetite for high-flying, daring, stunting action everywhere from the
peaks of Mount Chiliad to the shores of Vespucci. And next week, the official
launch of the Stunt Race Creator tool will harness the talents of the amazing
Creator community to usher in a whole new era of player-made mayhem. Check out a
brief overview of this week's new Stunt Races below, and read on for details on
three new vehicles, this week's bonuses and more.
On a weird impulse I recently picked up a Rubik's Cube, deciding it might be fun
to finally learn how to do one, especially since it seems to emphasize some sort
of thinking my brain doesn't really do. It was pretty easy to learn the first
half of what's apparently the simplest solution, but to master the end of it
would require memorizing a few slightly complex formulas, so that will be a
challenge. I'm not sure I'll actually be willing to memorize enough of what you
need to to work this, but I do feel it would almost be worth it for the
possibility that I would come across one someday and casually solve it to that
amazement of the admiring crowd. I guess it is proof of geekdom that this is
what I think would be impressive, as opposed to, say, dunking a basketball.
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